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VictorianQueerLit posted:Similarly quote:Other game developers envied the freedom that Broussard and Miller had, at least at first. Developers and their publishers, indeed, are often at war. It’s like many suits-versus-creatives relationships: Developers want to make their product superb, and the publishers just want it on the shelves as soon as possible. If the game starts getting delayed, it’s the publisher that cracks the whip. Broussard and Miller were free to thumb their noses at this entire system. Indeed, they even posted gleeful rants online about the evil of publishers and their deadlines. “When it’s done” became their defiant reply whenever someone asked when Duke Nukem Forever would be finished. Seeing Zealots lob the “when it’s done” defense is a real pet peeve. It springs from Roberts own entitlement and finds a hearty defense from his enabling army. The implication that Roberts is entitled to as much public subsidy as it takes to overcome his own proven incompetence and contempt for constraint is bad enough. That ever and ever more funding must come without oversight or backer (Publisher) accountability because “have YOU made a Quadruple A game before?!” or (insert irrelevant defense here) makes it all the more insufferable.
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# ? Apr 15, 2018 17:29 |
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# ? May 29, 2024 10:21 |
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G0RF posted:Seeing Zealots lob the “when it’s done” defense is a real pet peeve. It springs from Roberts own entitlement and finds a hearty defense from his enabling army. "When it's done", "it takes time", "it's an ALPHA", all get funnier the longer this shitshow goes on
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# ? Apr 15, 2018 17:35 |
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https://twitter.com/CliffordakaMiku/status/985560545834266624
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# ? Apr 15, 2018 17:58 |
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VictorianQueerLit posted:Similarly The similarities are uncanny
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# ? Apr 15, 2018 18:02 |
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McGiggins posted:How did they go out of business if he still had an assload of cash? They had an assload of cash. And then suddenly they didn't and it's time to go out of business. Much like everything else in these lovely operations, accurate money tracking is cobbled together poo poo. Also, no company is going to willingly tell outsiders that they are starting to run into money problems, at least until they can't hide it anymore/everything fails.
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# ? Apr 15, 2018 18:32 |
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Assassins Creed 3 looks really good. Seriously, this is pretty much how all the snow areas look.
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# ? Apr 15, 2018 18:40 |
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G0RF posted:Seeing Zealots lob the “when it’s done” defense is a real pet peeve. It springs from Roberts own entitlement and finds a hearty defense from his enabling army. The thing is, the whole Roberts/Star Citizen thing is even worse than the Duke Nukem Forever fiasco. Whatever you might think of Broussard's behavior, the fact remains that the reason that 3D Realms was so lousy with cash was because they had shipped a completed product and had it sell like gangbusters. Yes, they pissed that cash away chasing a Platonic ideal of a first-person shooter, but the money itself was gotten through honest trade. What has RSI/CIG/whatever actually DONE to deserve the mountain of cash it's received? It's the Wimpy of developers, always promising to publish something Tuesday for a
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# ? Apr 15, 2018 18:46 |
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Frank_Leroux posted:What has RSI/CIG/whatever actually DONE to deserve the mountain of cash it's received? This is the most central question regarding Star Citizen and more specifically, Chris Roberts. Gamers are notorious for holding devs' feet to the fire for the smallest infraction, the most mild exaggeration, the most innocent mistake, the slightest variance from a promise. But not Chris Roberts. A guy whose defining characteristic was sort of making an OK at best game decades ago. HE is the one who gets infinite regard, infinite free chances, and infinite blind faith, even though he's a colossal piece of poo poo. Where's the hatred handed out to Molyneux, Garriott, Broussard, or Romero? Where is that righteous indignation when it comes to Chris Roberts, who embodies all of the worst traits of those developers, who has none of the talent, and who, unlike them, built his fake empire on a mountain of stolen cash instead of earned capital?
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# ? Apr 15, 2018 19:15 |
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The top 5 SC streamers are all giving away free ships, everyone hop in to win !raffle
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# ? Apr 15, 2018 19:24 |
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!raffle
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# ? Apr 15, 2018 19:25 |
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RagnarokZ posted:Assassins Creed 3 looks really good. I sense another refactoring coming. Crobbear has new fuel for his dreams.
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# ? Apr 15, 2018 19:29 |
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Free Bugs!
--- Also lots of people are still being teleported into space by their mobiglass. And there are various reports of twisty-men teleport-moving around Port Jankistar. Not sure if they've always done that though.
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# ? Apr 15, 2018 19:33 |
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ummm seems any form of actual persistence other than a number going up is loving up the game catastrophically cant wait to see what happens when they add loving player housing at the end of the year lol
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# ? Apr 15, 2018 19:38 |
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Seriously, HOW?
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# ? Apr 15, 2018 19:50 |
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Scruffpuff posted:This is the most central question regarding Star Citizen and more specifically, Chris Roberts. Gamers are notorious for holding devs' feet to the fire for the smallest infraction, the most mild exaggeration, the most innocent mistake, the slightest variance from a promise. The bigger the investment made in SC the more of a fool you look if Chris is a complete fraud. Most people I've come across (on the net, everyone I know IRL thinks I'm deranged to follow SC the way I do) who haven't put any money in think SC is a scam or at best in development hell and won't release. I've wondered myself what could open the eyes of the citizens and I think it'd be a critical reaction like the one No Man's Sky got when it released. With an overall negative impression by influencial critics and gamers and they'd know the game is BS. The Citizens want the world to see SC through their eyes. They need the confirmation that they haven't been made fools of by CiG.
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# ? Apr 15, 2018 19:53 |
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Peter.Quint posted:The bigger the investment made in SC the more of a fool you look if Chris is a complete fraud. Most people I've come across (on the net, everyone I know IRL thinks I'm deranged to follow SC the way I do) who haven't put any money in think SC is a scam or at best in development hell and won't release. But they have been made fools.
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# ? Apr 15, 2018 20:14 |
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Scruffpuff posted:This is the most central question regarding Star Citizen and more specifically, Chris Roberts. Gamers are notorious for holding devs' feet to the fire for the smallest infraction, the most mild exaggeration, the most innocent mistake, the slightest variance from a promise. What SurfaceDetail says is one part, I think the other is precisely that Clown Robbers didn't have his name on recently released failures. He may have scammed Microsoft with Freelancer money to be spent on his pet movie and had to be booted off the project by the publisher, but the game came out and was good (just not even nearly what he promised). Few people care enough to check the actual history of Freelancer and Chris' lies. The games that were made Meanwhile Molyneux' games have been falling well short of his lofty promises for over a decade before he was publicly described as a liar by the gaming press. For all his faults he's also someone who generally accepted his own responsibility in his games' failures. Garriott has a trail of failed, abandoned and otherwised hosed up projects ever since UO. Broussard is directly tied to DNF's crash which unraveled over so many years, no one can ignore that. And Romero, well Romero made you his bitch a long time ago - but after he delivered Daikatana as a substandard product he basically disappeared and went on to make mobile games or something - so the last impression was "Romero the failure". Meanwhile Chris doesn't have any such blatantly obvious flops with his name on them, especially not recent ones. Despite the parallels to other games which eventually failed like Firefall and DNF, this allows CIG and the cultists to point to his "flawless" record and pretend everything is fine (for now) - the game is just not done but it will obviously be perfect when it is, just like all his previous games! orcane fucked around with this message at 20:21 on Apr 15, 2018 |
# ? Apr 15, 2018 20:14 |
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I had some idle time and finally circled back to sample the Space Bro Show Virtual Captain popped into on my phone. I actually think Mitauchi is alright, and early on there were some lucid discussions about just what a big con the whole survey might have been (and yes, you’re right and its by design, my dudes!) but eventually discussions circled back to LTI-gate. Mitauchi rightfully wants CIG to define what LTI means now that you can’t lose your ships (it means they were using FUD marketing tactics from the start to upsell you on a meaningless premium macrotransaction, bro). The above stuff was interesting as a barometer reading of some random hardcore longtimers. Discussions about CIG’s old money vs. new money calculus, about market saturation and ship exhaustion are overdue in the community... But then... yeesh! Hearing these guys spend huge blocks of timing theorycrafting their preferred forms of in-game insurance on and on and on really was just mindmush. Mitauchi’s comment in the middle of it “I don’t want this to turn into Paperwork Citizen” was the bright spot but it was during a huge theorycraft about Paperwork Citizen that went on and on and on. I don’t understand why they don’t understand this kind of gobbledegook is garbage - it’s garbage marketing, garbage design and garbage as livestream topic. CIG obviously owns a lot of the blame for how they’ve built a massive bureaucratic language around ship sales, CCU, Melt, LTI blah blah... But anybody checking out the stream who isn’t already a total goner is going to say “that game sounds boring as hell” and those who ARE in the fold are going to argue about it like bureaucrats over some wonk legislation that matters not one whit to anybody who actually likes gaming. Meanwhile, Saurus was SPICY on Friday about framerate disparities between PU and PTU and carped on it to Cristian at CIG about it. for bein’ real, yo. Saurus: “Every time I feel ‘they finally did it! frames are here!’... and then I’m sorely disappointed.” Cristian in chat: “PTU was open to everyone. What else can we do?” I don’t even know why framerates matter when the AI combat is so dull no matter the speed. In a way the low framerate is a tender mercy because it disguises the crap combat problem a little better. Be thankful! So good - I hope they have LTI! G0RF fucked around with this message at 20:47 on Apr 15, 2018 |
# ? Apr 15, 2018 20:24 |
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VictorianQueerLit posted:Similarly Wow, it's like a glimpse into the future... from the past!
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# ? Apr 15, 2018 21:16 |
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VictorianQueerLit posted:You could pretty much replace George Broussard with Chris Roberts and Duke Nukem Forever with Star Citizen and it's the same thing. The article only diverges in the last half because at that point in time the company went out of business so there were all kinds of things known about the money issues and employee problems and plenty of people to talk about them. We aren't at that point yet. "Those who don't study history are doomed to repeat it. Those who do study history are doomed to watch Chris Roberts repeat it."* *source: Ortwin
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# ? Apr 15, 2018 21:22 |
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Beet Wagon posted:Star Citizen: Persistence is a Wonderful Thing Change the color balance a bit and it turns into Deus Ex.
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# ? Apr 15, 2018 21:40 |
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The collision between CIGs marketing of "this game is so done people can live in the verse now! Why let's reminisce about all the things we've already done!" and the reality of the user experience is ... a thing. It goes against the narrative of the sycophants and CIGs marketing. People have to be attracted to the game to keep paying money. Preferably new blood. People can't play the game because it's mostly broken. Just got to keep on selling the marketing and lies.
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# ? Apr 15, 2018 21:51 |
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# ? Apr 15, 2018 22:27 |
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Raskolnikov posted:But they have been made fools. They're merely in a prison of their own sins.
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# ? Apr 15, 2018 22:31 |
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McGiggins posted:How did they go out of business if he still had an assload of cash? “How did you go bankrupt?" "Two ways. Gradually, then suddenly.” ― Ernest Hemingway, The Sun Also Rises
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# ? Apr 15, 2018 22:35 |
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Frank_Leroux posted:“How did you go bankrupt?" Therefore... bullfighting and martini’s? (Or is that a different book. I can’t remember)
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# ? Apr 15, 2018 22:40 |
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Even the "leakers" are marketing lies. With the layers of deception at CIG going as deep as they are, I'm amazed that they went with a free-fly weekend at all. Keeping the reality of Star Citizen from the light of day as long as possible seems to be their best plan. They must really need that fresh infusion of cash.
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# ? Apr 15, 2018 22:42 |
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How can it be halfway when Ben Lesnick Developer has played & completed the entire game... ?
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# ? Apr 15, 2018 22:51 |
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kordansk posted:Therefore... bullfighting and martini’s? (Or is that a different book. I can’t remember) Well...it is Hemingway, so probably yes to both no matter which book you're talking about...
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# ? Apr 15, 2018 22:55 |
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3.0 Jesus Patch posted:How can it be halfway when Ben Lesnick Developer has played & completed the entire game... ? Well at the time, the entire game consisted of the splash/loading screen.
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# ? Apr 15, 2018 23:34 |
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http://archive.is/Da7hX
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# ? Apr 16, 2018 00:12 |
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# ? Apr 16, 2018 01:13 |
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https://twitter.com/durzax739/status/984790776474464256 https://twitter.com/durzax739/status/985656879845183488 https://twitter.com/durzax739/status/985659482033348608
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# ? Apr 16, 2018 01:55 |
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I'm in love with a bird-person.
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# ? Apr 16, 2018 02:11 |
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Bird things are cool Really, most SC poo poo is cool. Ship designs and such So they gonna waste away all those cool ideas on game that's never gonna happen
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# ? Apr 16, 2018 02:37 |
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# ? Apr 16, 2018 02:37 |
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# ? Apr 16, 2018 03:04 |
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# ? Apr 16, 2018 03:09 |
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# ? Apr 16, 2018 03:13 |
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# ? May 29, 2024 10:21 |
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I read the wired article about dnf. Interesting stuff. What’s the deal with the other game. The one with the two million dollar bus.
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# ? Apr 16, 2018 03:15 |