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TheKingofSprings posted:It remains a 0/1 so no
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# ? Mar 23, 2018 16:58 |
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# ? Jun 6, 2024 22:39 |
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Boco_T posted:Does that merfolk wizard kill Tarmogoyf? no but it does turn it into a card that dies to damage based sweepers
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# ? Mar 23, 2018 16:58 |
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Boco_T posted:But isn't the part that sets the toughness to "card types plus one" the ability text? The * is the part that varies, the 1 is constant and will always be there.
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# ? Mar 23, 2018 16:59 |
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Boco_T posted:But isn't the part that sets the toughness to "card types plus one" the ability text?
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# ? Mar 23, 2018 17:00 |
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Boco_T posted:Does that merfolk wizard kill Tarmogoyf? say what now
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# ? Mar 23, 2018 17:03 |
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I'm so glad Dominaria isn't a post-apocalyptic wasteland this time around.
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# ? Mar 23, 2018 17:08 |
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I mean it can neuter Goyf and then block it profitably, which is pretty close to just killing it
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# ? Mar 23, 2018 17:11 |
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This is the first time that removing p/t-setting characteristic defining abilities is likely to come up in practice, right? All the other ways to remove the ability either explicitly give it some other p/t, or are too convoluted to actually come up outside of judge brainteasers (e.g. Conspiracy+Life and Limb+Blood Moon shenanigans).
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# ? Mar 23, 2018 17:17 |
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What is kinda funny is that it absolutely smokes Master of Etherium
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# ? Mar 23, 2018 17:18 |
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TheKingofSprings posted:What is kinda funny is that it absolutely smokes Master of Etherium reasonable for storm too, flash in on upkeep, neuter baral/electromancer. gl going off bro!
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# ? Mar 23, 2018 17:20 |
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AlternateNu posted:Seriously, Nighthand. Mock up this with Please Clap in the bottom right with the Ixalan font, and I'll buy us both one. I made a bigger version but the source for Jeb is blurry because it's small and I can't find a better one. Also I have no fuckin' clue what the Ixalan font would be and I have nothing remotely similar installed. If someone can rectify those two issues I can throw a better one together, probably.
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# ? Mar 23, 2018 17:21 |
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TheKingofSprings posted:What is kinda funny is that it absolutely smokes Master of Etherium What's even funnier is that it kills Maro.
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# ? Mar 23, 2018 17:21 |
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Madmarker posted:I have gone turn 1 on the play Swamp, Dark Rit, Dark Rit, Dark Rit, Mind Twist before Double Dark Rit - Hymn, Hippy was loving brutal. It happened so often that I am now sure everyone I played with was a loving cheater.
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# ? Mar 23, 2018 17:27 |
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Elyv posted:
The key numbers to know are that 22 lands is where 3 lands becomes more likely than 2, and 26 lands is where 4 lands becomes more likely than 2. These are pretty dramatic breakpoints. A Moose posted:But how much grinding SHOULD it take for a F2P player to have a complete tier 1 deck? Also one of the devs mentioned on the beta forums that every pack you open raises your odds of getting a mythic wild card a little extra, so there is a floor for mythics. This is a bad take. All the evidence from other games points to wanting to start off with pretty generous f2p to get as large a pop as possible and make the money off whales. f2p players should be able to create a few tier 1 decks a season, so they are still interested in the game by the end of it.
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# ? Mar 23, 2018 17:42 |
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I can't help but think that this Merfolk Colony is just a bunch of underwater hillbillies with a name like "Eliterates."
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# ? Mar 23, 2018 17:51 |
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Mikujin posted:I can't help but think that this Merfolk Colony is just a bunch of underwater hillbillies with a name like "Eliterates." Don't do this to me.
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# ? Mar 23, 2018 17:53 |
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Count Bleck posted:Don't do this to me. Eliterate Leader Confirmed to be this guy
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# ? Mar 23, 2018 17:58 |
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Mikujin posted:Eliterate Leader Confirmed to be this guy Please no.
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# ? Mar 23, 2018 18:03 |
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Count Bleck posted:Please no. It's OK, it's actually Early Cuyler
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# ? Mar 23, 2018 18:08 |
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Mikujin posted:Eliterate Leader Confirmed to be this guy Alternatively, it seems the Simic guild has gotten to Dominaria before the Gatewatch. Edit: Also the new Merfolk color identity is UG....
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# ? Mar 23, 2018 18:08 |
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I figured out what Eliterate means!
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# ? Mar 23, 2018 18:10 |
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Mikujin posted:I figured out what Eliterate means! Why are you this way
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# ? Mar 23, 2018 18:25 |
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Mikujin posted:I figured out what Eliterate means!
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# ? Mar 23, 2018 18:29 |
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Count Bleck posted:Why are you this way Wait till you see my "early with "asbestos I can" hat" alter
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# ? Mar 23, 2018 18:44 |
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PleasantDirge posted:Wait till you see my "early with "asbestos I can" hat" alter Spanish foil with "no habla jibber jabber" hat.
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# ? Mar 23, 2018 18:46 |
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Tom Clancy is Dead posted:The key numbers to know are that 22 lands is where 3 lands becomes more likely than 2, and 26 lands is where 4 lands becomes more likely than 2. These are pretty dramatic breakpoints. The game isn't out yet though, this is a brand new untested economy and they're giving ~7 packs a week if you do all the quests. That seems pretty generous.
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# ? Mar 23, 2018 19:35 |
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A Moose posted:The game isn't out yet though, this is a brand new untested economy and they're giving ~7 packs a week if you do all the quests. That seems pretty generous. Its really not. The packs sizes are small and without wildcards showing up for rare and mythic this is just basically a powered up sealed league. Or you are numot and get the devs to hook you up and your mono red has 4 hazorets.
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# ? Mar 23, 2018 19:41 |
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Think about numots life and ask yourself if it's worth it
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# ? Mar 23, 2018 19:42 |
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A Moose posted:The game isn't out yet though, this is a brand new untested economy and they're giving ~7 packs a week if you do all the quests. That seems pretty generous. How does that seem generous? If you don't get lucky, you grind for a couple months to get a single t1 deck that gets wiped a little bit later. If you are lucky, you can get two overlapping ones, or maybe even three with one that's different. They'd be way better off by giving everybody easier access to cards until they implement the store, draft, and any other key components of the economy they want to test.
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# ? Mar 23, 2018 19:43 |
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Modern question - I just got my playset of SSGs and I want to do the most infuriating degenerate poo poo possible with them, blood moon, spreading seas, and chalices. What's the best shell to build around this nonsense?
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# ? Mar 23, 2018 19:47 |
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Tom Clancy is Dead posted:How does that seem generous? If you don't get lucky, you grind for a couple months to get a single t1 deck that gets wiped a little bit later. If you are lucky, you can get two overlapping ones, or maybe even three with one that's different. how much people will grind to get new cards is a key component of the economy they want to test
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# ? Mar 23, 2018 19:48 |
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Necronomicon posted:Modern question - I just got my playset of SSGs and I want to do the most infuriating degenerate poo poo possible with them, blood moon, spreading seas, and chalices. What's the best shell to build around this nonsense? https://www.mtggoldfish.com/articles/against-the-odds-12-moon-modern
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# ? Mar 23, 2018 19:48 |
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Necronomicon posted:Modern question - I just got my playset of SSGs and I want to do the most infuriating degenerate poo poo possible with them, blood moon, spreading seas, and chalices. What's the best shell to build around this nonsense? 17 Mountain 1 Mutavault 3 Gemstone Caverns 2 Walking Ballista 4 Goblin Rabblemaster 2 Magus of the Moon 4 Simian Spirit Guide 1 Pia and Kiran Nalaar 4 Chandra, Torch of Defiance 1 Koth of the Hammer 4 Chalice of the Void 4 Ensnaring Bridge 4 Blood Moon 2 Abrade 4 Desperate Ritual 1 Pyretic Ritual 2 Slagstorm Sideboard 2 Grafdigger's Cage 2 Sorcerous Spyglass 1 Torpor Orb 1 Spellskite 3 Eidolon of the Great Revel 1 Boil 1 Hazoret the Fervent 2 Anger of the Gods 2 Shattering Spree
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# ? Mar 23, 2018 19:49 |
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Hitting a turn one lock with this seems like one of the scummiest - but also most satisfying - things you can do in Modern.
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# ? Mar 23, 2018 19:50 |
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evilweasel posted:how much people will grind to get new cards is a key component of the economy they want to test But that's not testable when it's going to be wiped, when they don't have real formats (or even bo3 not-standard), and when there is no other option. It's terrible experiment design, you have too many confounds.
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# ? Mar 23, 2018 19:50 |
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From a dev on the beta forumsquote:The chances of receiving a wildcard increases with each pack opened, until the probability reaches 100% - it is not cumulative probability, but rather, actual percent of appearance in the pack that is being opened. They also say when the game goes to open beta and they start taking money the drop rates will all be made public
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# ? Mar 23, 2018 19:53 |
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Tainen posted:From a dev on the beta forums They are trying to get ahead of the laws being made for that I am sure.
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# ? Mar 23, 2018 19:54 |
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Sickening posted:They are trying to get ahead of the laws being made for that I am sure. They already have them on the back of physical boosters
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# ? Mar 23, 2018 19:56 |
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No Spreading Seas, but maybe that's overkill (and the rest of the deck is totally viable in a monored shell). Neat!
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# ? Mar 23, 2018 19:59 |
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# ? Jun 6, 2024 22:39 |
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i'm sorry but what https://twitter.com/defozzi4u/status/977260838619885568 the hottest take in magic
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# ? Mar 23, 2018 20:11 |