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quote:Updated the autobalance feature to more quickly respond to team imbalances
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# ? Mar 29, 2018 00:24 |
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# ? May 30, 2024 11:43 |
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ArfJason posted:Updated past Saxxy and Memory Maker items to be Strange huh
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# ? Mar 29, 2018 00:28 |
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Lag compensation system will now reliably restore pose parameters responsible for animation layering This makes server-side hitboxes for lag compensated players better match client-side rendered models Edit- sockpuppetclock posted:Did they just fully revert the autobalance system? I'm so excited to get switched over to the other team then kicked for beating their asses too hard.
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# ? Mar 29, 2018 00:30 |
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Im so happy
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# ? Mar 29, 2018 00:36 |
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I just shot a guy with 900 ping in the head and he actually loving died they seem to have done the impossible. Also the casual servers are back up
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# ? Mar 29, 2018 00:54 |
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ArfJason posted:Im so happy Call you parents and let them know.
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# ? Mar 29, 2018 00:59 |
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King Lazer posted:Team Fortress 2 got a pretty good update today. quote:Added ctf_sawmill, ctf_well, cp_5gorge to Casual Mode That is everything I needed to know.
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# ? Mar 29, 2018 01:11 |
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King Lazer posted:TF2 is back baby everybody jump on engineer and start blasting hadokens Yeehaw-doken
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# ? Mar 29, 2018 01:12 |
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valve bring back arena mode
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# ? Mar 29, 2018 01:13 |
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Simsmagic posted:valve bring back arena mode
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# ? Mar 29, 2018 01:17 |
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Simsmagic posted:valve bring back arena mode Go play counter strike
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# ? Mar 29, 2018 01:22 |
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Simsmagic posted:valve bring back arena mode
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# ? Mar 29, 2018 02:19 |
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We Know Catheters posted:Go play counter strike no
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# ? Mar 29, 2018 03:36 |
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I've only skimmed those notes but the flame thrower changes seem great. In practice is it working out when you play (you don't die really quickly if a pyro just tickles you)? Also the match making changes seem nice.
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# ? Mar 29, 2018 07:52 |
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Sydney Sleeper minicrits on headshots now? Huh. Guess it's more of a training wheels sniper rifle now.
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# ? Mar 29, 2018 08:41 |
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Jippa posted:I've only skimmed those notes but the flame thrower changes seem great. In practice is it working out when you play (you don't die really quickly if a pyro just tickles you)? Flamethrower changes are definitely a big improvement.
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# ? Mar 29, 2018 12:14 |
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Trip report: While better, the axtinguisher is still a pain to actually use since the airblast changes tend to make it hard to actually lock someone down where you want them against a wall. They tend to ping off at odd angles and slip away, making it easier to just...keep flaming.
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# ? Mar 29, 2018 12:42 |
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Simsmagic posted:valve bring back arena mode Legit I only played arena mode way back when around 2009-2011. I really liked the idea that a single player would win by himself if he was good enough, something that's not really possible usually for the other modes like Payload (although a good enough player can certainly do a lot at least). I miss playing arena_sawmill, arena _badlands, arena_lumberyard, arena_granary, arena_offblast_final and arena_watchtower. They added a new arena map ages ago but it was janky poo poo that only benefitted soldiers and demos.
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# ? Mar 29, 2018 13:22 |
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Also, what's the best maps for practicing? Is it still just tr_walkway and some console commands to fix it?
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# ? Mar 29, 2018 13:23 |
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HoboWithAShotgun posted:They added a new arena map ages ago but it was janky poo poo that only benefitted soldiers and demos. Isn't this all of TF2 tho
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# ? Mar 29, 2018 13:24 |
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Anyone else seeing any new surveys at the end of maps? Just got one asking how I feel about random crits, which I don't think I've seen before.
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# ? Mar 29, 2018 14:57 |
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Gravitas Shortfall posted:Isn't this all of TF2 tho Some maps benefit Scouts.
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# ? Mar 29, 2018 15:00 |
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welp the flying scout exploit is rampant see you next patch guys
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# ? Mar 29, 2018 18:13 |
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new competitive queue is broken, I queued for 4 hours and got no matches axtinguisher only does 113 damage so it's more effort than just holding M1 and has roughly the same kill time gently caress valve for killing the atomizer
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# ? Mar 29, 2018 18:33 |
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cock hero flux posted:axtinguisher only does 113 damage so it's more effort than just holding M1 and has roughly the same kill time Yeah, with how the airblast works now it's a lot harder to land an axtinguisher hit as it is. The people you'd want to use it on because it will kill them will be able to slip away or just punish you for meleeing them, while the people you would be able to hit will survive anyway. cock hero flux posted:
The atomizer is hmm It just feels really unwieldy now. Pull it out, wait forever. I'd prefer they gave it a penalty to holstering than this. That would have made it harder to switch and heckle opponents while still allowing you to actually use it quickly. It already has a deploy penalty too, so having to wait until it's fully out to use it just takes way too loving long.
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# ? Mar 29, 2018 18:38 |
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Slime posted:Yeah, with how the airblast works now it's a lot harder to land an axtinguisher hit as it is. The people you'd want to use it on because it will kill them will be able to slip away or just punish you for meleeing them, while the people you would be able to hit will survive anyway. The fact that it extinguishes also means that it can fail to kill scouts if you puff them and then follow through with the axe. They'll survive with like 2 hp sometimes. The idea behind the atomizer is you have to pull it out before you start jumping to get any extra air, at which point you might as well just use the Winger anyway because it's the same thing but without a switch penalty.
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# ? Mar 29, 2018 18:40 |
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cock hero flux posted:The fact that it extinguishes also means that it can fail to kill scouts if you puff them and then follow through with the axe. They'll survive with like 2 hp sometimes. The Winger leaves you with a weaker backup weapon. Atomizer gives pistol scouts added maneuverability outside of combat without any real drawback, which is why they're so allergic to letting it be good.
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# ? Mar 29, 2018 18:50 |
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cock hero flux posted:The fact that it extinguishes also means that it can fail to kill scouts if you puff them and then follow through with the axe. They'll survive with like 2 hp sometimes. I've been using the scorch shot instead of the axtinguisher. Puff, airblast away to put them in a position you can control a little more, fire a burny boy for like 60 initial damage if you hit with the projectile and they eat the exploding flare afterwards, plus some nasty afterburn. I mean, it's better than it was before? But it's still, well, crap. Pyro's always going to have the issue of his melees being utility, because he's already got good close up damage. It needs to be real potent or have a situation it's real good at dealing with to be worth using something other than the powerjack or sometimes the backscratcher.
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# ? Mar 29, 2018 18:50 |
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Slime posted:I've been using the scorch shot instead of the axtinguisher. Puff, airblast away to put them in a position you can control a little more, fire a burny boy for like 60 initial damage if you hit with the projectile and they eat the exploding flare afterwards, plus some nasty afterburn. The original axtinguisher was totally fine and there was no reason to nerf it in the first place. They keep trying different things but it's never going to usable unless they make it do at least 150 damage a swing, especially now that airblast is pretty much useless for controlling enemy positioning.
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# ? Mar 29, 2018 19:01 |
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I think the nerf reasoning switched entirely from "not fun to fight against" to "fun to use, can't have that".
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# ? Mar 29, 2018 20:16 |
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Speaking of fun, have they unnerfed the caber and loch n load yet?
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# ? Mar 29, 2018 22:27 |
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When the Axtinguisher was good, nobody ever used any other Pyro melee, because when you've got a weapon that oneshots or near-oneshots most of the cast for basically no effort, why use anything else? At least now there's more real options (though everyone just uses the Powerjack, really). Same thing with the Atomizer - it was a no-brainer pick.
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# ? Mar 29, 2018 22:42 |
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Main Paineframe posted:When the Axtinguisher was good, nobody ever used any other Pyro melee, because when you've got a weapon that oneshots or near-oneshots most of the cast for basically no effort, why use anything else? At least now there's more real options (though everyone just uses the Powerjack, really). When the axtinguisher was good people either used it or the powerjack. Now that it's bad people just use the powerjack. Also now that you can't lock people down with airblast getting axe hits is trickier. The atomizer was the only scout melee that did anything. Now you just pick one at random that isn't the sandman and never ever switch to it.
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# ? Mar 29, 2018 23:27 |
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i use the fish obviously or the sword if im role playing
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# ? Mar 30, 2018 00:03 |
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The problem is that a lot of the melee weapons just suck. They were pretty much just meant to be emergency options in case you were out of ammo or something at first, so there was no reason to ever use them over primary or secondaries in most cases. (Demo's bottle is pretty much the only real stock melee weapon that would see use in a fight, because he has no other safe close range options.) Then melee weapons with other effects started getting released and now the best melees to use are the ones that give a significant effect.
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# ? Mar 30, 2018 00:20 |
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In general at this point melees should just be a utility slot where options all have benefits and downsides not just for the melee weapon and stock is just when you don't want to put up with any of the downsides of other melees. Maybe have one melee that's actually for hitting people like the axetinguisher that also comes with a downside which applies to nonmelee stuff(say, 200 damage to burning players but reduced flamethrower damage so you need to be using it to finish people).
cock hero flux fucked around with this message at 01:25 on Mar 30, 2018 |
# ? Mar 30, 2018 01:22 |
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I just use the Homewrecker. Occasionally even against enemy buildings.
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# ? Mar 30, 2018 07:02 |
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quote:Added: "Sketchek's Bequest: Killing blows on burning players grant a speed boost" We never heard back from him, did we?
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# ? Mar 30, 2018 07:31 |
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Most of my matches are pretty one-sided affairs.
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# ? Mar 30, 2018 20:03 |
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# ? May 30, 2024 11:43 |
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Remember when "a jar of piss" was an April Fool's joke weapon idea?
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# ? Mar 30, 2018 20:18 |