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PaintVagrant posted:Test scheme/WIP lil nids: These will look really good if you go for a creamy bone color on the talons.
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# ? May 6, 2018 17:52 |
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# ? May 29, 2024 11:30 |
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Strobe posted:I tried both at once point or another. Cutting off just the shoulder pad was really tedious, but I think it's the easier option for the Inceptors and Gravis Captain. Replacing the shoulder entirely worked much easier on the rest of them. Hmm, doesn't sound too insane then. Would using some greenstuff under the shoulderpad have made things easier? At least you can fudge the shoulder into position?
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# ? May 6, 2018 17:55 |
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Corrode posted:I really like this Nid scheme. Yeah i did wonder about trying to arm swap in some left over bits from the Kabalite kit, but given I’m only going to have one and it will only come out for tournaments I decided to just leave it as default. It is, indeed, a slightly weird pose.
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# ? May 6, 2018 17:55 |
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A couple new things on gw, DW Primaris Apothecary. Only difference is the shoulder pad?
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# ? May 6, 2018 17:58 |
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goodness posted:A couple new things on gw, DW Primaris Apothecary. Only difference is the shoulder pad? It's just the normal apothecary + the entire DW upgrade sprue (for the cost of a normal apothecay + entire upgrade sprue)
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# ? May 6, 2018 18:01 |
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This is probably more an issue with how I was painting, but if GW makes more LotD models I really hope they go with the raised fire sculpt exclusively rather than mixing it in with the recessed outline fires. I was doing thin layers to build up an orange transition and most of the pigment kept ending up in the channels.
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# ? May 6, 2018 18:04 |
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Z the IVth posted:Hmm, doesn't sound too insane then. Would using some greenstuff under the shoulderpad have made things easier? At least you can fudge the shoulder into position? All of the ones in Know No Fear are Easy-build kits. I ended up using spare arms from the Deathwatch SC I bought last week to cut the bare shoulders from, and then put the Deathwatch shoulder pads from the upgrade kit on that. So I wasn't literally just putting empty shoulder pads on things (which sounds hilarious in a bad way, now that the thought occurs to me). It's just that there wasn't really a need to actually glue the bare shoulders to the arms, and trying to do so differently would have driven me insane. That's directly because the Easy-build kits have the slotted weapon/arm assemblies and the arm is going to line up naturally with the shoulder anyway. I'm probably explaining it poorly. EDIT: If Dark Imperium is a normal sprue and not Easy-build it's literally just as easy as using Deathwatch left shoulder pads instead of plain ones.
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# ? May 6, 2018 18:05 |
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Dark Imperium has molded-in shoulder pads. It's a completely separate sprue from anything else.
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# ? May 6, 2018 18:12 |
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I don't think Deathwatch get access to any of the Dark Imperium characters so watch out.
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# ? May 6, 2018 18:36 |
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MasterSlowPoke posted:I don't think Deathwatch get access to any of the Dark Imperium characters so watch out. Their whole deal with mission tactics means they don't need lieutenants anyway, but it sucks not having an ancient when they're so few in number even if fluff wise it makes perfect sense.
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# ? May 6, 2018 18:52 |
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What are some kits with bits that work well with primaris? I'd like to turn all these Primaris I have into Deathwatch but I really want every Marine to have character as befits the Deathwatch so wondering how best to customize them and make every Marine unique and represent their chapter. Something like Primaris Kill Team Cassius is ultimately what I'd want to aim for. I do wonder how many models a 1500 pt batallion would be. I'm hoping I can keep it pretty low with maybe 2 Fortis kill teams and a regular one. Too many intercessors would drive me crazy.
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# ? May 6, 2018 19:12 |
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Battle Report! I mentioned last week that I would be facing Admech for the first time ever. Got some great advice from PierreTheMime on the dangers of the Transuranic Arquebus, and he wasn't wrong. I did end up having to deal with Cawl and a Knight as well, but it was the Kastelan Robots that really ruined my day. Ended up losing badly, but still had fun. It was also my first post-FAQ game, and that had major consquences. Forgot to take more pictures during the battle (was too busy picking up my models and putting them away...), but did get a couple shots of deployment: My List (World Eaters / Khorne Demons) Terminator Lord Kharn Demon Prince with Wings (Warlord) Exalted Champion 8 x Berserkers w/ chainaxes and bolt pistols Rhino Hellbrute w/ Fist and Multi-Melta Forgefiend w/ 2 x Autocannons and Ectoplasma 10 x Cultists with CCWs and flamer 10 x Cultists with Autoguns and Hvy. Stubber Bloodthirster 30 x Bloodletters His approximate list: Cawl Techpriest (Warlord) More Techpriests Data priest Knight 2 x 2 Robots 3 x Plasma Breachers 3 x 5 Electro Priests 3 units of Skitarii with Transuranic Arquebus 2 x Dunecrawlers Deployment: We rolled Retrieval (4 OBJs counted at end of game), I won next roll and selected Spearhead Assault thinking that I could tie up more of his units with my assaults due to the narrow space, and short potential distance between us. He got first turn (trouble begins). I held my Terminators, Lord, and Bloodletters back (using 3 CP for the banner of Blood and deepstrike strategems, which worked great before FAQ, but not so much now). I thought the FAQ only said I couldn't deepstrike into HIS deployment zone turn 1. Knowing better now, I will be far less like to try the Bloodletter bomb tactic. Turns 1-2: He immediately nuked and killed my Forgefiend, and 19 of 20 cultists. I advanced up, using a big central structure to try to shield my Bloodthirster and Prince from his Knight and Dunecrawlers, planning to then fly them over the next turn to deal with his Knight. My Rhino and Hellbrute moved up to support the attack on turn 2. Turn 2, he killed the Hellbrute and started ripping my Bloodthirster down with shooting from his Robots and Breachers, got it down to 1 wound remaining. I finally 'killed' something when two overcharged breachers killed themselves when rerolling their shots! My turn 2, the wounded Bloodthirster and Prince attacked his Knight and caused some decent damage, but couldn't kill it. They did at least survive the return attacks. I dropped the bloodletters in, and they charged forward with the Berserkers to kill the last Breacher and engage some Electro Priests and Robots. Terminators dropped and engaged with a Dunecrawler, but only lightly damaged he. Turns 3-4: He fell back everywhere and killed the Berserkers, Bloodthirster, and Prince with shooting. His knight charged the surviving Terminators and squished them. Priests repaired basically everything. I had Kharn and the Champion jump back into the Rhino and hide for a turn. Turn 4, Kharn and the Champion made a suicide charge against his Warlord Priest that had been repairing the Knight. Kharn killed her, but also murdered the Champion before following up against the Knight and getting immediately squished. I was left with a love heavy stubber cultist hiding on an objective near my zone so we called it. He would have won 7-1 or something like that. Lessons Learned: post-FAQ, I need a better plan for deepstrike with the Terminators and Bloodletters. They probably could have just run up the field and still accomplished the same thing. I also think I need to try a deployment map that runs longways; that might force my opponent to spread out more so that I can overwhelm a flank. Seriously thinking about converting up some Primaris Reivers to be Berserkers so that I can run a couple rhinos full. Right now, my lone squad tends to kill one thing, then get murdered in the next turn of shooting. Two rhinos with two squads might allow me to kill and then tie up more stuff and better support each other. I also need to do a better job of hiding my Bloodthirster while it moves up so that it doesn't get focused down and killed so easily. Also need to do a better job of taking repair into account; little point in damaging things that will just get repaired before I can finish them off. Overall, a fun game against a new opponent with an army I haven't faced before. First time against a Knight too, and it was just as nasty as expected!
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# ? May 6, 2018 20:11 |
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This won the monthly painting comp at the local gw: Pretty clever conversion.
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# ? May 6, 2018 20:25 |
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bonds0097 posted:What are some kits with bits that work well with primaris? I'd like to turn all these Primaris I have into Deathwatch but I really want every Marine to have character as befits the Deathwatch so wondering how best to customize them and make every Marine unique and represent their chapter. I've used deathwatch, grey knights, stern/vanguard and command squad bits to great effect when building out my fist crusader squads https://www.instagram.com/p/Bh4WnEHnM5s/
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# ? May 6, 2018 20:26 |
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Artum posted:This won the monthly painting comp at the local gw: that's so cool Soldier o Fortune posted:Overall, a fun game against a new opponent with an army I haven't faced before. First time against a Knight too, and it was just as nasty as expected! Cool batrep! I think one of the learnings should probably also be "don't take forgefiends"... they're just so bad this edition since you need to constantly feed them CP to hit anything, and even then, only with a full W profile.
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# ? May 6, 2018 20:43 |
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Artum posted:This won the monthly painting comp at the local gw: While that is indeed pretty sweet, I chuckled at you complementing your own cleverness. Managed to nab 2nd in a 1,650 RTT yesterday with my CWE. The guy who won ran the following: Custodes Batt: Shield-Captain on Dawneagle (3++ Relic) Shield-Captain on Dawneagle (3++ Relic) 3x3 Custodes 1x4 Dawneagle Bikes Super-Heavy Aux Detachment: Questoris Knight Styrix - Hekaton Siege Claw upgrade Quick question - can a Superheavy Aux Detachment utilize codex stratagems? Or is it limited to the index + Custodes? Not having Cycle Ionic Shields would be peachy. Boon fucked around with this message at 20:57 on May 6, 2018 |
# ? May 6, 2018 20:46 |
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Boon posted:While that is indeed pretty sweet, I chuckled at you complementing your own cleverness. I'm p sure he didn't paint it
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# ? May 6, 2018 20:48 |
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Immanentized posted:I've used deathwatch, grey knights, stern/vanguard and command squad bits to great effect when building out my fist crusader squads https://www.instagram.com/p/Bh4WnEHnM5s/ These look cool! I have a sternguard kit and will look into some of the others.
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# ? May 6, 2018 20:51 |
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Legendary Ptarmigan posted:These will look really good if you go for a creamy bone color on the talons. Yeah I’m struggling w weapon color choice. I want something distinct.
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# ? May 6, 2018 20:52 |
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TheChirurgeon posted:I'm p sure he didn't paint it Wups misread that
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# ? May 6, 2018 20:56 |
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Artum posted:This won the monthly painting comp at the local gw: This is delightful. Boon posted:While that is indeed pretty sweet, I chuckled at you complementing your own cleverness. If they have the QUESTORIS IMPERIALIS tag they'll get the stuff from Chapter Approved, but a Super-heavy Aux can't get the Ad Mech ones because none of the units in it have the Ad Mech tag.
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# ? May 6, 2018 21:11 |
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Played a match today where my opponent had super cheesecake 3rd party stand-ins for his noise marines and made constant tentacle rape jokes regarding his chaos spawn and my Sisters of Battle. Hams really are the worst.
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# ? May 6, 2018 21:20 |
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Boon posted:Wups misread that You wound me sir.
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# ? May 6, 2018 21:21 |
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Floppychop posted:Played a match today where my opponent had super cheesecake 3rd party stand-ins for his noise marines and made constant tentacle rape jokes regarding his chaos spawn and my Sisters of Battle. I do not have the mental toughness to see a game like that through to the end.
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# ? May 6, 2018 21:22 |
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Artum posted:You wound me sir. I have confidence in your abilities
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# ? May 6, 2018 21:23 |
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PaintVagrant posted:Yeah I’m struggling w weapon color choice. I want something distinct. Dark blue? But I wonder if it would distract too much.
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# ? May 6, 2018 21:32 |
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Boon posted:I have confidence in your abilities I keep meaning to enter since everyone says I should and its mostly been the same guy winning repeatedly.
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# ? May 6, 2018 21:36 |
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Is there a good alternative to the GW Imperial Bunker? It's kind of ugly and covered in dead Cadians. I was hoping to bash one out of Cities of Death terrain and Necromunda bulkheads, but really anything would be an option.
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# ? May 6, 2018 21:48 |
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moths posted:Is there a good alternative to the GW Imperial Bunker? It's kind of ugly and covered in dead Cadians. You could go the old-timey route and make one out of foam?
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# ? May 6, 2018 21:49 |
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Artum posted:I keep meaning to enter since everyone says I should and its mostly been the same guy winning repeatedly. Are you doing the iron-man painting challenge in the store? I was going to until I realised you have to order the full 2k in-store.
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# ? May 6, 2018 22:18 |
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Lungboy posted:Are you doing the iron-man painting challenge in the store? I was going to until I realised you have to order the full 2k in-store. Nah I'm genuinely incapable of painting quickly, I've barely painted 5 skitarii in 3 weeks though battletech really hasn't helped.
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# ? May 6, 2018 22:48 |
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The new Blood Angels shoulderpads make the old batwing ones look pretty bad
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# ? May 6, 2018 23:23 |
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The second head looks really irate over somebody having poured cheese over their head.
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# ? May 6, 2018 23:25 |
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Artum posted:You could go the old-timey route and make one out of foam? It's looking like this is the answer! Or maybe a pillbox using a hexagonal mache box as the base.
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# ? May 6, 2018 23:29 |
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Guy Goodbody posted:The new Blood Angels shoulderpads make the old batwing ones look pretty bad True, but you can't replace that death mask or those nipples
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# ? May 6, 2018 23:39 |
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Neurolimal posted:The second head looks really irate over somebody having poured cheese over their head. Yeah, what's up with those heads? Aren't the Blood Angels supposed to be pretty?
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# ? May 6, 2018 23:40 |
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Floppychop posted:Played a match today where my opponent had super cheesecake 3rd party stand-ins for his noise marines and made constant tentacle rape jokes regarding his chaos spawn and my Sisters of Battle. This sounds amazingly awesomely awful. Was he in any way aware of his creepiness? TheChirurgeon posted:Cool batrep! I think one of the learnings should probably also be "don't take forgefiends"... they're just so bad this edition since you need to constantly feed them CP to hit anything, and even then, only with a full W profile. Thanks! I take it to give myself a little bit of a presence in the shooting phase. Stinks to have it removed at the top of Turn 1, but I guess it served as a distraction fex since it isn't the key to the army. I'd rather someone was shooting it up than my Rhino or Bloodthirster. If they ignore it, great, maybe I can shoot a few things.
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# ? May 7, 2018 00:01 |
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Autism Sneaks posted:True, but you can't replace that death mask or those nipples My Primaris stuff really does make me miss nipple armor.
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# ? May 7, 2018 00:10 |
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if there's no muscle striations it ain't BA to me
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# ? May 7, 2018 00:35 |
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# ? May 29, 2024 11:30 |
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Hey everyone. So thanks to my girlfriend who plays Chaos Demons I decided to take the plunge into 40K 8th edition. I use to play space Marine back in middle school. I actually think I still have the models and a core book somewhere. Anyway, I decided that I wanna play Craftworld Eldar because the idea of playing any of the Imperium armies sounds boring. I was hoping someone could recommend a good resource for how the Eldar play and what models and units I should be buying to start building an army. Anything that is a good "Eldar 101" Resource for the most currant meta (If the idea of a Meta is a thing) BigRed0427 fucked around with this message at 01:04 on May 7, 2018 |
# ? May 7, 2018 00:59 |