|
the only problems with eureka is figuring out what shows to watch I watched and really enjoyed Coco. Super predictable but man Pixar still makes some really pretty movies. Then I watched Annihilation and a couple RedLetterMedia reviews. By the end I was mostly just watching youtube and I think I was watching a streamer on Twitch playing something that looked a lot more engaging than Eureka is. Also I spent a lot of time arguing in this thread about Eureka, that was a thing
|
# ? Mar 25, 2018 21:24 |
|
|
# ? May 12, 2024 09:10 |
|
if everyone plays eureka the optional way nobody gets loot, which I heartily endorse
|
# ? Mar 25, 2018 21:26 |
|
Shere posted:I've seen that, and I've seen a group of 75-80 people all die to Hazmat because they didn't kill the blue add, because most of them just aren't doing anything after they tag the boss. I mean, its very possible a very non insignificant can't actually do anything cause they're low leveled, cause the only way to get levels without putting a gun in your mouth is to leech off NM trains. Its like those people who drag mobs to cleave the group of sub level 7 players because they "aren't contributing"
|
# ? Mar 25, 2018 21:28 |
|
Umm just kill literally 3000 of the same mob per level like Yoship intended.
|
# ? Mar 25, 2018 21:32 |
|
Leal posted:I mean, its very possible a very non insignificant can't actually do anything cause they're low leveled, cause the only way to get levels without putting a gun in your mouth is to leech off NM trains. Its like those people who drag mobs to cleave the group of sub level 7 players because they "aren't contributing" Comedy option, but I'm gonna hazard a guess and say most of those people aren't in fact too low level to contribute (also this is a sabotender spawn)
|
# ? Mar 25, 2018 21:35 |
|
HenryEx posted:Comedy option, but I haven't played in a while, but isn't this like the third time they've taken a crack at this sort of content and they've never even come close to making one that doesn't suck. Maybe they should just give up.
|
# ? Mar 25, 2018 21:36 |
|
With Sabotender, stuff dies so fast that with 3 level 20s, all the cactaurs will die so fast that you can’t get an attack in anyway.
|
# ? Mar 25, 2018 21:37 |
|
I like Eureka vastly more than either Diadem.
|
# ? Mar 25, 2018 21:38 |
|
They're politely letting people who actually need to kill those to level have them. Good on those guys.
|
# ? Mar 25, 2018 21:38 |
|
The next shoe to drop is the fact that the first wave of people who were interested in doing it are now hitting the end point, which is going to leave a ton of people who haven't spent 2-4 hours a day for the past week in the lurch. So basically, just like Diadem, if you weren't here on the ground floor it's going to become a ghost town.
|
# ? Mar 25, 2018 21:41 |
|
I see people all the time who come in mounted(and stay mounted), don't bother killing any mobs to help spawn (even if they are some of the only high levels ones and could greatly speed up killing by participating) who once the NM does spawn poke it once and then go back to afk and remount to afk at next spot. Happens a lot that people just go into full leech mode, cause someone else probably will do the work for them, its normal behavior in MMOs even if it may be annoying as hell to see occurring time and time again.
|
# ? Mar 25, 2018 21:45 |
Yoshi-p said a lot of the dev members leave the company as soon as their work is done, so they can go home and play Eureka. Yoshi-p himself is refraining from playing Eureka.
|
|
# ? Mar 25, 2018 21:46 |
|
Shere posted:The next shoe to drop is the fact that the first wave of people who were interested in doing it are now hitting the end point, which is going to leave a ton of people who haven't spent 2-4 hours a day for the past week in the lurch. Diadem didn’t have a clearly defined reward structure. (At least Diadem 1). It was just getting the brass/Iron spoils for loot and also random loot from chests. I don’t remember how Diadem 2 worked. Eureka will have people working on it for a while. Many people will be working for relics for multiple classes. Some people may just want to do it for any possible story as zone two will likely require completion of zone one. Right now there are many many instances of Eureka up at a time. I find it hard to imagine a time when less than 144 people in the entire datacenter will want to be there.
|
# ? Mar 25, 2018 21:46 |
HenryEx posted:Have you ever seen a fate train consisting of 80+ people standing in front of a mob group needed to spawn a NM, and noone attacks anything becuase everyone is afk. For 10+ minutes. Occasionally a brave and severely underleveled soul runs out to pull a mob into the group, gets one shot and takes some of the afk crowd with them. Anyway if it was possible to get level synch or sidekick XP or some drat thing to get over the hump, so you can dabble and actually accomplish something, Eureka would at most be "I hope this isn't the new primary direction of the game, I want more dungeons and poo poo." Part of my own giant heap of corrosive chemical salt is that I spent like an hour doing what I was told, including grouping, and got literally 0 XP out of it - not like, a paltry sum, literally zero.
|
|
# ? Mar 25, 2018 21:51 |
|
I didn’t really feel strongly one way or the other about eureka until they indicated they are doing it three more times. Like it’s not content for me, but that’s fine, plenty of people like this sort of thing and not everything in the game needs to be targeted towards me and variety is good and necessary in an mmo and I’m glad people who dig this are getting it and having fun. But three more full loving maps? That’s an insane amount of dev time and resources for this one sliver of the player base. That’s nearly an entire expansion worth of zones dedicated to this. I feel like people who enjoy fishing just got 4 loving zones worth of content. I mean, that’s it, this is the rest of Stormblood, this is the side content for the rest of the expansion. It’s impossible that this doesn’t change the identity of the game and forces people to decide whether it’s for them or not.
|
# ? Mar 25, 2018 22:07 |
|
Maybe overreacting a tad.
|
# ? Mar 25, 2018 22:09 |
|
they're not wrong
|
# ? Mar 25, 2018 22:22 |
|
It's unfair to compare it to fishing, because there are presumably dozens of people that like fishing.
|
# ? Mar 25, 2018 22:25 |
|
Maybe, but side content is important to mmos and they just basically dedicated all of theirs to one specific sliver of the player base. Doing it once is fine, but three more times? Yeah I’d say that changes the identity of the game when they are just going to keep targeting the same demographic with the same type of content over and over for a year. It’s such a half measure too, the hell grinders who actually love this place are already nearly done with it.
|
# ? Mar 25, 2018 22:27 |
|
The biggest draw to eureka is that it’s going to be a good way to cap out on all my poo poo really quickly at 20. I can get mendacity quickly and gear up whatever I need to fairly quickly as well
|
# ? Mar 25, 2018 22:32 |
|
Minrad posted:the only problems with eureka is figuring out what shows to watch I’ve got a recommendation! Nothing spectacular, but a fun show. https://en.wikipedia.org/wiki/Eureka_(U.S._TV_series)
|
# ? Mar 25, 2018 22:37 |
|
Kinda went downhill after a few seasons (after Tony Stark was taken out of the show imo) but the first seasons are good fun.
|
# ? Mar 25, 2018 22:46 |
|
ParliamentOfDogs posted:Maybe, but side content is important to mmos and they just basically dedicated all of theirs to one specific sliver of the player base. Doing it once is fine, but three more times? Yeah I’d say that changes the identity of the game when they are just going to keep targeting the same demographic with the same type of content over and over for a year. Looking at Anemos, I really doubt it takes them many more man-hours to make one of these zones than a new intricately designed dungeon, especially now that the upfront technical and mechanical stuff is out of the way, and they're making one dungeon fewer per odd patch so hey.
|
# ? Mar 25, 2018 22:54 |
|
ParliamentOfDogs posted:I mean, that’s it, this is the rest of Stormblood, this is the side content for the rest of the expansion. It’s impossible that this doesn’t change the identity of the game and forces people to decide whether it’s for them or not. You're forgetting about the big sky tower, aka POTD 2.0.
|
# ? Mar 25, 2018 23:07 |
|
When's the next live letter anyway, 4.3 is soon
|
# ? Mar 25, 2018 23:15 |
|
Chucat posted:Yeah sorry, I knew I forgot something, I didn't add it because it was a given to me. awesome, thanks
|
# ? Mar 25, 2018 23:36 |
homeless snail posted:Okay but hold your horses, we're only two patches deep into Stormblood so claiming the game is ruined forever because they're doing Eureka is a little crazy. If in a year when the next expansion is coming out its been nothing but Eureka for the whole patch cycle then okay come back and I'm sure everyone will agree with you. Like, they're probably still going to do a new deep dungeon at some point and blitzball and whatever else it is that you're expecting. Not like this game has the highest bar for side content anyway, over the course of HW we got what POTD, Aquapolis, Verminion, and Diadem, so we're already halfway there for SB.
|
|
# ? Mar 25, 2018 23:47 |
|
The next Eureka map is just gonna be Anemos rotated 90 degrees to the right like the housing district expansions, and with differently titled areas.
|
# ? Mar 25, 2018 23:50 |
|
HenryEx posted:The next Eureka map is just gonna be Anemos rotated 90 degrees to the right like the housing district expansions, and with differently titled areas. gently caress. I was just about to post this. “Take the same map, rotate, and add snow.”
|
# ? Mar 25, 2018 23:55 |
|
Mordiceius posted:gently caress. I was just about to post this. “Take the same map, rotate, and add snow.” Nah, desert theme usually comes before snowy tundra theme.
|
# ? Mar 25, 2018 23:56 |
|
there's been a pretty notable influx of new blood recently so it's a good time to link an important part of ffxiv lore https://www.youtube.com/watch?v=MHgznsj9Brc
|
# ? Mar 25, 2018 23:57 |
|
Oh, while we're at it, the only tune better than Under the Weight: https://www.youtube.com/watch?v=5Ssnaiquvns
|
# ? Mar 25, 2018 23:59 |
|
Die Sexmonster! posted:Oh, while we're at it, the only tune better than Under the Weight: How did you find the unused theme for Titan (Ultimate)?
|
# ? Mar 26, 2018 00:13 |
|
I'm taking a break from Eurethra to level White Mage from 50 to 60, and I'm running out of mana a lot. Any tips on how not to do that?
|
# ? Mar 26, 2018 00:17 |
|
Are you spamming Holy or something? I don't recall having MP problems. Lucid Dreaming, maybe? I think there's a skill in that range that also lowers MP cost.
|
# ? Mar 26, 2018 00:19 |
Solitair posted:I'm taking a break from Eurethra to level White Mage from 50 to 60, and I'm running out of mana a lot. Any tips on how not to do that?
|
|
# ? Mar 26, 2018 00:20 |
|
Solitair posted:I'm taking a break from Eurethra to level White Mage from 50 to 60, and I'm running out of mana a lot. Any tips on how not to do that? If you're not using it, the "refresh" buff granted by Lucid Dreaming is in fact a %-based MP restore per tick (the fact that the tooltip for this incredibly critical spell is is completely incoherent to non-FF11 players is one of my pet peeves in this game). A bigger MP pool will increase the value of each tick, which is one of the reasons you really do want some piety at level cap. Otherwise, remember that Assize restores some mana when you use it, and its cooldown is reduced by spending lily charges on it. Hobgoblin2099 posted:Are you spamming Holy or something? I don't recall having MP problems. Lucid Dreaming, maybe? I think there's a skill in that range that also lowers MP cost. Thin Air is 62 and basically turns WHM from the hungriest class to the most efficient just by existing. WHM 46-61 really does have brutal mp problems compared to level cap. Reiterpallasch fucked around with this message at 00:26 on Mar 26, 2018 |
# ? Mar 26, 2018 00:24 |
|
Solitair posted:I'm taking a break from Eurethra to level White Mage from 50 to 60, and I'm running out of mana a lot. Any tips on how not to do that? You really shouldn't be running out of mana so quickly. Some tips: 1) You do have Lucid Dreaming on your bar, right? If not put it on there ASAP. 2) Use Assize on cooldown in dungeons and honestly in pretty much every story trial too. 3) Don't be spamming Medica II or whatever. Use it and let it tick.
|
# ? Mar 26, 2018 00:28 |
|
you can absolutely go oom easily in heavensward leveling dungeons if you're playing aggressively and the dps is bad, even if you do everything else right. e.g if the tank does the big with-knights pull in the vault and the dps aren't aoeing properly, you are going to be running on fumes by the end of the encounter, i guarantee it. i probably bottom out on mp at least once per exdr at level cap, and whm is way more efficient at 70 than at 50-something. that said, all of that advice is sound so if you're not doing it you should be
|
# ? Mar 26, 2018 00:32 |
|
|
# ? May 12, 2024 09:10 |
|
So I figured out my problem: I was relying too much on Cure and Medica. The first time I ran Vault today it was a pain in the rear end, and not just because the rest of my party didn't have mechanics down. The second time I used Regen, Assize, cooldowns (Lucid Dreaming included) and the occasional Holy for its stunning effects.
|
# ? Mar 26, 2018 00:49 |