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Sheesh, turning off mobgriefing is pretty much required when playing MSB3 isn't it? Evolved Endermen will grab your blocks just as much as regular ones. On a side note I found out mobs will walk off of ladders just like trapdoors. Don't leave a ladder on the side of your mob drop platform/tower unless you want a creeper showing up unannounced.
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# ? Mar 24, 2018 19:11 |
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# ? May 18, 2024 13:06 |
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McFrugal posted:Sheesh, turning off mobgriefing is pretty much required when playing MSB3 isn't it? Evolved Endermen will grab your blocks just as much as regular ones. I mean, is your entire platform dirt? Dirt and plants are about the only thing endermen can pick up. That being said, I kept having them steal the dirt blocks for my Twilight Forest portal, shutting it off and spilling water everywhere. Fortunately I'd placed an RFTools teleport receiver thinger in the TF, so I didn't have to waste another dragonstone.
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# ? Mar 24, 2018 19:31 |
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SevTech: Ages is out, and just messing around it seems pretty neat so far. It's quest-based through the achievement system, and items are locked out based on progression. This is all you start with, but things seem to unlock pretty quickly. Early tip: you need feathers and ink sacs early on for villager trades, since that's the only way to get farmable dirt or the antique atlas so far. But if you find farmed dirt in the world, you can still use it like that; you just can't till it yourself.
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# ? Mar 24, 2018 19:52 |
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It feels a lot like Gregtech in the respect that it throws a massive monkey wrench into the early game and even the most basic mechanics don't work the way you're used to them working.
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# ? Mar 24, 2018 20:00 |
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I actually really like that MSB3 doesn't change recipes much, it makes making your way through mods a lot easier. Are there any mods for 1.12 that build structures? Like a room...building...wand or something like that?
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# ? Mar 24, 2018 21:55 |
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Falcon2001 posted:I actually really like that MSB3 doesn't change recipes much, it makes making your way through mods a lot easier. Just the Better Builder's Wands.
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# ? Mar 24, 2018 22:00 |
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Falcon2001 posted:I actually really like that MSB3 doesn't change recipes much, it makes making your way through mods a lot easier. Mike Dongles mod has some stuff like Dirt Dongle which clears a flat area, and a stairs dongle that builds stairs down to bedrock
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# ? Mar 24, 2018 22:12 |
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Is there a way to get Journeymap's patreon screen to stop showing up every time I launch minecraft? It's getting annoying. I remember it used to stop showing up after the first time, now it shows up every time. If this trend continues there's going to be a patreon button in the goddamn UI.
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# ? Mar 25, 2018 00:55 |
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McFrugal posted:Is there a way to get Journeymap's patreon screen to stop showing up every time I launch minecraft? It's getting annoying. I remember it used to stop showing up after the first time, now it shows up every time. If this trend continues there's going to be a patreon button in the goddamn UI.
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# ? Mar 25, 2018 01:02 |
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Trying out this SevTech thing, and it looks like it is initially cribbing a shitload of themes/mechanics from TerraFirmaCraft. Oh dear.
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# ? Mar 25, 2018 02:16 |
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Devor posted:The design philosophy was "give me something that I (Sevadus) can play on stream for 6 months", sooo unless there's an easy mode (I don't think there's an easy mode yet) it might be on the grindy side for the end game stuff. I don't understand how normal people play modpacks without cheating. I'm currently unemployed and feel overwhelmed by RPGs which advertise 80+ hours to complete, but each of the dozens of modpacks out there easily outclasses that.
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# ? Mar 25, 2018 03:58 |
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Bouchacha posted:I don't understand how normal people play modpacks without cheating. I'm currently unemployed and feel overwhelmed by RPGs which advertise 80+ hours to complete, but each of the dozens of modpacks out there easily outclasses that. Why are you cheating in a modpack? The only time I ever feel compelled to cheat is if something is obviously broken, and I don't feel like waiting for the modpack author to fix it.
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# ? Mar 25, 2018 04:04 |
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Gwyneth Palpate posted:Trying out this SevTech thing, and it looks like it is initially cribbing a shitload of themes/mechanics from TerraFirmaCraft. Oh dear. i watched giantwaffle earlier this morning play it and it looked interesting. Checked back 8 hours later and hes still using stone tools.
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# ? Mar 25, 2018 04:13 |
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Gwyneth Palpate posted:Why are you cheating in a modpack? The only time I ever feel compelled to cheat is if something is obviously broken, and I don't feel like waiting for the modpack author to fix it. Because modpacks are not necessarily well-paced or well-balanced experiences for everyone. For example I gave Agrarian Skies 1 a fair shake at first but grew increasingly frustrated at constantly falling to my death because I was busy looking upwards. I cheated by giving myself an infinite stack of half-slabs, a builder's wand, and turned on creative. It was much more fun after I staked out a large platform on there. I had a lot more fun with the modpack after that because I spent my time figuring out clever ways of creating resource assembly lines rather than literal hours sifting and hammering.
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# ? Mar 25, 2018 04:21 |
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Holyshoot posted:i watched giantwaffle earlier this morning play it and it looked interesting. Checked back 8 hours later and hes still using stone tools. Yeah. I played for about an hour, whereupon I got a kiln and fire grate going, as well as over a dozen counts of wolf murder. I was accosted by a "Karate Zombie" wearing a karate gi one night, but he was only a white belt so I wasn't very scared. Bouchacha posted:Because modpacks are not necessarily well-paced or well-balanced experiences for everyone. For example I gave Agrarian Skies 1 a fair shake at first but grew increasingly frustrated at constantly falling to my death because I was busy looking upwards. I find that not falling to your death is the right decision, instead.
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# ? Mar 25, 2018 04:44 |
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Gwyneth Palpate posted:I find that not falling to your death is the right decision, instead. Good thing we live in a world where we can both individually choose what works best for us
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# ? Mar 25, 2018 04:50 |
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Forgiving Void is a great mod. If you have a gravestone mod on top of that, you'll have no chance of losing your stuff.
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# ? Mar 25, 2018 05:41 |
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Sevtech reminds me a bit of Serious Remnants. Way more polished though. All this epak of MSB3 has gotten me to drop PO2 in favor of it. It's hard playing in 1.7.2 with all the qol changes made in MC proper. Can't wait to see similar modpacks in 1.13
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# ? Mar 25, 2018 07:51 |
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Giving MSB3 a go. On the gated option. ATM only basic resources and basic tinkering is open. DO i seriously have to finish all the quests in there before flowers ro something else opens up? Though i only have 4 quests left for basic resources, one of which is going to the nether :/
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# ? Mar 25, 2018 10:02 |
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Meskhenet posted:Giving MSB3 a go. In gated mode, you need to complete quests in the Questbook section before more quest chapters open up. The quests in the chapters themselves are optional, but the loot chests you get for doing em can sometimes have good stuff, so they are still worth doing.
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# ? Mar 25, 2018 11:36 |
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Gwyneth Palpate posted:In gated mode, you need to complete quests in the Questbook section before more quest chapters open up. The quests in the chapters themselves are optional, but the loot chests you get for doing em can sometimes have good stuff, so they are still worth doing. Quest book section only has the 2 for me? I will look after work tomorrow i guess
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# ? Mar 25, 2018 12:17 |
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Meskhenet posted:Quest book section only has the 2 for me? I will look after work tomorrow i guess Do those quests, and more open up.
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# ? Mar 25, 2018 12:31 |
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Bouchacha posted:Because modpacks are not necessarily well-paced or well-balanced experiences for everyone. For example I gave Agrarian Skies 1 a fair shake at first but grew increasingly frustrated at constantly falling to my death because I was busy looking upwards. I cheated by giving myself an infinite stack of half-slabs, a builder's wand, and turned on creative. It was much more fun after I staked out a large platform on there. I had a lot more fun with the modpack after that because I spent my time figuring out clever ways of creating resource assembly lines rather than literal hours sifting and hammering.
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# ? Mar 25, 2018 14:31 |
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I'm trying to get the Pam's gardens in MSB3 but so far I've burned through four stone rock grinders to no avail. Is there a trick to it?
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# ? Mar 25, 2018 14:59 |
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Gwyneth Palpate posted:Do those quests, and more open up. Specifically, completing the quests with the fancy borders in each chapter opens the next chapter(s). Don't forget to activate the quests in the first chapter, in order to unlock new recipes.
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# ? Mar 25, 2018 15:00 |
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MaliciousOnion posted:Specifically, completing the quests with the fancy borders in each chapter opens the next chapter(s). Don't forget to activate the quests in the first chapter, in order to unlock new recipes. That's for staged mode. Gated mode has special quests in the Questbook chapter that require various items from the stuff you've unlocked. (Read: extra grind.) MaliciousOnion posted:I'm trying to get the Pam's gardens in MSB3 but so far I've burned through four stone rock grinders to no avail. Is there a trick to it? The trick is to not bother with them, and make a Market instead. The shipping bin can give you lots of emeralds.
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# ? Mar 25, 2018 15:26 |
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Khorne posted:Hold shift. Yes I know, but holding shift conflicts with trying to quickly rush through the tedious grindy portion of the pack.
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# ? Mar 25, 2018 16:32 |
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I think I've only cheated twice so far in my MSB3 world, first was that loving sapling quest where you have to fish out one of every tree sapling, that was very close to me rage uninstalling the pack. The second was Botania where I threw a stack of iron in to the elven portal and somehow only got one elven steel back (I think I spammed "Q" too quick).
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# ? Mar 25, 2018 16:41 |
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AceClown posted:The second was Botania where I threw a stack of iron in to the elven portal and somehow only got one elven steel back (I think I spammed "Q" too quick). Did you throw manasteel or regular iron? Also, your mana pools with pylons on them fuel the portal's trades -- if they are empty, your trades will be in limbo. Try filling up both the pools a bit -- I bet the elementium will start popping.
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# ? Mar 25, 2018 16:54 |
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SevTech status: Stone age automation.
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# ? Mar 25, 2018 18:39 |
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Gwyneth Palpate posted:SevTech status: That's amazing.
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# ? Mar 25, 2018 18:55 |
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Meskhenet posted:Giving MSB3 a go. Look for the quests that have the 'castle' frame for them or say 'main quest = yes' when you hold shift over them. You don't need to do everything, just the main ones. MaliciousOnion posted:I'm trying to get the Pam's gardens in MSB3 but so far I've burned through four stone rock grinders to no avail. Is there a trick to it? Each type of tree leaf gives a different garden, which wasn't mentioned in the quest text. You can Botania your way to different trees. Gwyneth Palpate posted:That's for staged mode. Gated mode has special quests in the Questbook chapter that require various items from the stuff you've unlocked. (Read: extra grind.) Are you sure? I'm playing in Gated mode and it's basically just 'do the main quests'. Falcon2001 fucked around with this message at 19:34 on Mar 25, 2018 |
# ? Mar 25, 2018 19:32 |
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Falcon2001 posted:Are you sure? I'm playing in Gated mode and it's basically just 'do the main quests'. Very sure. The crown border quests in Gated mode don't do anything. Staged mode is where those matter. You can ignore any quest in Gated mode that isn't in the Questbook chapter.
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# ? Mar 25, 2018 19:35 |
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Gwyneth Palpate posted:Very sure. The crown border quests in Gated mode don't do anything. Staged mode is where those matter. You can ignore any quest in Gated mode that isn't in the Questbook chapter. Yeah, whoops. I named my world 'gated' but apparently I'm running staged. MY BAD.
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# ? Mar 25, 2018 20:20 |
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how much ram are you giving sevtech ages to run properly? The default 3072 definitely does not work. Trying 5gb now.
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# ? Mar 25, 2018 20:20 |
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Holyshoot posted:how much ram are you giving sevtech ages to run properly? The default 3072 definitely does not work. Trying 5gb now. It's a pretty big modpack, so it needs a lot. Disable the smooth font mod; that reportedly drops the RAM requirement by like 500MB or some poo poo.
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# ? Mar 25, 2018 20:22 |
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Running almost any 1.10 or later pack on less than 5 is almost begging for trouble, and most can use 6. SevTech is bigger than average as it is, so it's no exception.
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# ? Mar 25, 2018 20:23 |
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Toadsmash posted:Running almost any 1.10 or later pack on less than 5 is almost begging for trouble, and most can use 6. SevTech is bigger than average as it is, so it's no exception. why dont they include that as the default? So whats the number i put in for 6gb? Just 6000? Or does it have to be multiples of 64 or whatever?
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# ? Mar 25, 2018 20:28 |
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It's a slider. Just let it do its thing at 6. If you can afford to allocate 6, it's a good idea. Wouldn't recommend it unless you have at least 16 system RAM, though. On 8GB, the OS alone uses too much to be able to allocate 6 of it to MC. Sadly, you can still expect to run into garbage collection freezes the farther you go blow 6, though. Modded MC was literally the reason I upgraded my PC to 16.
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# ? Mar 25, 2018 20:30 |
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# ? May 18, 2024 13:06 |
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Am I the only one who finds Astral Sorcery to be interesting and neat, but ultimately WAY too obscure? The neat magicky talk basically gets in the way of figuring out wtf is actually going on. Having to constantly check wiki pages to see what these things actually do when there's an in-game book feels irritating.
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# ? Mar 25, 2018 20:52 |