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imweasel09 posted:Part of the issue might be that 25k fleet power for a 150 capacity fleet seems kind of low. Are your ships designs up to date? you should probably be able to get closer to the 60-80k range with that many corvettes So this is my Contingency 'Counter' Corvette, year is 2439. I think my tech is up to date?
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# ? Mar 20, 2018 03:32 |
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# ? May 25, 2024 14:19 |
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unicr0n posted:So this is my Contingency 'Counter' Corvette, year is 2439. The thing that immediately sticks out is the evasion is really low, better thrusters and swarm combat computers instead of picket make a lot of difference. I also prefer autocannons over disruptors but ymmv.
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# ? Mar 20, 2018 03:47 |
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imweasel09 posted:The thing that immediately sticks out is the evasion is really low, better thrusters and swarm combat computers instead of picket make a lot of difference. I also prefer autocannons over disruptors but ymmv. Will swap combat computer and see if better thrusters comes up in research options. My standard Torp Corvette uses Ripper Autocannons currently but swapped to disruptors as the advice was to stack shield penetration to deal with Contingency ships.
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# ? Mar 20, 2018 03:54 |
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unicr0n posted:So this is my Contingency 'Counter' Corvette, year is 2439. How do you have only tier 2 thrusters in 2439?
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# ? Mar 20, 2018 03:56 |
Shadowlyger posted:How do you have only tier 2 thrusters in 2439? Yeah, this. I'd say look for 80% evasion as a minimum.
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# ? Mar 20, 2018 03:56 |
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I was using NSC2 and noticed some of the accessory pieces like captains ready room, kitchen sink or whatever have insane upkeep and make upgrades take like 20x longer. What's up with that?
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# ? Mar 20, 2018 04:01 |
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How does enlightenment work? I have two Pre-FTL species in my empire and when I hover over the box to enlighten them, the only thing without a check is "Not possible to technologically enlighten Primitives that are Fanatic Xenophobe." But I checked both of them and one is Xenophile, the other only basic Xenophobe.
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# ? Mar 20, 2018 04:04 |
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GoGoGadget posted:I was using NSC2 and noticed some of the accessory pieces like captains ready room, kitchen sink or whatever have insane upkeep and make upgrades take like 20x longer. What's up with that? They are for roleplaying/fluff. You are literally throwing everything and the kitchen sink into the ship (spending as much as possible).
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# ? Mar 20, 2018 04:05 |
Thats kinda cool. Can I also throw on hot-bunking crew quarters and super spartan fittings to be a true cheapskate?
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# ? Mar 20, 2018 04:08 |
Anonononomous posted:How does enlightenment work? I have two Pre-FTL species in my empire and when I hover over the box to enlighten them, the only thing without a check is "Not possible to technologically enlighten Primitives that are Fanatic Xenophobe." But I checked both of them and one is Xenophile, the other only basic Xenophobe. that check is based on their government ethics; pop ethics don't matter and can be very divergent from their government ethics. if their government ethics aren't fanatic xenophobe, then something strange is going on.
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# ? Mar 20, 2018 04:13 |
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Jabor posted:That honestly seems fine. Take what you want for yourself, post fleets guarding it, let your allies do whatever until they decide they've had enough. ^ This. As a Pacifist empire whose allies kept declaring war on the only two assholes left in the galaxy I just kept an eye on my borders and did nothing. I agreed to let them go to war, not do the whole thing myself.
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# ? Mar 20, 2018 04:20 |
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Arrath posted:Yeah, this. I'd say look for 80% evasion as a minimum. Fixed up my tech, got the next two levels of thrusters and brought my corvette evasion up to 90%.. think it was too little too late though. Started to get wins against their fleets but it became a war of attrition I couldn't win. They've taken about 30% of the galaxy and I count 36 x 100+k fleets zipping around. I'm down to only making 300 minerals a month due to lost mines so I'm going to throw in the towel. Lesson for next time is to maybe not expand so much and focus on tech, but still feels like an unsatisfying way to finish a run.
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# ? Mar 20, 2018 04:49 |
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unicr0n posted:So this is my Contingency 'Counter' Corvette, year is 2439. I countered the contingency with all hull based weaponry: disrupters, arc weapons, cloud lightning, etc., Works really well because they have a shitload of shields and armor and half that in Hull. Also, playing as fanatic purifiers and I’d really like slave modifiers and slave buildings to be allowed for pops im force laboring. I want those extra minerals and less strong holds damnit As well, a life-seeded fanatic purifiers is real fun. Your early game is super strong and your mid game is super weak, so you need to kill your neighbors quickly so you can handle your bad tech/tradition hangover.
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# ? Mar 20, 2018 05:01 |
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Horizon Signal is ing me all over the place, I wish more Weird Space poo poo happened like this instead of 95% of my anomalies turning up alien merry-go-rounds and space graffiti.
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# ? Mar 20, 2018 06:36 |
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Jesus, you guys weren't kidding about the vassalization wars. I had to eradicate their fleet, occupy every single planet, and get their war exhaustion up to 95% before I have net +1 to the war goals for acceptance.
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# ? Mar 20, 2018 07:35 |
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Strudel Man posted:Jesus, you guys weren't kidding about the vassalization wars. I had to eradicate their fleet, occupy every single planet, and get their war exhaustion up to 95% before I have net +1 to the war goals for acceptance. I mean, yeah, you're essentially telling them "You are worth absolutely nothing compared to me, like you literally have no chance to fight back, I can wipe you out of existence with a thought, so submit your entire race and culture to my whims." I don't think winning a space fight and putting boots on the ground in the buttfucktares system is enough to prove that.
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# ? Mar 20, 2018 07:43 |
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Spanish Matlock posted:I mean, yeah, you're essentially telling them "You are worth absolutely nothing compared to me, like you literally have no chance to fight back, I can wipe you out of existence with a thought, so submit your entire race and culture to my whims." I don't think winning a space fight and putting boots on the ground in the buttfucktares system is enough to prove that.
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# ? Mar 20, 2018 07:46 |
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Strudel Man posted:I don't think puppeting someone really means all that, but okay. I dunno man, vassals: -automatically join their overlord's wars -have no autonomy when it comes to foreign policy or diplomatic relations -cannot colonize new worlds that are outside their border range Imagine in the future, where humanity controls like 10 star systems, what do you think an alien race would realistically have to do to get us to agree to those conditions?
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# ? Mar 20, 2018 07:50 |
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Spanish Matlock posted:I dunno man, vassals: Plus the whole issue of the leadership who would make those decisions being physically in their custody at that point anyway. Strudel Man fucked around with this message at 07:56 on Mar 20, 2018 |
# ? Mar 20, 2018 07:53 |
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Strudel Man posted:Destruction of our fleet and alien troops in control of Earth would probably do it. After that point, I'd certainly be thinking "further, obviously-futile resistance would probably just make them angry." I mean there'd be other planets for that leadership to flee to. And the occupation of earth would probably give every human one hell of a mad-on toward whatever rear end in a top hat did it. Like you think the government to of Antares IV would be like "welp, the earth was taken I guess that's it for our galactic ambitions forever. Time to essentially be pets for these horrible space mushrooms." Edit: I look forward to future updates adding more verbs for occupied and vassalized empires to interact with their owner empires. For now I think the outcome you're looking for would be taking systems with a total war CB white peace and releasing that system as a vassal. Spanish Matlock fucked around with this message at 08:06 on Mar 20, 2018 |
# ? Mar 20, 2018 08:03 |
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Spanish Matlock posted:I mean there'd be other planets for that leadership to flee to. And the occupation of earth would probably give every human one hell of a mad-on toward whatever rear end in a top hat did it. Like you think the government to of Antares IV would be like "welp, the earth was taken I guess that's it for our galactic ambitions forever. Time to essentially be pets for these horrible space mushrooms." Really, the primary distinction I see between puppeting/vassalizing and outright annexation is that the former specifically doesn't require getting boots on every square inch of ground, conceptually speaking. You strike the capital and co-opt the existing governmental structure, declaring that someone who appears compliant now occupies the executive position. Having to establish military control of their entire territory sounds more like regular old conquest.
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# ? Mar 20, 2018 10:24 |
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Does occupying a system belonging to your potential vassal carry a higher weight than one belonging to their allies?Strudel Man posted:I mean, I'd again not really go with the whole "pets" thing, nor the "forever," since vassal states can later try to fight for freedom when their overlord is occupied. But yeah, I think the local administrators of the colonies would probably pretty seriously consider bowing down in the hopes of retaining their relative position, when their alternative would be limited to sending nasty words until the alien shock troops come down.
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# ? Mar 20, 2018 11:14 |
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Splicer posted:Look at it from a player perspective: what would it take for you, a player, to submit to vassalisation? It literally only takes the Khan or a Awakened Fallen Empire looking over at me and saying "You want the easy way or the hard way?" While I'm still gearing up. There should be some "is this guy the equivalent of an FE even when you consider my allies?" Check.
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# ? Mar 20, 2018 13:07 |
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Which German-occupied nation in WWII is the closest analogue to a Stellaris vassal?
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# ? Mar 20, 2018 13:12 |
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McSpanky posted:Which German-occupied nation in WWII is the closest analogue to a Stellaris vassal? France, probably
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# ? Mar 20, 2018 13:31 |
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Did they change the Tree of Life event? I ran into these hippie amoeba "Tree of Life Protectors". I killed them off, but I only get the usual amoeba debris, no ToL juice. Did something misfire or did I botch it up somewhere?
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# ? Mar 20, 2018 13:46 |
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Einbauschrank posted:Did they change the Tree of Life event?
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# ? Mar 20, 2018 13:50 |
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My new favorite thing is having a fleet of Point Defense Corvettes to fly around capturing all of my opponent's non-station systems. The PD shoot down the missiles that the basic stations fire, so they never take any damage. edit: reply is not edit. gently caress it I'm leaving it.
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# ? Mar 20, 2018 14:15 |
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Is it me, or is peace kind of boring? I'm just kind of filling out my arm of the galaxy and tech/unity trees. Not a lot going on, not a lot of interesting decisions to make except which tech to research every year. But someone else splatted the exterminator empire next door, so now it's just a big NAP-fest. Theoretically I'm pleased with it, peacenik that I am, but, yeah. Is there anything to do to shake it up? I picked a pacifist empire, that might've been a mistake.
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# ? Mar 20, 2018 15:04 |
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There are few meaningful non-warfare interactions with other empires so unless you like SimCity in Space (which I do tbh!) peace is boring.
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# ? Mar 20, 2018 15:08 |
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Bobfly posted:Is it me, or is peace kind of boring? I'm just kind of filling out my arm of the galaxy and tech/unity trees. Not a lot going on, not a lot of interesting decisions to make except which tech to research every year. But someone else splatted the exterminator empire next door, so now it's just a big NAP-fest. Theoretically I'm pleased with it, peacenik that I am, but, yeah. It's fun to watch the mineral/Tech/Unity number go up . Other than that, you can either war a Fanatic Purifier even as a pacifist and their pop will be militaristic, letting you embrace their faction and get off pacifism. That or send a science ship in-n-out of black holes till Horizon Signal event procs and will turn your people into militarist as well. The latter will cure all boredom realllll fast.
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# ? Mar 20, 2018 15:15 |
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Bobfly posted:Is it me, or is peace kind of boring? I'm just kind of filling out my arm of the galaxy and tech/unity trees. Not a lot going on, not a lot of interesting decisions to make except which tech to research every year. But someone else splatted the exterminator empire next door, so now it's just a big NAP-fest. Theoretically I'm pleased with it, peacenik that I am, but, yeah. What year is it? The mid and late game crises are designed to shake up the military and political landscape of the galaxy in dramatic ways. I do agree that pacifist is a bit of a trap ethic to take, however, as it cuts out a large chunk of your ability to interact with other empires without really making up for it.
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# ? Mar 20, 2018 15:16 |
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ulmont posted:It literally only takes the Khan or a Awakened Fallen Empire looking over at me and saying "You want the easy way or the hard way?" While I'm still gearing up. There should be some "is this guy the equivalent of an FE even when you consider my allies?" Check. As a followup - in a game where I have already won and am just waiting on the Crisis, I just finished a vassalization hellwar with the last independent normal empire. They had about 25 planets. The war was over before war exhaustion had ticked up more than 10% from time. It seems like we could have skipped a bit of the occupation phase. On a related note, ground fighting war exhaustion seems incredibly asymmetric - I had 5% from ground fighting as the invader, but the defender had 0%? McSpanky posted:Which German-occupied nation in WWII is the closest analogue to a Stellaris vassal? I think Albania, Czechoslovakia, or Hungary fit better. They provided troops and had independent governments, but they weren't running their own foreign policy and weren't quite as occupied as France. Bobfly posted:Is it me, or is peace kind of boring? I'm just kind of filling out my arm of the galaxy and tech/unity trees. Yeah, after you get past the interesting exploration phase and the interesting sim city decisions phase peace becomes kind of boring.
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# ? Mar 20, 2018 15:22 |
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pacifist does have its restrictions, but you can change out of it if you want - unless you take inward perfection.
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# ? Mar 20, 2018 16:43 |
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Inward Perfection doesn't prevent you from dropping pacifism at all. It'll be disabled and you'll have a dead civic slot if you do, but it also gets rid of the penalties, and the benefits of having expanded with IP until you want to make your mark on the world more than make up for it.
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# ? Mar 20, 2018 17:09 |
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I thought you could remove inward perfection after start?
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# ? Mar 20, 2018 17:11 |
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hobbesmaster posted:I thought you could remove inward perfection after start?
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# ? Mar 20, 2018 17:30 |
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So the AI is just borked in latest beta patch? I’m Superior in every respect to every other non-FE empire without really trying and i am definitely not that good at this game. Playing on Ensign
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# ? Mar 20, 2018 17:36 |
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I thought everything that changed your traditions was locked. edit: guess im just hella wrong! TheDeadlyShoe fucked around with this message at 17:45 on Mar 20, 2018 |
# ? Mar 20, 2018 17:40 |
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# ? May 25, 2024 14:19 |
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Barent posted:So the AI is just borked in latest beta patch? I’m Superior in every respect to every other non-FE empire without really trying and i am definitely not that good at this game. Playing on Ensign
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# ? Mar 20, 2018 17:40 |