|
Doesn't need to be facing, just base it on previous movement. It means the best way away from something is diagonal zig zag, which is pure
|
# ? Apr 9, 2018 05:36 |
|
|
# ? Jun 8, 2024 16:10 |
|
I meant just 4 and 6 count as sideways and 2 and 8 count as backwards and forwards
|
# ? Apr 9, 2018 05:37 |
|
That's not nearly as funny/interesting.
|
# ? Apr 9, 2018 05:45 |
|
i need to find a reference for what im thinking of in terms of body plan here something like this but w smaller legs and bigger/more humanoid upper body basically a facing mechanic sounds incredibly fuckin tedious tbh
|
# ? Apr 9, 2018 05:49 |
|
PMush Perfect posted:That's not nearly as funny/interesting. I would want a crab species to have the flavor of sideways scuttling. The exact mechanical details aren't super important to me.
|
# ? Apr 9, 2018 06:22 |
|
Sideways scuttle could be a manually triggered, very fast combat ability like Hop on a cooldown conditioned by you having attacked in perpendicular direction last turn and might briefly confuse the enemy or something. It's be unusable for charging in or gaining distance but could reward you in combat for leaving yourself some open room instead of being firmly wedged in a killhole. If that still sounds too tedious to use it could be a toggle auto-ability where you'd yes/no if it's allowed to trigger and it'd basically replace Dodge, trigger automatically if allowed at cost of moving you to happen (again, never from/to enemy, only to another tile neighboring with the enemy that attacked), probably less frequent than dodge but maybe with the extra effect of micro confusion or something? Dunno. In case it's auto toggle I dunno if Dodge skill shouldn't stay tho, and be used for this thing. Teal fucked around with this message at 07:23 on Apr 9, 2018 |
# ? Apr 9, 2018 07:13 |
|
i think my big personally sacred concepts involved here are "species that gets at least some of the benefits of big shields while being able to cast... adequately", "restricted to 1handers but gets the occasional big gently caress-off damage spike", and "no dodge skill"
|
# ? Apr 9, 2018 07:32 |
|
extremely minor opinion: arcane marksman should start w some levels in stealth, its not like it doesnt have a really shaky start
|
# ? Apr 9, 2018 08:25 |
|
That raises a good point: isn't the xp given to all background equal, modified only by race apts? Could giving someone free levels might not be free after all? I have no idea.
|
# ? Apr 9, 2018 09:43 |
|
i know the actual xp given to different species w the same background is the same, but idk about different backgrounds e: when will beogh just send you warbands of orcs scaled to the danger of the area you're in like, just airdrop 1 strong orc w a few followers who will probably die as chaff but might live long enough to grow stronger every so often. if you go over a (fairly generous) cap of orcs per each strength tier, two of the orcs get into a fight and one murders the other. its distinct enough flavor-wise from yred at that point and you dont have to do nearly as much micromanagement bullshit also give orc spellcasters some kind of divine defense that saves them from getting murdered, like ely's life-saving effect but for your caster allies instead of you (gotta actually be bad enough to be the orc messiah, prove yourself at all times) also make orcish mines 3 levels deep because 2 is just silly ee: also give deep dwarves a chance for a small chunk of healing every time they kill an enemy, scale it off the enemy's health, flavor it as them having delved too deep and having become necromantically charged. remove their heal wounds ability and dull makhleb's heal on kill if need be. you know what gently caress it, make them straight-up weird undead. eee: also can the faded altar move to d1 eeee: this one isnt a feature request this is me being obnoxious Tollymain fucked around with this message at 11:27 on Apr 9, 2018 |
# ? Apr 9, 2018 09:57 |
|
Question: Is there any conceptual reason why there's no Scrolls of Brand Armor and no Scrolls of Enchant Jewelry? Have they used to exist and have been removed, or never existed? Is there any reason why they shouldn't exist?
|
# ? Apr 9, 2018 11:58 |
|
jewelry wouldnt make a lot of sense because all jewelry has an ego already that is kind of a hole with the armour though
|
# ? Apr 9, 2018 12:18 |
|
Teal posted:Question: Is there any conceptual reason why there's no Scrolls of Brand Armor and no Scrolls of Enchant Jewelry? Have they used to exist and have been removed, or never existed? Is there any reason why they shouldn't exist? Never existed. Brand Weapon came out of the concept that Enchant weapon III on a weapon that was temporarily magically branded would make it permanent. Defensive spells (beyond transmutations) never affected the equipment you were wearing but were added layers on top of your character.
|
# ? Apr 9, 2018 12:30 |
|
Teal posted:Question: Is there any conceptual reason why there's no Scrolls of Brand Armor and no Scrolls of Enchant Jewelry? Have they used to exist and have been removed, or never existed? Is there any reason why they shouldn't exist? The official reason given for Scroll of Brand Armour is that by far the optimal use would be boots so you could get the running ego. Even if running were removed I don't think it'd be relevant enough to be a scroll type. (perhaps "scroll of brand equipment"?) Brand Weapon has an important smoothing effect in that every melee fighter relies on getting a decent weapon of a specific type while having a solid melee weapon makes or breaks a fighter while armour is much more generic, a spectrum (you can use any type vaguely around your desired armour class), and there are multiple ways to get the effects enchanted armour pieces provide.
|
# ? Apr 9, 2018 12:42 |
|
alternatively, reflavor brand weapon scrolls into some kind of bless item scroll so you can use it to (re)roll an ego onto any item that can bear one (jewelry becomes an artefact). doesnt work on artefacts.
|
# ? Apr 9, 2018 12:43 |
|
i mean sure the most common item it'll be used on by far is weapons but that just means its not super different from the way it works now anyway :v
|
# ? Apr 9, 2018 12:44 |
|
It's relevant to my item-centric god idea and it might be limited to them but maybe would make sense as a generic change.Microcline posted:The official reason given for Scroll of Brand Armour is that by far the optimal use would be boots so you could get the running ego. If Running ego on shoes is super duper good yet kinda loving rare then I feel like the right thing balance wise would be to rebalance the ego (for example make it cast Haste onto you which runs out after a while and leaves you Slow for a time, or just make it taper off temporarily when you take serious damage). I've seen boots of running like maybe 3 times ever anywhere before Vaults, dunno if it's less infrequent later. Tollymain posted:jewelry wouldnt make a lot of sense because all jewelry has an ego already Right, but I'm thinking about the possibility of keeping that ring of Slaying +3 useful later by tacking on extra +++ rather than a whole different ego.
|
# ? Apr 9, 2018 12:59 |
|
no, the ring's slaying +3 isnt replaced, jewelry is turned into an artifact with its original and new properties so it's a ring of {slaying +3, rElec} or something
|
# ? Apr 9, 2018 13:46 |
|
running ego as evocable swiftness would probably be the smartest thing
|
# ? Apr 9, 2018 13:46 |
|
There would never be a reason not to burn it on jewelry over armor (and weapons really cause you are more then likely going to find a branded highest tier weapon by Zot, branding scrolls just speed it up) because you will have a higher chance of getting resists. I guess the running ego on boots might be worth gambling for but a chance to get some extra regen and several pips of resistances would win out for most players.
|
# ? Apr 9, 2018 14:16 |
|
Crab Race: - You move at 1.5x speed when going horizontal, 0.5x when going vertical, and 1 when going diagonal. - UC damage bonus (claws) - Takes 3x damage from steam
|
# ? Apr 9, 2018 14:32 |
|
World Famous W posted:There would never be a reason not to burn it on jewelry over armor (and weapons really cause you are more then likely going to find a branded highest tier weapon by Zot, branding scrolls just speed it up) because you will have a higher chance of getting resists. I guess the running ego on boots might be worth gambling for but a chance to get some extra regen and several pips of resistances would win out for most players. you cant bless existing artefacts, i think i forgot to mention that part of the idea
|
# ? Apr 9, 2018 15:00 |
|
Alternative bad idea for sideways movement: represent moving faster sideways by making movement in a new direction slow and gradually speeding up movement to a little slower than a Spriggan until you stop moving in a straight line.
|
# ? Apr 9, 2018 15:06 |
|
Again I very specifically didn't want brand-jewelry, I wanted ring of Slay+3 to ring of Slay+4 (and maybe rings of loudness you might be able to bend into rings of stealth. Wait it out with the artif creation Tollymain, that's the God idea I'm working on (for now conceptually)
|
# ? Apr 9, 2018 15:10 |
|
Dachshundofdoom posted:Alternative bad idea for sideways movement: represent moving faster sideways by making movement in a new direction slow and gradually speeding up movement to a little slower than a Spriggan until you stop moving in a straight line. Add knock back at max speed and you've got me sold
|
# ? Apr 9, 2018 15:11 |
|
Tollymain posted:you cant bless existing artefacts, i think i forgot to mention that part of the idea Yeah, boots and gloves would be edge cases with running or archery being something someone may prefer but I still think people would take the choice of turning boring old ring of rf+ into a randart.
|
# ? Apr 9, 2018 15:13 |
|
E - The amulet "Meh" {reflect, rFire} F - The ring "Bestcase" {AC+5, EV+5} G - The ring "Rude" {rPois, Dex+2}
|
# ? Apr 9, 2018 15:20 |
|
Teal posted:Again I very specifically didn't want brand-jewelry, I wanted ring of Slay+3 to ring of Slay+4 (and maybe rings of loudness you might be able to bend into rings of stealth. it could be special-cased to possibly add a boost to effects that can vary like that (50/50 chance?) also there's already a god of artefact creation they're named
|
# ? Apr 9, 2018 15:28 |
|
Tollymain posted:it could be special-cased to possibly add a boost to effects that can vary like that (50/50 chance?) That gives me independent idea for a secret altarless God who'd boost your item drops if you stay agnostic but nah
|
# ? Apr 9, 2018 15:33 |
|
what if demigods could turn items into artifacts w their deeds and exploits
|
# ? Apr 9, 2018 16:08 |
|
Tollymain posted:what if demigods could turn into artifacts w exploits
|
# ? Apr 9, 2018 17:34 |
|
Tollymain posted:what if demigods could turn into artifacts
|
# ? Apr 9, 2018 17:35 |
|
Remote control dancing weapon drone
|
# ? Apr 9, 2018 17:42 |
|
Tollymain posted:what if demigods could turn items into artifacts w their deeds and exploits Edit: At XL 3, 7, 11, etc., gain an 'a'bility, Exalt Item. Using it on a normal or magical item rerolls it into an artifact of the same type, maybe based on the XL you got the ability at (no hoarding your Exalts until 27 and getting a pile of absurd artis). Maybe special-case it to never decrease the enchantment lower than what it currently is. Edit2: Actually, level scaling wouldn't be necessary as long as you code it to not 'stack' if you hoard them. Kinda like Vehumet spell gifts or w/e. girl dick energy fucked around with this message at 18:14 on Apr 9, 2018 |
# ? Apr 9, 2018 18:02 |
|
nah just give them a chance for one of their items to become an artefact/gain a property when they kill ood enemies or engage in long protracted combats w a bunch of enemies or a still-dangerous unique or enter a branch for the first time or pick up a rune or e: set it to favor artefactizing enchanted/ego items over basic items
|
# ? Apr 9, 2018 18:26 |
|
whoever added that entrance vault w a hydra and anaconda in cages is a motherfucker i saw the red name and hydra on the side of my screen and about poo poo my pants Tollymain fucked around with this message at 18:33 on Apr 9, 2018 |
# ? Apr 9, 2018 18:31 |
|
why do nemelex and makhleb still coexist not that i think they shouldn't, im just surprised the crawl devs havent mashed them together yet Tollymain fucked around with this message at 19:20 on Apr 9, 2018 |
# ? Apr 9, 2018 19:02 |
|
Design Detail Survey compiled results are here: https://docs.google.com/document/d/1hM1JfAJrjipA6rbb_0gtHQdD8qV8IcsI1Q2F5IPoIcc/edit?usp=sharing Data (without names): https://docs.google.com/spreadsheets/d/1SsZUsi4exabku7-DI3yUFOyeCID9tPgIvldbMTQnROc/edit?usp=sharing Please feel free to dispute if you feel I misinterpreted the data in any section. In particular, I was generous about how to count the "Permabuff" section by excluding N/A votes from the total participants for requiring a spell to get selected, as it would have excluded everything but Transmutation forms and Infusion. I also may have double counted some votes while trying to decipher categories.
|
# ? Apr 9, 2018 21:11 |
|
Wow, when this gets implemented, crawl is going to be loving awesome. Gooncrawl is already goodcrawl, and will become greatcrawl after this. Next stop, greatestcrawl.
|
# ? Apr 9, 2018 22:14 |
|
|
# ? Jun 8, 2024 16:10 |
|
aw man, i was hoping canine familiar would go the distance. i abstained cause the list of spells to try remember is kinda huge lmao e: wait is insulation still extant? wow ee: whoever voted "piss tape is real" is my comrade in arms Tollymain fucked around with this message at 23:02 on Apr 9, 2018 |
# ? Apr 9, 2018 22:55 |