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That Old Tree posted:I'm sympathetic to worrying that a game line is "dead", because it absolutely does become harder to push for games and find players for a game that isn't actively supported. I'm sure a lot of those tears are PF Society related. You know, the 'living campaign' that never in a decade figured out how to reliably handle characters past level 12 because the game just breaks for casters after that point.
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# ? Mar 7, 2018 08:51 |
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# ? May 25, 2024 14:55 |
Liquid Communism posted:I'm sure a lot of those tears are PF Society related. Exactly like the campaigns it was based on. Go figure.
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# ? Mar 7, 2018 13:29 |
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Very Paizo of them to look at an edition of D&D that isn’t getting any official support and selling a replacement version to the fans.
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# ? Mar 7, 2018 13:55 |
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Saw my first "they turned PF into an MMO" take already, and I just live for this.
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# ? Mar 7, 2018 17:56 |
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So is P2.0 their take on 4e or 5e?
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# ? Mar 7, 2018 17:58 |
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Kurieg posted:So is P2.0 their take on 4e or 5e?
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# ? Mar 7, 2018 18:03 |
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It's like a normal spell list, but it goes to 10.
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# ? Mar 7, 2018 18:08 |
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LongDarkNight posted:It's like a normal spell list, but it goes to 10.
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# ? Mar 7, 2018 18:08 |
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Comrade Gorbash posted:Goes to eleven. Well yeah, if they're not in the Forgotten realms anymore they can do that
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# ? Mar 7, 2018 18:14 |
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Comrade Gorbash posted:Saw my first "they turned PF into an MMO" take already, and I just live for this. Link please? I know someone who would have so much glee at this.
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# ? Mar 7, 2018 18:27 |
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Remember: they haven't even released anything yet.
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# ? Mar 7, 2018 18:46 |
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That Old Tree posted:I'm sympathetic to worrying that a game line is "dead", because it absolutely does become harder to push for games and find players for a game that isn't actively supported. You're not wrong, but also I'm pretty sure for most of the people posting here the difficulty in getting people to play smaller games is just business as usual.
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# ? Mar 7, 2018 19:02 |
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Thomamelas posted:Link please? I know someone who would have so much glee at this. It was in a Discord chat so unfortunately I can’t link it. The comment was spurred by the suggestion on Paizo’s podcast that they’d move away from spell slots to some sort of casting cool down mechanic.
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# ? Mar 7, 2018 19:06 |
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Comrade Gorbash posted:It was in a Discord chat so unfortunately I can’t link it. The comment was spurred by the suggestion on Paizo’s podcast that they’d move away from spell slots to some sort of casting cool down mechanic. Well, they hired Ssalarn (who did a bunch of stuff for Dreamscarred Press and Drop Dead Studios), so I'd be surprised if there isn't something that breaks the original PF mold in the final product.
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# ? Mar 7, 2018 19:34 |
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Here is some of the changes someone listening to a podcast was able to get: https://www.reddit.com/r/Pathfinder_RPG/comments/82j4ua/glass_cannon_crew_sits_down_for_the_first_ever/dvarlin/
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# ? Mar 7, 2018 20:40 |
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quote:It seems like the number of actions a spells costs during combat is dependent on the number of components it has. Acid Splash has a Verbal and Somatic component, so it requires 2 actions. However, Shield only has a Verbal component, so the caster can cast both spells in their turn.
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# ? Mar 7, 2018 20:54 |
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quote:Shields no longer give a flat AC bonus. Instead, you spend 1 action to ready it, giving you its AC bonus and an extra reaction. (I like this, in theory) Wow, what hot, exciting non-caster gameplay. Kurieg posted:Well that sounds fiddly as hell and a bookkeeping nightmare. If it were any other company I would just assume that spell action cost is determined to balance the spell and is included in the spell stat block, and then the number and nature of components it has is just based on how many actions it takes to cast, not the other way around. But alas, this is Paizo and Pathfinder.
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# ? Mar 7, 2018 20:58 |
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Kurieg posted:Well that sounds fiddly as hell and a bookkeeping nightmare. The action economy changes in general seem pretty drastic.
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# ? Mar 7, 2018 20:59 |
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Kurieg posted:Well that sounds fiddly as hell and a bookkeeping nightmare. Not really, no? Like I know boo hiss Pathfinder but it's literally just "you get 3 points, this action costs 2, this action costs 1." You could put a little number next to the spell and you're good to go.
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# ? Mar 7, 2018 21:00 |
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DalaranJ posted:The action economy changes in general seem pretty drastic. It's almost like they should describe them using 'Minor, Move, Standard'.
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# ? Mar 7, 2018 21:05 |
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Tuxedo Catfish posted:Not really, no? Like I know boo hiss Pathfinder but it's literally just "you get 3 points, this action costs 2, this action costs 1." I imagine there will be class features that let you bypass material components.
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# ? Mar 7, 2018 21:16 |
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LuiCypher posted:It's almost like they should describe them using 'Minor, Move, Standard'. How much did PF1 change in playtest? Did they actually change the design at all?
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# ? Mar 7, 2018 21:25 |
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RIP grognards.txt, but this is just so good. Hnnnnng this feels so nice, it's been a while.
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# ? Mar 7, 2018 21:40 |
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DalaranJ posted:How much did PF1 change in playtest? Did they actually change the design at all? Combat Feats as a category got a big change.
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# ? Mar 7, 2018 21:43 |
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DalaranJ posted:How much did PF1 change in playtest? Did they actually change the design at all? Yeah, mostly just making it even more like 3.5 and removing a neat thing from martials I can’t remember anymore. I still preferred the Open Dev process in Beast the Primordial. Bedlamdan fucked around with this message at 21:47 on Mar 7, 2018 |
# ? Mar 7, 2018 21:44 |
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Sounds a bit like they're taking a page or two from WFRP2.
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# ? Mar 7, 2018 21:46 |
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UrbanLabyrinth posted:"When a wizard summons a monster to give flanking for the rogue's sneak attack or casts bull's strength to enhance the fighter or uses a wall to divide the enemy or brings the barbarian back from the brink with breath of life, that's Pathfinder." When you buy a make-believe tavern for $5000 and lock yourself into a protection racket, that's Pathfinder.
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# ? Mar 7, 2018 22:03 |
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When wizards do everything, that's Pathfinder.
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# ? Mar 7, 2018 22:07 |
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The D&D Next vs Pathfinder edition warring on Facebook is .
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# ? Mar 7, 2018 22:11 |
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LongDarkNight posted:The D&D Next vs Pathfinder edition warring on Facebook is .
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# ? Mar 7, 2018 22:12 |
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when they are exhausted shadow of the demon lord can show up to finish them both off
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# ? Mar 7, 2018 22:13 |
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You know, when Palladium started selling "Raw Preview" editions of their books - basically the final draft without the art or layout, I was like "Ha ha, that's so funny, that you would think I would buy an unfinished book, ha ha, what a ridiculous company. Ha ha."
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# ? Mar 7, 2018 22:18 |
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Alien Rope Burn posted:You know, when Palladium started selling "Raw Preview" editions of their books - basically the final draft without the art or layout, I was like "Ha ha, that's so funny, that you would think I would buy an unfinished book, ha ha, what a ridiculous company. Ha ha." so like a printed book or a pdf? does palladium even do pdfs?
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# ? Mar 7, 2018 22:20 |
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Alien Rope Burn posted:You know, when Palladium started selling "Raw Preview" editions of their books - basically the final draft without the art or layout, I was like "Ha ha, that's so funny, that you would think I would buy an unfinished book, ha ha, what a ridiculous company. Ha ha." Steam does it all the time.
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# ? Mar 7, 2018 22:23 |
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Bedlamdan posted:Yeah, mostly just making it even more like 3.5 and removing a neat thing from martials I can’t remember anymore. I still preferred the Open Dev process in Beast the Primordial. You have a terrible gimmick.
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# ? Mar 7, 2018 22:24 |
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Some Pathfinder Fanboy posted:If all of this is about having a second 5e, then thanks but no thanks. Pathfinder is perfect as it is. We prefer Pathfinder because is different. Certainly more complicated than 5e, but that's magic part of it. To be able to create and play with any kind of character I can think of, is all I need, and I've already got it with Pathfinder. "You can't change anything! Our literal clone of D&D is too unique!"
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# ? Mar 7, 2018 22:34 |
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Paizo should’ve made another company that’ll sell Routesearcher which is an exact clone of pathfinder in its current state
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# ? Mar 7, 2018 22:39 |
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Kurieg posted:You have a terrible gimmick. At least Beast tried to improve, and failed, instead of seeking to make things worse ala PF’s playtest
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# ? Mar 7, 2018 22:43 |
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Bedlamdan posted:At least Beast tried to improve, and failed, instead of seeking to make things worse ala PF’s playtest Uhhh.... Pretty much the only thing I've heard that actually changed mechanically out of playtesting is that prior to playtesting the Beasts with Flying Horrors didn't actually have an atavism that allowed them to fly. And they removed "You Are Meat" because the condition it tagged people with was loving broken, but re-introduced it as a story specific nightmare that only affects other supernaturals until they sufficiently suck the Beast's dick.
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# ? Mar 7, 2018 22:51 |
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# ? May 25, 2024 14:55 |
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Kurieg posted:Uhhh.... Oh, mechanically, they’re both hosed I remember that it changed some of the fluff to make the idea of it more palatable. It didn’t succeed, but There Was An Attempt
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# ? Mar 7, 2018 23:06 |