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Something for you listen to while you post https://noisebrec.bandcamp.com/album/reduked-deluxe-edition
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# ? Mar 24, 2018 23:15 |
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# ? Jun 7, 2024 10:48 |
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BaconCopter posted:Snagged Ion Maiden for the hell of it, and drat is it fun. The levels are so saturated with secrets... it's amazing HXRTC is great chaotic fun but man, sometimes you get some bad rolls on the enemies or weapon drops right at the beginning and you get continually crushed till you squeak by. Then again I'm an idiot that plays on the higher difficulties and I won't back down
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# ? Mar 24, 2018 23:26 |
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Wamdoodle posted:HXRTC is great chaotic fun but man, sometimes you get some bad rolls on the enemies or weapon drops right at the beginning and you get continually crushed till you squeak by. Then again I'm an idiot that plays on the higher difficulties and I won't back down I had 8ish tries on ~UV before knocking it down a notch. Even then it took me 3-4 before I wasn't obliterated in the first quarter of the first map.
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# ? Mar 24, 2018 23:31 |
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Back from before the soundcard derail:Two Owls posted:Oof, Amid Evil really does go to poo poo in episode 3. I'm curious for some elaboration on this.
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# ? Mar 25, 2018 00:38 |
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JerryLee posted:Back from before the soundcard derail: I don't quite understand but I am also the biggest AE fan in this thread from what I have read so I probably liked what he disliked. I'll go over what happens in Episode 3 to maybe shed light on it, though. Episode 3 is the point where the game starts being more constant with the combat. Reprieve from battle is limited. Enemy encounters are typically in the double digits, the fights can sprawl across multiple rooms, and there will be at least one rear end in a top hat that gets behind you somehow. At the same time, it also has a straight up bad boss fight, and the maps start to go a little long. I can think of at least two of the enemies in the episode that I didn't enjoy fighting, ever. Episode 2 is the highlight, though E3M1 (Journeyman's Way) is super good.
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# ? Mar 25, 2018 01:05 |
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I was just really fed up of getting bum-rushed by enemies while trying to navigate narrow platforms, to be honest. Horrible flashbacks to Doom 2's Chasm.
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# ? Mar 25, 2018 02:37 |
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NoneMoreNegative posted:Something for you listen to while you post Hell yeah, good stuff. Copper Vein posted:I still use a Sound Blaster card and I pipe the output of an external Roland midi device back into it and then I wirelessly stream the AV with a Steam Link and then grabbag.mid plays out of the speakers in my plasma television. Speaking of getting grabbag on your TV, I just turned on the dusty ol' PS3 to buy Yakuza 5. I dig how when you highlight Duke 3D Megaton Edition in the games list it starts blasting grabbag, glorious. A good reason to keep it installed on every device.
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# ? Mar 25, 2018 03:17 |
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Two Owls posted:I was just really fed up of getting bum-rushed by enemies while trying to navigate narrow platforms, to be honest. Horrible flashbacks to Doom 2's Chasm. The purple jerks suck and I hate them.
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# ? Mar 25, 2018 04:40 |
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And that's Max Payne 2 done with. While I think both games mostly hold up to this day, and I really like MP1's Fimbulwinter New York, I have no qualms in saying that MP2 is definitely the better of the two. It just plays so well, and its bullet time mechanics have been refined in all the right ways. I was also surprised at how effective MP2 was at environmental storytelling. Especially the way seemingly incidental details become overarching narrative motifs as the game goes on. I loved that soundbites from the various fake TV series and commercials return to haunt Max in the the nightmare sequences. Level design too. I was also surprised at how generally ineffective shotguns were in both games. It looks dope when you spray into a crowd of Cleaners but since you pretty much want to go for headshots as much as possible, they just didn't do enough damage to make up for their inaccuracy and slow ROF. In short, disappointing shotguns mean I can only give it a 9/10.
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# ? Mar 25, 2018 22:05 |
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Mordja posted:And that's Max Payne 2 done with. While I think both games mostly hold up to this day, and I really like MP1's Fimbulwinter New York, I have no qualms in saying that MP2 is definitely the better of the two. It just plays so well, and its bullet time mechanics have been refined in all the right ways. I was also surprised at how effective MP2 was at environmental storytelling. Especially the way seemingly incidental details become overarching narrative motifs as the game goes on. I loved that soundbites from the various fake TV series and commercials return to haunt Max in the the nightmare sequences. Level design too. Harsh but fair
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# ? Mar 25, 2018 22:16 |
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Great great games, I replayed them both again pretty recently too. In the ol' tradition of ranking everything, I like Max Payne 1 better in general. MP2 rocks as well, and there's a smoothness to the combat, but I like how 1 feels a little bit more exciting and tougher in comparison to me, a bit less chillax. And the story in 2 to me feels a bit like a more subdued epilogue to Max Payne 1, it's well done and the depressing aspects are great and touching, and the humor is still great. Max Payne 1 to me is one of the best stories in games, with especially sharp narration. Really I love both, but hey if we gotta rank, MP1 in my book. Also Max Payne came with a mousepad.
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# ? Mar 25, 2018 22:20 |
I loved Max Payne--but particularly Max Payne 2--growing up. I remember being ecstatic that MP2 ran so well on my semi-ancient Pentium 3 and 32 MB GPU (can't remember which), and endlessly played whatever the horde/survival game mode was called (which was hard as gently caress). I think MP1 was the harder game, but I always appreciated the additional polish--and, like others have said, the additional environmental storytelling--of MP2
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# ? Mar 25, 2018 22:38 |
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Hell yeah I remember which one I had, 3D Blaster Annihilator 2! 32 MB went a long way in those days yessir.
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# ? Mar 25, 2018 22:43 |
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I just remembered that Max Payne 3 exists and while not the same was also pretty dang good?? I think I beat MP2 back to back to back to back when it came out I was so drat hooked. The fact that it can easily be beaten in one sitting helped too.
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# ? Mar 25, 2018 22:54 |
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Agreedo that Max Payne 2 fuckin rules. Too bad that it's so short. At least Stranglehold was also good and somewhat similar.
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# ? Mar 25, 2018 23:03 |
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Yodzilla posted:I just remembered that Max Payne 3 exists and while not the same was also pretty dang good?? Agreed there, I played 3 for the first time this past fall, really good game. I didn't want them messing with Sam Lake's thing, and even he said he'd have done it differently had he made it of course, though he likes what they did. But glad I eventually gave it a go, plus I like GTA's writing anyway, so this kooky Max Payne set in the GTA universe practically feel works as it's own thing. And he is still very depressed, so that's good. And combat was pretty solid.
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# ? Mar 25, 2018 23:03 |
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I watched cjacobs wr run a couple weeks ago, mp3 is still good
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# ? Mar 25, 2018 23:20 |
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All the Max Payne games are fun as hell, even the GBA game https://www.youtube.com/watch?v=MiVbeizCzDU&t=98s edit: Speaking of which, Max Payne Advanced is the best unlockable in Max Payne 3 aside from the original Max (which is also present). CJacobs fucked around with this message at 00:32 on Mar 26, 2018 |
# ? Mar 26, 2018 00:26 |
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Max Payne 2 is a classic. It was one of my first ever PC games. I remember being blown away by the ragdoll physics, that combined with the bullet-time made the combat feel so visceral. That's just a buzzword now but back in its day Max Payne 2 was the epitome of it. Max Payne came out during the height of The Matrix mania and despite the completely different stories it nailed the fantasy. It was exactly what people wanted the video game equivalent of The Matrix to be and I think that's a huge part of why it was so popular back then. It captured the zeitgeist pretty well.
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# ? Mar 26, 2018 00:31 |
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For sure, and the other cool influences like John Woo as well. It was around then (early 2000s) people were getting stuff like The Killer and Hard Boiled on DVD, at least for me. I remember Lars from Metallica being on MTV in 1998 talking about how cool Chow Yun Fat was and those movies and whatnot, for when Replacement Killers came out. (that one wasn't so good). And I got into film noir in high school too right after playing Max Payne, and saw Twin Peaks shortly after as well, so many excellent things in the mix there.
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# ? Mar 26, 2018 00:43 |
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Zedsdeadbaby posted:Max Payne 2 is a classic. It was one of my first ever PC games. I remember being blown away by the ragdoll physics, that combined with the bullet-time made the combat feel so visceral. That's just a buzzword now but back in its day Max Payne 2 was the epitome of it. A big part of it is how well the game employed the Havok engine, long before it had overstayed its welcome. Plenty of cases where enemies were conveniently positioned in front of boxes in order for you to blast it all apart, or hallways and lobbies built out of flaky plaster and full of garbage in order to get kicked up all over the place. It was definitely visceral, but not in a grotesque way, just in a successfully cinematic and fun way.
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# ? Mar 26, 2018 00:58 |
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Wasn't there literally a havok demo for mp1? I vaguely remember something showcasing his flowing jacket and like a pyramid of paint cans or something
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# ? Mar 26, 2018 01:02 |
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Max Payne 2's physics seem kind of primitive now, but they--along with Half Life 2's and FEAR's--really made firefights seem more dynamic. In fact, a lot of shooters now feel super static in their environments compared to those mid-2000s games, which is a real shame.
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# ? Mar 26, 2018 01:44 |
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My only beef with Max Payne 3 is that it's painfully linear in comparison to the first two. In the two earlier installments levels were generally semi-open, and there was a heavier focus on exploration. MP3 is riddled with mini-cutscenes that kind of break up the flow of gameplay.
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# ? Mar 26, 2018 02:28 |
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There's a distinct lack of metaphors in Max Payne 3
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# ? Mar 26, 2018 03:31 |
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Max Payne 3 prefers parallels to metaphors. It's has fun with little pokes here and there instead of sticking it right into the noir narration (which is more film noir than neo-noir this time around). There's a part that sticks out in my mind after a hostage trade goes awry where Max says "Great, now we've lost the wife and three million bucks" and 'lost the wife' is emphasized with the popup text and it made me go
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# ? Mar 26, 2018 03:36 |
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https://www.youtube.com/watch?v=X79uF_EYDnI Here's a video on Max Payne 3 that just came out by Raycevick.
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# ? Mar 26, 2018 03:48 |
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GZDoom 3.3.0 is out, adding dynamic spotlights, better Timidity++ integration, support for advanced PBR textures, and the usual bug fixes and modding improvements.
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# ? Mar 26, 2018 04:08 |
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Arcsquad12 posted:https://www.youtube.com/watch?v=X79uF_EYDnI This video is really loving good and you should all watch it, thanks CJacobs fucked around with this message at 04:14 on Mar 26, 2018 |
# ? Mar 26, 2018 04:09 |
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CJacobs posted:Max Payne 3 prefers parallels to metaphors. It's has fun with little pokes here and there instead of sticking it right into the noir narration (which is more film noir than neo-noir this time around). There's a part that sticks out in my mind after a hostage trade goes awry where Max says "Great, now we've lost the wife and three million bucks" and 'lost the wife' is emphasized with the popup text and it made me go I thought the retired cop Max keeps running into was a good and heart breaking parallel. Max could have been that guy instead if things had gone differently. Edit: Not quite finished with it yet but so far CJacobs posted:This video is really loving good and you should all watch it, thanks Instruction Manuel fucked around with this message at 05:26 on Mar 26, 2018 |
# ? Mar 26, 2018 04:28 |
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https://www.youtube.com/watch?v=i25CBfOUAUQ High point being that the mod features Dontrel and Klurfs as enemies.
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# ? Mar 26, 2018 06:09 |
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Mordja posted:
Really putting the "Madness" in Doom Mod Madness this time around
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# ? Mar 26, 2018 10:49 |
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Arcsquad12 posted:https://www.youtube.com/watch?v=X79uF_EYDnI gently caress me. Brb reinstalling MP3
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# ? Mar 26, 2018 11:05 |
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I couldn't get into MP3. The combat felt nice but that 's all it had to offer. The designers saw Man on Fire and thought it was the greatest film ever (it is to be fair) but just...completely aped the style from it without understanding why Tony Scott did it. The cutscenes were overlong, overwritten, and it was nearly impossible to get into any kind of flow and you can forget replaying because the cutscenes are unskippable to mask load times. It's just kind of a miserable experience to be quite honest. Nothing pisses me off more than a game with a story that thinks it's waaaay better than it actually is. So...any Rockstar game but this one especially. Great music though. https://www.youtube.com/watch?v=zEH_LSL4rVw
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# ? Mar 26, 2018 13:11 |
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I think my only issue with MP3 is the incessant hitching and stuttering if you play it in fullscreen. I've had different PC setups over the years and it's done it on all of them. Borderless windowed is perfectly fine but it doesn't play well with certain gsync/vsync modes. It's a technical mess.
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# ? Mar 26, 2018 13:20 |
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Never had that problem personally. Game has run like a dream for me on pc since the day it came out and it's only gotten better over the years.
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# ? Mar 26, 2018 14:55 |
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I've decided to start playing DUMP3 but I'm having trouble with the weapon pack. First time I played it, picking up weapons just made them disappear instead of getting added to my inventory, even the ones that spawn on the map. I tested without the pack, vanilla guns worked, added the pack back in, set it to the top of my load order and walked into the first level, and praise be, I was able to collect and use a bunch of new guns. But then I beat the map, walked through another portal and met with the same problem I had at the start. Is there a fix?
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# ? Mar 26, 2018 16:31 |
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I've always said Max Payne 3 is a bad Max Payne game, but would make a loving amazing Die Hard game.
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# ? Mar 26, 2018 17:54 |
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RyokoTK posted:Agreedo that Max Payne 2 fuckin rules. Too bad that it's so short. At least Stranglehold was also good and somewhat similar. I hated Stranglehold past the first level and seem to remember bouncing out of it on some labyrinthine docks level that ended with a super bullet spongy boss.
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# ? Mar 26, 2018 18:12 |
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# ? Jun 7, 2024 10:48 |
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Stranglehold gets batshit hard around the third or fourth stage and because of that I've never finished it. Really fun though.
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# ? Mar 26, 2018 18:14 |