Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
bunnyofdoom
Mar 29, 2008
THE HATE CRIME DEFENDER HAS LOGGED ON
Wow that loving title in this homebrew

Adbot
ADBOT LOVES YOU

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!






It's not really far different from the TIE/SF title. You can add a die to your primary, or shoot twice. With only a 2-die primary, that's not super broken. There are a LOT of ships that just ignore 2-die attacks.

I'd make it a unique title, though. Because it would really suck to run into five of those.

BOGO LOAD
Jul 1, 2004

"You know I always had trouble really chewing the fat with my pops. Just listen to him..."
Sure, but where's the Secondary Weapon supposed to go?

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

That's solidly balanced for a 2-die primary to be honest. 2 die primaries SUCK.

Some Numbers
Sep 28, 2006

"LET'S GET DOWN TO WORK!!"
A free double tap every turn with Accuracy Corrector does seem a little strong for 18 points.

Also, since the EPT one is 18, you can get Juke/AccCor/AT for 25, which seems very good.

canyoneer
Sep 13, 2005


I only have canyoneyes for you

Some Numbers posted:

A free double tap every turn with Accuracy Corrector does seem a little strong for 18 points.

Also, since the EPT one is 18, you can get Juke/AccCor/AT for 25, which seems very good.

Hah, an 8 TIE swarm with zero offensive variance and reusable crackshot. NO PROBLEM HERE

bunnyofdoom
Mar 29, 2008
THE HATE CRIME DEFENDER HAS LOGGED ON

canyoneer posted:

Hah, an 8 TIE swarm with zero offensive variance and reusable crackshot. NO PROBLEM HERE

Yup.

I do love how the ace skills boil down to, gain barrel roll action on action bar, or have a 4 die primary,

Not a viking
Aug 2, 2008

Feels like I just got laid
This game is getting some traction at my club lately and we'll likely host a tournament soon. I haven't paid attention since wave 7. Can I still fly 3 Interceptors or is everything invalidated by the later waves. I have no ambitions to do well mind you.

Icon Of Sin
Dec 26, 2008



Not a viking posted:

Can I still fly 3 Interceptors
...
I have no ambitions to do well mind you.

Then triple squints are perfect for you!

:smith:

TheCenturion
May 3, 2013
HI I LIKE TO GIVE ADVICE ON RELATIONSHIPS
Triple Ints don’t even fall into the “you’ll have a lot of fun losing” category these days against most remotely meta lists.

But they’re a great way to learn positioning.

AndyElusive
Jan 7, 2007

The TIE Interceptor: Live fast, die young, and leave a good-looking corpse.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!
If you want the triple squint experience in a list that actually has a vague chance at doing well, run 5 strikers.

Not a viking
Aug 2, 2008

Feels like I just got laid
gently caress buying new stuff, I have a lot of ships lying around that I haven't used for years. I'm not adding any to that collection. So I guess I'll make a Decimator list instead, maybe add Vader?

Genghis Cohen
Jun 29, 2013
I played 2 games yesterday. First, I took 2 kimogila fighters, an h6 bomber and a cheap kihraxz against the millennium falcon with 3 a-wings. Managed to win, mostly by blasting the a-wings first. The only bomb I managed to drop though, I crashed trying to fly away. So my bomber took the hits as well! Interesting to play with those beefy resilient ships, which I usually haven’t.

Second game, I took 2 aces in protectorate fighters escorting a h6 bomber. Took plasma torpedos on the fighters as well as some upgrades. He took 2 big ships, he Ghost and another millennium falcon. All kitted out with gunner and some other upgrades. My list worked a treat at first, plasma torpedoes seem good against big shielded stuff, then those protectorate fighters can be really brutal up close. Fenn Rau with fearlessness upgrade put 7 damage on the Ghost in a single round’s shooting! However the millennium falcon hung on, and when we went head to head again, I whiffed the dice while he blew up both my fighters one after the other. The. It was just my bomber (which has an arc) trying to pin down his falcon (which has a turret) and as you might expect I lost. Even so, if the 1-2 more bangs I did get at him hadn’t whiffed as well, I might still have won. His falcon had 3 Hull left at the end of the game.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

Not a viking posted:

gently caress buying new stuff, I have a lot of ships lying around that I haven't used for years. I'm not adding any to that collection. So I guess I'll make a Decimator list instead, maybe add Vader?

RAC vader is pretty solid atm. Palp and Kylo on RAC.

Recoome
Nov 9, 2013

Matter of fact, I'm salty now.

thespaceinvader posted:

If you want the triple squint experience in a list that actually has a vague chance at doing well, run 5 strikers.

Orrrr just run 5x Alphas with proxied autothrusters

5x Alphas are still my go-to list

alg
Mar 14, 2007

A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs.

https://www.fantasyflightgames.com/en/news/2018/4/30/sowing-fear/

How cheap can Imperials get away with a ps10 coordinate now?

Talas
Aug 27, 2005

Woah, that's some tasty crew for Imperials.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!
gently caress's sake TWENTY loving TWO POINTS.

Siiiiigh.

The crews are the standouts here, the ship is probably worthless except maybe as a palp bus that can actually contribute a bit, but for 3 points over a Lambda (taking LWF into account) it really needs to be doing a LOT.

It's got an OK... ish... dial, with at least one white turn, but... I am disappoint.

alg
Mar 14, 2007

A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs.

22 points with 8hp, white turns and 1 sloops, plus 2 crew slots and absurd new cheap crew

Seems like a great ship

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!
Krennic though

Krennic is a BEAST.

Wow.

Whisper just got a HUGE new lease of life.

Huxley
Oct 10, 2012



Grimey Drawer
After talking secondary market last week, I'm going to try selling a bunch of upgrade cards to fund more ships. Might as well try here before resorting to eBay. Here's the post:

https://forums.somethingawful.com/showthread.php?threadid=3855678

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





alg posted:

https://www.fantasyflightgames.com/en/news/2018/4/30/sowing-fear/

How cheap can Imperials get away with a ps10 coordinate now?

PS10 coordinate will be cheapest on VI Tomax for 27 points, I think. That's a point more than VI Hotcop Fenn, for a fraction of the utility. Blech.

Don't get me wrong, I love we can start coordinating with ships other than the upsilon, but I'm not seeing a really good carrier for it. Maybe Krennic/Tac Officer/something on RAC?

Finster Dexter
Oct 20, 2014

Beyond is Finster's mad vision of Earth transformed.
Is Krennic enough to bring Soontir back? I would be kinda excited about this game again.

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





Finster Dexter posted:

Is Krennic enough to bring Soontir back? I would be kinda excited about this game again.

Possibly. Other 4HP aces are viable, like Inquisitor.

However, someone on reddit noticed this: Krennic's card doesn't say "other".

Whisper with VI, Krennic, and ACD chooses herself to be the Optimized Prototype. Now she has +1 shield, the same effect as FCS, the guaranteed shield stripping, AND an open Systems slot.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!
I'm still a little dubious about Soontir. PS10+ is still going to murder him. Whisper can at least get decloak and AS to really bug out of mines and stuff.

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





thespaceinvader posted:

I'm still a little dubious about Soontir. PS10+ is still going to murder him. Whisper can at least get decloak and AS to really bug out of mines and stuff.

If Inquisitor is viable, 4hp Soontir should be viable, too.

Also, this looks like no fun at all to fly against.

https://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!79:27,44,262:-1:9:;286:18,43,254:60:15:&sn=Unnamed%20Squadron&obs=

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

ConfusedUs posted:

If Inquisitor is viable, 4hp Soontir should be viable, too.

Also, this looks like no fun at all to fly against.

https://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!79:27,44,262:-1:9:;286:18,43,254:60:15:&sn=Unnamed%20Squadron&obs=

Quiz is WAY more useful at, and able to stay at, range 3 though.

E: and I'm SO annoyed with Tactical officer - not because it's bad but because of how WOEFULLY it compares to the loving Shittypede.

enigmahfc
Oct 10, 2003

EFF TEE DUB!!
EFF TEE DUB!!
35 points for Vermeil with Hotshit Copilot and Krennic, 30 for the generic with Palp, so 35 left for an ace. Yeah, I like that.

edit: I I wonder how the condition will work with Gunner. Does spending the die to remove a shield count as damaging or missing, and would it trigger gunner.

enigmahfc fucked around with this message at 19:34 on Apr 30, 2018

Some Numbers
Sep 28, 2006

"LET'S GET DOWN TO WORK!!"
Hotshit Copilot is the best typo.

canyoneer
Sep 13, 2005


I only have canyoneyes for you

enigmahfc posted:

35 points for Vermeil with Hotshit Copilot and Krennic, 30 for the generic with Palp, so 35 left for an ace. Yeah, I like that.

Vermeil with hotcop isn't really a great synergy, because the defender still has a focus token when Vermeil is modding attack dice.

enigmahfc
Oct 10, 2003

EFF TEE DUB!!
EFF TEE DUB!!

canyoneer posted:

Vermeil with hotcop isn't really a great synergy, because the defender still has a focus token when Vermeil is modding attack dice.

He's rather low PS, though. If attacked by a ship of higher then PS 6, they have to use the focus, and will not have it when Vermeil attacks.


Some Numbers posted:

Hotshit Copilot is the best typo.
Not a typo, that's what I always call it. Because I am cool.

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





gently caress Yo Tokens

Scarif Base Pilot (22)
Advanced Ailerons (0)
ISB Slicer (2)
Lightweight Frame (2)
Total: 26 points

Scarif Base Pilot (22)
Advanced Ailerons (0)
ISB Slicer (2)
Lightweight Frame (2)
Total: 26 points

Whisper with VI, Sensor Jammer, Krennic, and ACD is 46 points.

You'd have a 2 point bid.

Edit: Add Courier Droid for free to both SBPs.

ConfusedUs fucked around with this message at 19:40 on Apr 30, 2018

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





enigmahfc posted:

35 points for Vermeil with Hotshit Copilot and Krennic, 30 for the generic with Palp, so 35 left for an ace. Yeah, I like that.

edit: I I wonder how the condition will work with Gunner. Does spending the die to remove a shield count as damaging or missing, and would it trigger gunner.

It doesn't count as a hit. It's just a Spend effect that has no final effect on if the attack "hit" or not.

canyoneer
Sep 13, 2005


I only have canyoneyes for you

ConfusedUs posted:

gently caress Yo Tokens

Scarif Base Pilot (22)
Advanced Ailerons (0)
ISB Slicer (2)
Lightweight Frame (2)
Total: 26 points

Scarif Base Pilot (22)
Advanced Ailerons (0)
ISB Slicer (2)
Lightweight Frame (2)
Total: 26 points

Whisper with VI, Sensor Jammer, Krennic, and ACD is 46 points.

You'd have a 2 point bid.

Would the timing work on ISB slicer to double-jam a ship if it already had a token to discard?

So, Scarif Base Pilot with ISB Slicer jams Quickdraw, who has a blue target lock token from the prior round.
Jam token reference reads:
Jam Tokens

When a ship has both a jam token and a focus, evade, or blue target lock token, remove the jam token. Then that ship chooses and removes one of its 1 focus, evade, or blue target lock tokens. A ship is JAMMED if it has a jam token.


ISB Slicer reads:


Does the target of jamming discard their first jam token before the timing window of ISB Slicer opens up? If so, you could jam action to strip the target lock, and then add a second jam token to the same ship. :wow:

enigmahfc
Oct 10, 2003

EFF TEE DUB!!
EFF TEE DUB!!

ConfusedUs posted:

It doesn't count as a hit. It's just a Spend effect that has no final effect on if the attack "hit" or not.

I don't think you get where I'm coming from.
Assign the condition to the ship Krennic is on, higher PS enemy shoots you, they have to use their focus, so they no longer have it (and hopefully do not have an evade). So when Vermeil fires (his text says that if the opponent has no focus or evade when Vermeil is attacking, you can change a blank or focus to a hit), they do not have that focus, so his ability kicks in. Use the condition as needed.

If they have more than 1 focus, yeah, that doesn't work.

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





canyoneer posted:

Would the timing work on ISB slicer to double-jam a ship if it already had a token to discard?

So, Scarif Base Pilot with ISB Slicer jams Quickdraw, who has a blue target lock token from the prior round.
Jam token reference reads:
Jam Tokens

When a ship has both a jam token and a focus, evade, or blue target lock token, remove the jam token. Then that ship chooses and removes one of its 1 focus, evade, or blue target lock tokens. A ship is JAMMED if it has a jam token.


ISB Slicer reads:


Does the target of jamming discard their first jam token before the timing window of ISB Slicer opens up? If so, you could jam action to strip the target lock, and then add a second jam token to the same ship. :wow:

There are no simultaneous effects. I imagine it works like this:

Jam Action > Give 1st Jam Token > Resolve 1st Jam Token > Give 2nd Jam Token

If not, the second SBP could just Jam QD, with each giving one of QD's buddies a token. Same effect in the end.

lazerus06
May 19, 2004
I am liking the optimized prototype on Whisper that has gunner. Take a shot and spend a result to remove a shield. If it ends up missing, fire again.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

enigmahfc posted:

edit: I I wonder how the condition will work with Gunner. Does spending the die to remove a shield count as damaging or missing, and would it trigger gunner.

Hitting only happens if your reds exceed their greens, and per the BSF rules, spending red results happens during attacker modifies attack dice. You claim the shield well before you determine hit/miss. It's a great combo with Gunner.

Adbot
ADBOT LOVES YOU

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





enigmahfc posted:

I don't think you get where I'm coming from.
Assign the condition to the ship Krennic is on, higher PS enemy shoots you, they have to use their focus, so they no longer have it (and hopefully do not have an evade). So when Vermeil fires (his text says that if the opponent has no focus or evade when Vermeil is attacking, you can change a blank or focus to a hit), they do not have that focus, so his ability kicks in. Use the condition as needed.

If they have more than 1 focus, yeah, that doesn't work.

I thought you were talking about Optimized Prototype spending a die to remove a shield. Which doesn't count as a hit unless the remaining dice get through their defenses.

  • Locked thread