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The deepstrike first turn only in deployment does do interesting things for how you might want to bubble wrap your units, less of a requirement to fill your back field with rippers or gaunts. I do kinda feel it puts crisis suits even further out to dry as deepstrike shenanigans is basically the only reason you would take them, and being forced to wait another turn with them puts further emphasis on units without that dependency.
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# ? Apr 16, 2018 17:21 |
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# ? May 29, 2024 06:46 |
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TTerrible posted:Death to soup. I'm glad of it. If Guard got what Solar Aux got (a tank commander that wouldn't look at anything other than a GW-sold Russ and noooope on out of there, because why would a commander drive a Shadowsword or a LR Annihilator, ammirite?) I'd agree with you. Having Malcadors led by a dude in a Leman Russ is embarrassing for all concerned and using Engiseers as HQs at least allowed a fluffy workaround. Schadenboner fucked around with this message at 17:27 on Apr 16, 2018 |
# ? Apr 16, 2018 17:21 |
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Safety Factor posted:Yeah, but Narrative and Open play don't count. Keeping it matched play only very neatly removes the ability for people to argue that the mixed detachments are fluffy, though. It works out nicely.
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# ? Apr 16, 2018 17:21 |
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ijyt posted:Just don't play with FAQs lol, they're not official or enforceable anyway. If it's not printed in the rulebook then it's not a rule you need to play by, it's basically a houserule. tournament's absolutely will use this faq.
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# ? Apr 16, 2018 17:22 |
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Master Twig posted:tournament's absolutely will use this faq. Tournaments are the wrong way to play the game though.
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# ? Apr 16, 2018 17:25 |
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Someone took some good stream notes, including the parts I missed: quote:+1 to warp charge requirement for consecutive Smites (not -1 roll).
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# ? Apr 16, 2018 17:26 |
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LifeLynx posted:I hate that it happened to Tyranids. Can't mix and match Hive Fleets anymore, so the Kraken + Kronos combo is dead. I'm glad GW is once again focusing on the fluffy side of battles. Hive Fleets, (or more specifically their various splinters) would kill each other if they met, and the superior predator would emerge with all of the opponent's biomass.
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# ? Apr 16, 2018 17:26 |
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Mango Polo posted:I'm glad GW is once again focusing on the fluffy side of battles. Hive Fleets, (or more specifically their various splinters) would kill each other if they met, and the superior predator would emerge with all of the opponent's biomass. Maybe that's exactly what happened and the winning Hive Fleet started using Genestealers that could feigned retreat better and Hive Guard which could shoot better.
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# ? Apr 16, 2018 17:29 |
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Schadenboner posted:I guess my dream of [Codex AdMech HQ] Engiseers as Guard HQs without losing doctrine has died. Enginseers have the Astra Militarium keyword, so they still work, right?
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# ? Apr 16, 2018 17:33 |
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I have zero qualms with the changes and look forward to more CP
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# ? Apr 16, 2018 17:34 |
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EvilBeard posted:Enginseers have the Astra Militarium keyword, so they still work, right? The HQ version in the AdMech book don't so the idea was to ally them in as <IMPERIUM>.
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# ? Apr 16, 2018 17:35 |
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I'm really hoping the bonus CP to battalions and brigades only applies to battle forged armies composed of a single faction. Otherwise it makes the soup problem even worse. Edit: welp I guess not lol. Guard soup lives on unfortunately. Mr. Funktastic fucked around with this message at 17:39 on Apr 16, 2018 |
# ? Apr 16, 2018 17:35 |
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Zuul the Cat posted:Someone took some good stream notes, including the parts I missed: quote:Ignoring wound saves changed to just a single FNP save. No more stacking. Intention was to speed up the game. Whoa does this mean no more multiple rolls for Disgustingly Resilient? As in taking a lascannon hit will be 1 die roll total instead of 1 for each point of d6 damage?
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# ? Apr 16, 2018 17:35 |
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Uroboros posted:I might of spoken to hastily. I'm not super sold on them, primarily because their chances of bringing a guy back is only 50/50 meaning 2-3 times per game in the best of situations. They are super ideal for Centurions, because Centurions cost a shitload. Unfortunately, Centurions are to expensive and you shouldn't take them. The two dreads are the only models I'm missing, been subbing my contemptor and vendread in. The redemptor looks so cool but I have been thinking it might not be worth it.
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# ? Apr 16, 2018 17:36 |
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IT LIVES
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# ? Apr 16, 2018 17:37 |
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Fake James posted:Whoa does this mean no more multiple rolls for Disgustingly Resilient? As in taking a lascannon hit will be 1 die roll total instead of 1 for each point of d6 damage? I'm not sure. This part confused me, they didn't explain it very well. They just said "streamlining".
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# ? Apr 16, 2018 17:38 |
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Fake James posted:Whoa does this mean no more multiple rolls for Disgustingly Resilient? As in taking a lascannon hit will be 1 die roll total instead of 1 for each point of d6 damage? I doubt it. There are a couple ways to get multiple fnps, so lose 2 wounds, 5+ to ignore them, then a 6+ or whatever to ignore anything the previous fnp didn't ignore.
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# ? Apr 16, 2018 17:39 |
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FAQ is up you nerds
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# ? Apr 16, 2018 17:39 |
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You can still mix hive fleets, they just have to be their own detachments.
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# ? Apr 16, 2018 17:43 |
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Wait, some models get more than one FNP save?quote:Related Errata
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# ? Apr 16, 2018 17:45 |
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Hey, Comissars aren't completely useless anymore! Still not particularly good, but making the execution optional is a big deal. quote:Summary Execution: They're fixing lots of stuff for Guard, actually. quote:Page 138 And Space Marines get this gem which could actually be pretty neat: quote:Q: How do the Flakk Missile and Hellfire Shells Stratagems Pendent fucked around with this message at 17:51 on Apr 16, 2018 |
# ? Apr 16, 2018 17:46 |
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Zuul the Cat posted:Wait, some models get more than one FNP save? Custodes can do it, FNP to ignore all wounds and an additional on for the psychic phase.
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# ? Apr 16, 2018 17:50 |
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Zuul the Cat posted:Wait, some models get more than one FNP save? Yeah, there was a couple of ways you could get first one 6+ to ignore, then another 6+ (like with a warlord trait and a relic or some such). It was pretty rare, but also pretty stupid, so good on them.
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# ? Apr 16, 2018 17:50 |
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Pendent posted:Hey, Comissars aren't completely useless anymore! Still not particularly good, but making the execution optional is a big deal. I mean, for half the original cost (Commissars) or a little over half (Lords), yeah?
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# ? Apr 16, 2018 17:53 |
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I have little reservations about this FAQ as well, about the only thing that I think is worth looking at is extending the Smite rule exception to Horrors (and absolutely no other Chaos Daemons units) simply due to them only casting with a single d6 already. Other than that though I'm actually pretty positive on the detachment changes especially since it neatly sidesteps the issues I had with other potential fixes, such as interfering with mixed Chaos Daemon lists or mono god CSM/Daemon mixes. It certainly makes my Death Guard and Nurgle Daemons happy campers since they get to soup it up regardless.
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# ? Apr 16, 2018 17:54 |
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This is really interesting given that all of the CP refunding stuff seems to be getting erratad to require the bearer be on the field. quote:Q: If the Warlord of my Battle-forged army is an Autarch, can
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# ? Apr 16, 2018 17:54 |
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Reading through it again: quote:Warhammer 40,000 rulebook Page 181 – Ignoring Wounds Does this mean that Rotten Constitution (reduce all damage inflicted by 1 to a minimum of 1) can't be used with Disgustingly Resilient?
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# ? Apr 16, 2018 17:56 |
Schadenboner posted:If Guard got what Solar Aux got (a tank commander that wouldn't look at anything other than a GW-sold Russ and noooope on out of there, because why would a commander drive a Shadowsword or a LR Annihilator, ammirite?) I'd agree with you. Not 100% sure what you are getting at here. Are you saying that a Russ commanding superheavies doesn't make sense, I'm going to have to disagree. Command tanks are command tanks, they dont even need a gun. Hell, quite a few command tanks in WWII had fake guns because the "turret" was full of communications and command equipment, but they didnt want it to be singled out as the command vehicle. On that note, FW needs to bring back the Salamander command vehicle.
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# ? Apr 16, 2018 17:59 |
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Whelp, this completely fucks me over. No exceptions for Inquisitors and the exception for assassins kinda blows if you weren't planning on taking 3 e: I can't even include an assassin in a vanguard with an Inquisitor anymore because the exception doesn't even work this way, gently caress this sucks. Giant Isopod fucked around with this message at 18:02 on Apr 16, 2018 |
# ? Apr 16, 2018 18:00 |
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I wonder if the 3 per army limit will promote even more souping. It doesn't really do anything to prevent shield captain supreme commands or whatever but it means that if you want two guard battalions you have to dip outside of company commanders.
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# ? Apr 16, 2018 18:00 |
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AnEdgelord posted:Reading through it again: Reduce is not the same as ignore.
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# ? Apr 16, 2018 18:03 |
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Well if you were going to include a battalion of guard before the changes you are gaining an extra 2 cp now
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# ? Apr 16, 2018 18:04 |
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I decided to check the Blood Angels subforum over on Bolter and Chainsword to see what the reaction was. Literally the first post I see is how we're completely ruined competitively. God forbid GW try to tone down the insane alpha strike of 8th edition even a hair. Never change hams, never change.
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# ? Apr 16, 2018 18:04 |
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Giant Isopod posted:Whelp, this completely fucks me over. What do you mean? I don't see anything preventing you from taking an Inquisitor and Assassins in a Vanguard detachment.
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# ? Apr 16, 2018 18:05 |
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Beer4TheBeerGod posted:What do you mean? I don't see anything preventing you from taking an Inquisitor and Assassins in a Vanguard detachment. They don't share a keyword other than "Imperium" ? The assassin exception appears to only allow you to take a vanguard with no HQ to get around the restriction? Unless I am reading it wrong, I would love to be wrong.
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# ? Apr 16, 2018 18:08 |
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AnEdgelord posted:Reading through it again: I don't see why it would. It seems pretty specific to 'ignoring wounds' (and gives specific FNP mechanic examples), and doesn't mention 'reducing' the number of wounds taken. Also mentions: 'only use one of those abilities each time the model loses a wound'. With rotten constitution you the reducing is before the model takes the wounds (where ignoring is after). Quantum shielding actually uses 'ignored' though, though that's 'damage taken', not wounds.
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# ? Apr 16, 2018 18:09 |
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Giant Isopod posted:Whelp, this completely fucks me over. It would really unfuck alot of things if they piled in imperial agents into a single keyword in my opinion.
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# ? Apr 16, 2018 18:09 |
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These changes seem sane and good to me so far. Good effort GW-chan.
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# ? Apr 16, 2018 18:10 |
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So that 0-3 non-troops in a battalion detachment, is that a rule now? I'm looking at my list and I have 4 troops and 5 elites. Not saying it's a good list, but it's fun. And I'm also not saying I'll follow this rule, but I'm just not sure what suggestion means in this whole FAQ context.
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# ? Apr 16, 2018 18:10 |
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# ? May 29, 2024 06:46 |
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jadebullet posted:Not 100% sure what you are getting at here. Are you saying that a Russ commanding superheavies doesn't make sense, I'm going to have to disagree. Command tanks are command tanks, they dont even need a gun. Hell, quite a few command tanks in WWII had fake guns because the "turret" was full of communications and command equipment, but they didnt want it to be singled out as the command vehicle. It's still in the Imperial Armour and it's probably not a super difficult conversion but it's an Elite not an HQ (because what the Guard needed was another Elites choice?). :dawkins: The SolarAux commander is a decent example of future-proofing, the sort of thing Keywords should make easier: E: I mean, with the cut to Commissar Lords it isn't the worst thing in the world, and Psykers are still cheap HQs too. Schadenboner fucked around with this message at 18:22 on Apr 16, 2018 |
# ? Apr 16, 2018 18:11 |