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You know those moments in games when you nail a QTE finisher prompt, but the character misses a canned attack animation against an immobile enemy, so the finisher doesn't count? It's one of those days... Finding the Ice Lord ...and I don't think legs bend like this... Heinrich is a big fan of leather pants, and other hard-to-mend clothing. It's very odd given his condition. The shaft of the scythe is made up of so many pieces it should probably break apart with each swing.
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# ? Mar 5, 2018 19:51 |
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# ? May 11, 2024 14:20 |
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Holy poo poo, why does this game have more screen tearing than Drakengard 3 and Asura's Wrath combined?
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# ? Mar 6, 2018 09:58 |
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I can't believe that the game loaded, let you take a couple of steps, and then loaded some more. Good god. edit: I'm not usually a fan of when games force you fight an enemy a certain way, especially in reference to the ridiculous invincibility frames of those tree giants, and having only a single attack that can bring the ice wizards to the ground. I much prefer it when games incentivize certain options, but allow anybody to defeat enemies however they'd like. There were many times when watching the video where I felt that the game just looked like a slog, and I felt bad for you. edit2: did the game really need to put in cheesecake non-damage specials for no reason? In the time of the internet, I find it hard to believe that people are going to get their jollies off on a two-second in-game cutscene in Knights Contract when instead they could just do a simple bing image search of "boobies". EagerSleeper fucked around with this message at 10:11 on Mar 6, 2018 |
# ? Mar 6, 2018 10:02 |
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I think the problem with him getting Gretchel killed is that, by this point, he can't die - literally. The whole point of the contract is to make him mortal again. So the contract is more of a formality than either getting anything out of it - maybe even a way of Gretchel making him feel better about the sins of the past. Also, this raises a question of how to break the contract, otherwise it's a suicide pact, his he'll kill himself the moment his mortal again, or at least it seems so - and since Gretchel is a homunculus she's probably ageless. Of course, the metaphysics are somewhat vague, why's he immortal anyway?
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# ? Mar 6, 2018 12:24 |
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Honestly the game is charming despite its flaws. Feel like everyone is taking too much of this game to task. I wouldn't say it's perfect not in the least bit, but it's still one of my favorite games. You can see where they were going and maybe cause of all the potential I see in it, that's the reason why I like it so much.
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# ? Mar 6, 2018 16:46 |
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Szurumbur posted:I think the problem with him getting Gretchel killed is that, by this point, he can't die - literally. The whole point of the contract is to make him mortal again. So the contract is more of a formality than either getting anything out of it - maybe even a way of Gretchel making him feel better about the sins of the past. He's immortal because Gretchen cursed him with immortality when he executed her a century prior.
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# ? Mar 6, 2018 17:52 |
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So how many times did you circle through the same area?EagerSleeper posted:I can't believe that the game loaded, let you take a couple of steps, and then loaded some more. Good god. That was another thing that God of War did so all the imitators had to. Call it the equivalent of the gunship mission in CoD4. GoW wasn't exactly subtle about it either so no one else was, see also the likes of Splatterhouse putting in nude pictures of the protagonists girlfriend as collectibles.
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# ? Mar 7, 2018 03:41 |
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"Sweet two feet from where I just was! How I missed you so!" -- Knights Contract (2011)
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# ? Mar 7, 2018 07:09 |
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Dirk the Average posted:He's immortal because Gretchen cursed him with immortality when he executed her a century prior. Hmm, that's some thinking ahead - he'd been made immortal for killing the witches so that he'd like to become mortal by killing all the witches.
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# ? Mar 7, 2018 14:14 |
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She also somehow knew her new, very detailed, body would be ready just in time for the witches' revengeance.
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# ? Mar 7, 2018 17:55 |
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SelenicMartian posted:She also somehow knew her new, very detailed, body would be ready just in time for the witches' revengeance. Hey, she coulda just walked outta there as a log with a pair of pumpkins nailed to the front, but no, she had to go for the high-end luxury model with real hair that grows and all.
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# ? Mar 8, 2018 07:26 |
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Ratoslov posted:Hey, she coulda just walked outta there as a log with a pair of pumpkins nailed to the front, but no, she had to go for the high-end luxury model with real hair that grows and all. To be fair, Minukelsus was simply working off the "research" notes he found laying strewn around Paracelsus' laboratory.
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# ? Mar 8, 2018 17:47 |
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Who can screw up more today: the devs or me? The Serpent's Den I wonder why a good deal of released enemy art for Knights Contract focused on Stra... ...Oh.
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# ? Mar 8, 2018 19:31 |
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I like that the second boss' gimmick was telling the characters stuff the audience already learned through a cutscene and the finisher was a dumber version of that one finisher from God of War II.
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# ? Mar 9, 2018 02:55 |
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Okay that first boss finisher got a laugh out of me.
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# ? Mar 9, 2018 05:22 |
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on the one hand, those magic-naked-Gretchen supermoves or w/e are clearly intended as erotic fodder (which imo is a smidge poorly timed, given it's happening in the thick of a boss battle) on the other, if I had the power to construct a gigantic asstral self with which I could deliver devastating buttslams upon my foes, well, I'd be buttslammin' away and to hell with the weirdos
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# ? Mar 9, 2018 08:57 |
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I lol'd at 'just how stupid are these characters'? Umm. ... do we really want a serious answer to that after the discussion of what the contract actually is??
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# ? Mar 9, 2018 23:39 |
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I guess I missed out a lot of the games during the period God of War was popular, so I'm experiencing this with fresh eyes. Even though this game is kinda crap, I still enjoy the unnatural color scheme everything has. It's very dreamlike, and is making me nostalgic for Folklore.
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# ? Mar 10, 2018 06:41 |
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EagerSleeper posted:I guess I missed out a lot of the games during the period God of War was popular, so I'm experiencing this with fresh eyes. I'm not the only one who thinks Gretchen looks similar to Ellen, right?
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# ? Mar 10, 2018 07:45 |
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Mraagvpeine posted:I'm not the only one who thinks Gretchen looks similar to Ellen, right?
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# ? Mar 10, 2018 11:36 |
This game looks pretty drat magical. Also the voice acting so far seems pretty top-notch - Faust in particular (is that Troy Baker? He sounds like Troy Baker... from time to time) is just nailing it with the cheesiness.
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# ? Mar 10, 2018 16:02 |
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Scheming to get people killed and then awakening their vengeful ghosts. I suppose it's good work if you can get it.
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# ? Mar 12, 2018 02:18 |
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This is fine. A Town Ablaze There are some unusual details under Holda's flaming skeleton look. The split toe metal boots must be a pain to wear.
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# ? Mar 13, 2018 15:47 |
So far my favorite bit is that Holda's VA either remembers to do an accent or forgets not to do one... For every other line - she's generally doing fine until she hits something like "Anima Del Mond- oh poo poo, accent!"
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# ? Mar 13, 2018 19:08 |
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Yeah, I believe Grey de Lisle is Holda, and she usually does perfectly fine work, but I don't think she was trying too hard here.
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# ? Mar 13, 2018 20:38 |
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SelenicMartian posted:The split toe metal boots must be a pain to wear. Full armor = creepy. Shoes with individual toes = creepy. Therefore this = THE MOST CREEPY, obviously.
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# ? Mar 14, 2018 05:34 |
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I really dig the way Heinrich climbs ladders the way jazz musicians approach a performance: it's all about the rungs he's not grabbing, man I also dig how Halifax's Blade sounds like something Heinrich read about in a poorly-spelled and -formatted pamphlet that promised to "InCr3ase teh L3nGTh & gr1th of Th1nE w3AP0n"
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# ? Mar 14, 2018 08:33 |
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What bugs me about Heinrich's climbing animation with the ladders is he is so obviously off center.
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# ? Mar 14, 2018 17:19 |
This really seems like the game would work better if you just played as the witch and let Heinrich do his own immortal thing.
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# ? Mar 15, 2018 06:11 |
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Things being on fire should be cool, but here it's very nondistinct and easy to get lost in. Also lol at Heinrich's reaction when Gretchen told him that the super duper witch's code was just "don't hurt people".
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# ? Mar 15, 2018 06:36 |
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I kind of get the feeling that Gretchen is the only one who actually gave a crap about the code in the first place, or that interpreted 'Do what thou wilt an it harm none' to include 'slaughter all heretics and traitors'.
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# ? Mar 15, 2018 07:43 |
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"We don't kill people! Stop killing people! I'll kill you if you don't stop killing people! I'm killing you now!" Or maybe they don't count because they all came back from the dead?
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# ? Mar 15, 2018 14:11 |
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The dialogue gets more amusing if you remember the original meaning of 'decimate.' The Burning Tyrant Game Republic presents Asses of Fire. There are so many flames it's a total mess. You don't have to go that far to convey an idea.
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# ? Mar 15, 2018 17:30 |
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There seems to be one set of spells that kills enemies and greatly speeds up boss fights and five sets which hurts enemies and decently speeds up boss fights. I wonder why you picked the former mentioned set. Anyway, the level three spear spell makes a mistake I've seen way to often in video games, it allows you to concentrate the damage against multiple enemies into one with no reduction in power. If an attack can hit say five enemies, but you can concentrate it on a single one, it should deal like twice or so the multi-target damage against that single enemy, not five times. Most games which makes that mistake does however err on the side of making the attack underpowered against enemy groups rather than overpowered against single targets.
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# ? Mar 15, 2018 20:02 |
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Heinrich really tore the screen a new one after that first boss phase. edit: Man, this game really wants to be Bayonetta with the finishers but can't pull it off. marshmallow creep fucked around with this message at 00:23 on Mar 16, 2018 |
# ? Mar 16, 2018 00:13 |
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I've started watching the LP now and have to say that already you can see the horrid execution on hand. The nonsense of Heinrich just allowing himself to be stabbed through his useless armor, the hilarious exposition speech of Gretchen's introduction, the loading screens, hilariously linear maps, etc. It's also interesting in how you can see that they at least started the game off with the right kind of ideas. The inherent terrible-ness of the witch hunts as a starting basis of the story, the general premise of people trying to keep to morality and fix the awful mess that resulted, the body horror of the enemy designs, there's a basis of something good here. Instead we have this. I find it fascinating regardless and am going to watch the rest of the videos.
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# ? Mar 16, 2018 11:03 |
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Aw yiss, slashed doublets.
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# ? Mar 16, 2018 13:14 |
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Watch the boss health bar from start to finish He Who Desires Eternity There isn't much art onilne for anything apart from the witch bosses. And half of that is Straeggele. Let's make a spear better by increasing drag.
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# ? Mar 16, 2018 17:41 |
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Did it really take half the game for Heinrich to ask about the maguffin?
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# ? Mar 16, 2018 19:06 |
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# ? May 11, 2024 14:20 |
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David D. Davidson posted:Did it really take half the game for Heinrich to ask about the maguffin? And he didn't even get an answer. Was there any point to this whole level at all, aside from introducing Faust's nameless midget alchemist and the whole evil vagina mechanic? I think the only thing we learned here was Faust's motivation, which is not very compelling.
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# ? Mar 16, 2018 19:27 |