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Ghost Stromboli
Mar 31, 2011

quote:

Are there any mods yet (or being worked on) t lhat allow Free Cities to become new civilizations or city states? Because if not, there really needs to be one.

The rebellion mechanic is fun but the fact free cities, if they remain independent, are permanently hostile ‘barbarian nations’ is really dumb.

Besides, I really want a crazy organic colonial game to emerge from the mechanics. I want to play TSL Britain and put down the fledgling American empire dammit. Glory to the (virtual) commonwealth!

It seems like Civ V and VI alike have some weird thing against letting people mod major things like that into the game. It's a shame because that's the sort of historical sandbox simulator stuff that Firaxis isn't going to do themselves.

e: Also yeah, the all-out hostility is kinda weird because it's often just a city that was conquered and resisted occupation. Why would they also attack fellow countrymen?

Ghost Stromboli fucked around with this message at 02:37 on Apr 6, 2018

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Roland Jones
Aug 18, 2011

by Nyc_Tattoo

Ghost Stromboli posted:

e: Also yeah, the all-out hostility is kinda weird because it's often just a city that was conquered and resisted occupation. Why would they also attack fellow countrymen?

https://www.youtube.com/watch?v=UbHspnYO21I

GrandpaPants
Feb 13, 2006


Free to roam the heavens in man's noble quest to investigate the weirdness of the universe!

Fojar38 posted:

Emergencies are really great in concept but very poorly executed and I would love to see them revisited.

Doesn't this apply to Civ 6 in general?

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

GrandpaPants posted:

Doesn't this apply to Civ 6 in general?

No, Civ 6 is cool and good

KOGAHAZAN!!
Apr 29, 2013

a miserable failure as a person

an incredible success as a magical murder spider

Playing with Detailed Worlds' Mixed Continents map script and it's given me this super cool landmass with peninsulas and deserts and a bunch of these really dense mountain ranges with narrow passes that carve up the geography in really interesting ways and there's the biggest Mediterranean you have ever seen right in the middle of it all. I love this continent. I want to have sex with this continent.

The other two are really flat, boring, teardrop-shaped blobs, but hell, I'm not living on 'em.

Any other cool map scripts around?

Serephina
Nov 8, 2005

恐竜戦隊
ジュウレンジャー
After finishing my second run-through on, errr, two notches above prince (?), I've got to say that I've lost any desire to keep playing VI.

(You can skip this) I decided to be a bit more pacifist, chose China and spammed some early wonders then mass expanded, avoiding conflict. Germany ate a city state and forward-expanded, I held off some AI aggression, then allied with Russia and we took those two cities off of Germany. Russia kept one, and I liberated the City state - The entire reason I went to war. Germany would denounce me for the rest of the game as a warmonger, despite him having just done worse and all I did was liberate. Alllll through the game, starting from the classical era. I never touched him again. Spain, who DoW'd me before, got two cities taken off of him an era or two later since Russia was getting antsy. Spain also hated me for the rest of the game, but that's 100% ok. During all of this Russia ate two of my city states that I was surizan of. The game doesn't allow me to ask him to stop, and I can't DoW him since he's an ally/friend. loving game. I eventually Broke friendship with Russia, built a huge Great Wall, and ate his army defensively during the Industrial era. He had about 12-15 cities, I took two lovely forward ones, one of which was the one he took off of Germany so long ago, and he immediately sued for peace, giving up literally 10+ cities, EVERYTHING but his capital. Fwiw I was nowhere near the rest of his cities, and they where all walled so it was going to take ages. We literally swapped places in score, for no good reason. I gave the newly-captured German city back to Germany, he said thanks then denounced me again for being a warmonger. Maybe If I had liberated instead of giving it back? Anyways, thanks for nothing.

Meanwhile, on the other continent, Greece and Australia are at each other's throats. I'm ALLIED with both, but they don't blink an eye for 4+ eras as I'm allied with their mortal foe. Civ5 literally did this better.

Game ended with me hitting end turn a lot as I got my otherwise-peaceful cultural victory.
(You can tune back in now)

So yea, there's a lot of systems in CivVI, some are amazing like districts, others need polish like espionage etc, but none of that really matters at all. Civ is a game of you v your opponents, the AI playing a foil to the Player, giving them competition and interactions, so it's not just a solitaire run to the space race. The AI being so bad, and not just being "bad at civ" (something we've been used to for a few civ entries now), but actually completely pointless to interact with, ruins the game. You could create a small mod where the only diplomatic state allowed is War, and the game would barely change.

i don't know what more to say :(

Tenacious J
Nov 20, 2002

Do you play with the YEILD fix?

If not, would that make a difference?

Sri.Theo
Apr 16, 2008
Does anyone else find the writing really amateurish? Even from the opening lines it feels a little half assed and there are plenty of things that could be explained more clearly in the building and tech tree tool tips.

Goa Tse-tung
Feb 11, 2008

;3

Yams Fan

Sri.Theo posted:

Does anyone else find the writing really amateurish? Even from the opening lines it feels a little half assed and there are plenty of things that could be explained more clearly in the building and tech tree tool tips.

I mean we did find that they just googled the quotes, they can't have invested much in writing.

Zulily Zoetrope
Jun 1, 2011

Muldoon
The writing is more than a little half-assed, yeah. They proudly announced that there would be multiple quotes per tech/civic, narrated by fuckin' Sean Bean, and then they made an intern with Google poo poo them out in one afternoon, and had every leader intro be some riff on "Oh, [leader name], you are the ruler of [civ name], famous for [civ ability]. Lead them with [leader ability], build plenty of [civ infrastructure], and confound your enemies with [civ unit], and glory is certain to be yours."

MarquiseMindfang
Jan 6, 2013

vriska (vriska)

Zulily Zoetrope posted:

The writing is more than a little half-assed, yeah. They proudly announced that there would be multiple quotes per tech/civic, narrated by fuckin' Sean Bean, and then they made an intern with Google poo poo them out in one afternoon, and had every leader intro be some riff on "Oh, [leader name], you are the ruler of [civ name], famous for [civ ability]. Lead them with [leader ability], build plenty of [civ infrastructure], and confound your enemies with [civ unit], and glory is certain to be yours."

I say it a lot, but I miss Space Twitter.

AG3
Feb 4, 2004

Ask me about spending hundreds of dollars on Mass Effect 2 emoticons and Avatars.

Oven Wrangler

Zulily Zoetrope posted:

The writing is more than a little half-assed, yeah. They proudly announced that there would be multiple quotes per tech/civic, narrated by fuckin' Sean Bean, and then they made an intern with Google poo poo them out in one afternoon, and had every leader intro be some riff on "Oh, [leader name], you are the ruler of [civ name], famous for [civ ability]. Lead them with [leader ability], build plenty of [civ infrastructure], and confound your enemies with [civ unit], and glory is certain to be yours."



Is probably what the writer was thinking :v:

Haro_Wonderful
Feb 24, 2005

In the middle of a thread Haro forgot to post!
Pork Pro

JVNO posted:

Are there any mods yet (or being worked on) t lhat allow Free Cities to become new civilizations or city states? Because if not, there really needs to be one.

The rebellion mechanic is fun but the fact free cities, if they remain independent, are permanently hostile ‘barbarian nations’ is really dumb.

Besides, I really want a crazy organic colonial game to emerge from the mechanics. I want to play TSL Britain and put down the fledgling American empire dammit. Glory to the (virtual) commonwealth!

Ya know I think I saw one like that in the Steam Workshop a few days ago. I'd check but I'm not near my computer. So it might be worth checking. If I remember I'll look after work tomorrow.

Roland Jones
Aug 18, 2011

by Nyc_Tattoo

Sri.Theo posted:

Does anyone else find the writing really amateurish? Even from the opening lines it feels a little half assed and there are plenty of things that could be explained more clearly in the building and tech tree tool tips.

I am probably one of the bigger fans of the game here, and I have stated on numerous occasions that I hate the writing and most of the quote choices. It's awful. The opening narrations for each civ are obvious ability lists flavored according to the leader's agenda/personality, most of of the leader dialog is directly derived from their agenda and gives them less personality, the tech and civic quotes are insipid and try too hard to be funny half the time, the world and natural wonder quotes are just Google results and poo poo on what they're about as often as they talk it up (something that's also common in the tech quotes), and the Civilopedia has an excessively misanthropic tone when it isn't trying (and failing) to be clever and adopts an "in conclusion, X is a land of contrasts" attitude that leads to it talking up cruel dictators while downplaying more humanitarian accomplishments and ends up giving more genuine praise to the former, in addition to just being outright incorrect sometimes.

It's bad, is what I'm saying. Really bad.

Elias_Maluco
Aug 23, 2007
I need to sleep
The writing is the one thing Ive never saw anyone try to defend in civ 6

Byzantine
Sep 1, 2007

Roland Jones posted:

The opening narrations for each civ are obvious ability lists flavored according to the leader's agenda/personality

I kinda like that since it relates to the game instead of just being nationalistic fluff.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
Yeah Civ 6's writing is dull as gently caress but Civ V's was also embarrassing in certain places, mostly in the heavily nationalistic opening narration.

Roland Jones
Aug 18, 2011

by Nyc_Tattoo

Byzantine posted:

I kinda like that since it relates to the game instead of just being nationalistic fluff.

Oh, not being the latter is good, definitely. It's just that VI's don't have any character and are really, really obviously just them describing the unique unit, infrastructure, maybe a bit of the abilities, and the leader's agenda but in more flowery language, so Jadwiga's is "Great Jadwiga, you are a saint, Poland loves you, and you have winged hussars", while Cyrus's is "Great Cyrus, you are an rear end in a top hat, go betray everyone you meet, also you have immortals". Every single one fits that basic format, and it's just... Disappointing. And occasionally embarrassing because the writing is really bad sometimes.

homullus
Mar 27, 2009

I went back over the list of Civ IV quotes, and of course I played the game so many times that I can still hear the delivery in my head. There are a dozen that I really liked. Fan favorites Railroad ("pig iron") and Satellites ("beep...beep...") are in the same bin as Kilimanjaro wifi for me, but the latter also didn't bother me the way it seems to bother others.

KOGAHAZAN!!
Apr 29, 2013

a miserable failure as a person

an incredible success as a magical murder spider

homullus posted:

I went back over the list of Civ IV quotes, and of course I played the game so many times that I can still hear the delivery in my head. There are a dozen that I really liked. Fan favorites Railroad ("pig iron") and Satellites ("beep...beep...") are in the same bin as Kilimanjaro wifi for me, but the latter also didn't bother me the way it seems to bother others.

I think those two might be worse than Kilimanjaro for me, frankly.

V is probably the only time I've really liked the quotes? Unless we're counting SMAC.

https://www.youtube.com/watch?v=h-Ha2LHxiIA

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

homullus posted:

Fan favorites Railroad ("pig iron") and Satellites ("beep...beep...") are in the same bin as Kilimanjaro wifi for me, but the latter also didn't bother me the way it seems to bother others.

It's because Leonard Nimoy's delivery is on an entirely different level from Sean Bean. same for William Morgan Sheppard, his reading of the various quotes is moving. That grave hiss on "The Quetzal shall come."

and then you have :downs:hay you guyyysss im shawn bean hootchly pootchly:downs:

Roland Jones
Aug 18, 2011

by Nyc_Tattoo
It's not just that there are bad quotes, so much as how many bad quotes there are. They feel really, really prevalent, particularly the "funny" tech quotes that make up like half of them, and it stands out when you find or make a wonder and the quote has nothing to do with it or is dismissive or outright insulting towards it. Past games had some weird or bad ones, but they felt less... Everywhere.

Cartoon
Jun 20, 2008

poop
The Civ VI writing is genuinely funny and modern. Sorry you all live in Elizabethan England gadzooks!

homullus
Mar 27, 2009

Autonomous Monster posted:


V is probably the only time I've really liked the quotes? Unless we're counting SMAC.

The quotes in SMAC are better than the game.

Pewdiepie
Oct 31, 2010

YOu can just click past the tech quotes.

CharlieFoxtrot
Mar 27, 2007

organize digital employees



SMAC taught me who Immanuel Kant and Lao Tzu were.

Civ VI taught me who travel blogger Nancy Bonds was

Serephina
Nov 8, 2005

恐竜戦隊
ジュウレンジャー

Pewdiepie posted:

YOu can just click past the tech quotes.

I can't believe nobody else has brought up how the goddamn tech quotes repeat themselves twice. First when you get a new turn, the voiceover starts, and then it RESETS when you finally click down to the tech popup itself. It drove me nuts, how the hell hasn't anyone else complained about this?

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Serephina posted:

I can't believe nobody else has brought up how the goddamn tech quotes repeat themselves twice. First when you get a new turn, the voiceover starts, and then it RESETS when you finally click down to the tech popup itself. It drove me nuts, how the hell hasn't anyone else complained about this?

People complained about Beyond Earth doing that, too. It never got fixed there, either.

CBERT still has a lot of flat-out bugs like wrong dialogue screens and some diplomacy lines simply never being written.

Ghost Stromboli
Mar 31, 2011

Pewdiepie posted:

YOu can just click past the tech quotes.

This isn't really that the problem is "this thing sucks and I can't skip around it" as much as it is, "this thing sucks and is really telling of how phoned in the writing is."

And yeah, as some others have said, Civ IV itself doesn't have a 100% record for quotes. BUT, with VI it extends beyond quotes. Writing in the Civilopedia is bad, tooltips are poorly done, quotes are googled consistently, and so on. VI is dense with poor writing.

So... so I guess we just skip the game altogether?

Glass of Milk
Dec 22, 2004
to forgive is divine
I pay attention to the quotes one and then never again.

Serephina
Nov 8, 2005

恐竜戦隊
ジュウレンジャー
I don't pay too much attention to the quotes, but even my illiterate rear end can tell that Civ5's voice-overs where far far better.

CharlieFoxtrot
Mar 27, 2007

organize digital employees



https://www.youtube.com/watch?v=88C2YwpmUFA

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

https://www.youtube.com/watch?v=G4uiTok0Wp4&t=312s

Roland Jones
Aug 18, 2011

by Nyc_Tattoo

Serephina posted:

I can't believe nobody else has brought up how the goddamn tech quotes repeat themselves twice. First when you get a new turn, the voiceover starts, and then it RESETS when you finally click down to the tech popup itself. It drove me nuts, how the hell hasn't anyone else complained about this?

I've gotten so used to it I don't even think about it anymore, I just mash through them whenever they come up to get them out of the way as fast as possible. I love the rest of the game mostly, but man.

Bogart
Apr 12, 2010

by VideoGames
Civ V is better than VI imo. Even if the big Vox Populi mod is a little too incomprehensible for me.

Change my mind atheists

CharlieFoxtrot
Mar 27, 2007

organize digital employees



While I'm here, should I buy the expansion upon my friend's recommendation?

I put in 70 hours into the base game and enjoyed it well enough but it never captured my obsession like V (385 hours) did

Roland Jones
Aug 18, 2011

by Nyc_Tattoo

CharlieFoxtrot posted:

While I'm here, should I buy the expansion upon my friend's recommendation?

I put in 70 hours into the base game and enjoyed it well enough but it never captured my obsession like V (385 hours) did

If you like the game, the expansion adds more stuff that's good. Probably won't make a non-fan into a fan, but if you do enjoy it it'll make it even better. If you have a friend who also plays and play MP with them, then it's definitely not a bad pickup.

Byzantine
Sep 1, 2007

Vox Populi is absolute garbage because it made dromons available to everybody.

Greek fire, invented by and exclusive to Byzantium, is a generic unit.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Bogart posted:

Change my mind atheists

i always found a religion so i cannot comment

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Gort
Aug 18, 2003

Good day what ho cup of tea

Byzantine posted:

Vox Populi is absolute garbage because it made dromons available to everybody.

Greek fire, invented by and exclusive to Byzantium, is a generic unit.

Civ 1 should have been the last civ game since it gave everyone legions. The rot set in early

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