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veni veni veni posted:Yeah I misuse that word out of habit. They are a lot alike, and Monhan is about 150x more fun, as my 150 hours may attest. I think you're being a bit disingenuous here, honestly, because I remember the reveal trailers of Horizon and many of the initial comments around the web were about how it was a single-player Monster Hunter game with robot dinosaurs instead or regular ones. There are cosmetic differences for sure, but gameplay wise HZD is aping the monhan formula in a way that's similar to how Ni-Oh apes Bloodsouls. You go out in the wilderness, trapping, stripping, and crafting. Using stealth and agility to carve up giant beasts into requisite parts for future equipment. The moment to moment gameplay in MHW is just so much loving better. Hell, just simple things like climbing, swinging from vines, grappling, sliding, jumping, and dodging....basic concepts of movement feel soooo much snappier and more accurate in MHW. Can I easily grapple onto a wingdrake and then slam down with a charged thrust into a mounting attack on some bloated fool? Yes. Can I run up a wall, jump off it and spincombo down the back of a T Rex? Yes. Can I don a glider suit and use geothermal vents to push me into the air while peppering some lizard rear end motherfucker with his own dung? Yes. Can I dress my cat-slave up like a total goddamned goober? Yes. Can I jump off an impossibly high cliff and slice a dragon's tail off sending him careening off another cliff into another dragon and then watch them then duel each other while I sit back and barbecue meat? Yes. Can I drop giant rear end rocks onto lizard skulls, or catch three huge dragons in the floodwaters of a broken dam that washes them off a montaintop, or buy my friends meals made by a one-eyed feline sushi chef? Yes. Yes. And Yes. And it can literally all be played solo or with friends. A revelation that I had after I built my longbow out of a Legania's corpse that LOOKS loving AWESOME and has a porno name like Snowfeltcher or something...is that the kinetic, exciting movement of the bow class in MHW (just 1 class out of 14) plays better than the entirety of HZD, a game that only features bow combat and nothing else. Seriously, I've had more awesome moments in 1 month of monhan gameplay than I've had during entire years with other games. That is all. Monster Hunter owns.
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# ? Mar 7, 2018 01:25 |
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# ? May 15, 2024 02:59 |
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About the only thing they have in common is you kill things shaped like dinosaurs and there are bows, tbh.quote:Using stealth and agility to carve up giant beasts into requisite parts for future equipment. There's no stealth in MHW though. quote:Hell, just simple things like climbing, swinging from vines, grappling, sliding, jumping, and dodging....basic concepts of movement feel soooo much snappier and more accurate in MHW. MHW is good but lol this isn't true at all
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# ? Mar 7, 2018 01:29 |
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CharlestheHammer posted:Well yeah but how you get to the goal is kind of a mystery. You chase him across Japan because he's loving up the locals and stirring them into war, and William decides to chip in and help with the effort because that gets him closer to the antagonist, while also coming to the realisation that wasting his gift on revenge alone would be a collosal waste. If you skip cutscenes, ignore missions briefings and are unable to read character dialogue I can see why Nioh would be confusing, but this stay is laid out pretty clearly.
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# ? Mar 7, 2018 01:31 |
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RBA Starblade posted:About the only thing they have in common is you kill things shaped like dinosaurs and there are bows, tbh. Actually you're dead wrong on all accounts FIGHT ME
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# ? Mar 7, 2018 01:32 |
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*slowly and methodically low-octane hammerspin somersaults into a bone dragon's face, stunning it so my boys can beat it to death like joe pesci in casino*RBA Starblade posted:There's no stealth in MHW though.
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# ? Mar 7, 2018 01:34 |
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BeanpolePeckerwood posted:They are a lot alike, and Monhan is about 150x more fun, as my 150 hours may attest. I think you're being a bit disingenuous here, honestly, because I remember the reveal trailers of Horizon and many of the initial comments around the web were about how it was a single-player Monster Hunter game with robot dinosaurs instead or regular ones. I like Monster Hunter too but all of this is like dumb tumblr meme poo poo that doesn't make a case for it at all. I also like HZD and think comparing the two is pretty loving dumb.
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# ? Mar 7, 2018 01:35 |
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Also in Monster Hunter World I can literally play as the character Aloy from Horizon: Zero Dawn, a game that apparently has nothing in common with Monster Hunter And she controls better than she does in her own game a bottomless barrel of at loving goons in the PS4 thread. HOLY poo poo
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# ? Mar 7, 2018 01:36 |
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BeanpolePeckerwood posted:Actually you're dead wrong on all accounts FIGHT ME quote:And she controls better than she does in her own game You're a madman! You're bloodcrazy! Really though Aloy's pretty nimble in HZD and the closest I get to that in MHW is flopping over to not die to an explosionlion, especially using something like the longsword where you pick a direction, commit, and hope they don't move or anything. I don't get this part at all having beaten both. quote:Yeah there is. You can stealth in the middle of a fight to recover, or stealth past monsters that you don't want to take on. You can even sling rocks to distract them. It's definitely not as important as it is in HZD though. Oh I guess so, I forgot smoke bombs existed, I never used them. RBA Starblade fucked around with this message at 01:41 on Mar 7, 2018 |
# ? Mar 7, 2018 01:37 |
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BeanpolePeckerwood posted:They are a lot alike, and Monhan is about 150x more fun, as my 150 hours may attest. I think you're being a bit disingenuous here, honestly, because I remember the reveal trailers of Horizon and many of the initial comments around the web were about how it was a single-player Monster Hunter game with robot dinosaurs instead or regular ones. reading your posts actively makes me like monster hunter less why's this thread so full of weirdos who can't handle people liking different things
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# ? Mar 7, 2018 01:38 |
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RBA Starblade posted:Oh I guess so, I forgot smoke bombs existed, I never used them.
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# ? Mar 7, 2018 01:38 |
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acksplode posted:There's also sporepuffs, and you can crouch in bushes to hide just like a certain dinomech hunter what the gently caress
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# ? Mar 7, 2018 01:40 |
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Brother Entropy posted:reading your posts actively makes me like monster hunter less one's life is generally improved by not reading whatever dribbles out of that idiot's brain
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# ? Mar 7, 2018 01:42 |
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RBA Starblade posted:what the gently caress it teaches you this early on!! it makes you hide against a jagras pack or maybe a great jagras
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# ? Mar 7, 2018 01:42 |
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RBA Starblade posted:what the gently caress They force you to do it on your way to Astera with The Handler, in the intro.
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# ? Mar 7, 2018 01:42 |
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lmao I totally forgot that, I didn't do it again in 80 hours.
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# ? Mar 7, 2018 01:42 |
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it's a good thing to keep in mind when you need a quick breather to heal or whetstone up
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# ? Mar 7, 2018 01:44 |
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We need not linger on the superficial differences that divide us -- biological vs. mechanical, western vs. Japanese, casual vs. technical. We need only remember what we share, and what binds us: stealth bushes
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# ? Mar 7, 2018 01:44 |
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Brother Entropy posted:reading your posts actively makes me like monster hunter less Hey man, people can like whatever they want. I never said any different. Unless we're talking about Bloodborne, because then we've got a problem. Oxxidation posted:one's life is generally improved by not reading whatever dribbles out of that idiot's brain Coming from one such as you I'll take it as a compliment. BeanpolePeckerwood fucked around with this message at 01:47 on Mar 7, 2018 |
# ? Mar 7, 2018 01:44 |
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acksplode posted:We need not linger on the superficial differences that divide us -- biological vs. mechanical, western vs. Japanese, casual vs. technical. We need only remember what we share, and what binds us: stealth bushes
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# ? Mar 7, 2018 01:45 |
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BeanpolePeckerwood posted:They are a lot alike, and Monhan is about 150x more fun, as my 150 hours may attest. I think you're being a bit disingenuous here, honestly, because I remember the reveal trailers of Horizon and many of the initial comments around the web were about how it was a single-player Monster Hunter game with robot dinosaurs instead or regular ones. I don't know what to say other than I disagree with all of it. I find Horizon to be a joy to play and MH the most boring thing I've played in years. I am aware that this is my subjective opinion and not definitive proof that MH is bad or even worse than HZD though which is why this sounds so ridiculous to me. I'd also say while HZD probably has some small degree of MH inspiration, they aren't even remotely in the same genre and nothing about the structure or gameplay feels directly comparable to me. People comparing something because of reveal trailers is meaningless. veni veni veni fucked around with this message at 01:56 on Mar 7, 2018 |
# ? Mar 7, 2018 01:52 |
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veni veni veni posted:People comparing something because of reveal trailers is meaningless. I've played both games and am comparing directly, it was an offhand comment about general perception of similarities.
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# ? Mar 7, 2018 02:08 |
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There must always be a Zaphod42.
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# ? Mar 7, 2018 02:09 |
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exquisite tea posted:There must always be a Zaphod42. It's like The Santa Claus, but less Santa and more neurotic, pedantic shitposting.
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# ? Mar 7, 2018 02:12 |
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Most of the comparisons you make are so biased I don't even know how to respond. Stuff like quote:Hell, just simple things like climbing, swinging from vines, grappling, sliding, jumping, and dodging....basic concepts of movement feel soooo much snappier and more accurate in MHW. I'm not sure we even played the same games.
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# ? Mar 7, 2018 02:14 |
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Beanpole is the best irl tho.
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# ? Mar 7, 2018 02:21 |
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I played the MHW demo, the controls felt a bit weird and the text & UI elements seemed way too small to me. I might play it someday. Horizon feels so much better. In other news, i pre ordered Burnout Paradise, the best racing game ever made.
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# ? Mar 7, 2018 02:22 |
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Rip in peace Rush, Burnout
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# ? Mar 7, 2018 02:28 |
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I'm going to start a new file on Bloodborne, as I was advised, but this time instead of the Axe I'm going to pick that cleaver thingy.
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# ? Mar 7, 2018 02:32 |
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monster hunter and horizon aren't particularly alike at all
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# ? Mar 7, 2018 02:33 |
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veni veni veni posted:Most of the comparisons you make are so biased I don't even know how to respond. Stuff like I mean, I guess it's not fair because half of those things can't actually even be done in Horizon. veni veni veni posted:I'm not sure we even played the same games. We probably didn't; you played MHW until about the 20% mark, and like many RPGs a lot of gameplay functionality is either tuned-down in the early sections statwise or straight up unlocked later on. That being said, HZD just doesn't allow for the kind of mid-battle acrobatics that can be pulled off in Monster Hunter. Those acrobatics represent a huge part of the core gameplay loop that keeps me playing hour after hour, even after I've seen all the environments and monsters. The other huge thing that keeps it fresh is the skill/gem game which makes customizing gear so addictive. Manatee Cannon posted:monster hunter and horizon aren't particularly alike at all Please expand.
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# ? Mar 7, 2018 02:38 |
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poptart_fairy posted:You chase him across Japan because he's loving up the locals and stirring them into war, and William decides to chip in and help with the effort because that gets him closer to the antagonist, while also coming to the realisation that wasting his gift on revenge alone would be a collosal waste. Iol none of this happens. Nioh isn’t even coherent retelling of the story it’s trying to retell while ignoring the actual villian of the game for 3/4s of the game. Literally nothing is laid out clearly in that lovely game.
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# ? Mar 7, 2018 02:40 |
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Late response but I saw some Assassins Creed shade and want to say AC:O is possibly my favorite open world game ever and one of the best games I’ve played. It’s one of those rare games that I literally liked everything about. Even as someone who generally likes Ubisoft games I’m still shocked they rebooted and refined the series so flawlessly. I gotta grab the DLC soon. I heard it’s basically more of the same and that is so okay with me.
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# ? Mar 7, 2018 02:49 |
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quote:That being said, HZD just doesn't allow for the kind of mid-battle acrobatics that can be pulled off in Monster Hunter. Those acrobatics represent a huge part of the core gameplay loop that keeps me playing hour after hour, even after I've seen all the environments and monsters. The only acrobatics I did or really had a chance to do were plunging attacks, slides, and that aerial downslash that longswords get.
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# ? Mar 7, 2018 02:56 |
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Are the Talos Principle trophies inclusive of the Road to Gehennah DLC? There's stuff in the trophy list that I have no idea what it's referring to now that I've just finished the main game with the main 3 endings
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# ? Mar 7, 2018 03:01 |
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BeanpolePeckerwood posted:Please expand. there's one similarity and that is that you hunt monsters and break things off of them and I could see that part of horizon being influenced by monster hunter. however, it doesn't actually work the same in practice and nothing else is the same at all unless you're trying REALLY hard to force this. like they both have bows so it's the same thing!!! or they both have crafting so they're the same, even though the crafting is fundamentally different. it's like comparing the third arkham game to burnout because technically you drive a car at some point the gameplay loop isn't remotely similar, the actual mechanics aren't similar, the way the world is designed isn't similar. it's a weird comparison to make and the only reason I can think of to even do it is so you can poo poo talk the one you don't like while talking up the one you do
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# ? Mar 7, 2018 03:01 |
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Pablo Nergigante posted:I haven't played it yet but from what I understand A Hat In Time is perfect for her excellent
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# ? Mar 7, 2018 03:02 |
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All the ways in which HZD and MHW are alike: They're both open world games They both have a character leveling system You gain ability points to apply to a skill tree as you level up You can upgrade your item capacity for various storage stuff Both have dialogue trees Both let you switch weapons on the fly during combat Both are single-player only campaigns There's an extra vision layer mechanic in both Both feature intricate upgrade trees for weapons Buffs are a big deal in both Oh wait, none of that is true.
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# ? Mar 7, 2018 03:06 |
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BeanpolePeckerwood posted:
isn’t that about where you quit playing Horizon?
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# ? Mar 7, 2018 03:10 |
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Manatee Cannon posted:there's one similarity and that is that you hunt monsters and break things off of them and I could see that part of horizon being influenced by monster hunter. however, it doesn't actually work the same in practice and nothing else is the same at all unless you're trying REALLY hard to force this. like they both have bows so it's the same thing!!! or they both have crafting so they're the same, even though the crafting is fundamentally different. it's like comparing the third arkham game to burnout because technically you drive a car at some point Bollocks. No doubt HZD is a beautiful game, but it's also kind of static by comparison, whereas MHW feels like a mad dash for a little bit of advantage with creatures that are also interacting with scenery, smashing through walls, and sometimes even fighting other monsters. https://www.youtube.com/watch?v=uSkst-_i9bk&t=247s MHW https://www.youtube.com/watch?v=IXtt3aT5diY&t=98s HZD BeanpolePeckerwood fucked around with this message at 03:17 on Mar 7, 2018 |
# ? Mar 7, 2018 03:11 |
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# ? May 15, 2024 02:59 |
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For one second my eyes fused those images together and I was like "The Aloy outfit is finally in MHW?" Edit: Holy poo poo it is, I guess I need to put my Knack second playthrough off a bit longer
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# ? Mar 7, 2018 03:13 |