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gah. CD key came. Now it's in my steam library. Waiting. come on tuesday. . . hurry the gently caress up.
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# ? Apr 21, 2018 20:31 |
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# ? May 30, 2024 08:28 |
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Cyrano4747 posted:As far as the books go? Yeah, they are. There's fluff about the fists being reinforced specifically for that, and the fingers are dexterous enough to pick up stuff without damaging it. The question is when are you going to manipulate a complex object with a hand proportioned for and attached to a 12 meter tall giant robot? Are there giant robot keypads they need to punch codes into? Giant robot pianos? The most you're going to be doing is picking stuff up(can be done with a waldo claw or a simple prosthesis-style hand) or inserting said fist into the enemy's face(can be done with a blunt ram). Since you're not going to be receiving any tactile feedback and you're working with huge blunt fingers that are reinforced to not splinter to pieces when they're shot by anti-mech weaponry or used to break apart armor plate you're probably not good for any fine manipulation. "Rough and tumble merc outfit" and "has a couple of assault mechs to lift junked mechs onto a salvage crawler" is a bit of an oxymoron. Most salvage work for tiny merc outfits like the one portrayed in the HBS game is done by the employer, which is where the traditional contractual haggling over what percentage of the salvage goes to the employer and the employee comes from. Small merc outfits don't have the resources to do significant battlefield salvage ops beyond "rip that vindicator's PPC arm off and let's hoof it". Your average mediums and heavies, hands or no, aren't going to have the torque to pick up and manipulate 40 tons of what used to be a Dragon before the ammo bin went up and tore a third of it off. You bring in a crane for that stuff after the shooting is over and your mechs are being serviced. There are actually handheld weapon rules in the old level 3 ruleset which were neat but are rendered largely pointless by omnimech technology. It would be a good reason for mechs to actually have functional humanoid hands and manipulators, though.
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# ? Apr 21, 2018 20:35 |
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I kind of like the headcanon idea that the more humanoid a mech is in appearance and functional limbs, the easier it is to pilot because of whatever a neurohelmet does, that's my explanation for fingers and I accept no other Admittedly "fingers make the mech easier to drive" is on the level of "da red wunz go fasta" and is almost certainly contradicted by real lore, but still
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# ? Apr 21, 2018 20:37 |
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Surely fingers (and arbitrary number of thumbs) are there so you can rip off your opponent's limbs and beat them to death with it. And outright crush smaller mechs if you're in an Atlas.
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# ? Apr 21, 2018 20:40 |
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Hands and wrists are a robust, flexible, and proven design for interacting with a wide variety of objects. It's hard to beat them.
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# ? Apr 21, 2018 20:42 |
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Kanos posted:The question is when are you going to manipulate a complex object with a hand proportioned for and attached to a 12 meter tall giant robot? Some BattleMechs (ok just the Jupiter) come with additional small limbs for handling smaller objects. "Fine Manipulators" is a real (zero point) quirk. For those times you need to hack a computer with an arm welded to your 'Mech's shin. PoptartsNinja fucked around with this message at 20:48 on Apr 21, 2018 |
# ? Apr 21, 2018 20:44 |
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PoptartsNinja posted:
I was going to mention the exact moment you posted a picture of. In one of the novels a mechwarrior kills the leader of a rebellion in single combat, reaches into his cockpit and hoists his body up overhead and it basically destroys the morale of every rebel watching.
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# ? Apr 21, 2018 20:52 |
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Ciaphas posted:I kind of like the headcanon idea that the more humanoid a mech is in appearance and functional limbs, the easier it is to pilot because of whatever a neurohelmet does, that's my explanation for fingers and I accept no other "da red wunz go fasta" is real lore. By that logic, fingers actually do make the mech easier to drive.
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# ? Apr 21, 2018 20:54 |
Re:reverse jointed legs, I read recently that that reverse joint is in fact the ankle on birds, and the knee remains, further up on the leg. I doubt the designers knew that but hey.
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# ? Apr 21, 2018 20:56 |
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Fingers are there so you can properly flip off your enemies, which is the only reason that's needed.
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# ? Apr 21, 2018 20:57 |
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Radio Free Kobold posted:"da red wunz go fasta" is real lore. By that logic, fingers actually do make the mech easier to drive. okay yeah fair point but even if it actually works and is lore it's still (good, but) really dumb
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# ? Apr 21, 2018 20:59 |
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Perestroika posted:Fingers are there so you can properly flip off your enemies, which is the only reason that's needed. The Scylla can't even do that! Pictured: technically gripple bits!
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# ? Apr 21, 2018 20:59 |
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That's actually pretty cool, for official battletech art.
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# ? Apr 21, 2018 21:01 |
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PoptartsNinja posted:The Scylla can't even do that! I don't care how good or functional that mech is, I'm in love with it
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# ? Apr 21, 2018 21:02 |
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Little-known fact: the Scylla's hands exist for Hi Fives!
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# ? Apr 21, 2018 21:02 |
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PoptartsNinja posted:The Scylla can't even do that! That's just a crafty way to get around the LRMs' difficulties at short range. Use those fingers to clamp your "hands" to the enemy mech and let her rip, guaranteed to hit with the whole salvo!
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# ? Apr 21, 2018 21:05 |
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Coldforge posted:I don't care how good or functional that mech is, I'm in love with it It's not bad. It's a Clan 4/6/4 100 tonner with 2xLRM20/ERLL/2xERML/LB10X, pretty good armor and the sinks to use the weapons. It's weak in a world that relies on Clan ERPPCs and Gauss Rifles, but it's hardly junk.
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# ? Apr 21, 2018 21:17 |
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Coldforge posted:I don't care how good or functional that mech is, I'm in love with it Can I please bring your attention to the Bandersnatch, a 'Mech with a butt laser.
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# ? Apr 21, 2018 21:19 |
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BattleTech posted:Can I please bring your attention to the Bandersnatch, a 'Mech with a butt laser. I wish you hadn't. Those 70's shoulder wings are right out. Tempest_56 posted:It's not bad. It's a Clan 4/6/4 100 tonner with 2xLRM20/ERLL/2xERML/LB10X, pretty good armor and the sinks to use the weapons. It's weak in a world that relies on Clan ERPPCs and Gauss Rifles, but it's hardly junk. Thank you! Favorite mech found.
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# ? Apr 21, 2018 21:24 |
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BattleTech posted:Can I please bring your attention to the Bandersnatch, a 'Mech with a butt laser. Speaking of Robutt weapons. Robot Alchemic Drive (Made by the same people who did Earth Defense Force) has my favorite useless niche weapon. Butt plate throwing axes. Which used to be your tank mode's laser cannons, until you threw them
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# ? Apr 21, 2018 21:26 |
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Perestroika posted:That's just a crafty way to get around the LRMs' difficulties at short range. Use those fingers to clamp your "hands" to the enemy mech and let her rip, guaranteed to hit with the whole salvo! LRMs have a minimum arming range. You are shaming your bloodname.
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# ? Apr 21, 2018 21:35 |
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If you're worried about bloodnames, you're using Clan LRMs, which have no minimum range.
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# ? Apr 21, 2018 21:37 |
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# ? Apr 21, 2018 21:39 |
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I'd totally give a bonus for that in a RPG-based campaign, though.
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# ? Apr 21, 2018 21:42 |
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Kanos posted:
Not really, no. Again, if we're going by what the books show, then yeah, tons of merc outfits are using their rides as field ready salvage movers. It comes up a fair bit. gently caress, one unit (Comanche's Caballaros iirc) basically gets its poo poo pushed in so frequently that they get good at quickly cutting off arms etc on downed mechs on the field using MLs and the like so that when they inevitably retreat and/or abandoned by the employer that's loving them this week they at least get to take home a few lasers. That one in particular is referenced as haivng to do it a lot when their employers leave them twisting in the wind during the clan invasion (which, again iirc, based on hazy memories of a book I read in early high school) which conveniently explains why they have some clan weapons on their crappy merc mobiles. I'm not saying it's 100% logical or 100% consistent, but it's something that is referenced more than one by the TROs, novels, etc.
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# ? Apr 21, 2018 22:10 |
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BattleTech posted:Can I please bring your attention to the Bandersnatch, a 'Mech with a butt laser. Hauptmann's cigar laser, Mackie's crotch gun would like a word
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# ? Apr 21, 2018 22:21 |
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This is a weird thing to get pedantic about. Hands are useful, just let mechs have hands! There's no need for a seven paragraph errata to justify it!
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# ? Apr 21, 2018 22:21 |
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Does anyone remember going to those Battletech Centers that used to exist? I used to love that as a kid, I even had a birthday party at one!
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# ? Apr 21, 2018 22:34 |
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Skippy McPants posted:This is a weird thing to get pedantic about. Hands are useful, just let mechs have hands! There's no need for a seven paragraph errata to justify it! welcome to Battletech, for better (and frequently) or for worse
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# ? Apr 21, 2018 22:42 |
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Skippy McPants posted:This is a weird thing to get pedantic about. Hands are useful, just let mechs have hands! There's no need for a seven paragraph errata to justify it! Look if I can't play full HBS BattleTech right now then I want either pedantic shitposting or cryopods
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# ? Apr 21, 2018 22:44 |
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DeadFatDuckFat posted:Does anyone remember going to those Battletech Centers that used to exist? I used to love that as a kid, I even had a birthday party at one! The devs remember them.
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# ? Apr 21, 2018 22:59 |
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Incredible. Whatever the quality of the finished product, there's no sane person who could argue the devs dyed in the wool adoration for the setting and its history.
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# ? Apr 21, 2018 23:02 |
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Galaga Galaxian posted:The devs remember them. loving
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# ? Apr 21, 2018 23:15 |
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Holy crap! Even the room they're sitting in is dimly lit like they used to be.
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# ? Apr 21, 2018 23:39 |
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Now quick, someone post a dissertation why it makes sense/does not make sense for a deep space exploration vessel to have a bunch of sim pods.
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# ? Apr 21, 2018 23:48 |
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I took my friends to one of those centers that still exist, it's like 20 minutes from where I live. We played one match but I don't think any of us were greatly impressed. In my case it was weird because it glitched and didn't show the side displays on the side displays, just on the main screen, so it was just pretty much playing MechWarrior 4 on a HOTAS.
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# ? Apr 21, 2018 23:56 |
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Sky Shadowing posted:I took my friends to one of those centers that still exist, it's like 20 minutes from where I live. We played one match but I don't think any of us were greatly impressed. In my case it was weird because it glitched and didn't show the side displays on the side displays, just on the main screen, so it was just pretty much playing MechWarrior 4 on a HOTAS. yeah I can imagine those sim pods as one of those things better left as a memory besides MW4 in the 90s would have been rad as hell
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# ? Apr 21, 2018 23:58 |
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Can the mech armour deflect shots or do hits always hit?
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# ? Apr 22, 2018 00:10 |
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Skippy McPants posted:Now quick, someone post a dissertation why it makes sense/does not make sense for a deep space exploration vessel to have a bunch of sim pods. Something to keep the crew entertained during downtime?
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# ? Apr 22, 2018 00:12 |
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# ? May 30, 2024 08:28 |
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Skippy McPants posted:Incredible. Whatever the quality of the finished product, there's no sane person who could argue the devs dyed in the wool adoration for the setting and its history. I should hope so when Jordan Weisman is running the show.
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# ? Apr 22, 2018 00:14 |