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I would but...
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# ? May 2, 2018 16:46 |
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# ? May 23, 2024 12:42 |
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AndyElusive posted:I would but... Lol. Ok yeah there's a guy is raging about the price. He should do what myself and others are going to do and just buy the core set + 1 conversion kit at the start. There will be a shitload of new content from that one kit alone. God imagine if they make A-Wings good.
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# ? May 2, 2018 16:51 |
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Is it strange that with all the changes coming to 2.0 the one I'm most excited for is Dutch Vander's ability now being range 1-3 instead of range 1-2?
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# ? May 2, 2018 16:52 |
Some Numbers posted:Force users regenerate tokens. The new Luke says "after you become the defender, you may recover 1 force token." Not all of them, that is a Luke specific ability. Vader, for instance, doesn't mention anything about recovering force tokens on his card. EDIT: Of course I'm a page behind, and someone mentioned that Force users might get a token back at the End Phase. Makes sense, as a Vader with a 3 use only ability wouldn't be all that great. Luke's recover lets him use his pilot ability the same way he used to. Admiral Joeslop fucked around with this message at 16:59 on May 2, 2018 |
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# ? May 2, 2018 16:57 |
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You'll also probably be able to buy individual lots if you only want to upgrade specific ships (and those won't be too expensive because they can't overprice the individual sets). I'm considering buying a Rebel kit for my Xs, As, Bs, and ARCs, then just selling individually bagged Falcons and Gunships and such. It won't pay for itself but it'll help offset the costs a bit. Like, for every person who is saying they need to buy two kits to play 4x gunships, there's going to be a dozen of me trying to move them on eBay for $4. Huxley fucked around with this message at 17:02 on May 2, 2018 |
# ? May 2, 2018 16:59 |
Can Vader TL, pop his special to focus->BR?
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# ? May 2, 2018 17:02 |
Yep. He can and it owns.
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# ? May 2, 2018 17:05 |
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At the cost of a stress, though? Which would fit with the idea that PTL became a core mecanic.
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# ? May 2, 2018 17:06 |
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Lets break this card down. 6 Initiative, so highest. 2 attack, 3 agl, 3 hull, 2 shields, 3 force. I assume the little up triangle beside his force stat means 'regen one at the end of each turn.' Which means maybe there's other things like charges, maybe even shield or hull, that wind up regenerating as an official step. Can focus, then push the limit to barrel roll. Or can TL. Or can barrel roll. Can use force tokens to do additional actions. Doesn't say anything about how many times per turn. So, he could TL, force, focus, force, BR. Or TL, force, focus, take a stress, and BR. He can, I'd assume, spend up to three force to modify three dice. I'm not sure if that's defense only, or also on offence; i.e. can he use a force to turn an eyeball into a hit, or only turn an eyeball into an evade? So, now, instead of simply having two actions per turn, period, it's actually a strategic decision. It's a resource to be managed. Genius! TheCenturion fucked around with this message at 17:09 on May 2, 2018 |
# ? May 2, 2018 17:06 |
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Some Numbers posted:Ask him if he'd prefer FFG saying that all 1e content is useless and you can't even use the old ships. They could also just charge a more reasonable price for a box of cardboard. They had lots of options. That guy should probably just pick one faction to buy and not buy any food for his kids for a month though
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# ? May 2, 2018 17:29 |
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alg posted:They could also just charge a more reasonable price for a box of cardboard. They had lots of options. I play a lot of board games. Cardboard ain't as cheap as it used to be. Plus, I'd be surprised if each kit weighs less than 5 pounds.
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# ? May 2, 2018 17:34 |
alg posted:They could also just charge a more reasonable price for a box of cardboard. They had lots of options. What would you consider a reasonable price for a box of cardboard?
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# ? May 2, 2018 17:42 |
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Be careful of the line between observing that the Conversion Kits are probably the best we could realistically hope for and defending a corporation. Anyway, if I could indulge in a bit of theorizing, maybe someone in this thread would be open to feeling out a kit-splitting deal with me? I'd buy 1 Rebel Kit and 1 Imperial Kit. I would not want the following dials+bases+pilot cards: Rebel: 1 - ARC 170 (I own 1, so 1 dial+base spare, keeping pilot cards) 2 – Auzituck Gunship 2 – E-wing 2 – Ghost 2 – HWK-290 2 – K-wing 2 – Phantom I 2 – Phantom II (I don't even know what these two ships are, like, even remotely) 2 – U-wing 2 – YT-2400 4 – Z-95 Headhunter Imperial: 1 - TIE Interceptor (for this and the Bomber, I only own two models, so a spare dial+base) 1 - TIE Bomber 3 – Alpha-class Star Wing 3 – Inquisitor’s TIE 2 – Lambda-class Shuttle (not EU but I have a vendetta) 3 – TIE Aggressor 2 – TIE Defender 2 – TIE Phantom 2 – TIE Punisher 3 – TIE Striker (also not EU but never got one, won't now) 2 – VT-49 Decimator That's 23/37 Rebel kits and 24/34 Imperial kits I wouldn't want. I would be keeping all the upgrade cards, though, unless the two kits together seem to give you an unnecessary number of something. Would someone consider it fair to buy the above kit lists for half a Conversion Kit's price, as those are more than half of the particular kits but I'd keep the upgrades? I'd also be open to adjusting the deal a bit to get Slave I and Y Wing Scum dials+bases, those being my only Scum ships, or to get more X Wing, B Wing, and TIE Fighter dials+bases (will be missing 1 or 2 of each to achieve perfect match to my models). I feel like there's no harm in talking about it now. Nobody's signing a contract or nothin' and if I or another party back out before release there should be plenty of opportunity to adjust plans. edited: I forgot I don't have 3x Ints or Bombers, could spare some more dials+bases SuperKlaus fucked around with this message at 18:02 on May 2, 2018 |
# ? May 2, 2018 17:48 |
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I sold my X-Wing collection a couple of months ago for a good price, so I'm pleased. 2.0 looks like it's going to fix one of the things that I found annoying about X-Wing - namely having to buy random junk ships (or eBay) for cards that you need. I'm actually considering buying back in when 2.0 comes out, but just sticking with one faction this time, especially since you can now just focus on what you want. 2.0 seems like a positive thing overall, and even if you were upgrading an existing collection with the conversion packs, $50 isn't really that bad compared to what other games force you to buy for edition changes. I get the impression that some X-Wing players only play X-Wing, so the whole spending money for the next version thing that is common in wargaming is a new concept to them.
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# ? May 2, 2018 17:49 |
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The conversion kits will most likely let me sell off my scum ships that I don’t touch at all. Then I can use that money to buy empire and Rebel kits.
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# ? May 2, 2018 17:55 |
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Admiral Joeslop posted:What would you consider a reasonable price for a box of cardboard? How about $25 or $30, FFG and Disney both make a nice profit, and keep a bunch of people buying and playing. These same people have to buy another core too which is $40ish isn't it?
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# ? May 2, 2018 17:59 |
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SuperKlaus posted:I feel like there's no harm in talking about it now. Nobody's signing a contract or nothin' and if I or another party back out before release there should be plenty of opportunity to adjust plans. This is the kind of post that, in September, there's a reasonable chance I would offer you $10 for you to mail me the Defenders and an ARC (but I would probably beg you for one pilot card and base, just so I could fly the thing). If you're just gauging what interest may look like in practice.
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# ? May 2, 2018 17:59 |
alg posted:How about $25 or $30, FFG and Disney both make a nice profit, and keep a bunch of people buying and playing. In raw materials, yes, that's a reasonable price. But there's no way that pays for the time spent designing, testing, templating, making graphics, etc.
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# ? May 2, 2018 18:02 |
alg posted:How about $25 or $30, FFG and Disney both make a nice profit, and keep a bunch of people buying and playing. Do you have a source for either of these claims? I don't know the price of cardboard and ink at this scale, nor the time spent designing/testing/creating, and the response has been very positive so far.
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# ? May 2, 2018 18:04 |
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Huxley posted:This is the kind of post that, in September, there's a reasonable chance I would offer you $10 for you to mail me the Defenders and an ARC (but I would probably beg you for one pilot card and base, just so I could fly the thing). Haha OK let's stay on mutual radar. To clarify I didn't mean just dials, I'd part with dials, bases, pegs, and pilot cards for the unloved ships. Only with the ARC 170, TIE Int, and TIE Bomber would I keep pilot cards and send off excess dials, bases, and pegs. I bet at a minimum I'd have spare generic pilot cards to send your way
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# ? May 2, 2018 18:05 |
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Holy poo poo 2.0 looks great. I'm gonna go Rebels unless the Scum stuff looks really good. Game looks way better from core design up, and the ability to only buy one faction and get everything is fantastic. Medium ships is much needed and the turret changes are especially hot. Conversion kits for 1.0 instead of a clean slate is perfect too. Anyone mad about this is real dumb.
Bottom Liner fucked around with this message at 18:11 on May 2, 2018 |
# ? May 2, 2018 18:06 |
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Also, the fact that they’re cannibalizing their own sales. Seriously, FFG is going out of their way to do right by the existing playbase.
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# ? May 2, 2018 18:06 |
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SuperKlaus posted:Haha OK let's stay on mutual radar. To clarify I didn't mean just dials, I'd part with dials, bases, pegs, and pilot cards for the unloved ships. Only with the ARC 170, TIE Int, and TIE Bomber would I keep pilot cards and send off excess dials, bases, and pegs. I bet at a minimum I'd have spare generic pilot cards to send your way For sure. Once this thing comes out, we should start a Buy/Sell/Trade specific thread like MTG has just for swapshopping all this stuff around. For the time being, it's going to be a long summer.
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# ? May 2, 2018 18:07 |
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So, we know that there will be 5 factions in this game very shortly (because resistance/FO are being spun out). To me, that opens up two interesting possibilities: 1. Cross faction ship sharing. We already have this with rebel/scum overlap, but I expect we'll see it with Rebel/Resistance ships and Imperial/FO ships too. And with the points/upgrades behind the app, they can provide dynamic costing/balancing for ships crossing factions. I like that. 2. Clone/separatist faction possibilities. The prequels don't hold a special place in my heart, but some of the ships are cool looking.
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# ? May 2, 2018 18:12 |
I've only played a handful of games in the last few months at league, and I kinda don't feel like it until 2.0. I might still hit up some tournaments but man playing this game without the coming changes is going to feel like a slog.
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# ? May 2, 2018 18:13 |
Admiral Joeslop posted:I've only played a handful of games in the last few months at league, and I kinda don't feel like it until 2.0. I might still hit up some tournaments but man playing this game without the coming changes is going to feel like a slog. I think the next couple months will be PERFECT to play some HotAC as a swan song for 1.0.
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# ? May 2, 2018 18:18 |
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This owns. I guess I’ll stop buying rebel ships though cause I play them the least, but overall this is A Goode Thing™️.
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# ? May 2, 2018 18:20 |
£30 for my legit cards takes the sting out a bit, I guess the site I used hasn't adjusted prices yet. The secondary market is going to be weird over the next few months. For people planning to get the conversion boxes, I'd totally recommend grabbing 'ship only' bits while they're still cheap. lofi fucked around with this message at 18:26 on May 2, 2018 |
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# ? May 2, 2018 18:24 |
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This 2.0 thing is gonna make FFG a mint. I just left my FLGS and as I was checking out with my comics there was a guy negotiating with the owner on a slight discount on him preordered 5 imperial, 4 Rebel and 3 Scum conversion kits, since he wants his entire fleet to be 2.0 playable.
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# ? May 2, 2018 18:32 |
Just a heads up, the conversion kit information (no details, just number of ships supported per kit (counted by number of maneuver dials per ship)) is back up over at FFG's site. Expand the FAQ section here. https://www.fantasyflightgames.com/en/products/x-wing-second-edition/ And there are some minor changes over the early, brief appearance of this list. For example, now there are only 2 decimator dials listed instead of 3. Three deci dials were a prime complaint of the angry faction, since (today, at least), there was literally no way to fit three in a list. I'm not sure what else changed.
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# ? May 2, 2018 18:44 |
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I'm not going to be keeping more than like half my Rebel Conversion, so if anybody wants 70% of it for relatively cheap/to help me get enough for the rest of my Rebels/maybe the three Imperial ships I use I'd be down for that. Edit: off the top of my head I only need All of the X-wings (all of them) 2 Y-Wings 4 A-Wings 2 B-Wings 2 E-Wings 2 HWKs 2 ARCs 1 Falcon And that's literally it. Everything else I'm down to give away/trade Strobe fucked around with this message at 18:48 on May 2, 2018 |
# ? May 2, 2018 18:46 |
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I'm realizing that most of us will want the same parts of the Rebel conversion kit, so there's going to be a lot of E-Wing, HWK, K-Wing and Phantom spare parts.
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# ? May 2, 2018 18:48 |
From the new list, this covers almost my entire collection, which is on the large end. If I get one of every box and the core set, there are only a couple of cases where I have more of a ship than comes in the box. To fully cover my collection, I would need: 1 more TIE 1 more Y-Wing of each faction (I have three total, but boxes only have two per faction) 1 more Starviper Literally everything else is covered by the three boxes. I'll have a shitload of extra stuff for many other ships for all factions too.
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# ? May 2, 2018 18:54 |
Also without knowing how the ships are pointed or what abilities they have, I have no idea what I'm actually going to use. Imperial is my favorite factions in 1.0, but no way to know if that'll be true in 2.0. It might be Scum, or even Worse Scum (rebel).
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# ? May 2, 2018 18:58 |
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Some Numbers posted:I'm realizing that most of us will want the same parts of the Rebel conversion kit, so there's going to be a lot of E-Wing, HWK, K-Wing and Phantom spare parts. Who knows maybe the E-wing and HWK are going to be the new meta??
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# ? May 2, 2018 18:58 |
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ConfusedUs posted:In raw materials, yes, that's a reasonable price. But there's no way that pays for the time spent designing, testing, templating, making graphics, etc.
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# ? May 2, 2018 18:59 |
Arquinsiel posted:The raw material costs are pretty low. It's actually getting it all to you so you can put it in the box, checking that you put the correct amount of each thing in the box, packaging up boxes in a bigger box and shipping that box to shelves by X time that costs. Cardboard is crazy expensive to ship due to sheer weight, so I'd honestly be amazed if they could do it cheaper. Yeah that's kind of my point. The prices seem quite reasonable to me, as you have to think beyond just the cost of the raw materials. Honestly the raw materials are probably the cheapest part of the whole thing.
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# ? May 2, 2018 19:03 |
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Interesting...FFG posted:Certain ships, ship cards, and upgrade cards may rotate in and out of tournament legality, giving the Organized Play team an opportunity to create unforgettable and unique tournaments. Opening the door for rotation as well
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# ? May 2, 2018 19:03 |
Yep. There's nothing about this that isn't good from an Organized Play perspective.
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# ? May 2, 2018 19:05 |
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# ? May 23, 2024 12:42 |
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Set rotation caused riots back in the day of D&D skirmish, but that was way bigger deal in terms of meta investment and had other issues. With the app it'll be interesting to see what kind of system they implement for it.
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# ? May 2, 2018 19:09 |