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IronicDongz posted:imo like 99% of the time you are perfectly fine just having autolabor turned on and setting tasks Aaah, that a dfhack thing? I think I remember seeing that
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# ? Mar 27, 2018 06:02 |
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# ? Jun 4, 2024 02:52 |
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Is there a therapist for the latest version yet? I normally just wait for the LNP.
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# ? Mar 27, 2018 12:12 |
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So I've come back to the game after a few years off (everyting is different etc.). I've started using Dwarf Therapist to assign jobs more better, and I have two questions! 1) Some dwarves have a bigender (male + female combo) symbol beside their name. What's up with this? Are these bigender dwarves? Is this a thing or are they actually just . If this is a thing it is extremely cool. 2) What is autolabor? I see lots of people talking about it in here and I do not know what it is. I manually assign labors constantly and pause for 30+ minutes at a time while I fine tune labors, and if there is a reliable tool for doing this automatically I think I would like to use it.
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# ? Mar 27, 2018 17:59 |
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JonBolds posted:So I've come back to the game after a few years off (everyting is different etc.). I've started using Dwarf Therapist to assign jobs more better, and I have two questions! Autolabor is a script of DFhack where it automatically assigns jobs to your guys based on what's required, you can use it instead of DT
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# ? Mar 27, 2018 18:15 |
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Yeah if you don't actually enjoy micromanaging labors then you will love autolabor, especially once you figure out how to tweak it to your taste.
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# ? Mar 27, 2018 20:36 |
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JonBolds posted:So I've come back to the game after a few years off (everyting is different etc.). I've started using Dwarf Therapist to assign jobs more better, and I have two questions! That should be their sexuality, dwarfs can be straight, gay, bisexual, and even asexual versions of all of those. Same with your animals, which is why breeding pairs sometimes don't breed. I've had married gay couples immigrate (I've never had a wedding in one of my forts, maybe I should try out the honeymoon suites room designs I see on the wikis
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# ? Mar 27, 2018 20:49 |
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poo poo, someone organized another gay pride at the well.
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# ? Mar 27, 2018 20:55 |
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I will continue to not use autolabor because I enjoy setting labors too much.Tars Tarkas posted:That should be their sexuality, dwarfs can be straight, gay, bisexual, and even asexual versions of all of those. Same with your animals, which is why breeding pairs sometimes don't breed. I've had married gay couples immigrate (I've never had a wedding in one of my forts, maybe I should try out the honeymoon suites room designs I see on the wikis This is not something I have ever known! Thanks for the explain.
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# ? Mar 27, 2018 21:32 |
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IIRC you can edit dwarf sexuality ratios in the raws too, so if you want a gay pride fortress, you can. (I'm not sure if there'd be side-effects on world dwarven populations if the proportion of straight/bisexual dwarves is too low, but that's just more Fun)
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# ? Mar 27, 2018 21:44 |
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pity about those werepig bites, boys
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# ? Mar 28, 2018 00:31 |
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hm
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# ? Mar 28, 2018 01:36 |
I finally starting having some fun things show up at my fortress now that I got my magma forges/smelters going on perpetual production of various gold things. I was shocked at how easily my dwarves crushed the most recent goblin siege. I do have one problem though, my best axelord was wounded in the last battle and now she's just lying outside wounded. There seem to be plenty of idle dwarves with the labor enabled to recover wounded and the civilian alert restricting them to inside has been lifted. I even see dwarves walking over her on the way to picking up various junk left over from the battle. What could I do to get her picked up and brought inside?
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# ? Mar 28, 2018 02:30 |
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IronicDongz posted:
This looks like a public bathroom with a line of urinals on one wall and a single completed toilet stall.
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# ? Mar 28, 2018 03:02 |
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tell me how you really think e: "She felt indignant after being forced to endure the decay of a mother" is the most dwarf fortress sentence I've ever read
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# ? Mar 28, 2018 03:21 |
I read the strings of "Didn't feel anything after watching a cat die" like dwarves are just wandering around killing things hoping they can feel again.
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# ? Mar 28, 2018 03:29 |
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wilderthanmild posted:I finally starting having some fun things show up at my fortress now that I got my magma forges/smelters going on perpetual production of various gold things. I was shocked at how easily my dwarves crushed the most recent goblin siege. Hit "j" and see if there is a job for "Recover Wounded" and if the guy assigned is the slowest guy in the fort or not
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# ? Mar 28, 2018 03:36 |
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http://store.steampowered.com/app/329970/KeeperRL/ Really disappointed in how shallow this is for something that billed itself as influenced by Dwarf Fortress and Dungeon Keeper. Okay enough on its own I guess but ugh, I wanted something meaty!
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# ? Mar 28, 2018 05:30 |
Synthbuttrange posted:http://store.steampowered.com/app/329970/KeeperRL/ nothing is girthy enough compared to toady's Unlimited Meat Works
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# ? Mar 28, 2018 06:38 |
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IronicDongz posted:
I will see your werepigs and raise you... (That was the 3rd wave)
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# ? Mar 28, 2018 06:54 |
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Crimson Harvest posted:This looks like a public bathroom with a line of urinals on one wall and a single completed toilet stall. I'm still in the camp that thinks Toady should renege on his pledge that he wouldn't add sewage to the game.
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# ? Mar 28, 2018 08:09 |
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I am pretty sure fingernails are currently modeled as talons. Penetrating to muscles through a piece of clothing is ridiculous. At the very least it uses the whole length of the fingernail for depth calculation, instead of how much would extend past a fingertip
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# ? Mar 28, 2018 09:56 |
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wilderthanmild posted:I finally starting having some fun things show up at my fortress now that I got my magma forges/smelters going on perpetual production of various gold things. I was shocked at how easily my dwarves crushed the most recent goblin siege. Forbid all the random goblinite junk. Dwarves prioritize grabbing loot over recovering their wounded As long as the labor is enabled properly they'll eventually get around to it , once they're done looting. You can speed that up by forbidding all the loot and then you can reclaim it once she's been hauled to the hospital.
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# ? Mar 28, 2018 12:31 |
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wilderthanmild posted:I finally starting having some fun things show up at my fortress now that I got my magma forges/smelters going on perpetual production of various gold things. I was shocked at how easily my dwarves crushed the most recent goblin siege. If I'm not mistaken (because dwarf fortress lol) now that invaders actually come from somewhere that means their outfits kinda come from somewhere also. A goblin nation that isn't particularly wealthy in terms of iron and steel is much less of a problem and in fact after a decade of development now that we are finally seeing the mechanics for conquest coming into play properly I find myself thinking about the decision to put dwarves at the top of the tech tree (via steel) and whether it is now made conquest too easy. Anyway much of what I just said is theorycrafting but my thinking is that longer worldgens will help alleviate the problem by giving the goblins plenty of time to build up loot and combat skill. Edited for clarity
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# ? Mar 28, 2018 13:15 |
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In theory, at least, the dwarven tech advantage shouldn't be completely overwhelming. Dwarves are physically smaller than the other sentient races, which usually matters a fair deal in DF combat mechanics, they are (in theory) less numerous than humans or goblins, elves have exotic war animals, goblins have a meritocratic murder-society often lead by forgotten beasts and demons, and goblins and elves should (in theory) be able to make better use of both archery and stealth than dwarves. I'm not sure how well all of this is currently modeled, though, and humans are probably objectively the weakest race from a military standpoint; I think it makes sense that Dwarves and Elves wouldn't want to wipe them out solely on the basis that they make for a good trade partner, but I don't know the mechanics of civ aggression that well either.
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# ? Mar 28, 2018 15:55 |
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At the moment most worlds seem to succumb to the goblin hordes after a couple of hundred years. This doesn't necessarily mean the goblins have genocided the rest of the races out of existence, just that their culture has conquered and absorbed most of the rest. Indeed the "goblin" race is often composed of more humans/elves/dwarves than goblins, possibly due to the child snatching behavior.
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# ? Mar 28, 2018 16:21 |
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I like how the goblins are only nominally evil and basically snatch babies to lovingly take care of them. I'd like it if Toady would make them just a society of normal, reasonable people who just happen to live in fortresses underground, and who snatch babies to rescue them from unethical danger rooms and death by magma.
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# ? Mar 28, 2018 18:08 |
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I kind of wish that they would replace them with goblin children
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# ? Mar 28, 2018 18:27 |
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Pharnakes posted:At the moment most worlds seem to succumb to the goblin hordes after a couple of hundred years. This doesn't necessarily mean the goblins have genocided the rest of the races out of existence, just that their culture has conquered and absorbed most of the rest. Indeed the "goblin" race is often composed of more humans/elves/dwarves than goblins, possibly due to the child snatching behavior. Yeah most of the time when I generate a 500+ year old world it's goblins as far as the eye can see and most surviving dwarven civs are ruled by goblins.
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# ? Mar 29, 2018 04:01 |
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Willfrey posted:I will see your werepigs and raise you... Why are you naming your children "Buttslut"?
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# ? Mar 29, 2018 07:10 |
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Is there a function or use for Forgotten Beast corpses, or am I just stuck with "Ngogngo's mangled star ruby" forever?
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# ? Mar 29, 2018 14:57 |
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Zesty posted:Why are you naming your children "Buttslut"? lol i didn't it was a succession fort
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# ? Mar 29, 2018 15:21 |
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Willfrey posted:lol i didn't it was a succession fort Don't listen to him he's lying.
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# ? Mar 29, 2018 15:34 |
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IronicDongz posted:dude, literally like 60 of my 130 or so dwarves on my current save are children since the last version you can provoke invasions by raiding your neighbors i believe i can go years without a peep, raid a tower or goblin fort one loving time and i'll get an invasion with hundreds of goblins and beak dogs within a couple of seasons Shibawanko posted:I like how the goblins are only nominally evil and basically snatch babies to lovingly take care of them. I'd like it if Toady would make them just a society of normal, reasonable people who just happen to live in fortresses underground, and who snatch babies to rescue them from unethical danger rooms and death by magma. in the world of dwarf fortress goblins are basically cps Mirthless fucked around with this message at 16:00 on Mar 29, 2018 |
# ? Mar 29, 2018 15:58 |
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http://www.bay12games.com/dwarves/ posted:This should stop Linux from freezing. It also includes some other bug fixes that could be quickly incorporated. So much for the dwarf in the iron mask.
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# ? Mar 29, 2018 16:24 |
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I wish there were ways to deal with werebeast bites that weren't nonsense if an early werebeast bites more than a couple people it just makes me wanna quit the fort. LazyMaybe fucked around with this message at 20:08 on Mar 29, 2018 |
# ? Mar 29, 2018 20:00 |
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IronicDongz posted:I wish there were ways to deal with werebeast bites that weren't nonsense It should be curable with sufficiently advanced medicine, perhaps.
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# ? Mar 29, 2018 20:13 |
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Tuxedo Catfish posted:It should be curable with sufficiently advanced medicine, perhaps. We call that a "drawbridge".
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# ? Mar 29, 2018 20:16 |
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Which an early fort isn't going to have either. Unless you make sure to bring it with you, in which case you might as well just remove early werebeasts and give x less points on deploy.
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# ? Mar 29, 2018 20:17 |
Cleaning the wound oughtta make it less likely to result in were beast if you ask me.
Hihohe fucked around with this message at 20:26 on Mar 29, 2018 |
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# ? Mar 29, 2018 20:23 |
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# ? Jun 4, 2024 02:52 |
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Started a new fort on a smaller world, first immigrant wave just was a couple with 8 kids (!!!!), two of which had the same first name! Some dingos were causing trouble so I sent the squad to punch them to death and a weresloth struck, the father of the kids was now a miner and while the weresloth bit his head and shook him around to death he managed to jab his pick into its brain with his dying breath, literally saving the fort as this was in the main entrance. A true hero and getting a statue once the rock crew gets to making good quality stuff on the regular.
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# ? Mar 29, 2018 20:28 |