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Lobok
Jul 13, 2006

Say Watt?

Superman isn't invincible. From a dramatic standpoint we know he won't die but that's not any different than most comic book or videogame characters. I get that it would be silly to have Superman die to a couple of regular crooks but in the Superman Returns game he is fighting supervillains who can definitely kill him.

Thing is, I support moving away from traditional health bars for many videogames, including regenerating health bars. But to give Metropolis the health bar instead isn't moving away from health bars it's just shifting them around.

But the real issue is how the devs took one thing that players like, wrecking poo poo, and one thing that players hate, escort missions, and gave players a hugely destructive character who isn't allowed to wreck poo poo and is on a game-long escort mission. Superman should save the day ultimately but the appeal of his battles is that things get destroyed. The most iconic image of Superman is him trashing a car. To penalize players for having destructive battles is bizarre to me. Moreso since as Bizarro you are forced to destroy, so it's like the devs knew what was fun (kind of, the destruction is mandatory) but decided not to build a game around that fun thing.

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Waffleman_
Jan 20, 2011


I don't wanna I don't wanna I don't wanna I don't wanna!!!

Game Informer literally did an entire month of coverage on Spider-Man with like two videos a week.

pubic works project
Jan 28, 2005

No Decepticon in history, and I say this with great surety, has been treated worse or more unfairly.

Comfortador posted:

Has anyone heard anything about the upcoming Spider-Man game? (September I think) They said the swinging is physics based but that doesn't necessarily mean the game will be Spider-Man 2 reincarnated. If that game lives up to my dreams I'd buy a PS4 just to play it.

Yeah I've been toying around with getting a PS4 and this game is helping steer me towards getting one.

Comfortador
Jul 31, 2003

Just give me all the 3ggs_n_b4con you have.

Wait...wait.

I worry what you just heard was...
"Give me a lot of b4con_n_3ggs."

What I said was...
"Give me all the 3ggs_n_b4con you have"

...Do you understand?

Samuringa posted:

There are tons of gameplay videos out since the game is releasing soon

https://www.youtube.com/watch?v=zvsYcG4ll-w

Well aren't I dumb. I haven't had the chance to search again since the release date announcement.


Waffleman_ posted:

Game Informer literally did an entire month of coverage on Spider-Man with like two videos a week.

That's why we have a nice streamlined Comic Game thread! Helping each other out of our miserable lives with gaming information.

Endless Mike
Aug 13, 2003



We unfortunately live in a post-Snyder world where Superman destroying Metropolis, killing thousands is totally kosher. I don't expect Rocksteady would shy away from that.

Samuringa
Mar 27, 2017

Best advice I was ever given?

"Ticker, you'll be a lot happier once you stop caring about the opinions of a culture that is beneath you."

I learned my worth, learned the places and people that matter.

Opened my eyes.
Superman game but you play as Injustice's Superman

Shirkelton
Apr 6, 2009

I'm not loyal to anything, General... except the dream.

Endless Mike posted:

We unfortunately live in a post-Snyder world where Superman destroying Metropolis, killing thousands is totally kosher. I don't expect Rocksteady would shy away from that.

What are you talking about, dude?

SonicRulez
Aug 6, 2013

GOTTA GO FIST
Honestly destroying a bunch of poo poo randomly doesn't appeal to me at all. The worst thing about taking turns with my friends in GTA was that they would never do any missions. They'd just drive around seeing how high they could get their Wanted level without dying. Some people find that fun and that's cool, but it's just aimless button mashing to me.

New Wave Jose
Aug 20, 2008
I wish they could do another X-men Legend / Avenger Alliance type of game. They were my guilty pleasure.

Shirkelton
Apr 6, 2009

I'm not loyal to anything, General... except the dream.

New Wave Jose posted:

I wish they could do another X-men Legend / Avenger Alliance type of game. They were my guilty pleasure.

They were dope. I'm holding out a slight, fading hope that maybe, maybe, that big teased game is going to be something like that, but I doubt it.

pubic works project
Jan 28, 2005

No Decepticon in history, and I say this with great surety, has been treated worse or more unfairly.
Yeah I miss Ultimate Alliance. I was holding out hope the 3rd one would have been a cosmic one.

Kurtofan
Feb 16, 2011

hon hon hon
i'm really jonesing for a new rocksteady dc game, i'll take anything, superman, batman, justice league, aquaman ,elongated man.....

Aphrodite
Jun 27, 2006

Make a Green Arrow game.

The open world bow genre has had some really good titles, slap some Batman grapple hooking and/or toned down Spidey-swinging in there and ship it.

Lobok
Jul 13, 2006

Say Watt?

SonicRulez posted:

Honestly destroying a bunch of poo poo randomly doesn't appeal to me at all. The worst thing about taking turns with my friends in GTA was that they would never do any missions. They'd just drive around seeing how high they could get their Wanted level without dying. Some people find that fun and that's cool, but it's just aimless button mashing to me.

I don't mean aimlessly causing destruction outside of missions. In the case of Superman, I meant destruction over the course of a fight. I think you were able to throw cars because passengers would automatically get out of them but that's about as far as you could get without being punished.

Wanderer
Nov 5, 2006

our every move is the new tradition
I did want to flag down Jeremy McKay, since I know he's got a forums account on here, and ask how he felt about Spider-Punk becoming an alternate costume in a video game. That's gotta be a little surreal.

SonicRulez
Aug 6, 2013

GOTTA GO FIST
Man, I loved those Legends/Ultimate Alliance games. I'm a sucker for 4 player co-op.

Lobok posted:

I don't mean aimlessly causing destruction outside of missions. In the case of Superman, I meant destruction over the course of a fight. I think you were able to throw cars because passengers would automatically get out of them but that's about as far as you could get without being punished.

Isn't that the point of playing as Superman and not The Hulk?

Roth
Jul 9, 2016

I wish the new ports of Ultimate Alliance were good.

Shirkelton
Apr 6, 2009

I'm not loyal to anything, General... except the dream.
Thinking about it a little, I think the big issue with pitching and defining a Superman game is that a lot of it comes down to execution rather than just ideas and most game developers and publishers have almost no confidence in the execution of their ideas. That's why marketing is just numbers, big ideas and buzzwords to describe.

You'd need someone with a really clear vision and the confidence to not get frightened away from it and I don't think there's a developer out there who is doing that but would also be close to a Superman game.

Roth posted:

I wish the new ports of Ultimate Alliance were good.

It's been a long time since I played the originals, but the 'remasters' seemed more or less how I remembered them.

Opopanax
Aug 8, 2007

I HEX YE!!!


They were really buggy at first and launched without achievements, but they're good now.
I mean other than charging way too much for a port, that's still the main issue.
I can play them with my 5 year old though and that's the main feature for me.

Roth
Jul 9, 2016

Oh, I did not know they had fixed them. I'll get them on sale.

Lobok
Jul 13, 2006

Say Watt?

SonicRulez posted:

Isn't that the point of playing as Superman and not The Hulk?

To leave everything in pristine condition? Not to me, no. Like maybe "destruction" in this case is a bad choice of words if people thnk it means killing everyone because that's not what I want but it's silly to me that two opponents of titanic strength should duke it out and the player's goal as implied by the game mechanics is to make sure not even a window gets broken. Property damage doesn't necessarily mean death so if "Metropolis" has a health bar there should be a clear distinction between the two. I want a game to have fights that look like the Superman fights in the comics. Obviously in a Superman fight not all the environmental damage is intentional on Superman's part but some of it is and some of it's indirect. I mean the game had a move called Earthquake and if you landed from flying really fast you would create a small crater on the ground so the game kiiinda gets what I'm talking about.

SonicRulez
Aug 6, 2013

GOTTA GO FIST
Having a big fight against someone like Doomsday and also trying to preserve as much of the city as possible is exactly what I would expect from Superman. Trying to fight while also being conscientious of the citizens or like catching a car he threw at you and placing it down instead of throwing it back. Smashing Zod through 50 buildings and then throwing a bus at him is...yeah, no, I stand by what I said. That's The Hulk.

Maybe I'm misunderstanding you because I've only seen the game on Youtube and not played it myself. Do you think the system just needed less strict parameters?

Codependent Poster
Oct 20, 2003

How about for Superman you have to run through a timed obstacle course... maybe like flying through rings?

But also, it should be hard for you to see that way you're not too overpowered. Maybe a fog over the city?

pubic works project
Jan 28, 2005

No Decepticon in history, and I say this with great surety, has been treated worse or more unfairly.

Codependent Poster posted:

How about for Superman you have to run through a timed obstacle course... maybe like flying through rings?

But also, it should be hard for you to see that way you're not too overpowered. Maybe a fog over the city?

gently caress you for making me remember that god awful N64 game.

OnimaruXLR
Sep 15, 2007
Lurklurklurklurklurk
I've always intellectually understood the appeal of the "Fight the bad guy AND protect the city" concept for Superman games, but my gut feeling is that it'd be about as much fun as an escort mission where you're escorting the environment itself.

Then again I haven't played Superman Returns, so maybe it's not so bad

I did play Hulk Ultimate Destruction, and that was really good. Maybe the solution is to have there be an "evacuation timer" so that the battle is split into two phases: damage control while people evacuate and villain takedown once everyone is clear?

Sadly Radical Entertainment was swallowed whole by Activision and are probably working on map packs for Call of Duty alongside Raven at this point, so we'll likely never taste their uniquely exciting recipe for open world combat again. The Prototype games may not have been GOOD, but they had GOOD FIGHTING

Calaveron
Aug 7, 2006
:negative:
Because when I play as a nigh omnipotent character with a skill set that would make Mt Olympus blush I want to make sure I don’t accidentally break too many light poles

Waffleman_
Jan 20, 2011


I don't wanna I don't wanna I don't wanna I don't wanna!!!

Yadda yadda world of cardboard

Aphrodite
Jun 27, 2006

Superman protecting the city was always dumb because he could just wait and use his wall building vision afterwards to fix it.

Air Skwirl
May 13, 2007

Neither snow nor rain nor heat nor gloom of night stays these couriers from the swift completion of their appointed shitposting.

Aphrodite posted:

Make a Green Arrow game.

The open world bow genre has had some really good titles, slap some Batman grapple hooking and/or toned down Spidey-swinging in there and ship it.

In the tv show he uses his bow as a grappling hook on the reg. It'd be pretty easy to make an Arkham Asylum/City game, steal some metas from the Flash show, side missions with cameos from the rest of the CW shows.

Samuringa
Mar 27, 2017

Best advice I was ever given?

"Ticker, you'll be a lot happier once you stop caring about the opinions of a culture that is beneath you."

I learned my worth, learned the places and people that matter.

Opened my eyes.
a Daredevil Arkham game would be ideal were not for the rights issues

Opopanax
Aug 8, 2007

I HEX YE!!!


SonicRulez posted:

Having a big fight against someone like Doomsday and also trying to preserve as much of the city as possible is exactly what I would expect from Superman. Trying to fight while also being conscientious of the citizens or like catching a car he threw at you and placing it down instead of throwing it back.

All of that is true but would make for a bad game.

Lobok
Jul 13, 2006

Say Watt?

SonicRulez posted:

Having a big fight against someone like Doomsday and also trying to preserve as much of the city as possible is exactly what I would expect from Superman. Trying to fight while also being conscientious of the citizens or like catching a car he threw at you and placing it down instead of throwing it back. Smashing Zod through 50 buildings and then throwing a bus at him is...yeah, no, I stand by what I said. That's The Hulk.

Maybe I'm misunderstanding you because I've only seen the game on Youtube and not played it myself. Do you think the system just needed less strict parameters?

I'd say it's less about the strictness of parameters and more about incentives. If I want a player to do something I should make them want to do it, not merely avoid its opposite because they'll be punished. If I want them to save citizens then it should be about giving bonuses and rewards for doing so. So that I can have big fights befitting these crazy powerful characters and I will gladly take the time to save people rather than it feeling like a chore. The response to that might be "so things will be destroyed and people will get hurt while you're fighting?" and the answer is yes, but that's already what happens in Superman Returns and in Superman fights in general. Plenty of people get hurt and things get destroyed in the game so there's this weird ambiguity where you can be cool with it but just not cool with too much of it. Just get rid of the city health system. Then you don't need a health system at all. The Mongul fight on Warworld doesn't have a health system, it uses a momentum/tug-of-war bar to determine who wins, kinda like the old wrestling games (which I've wanted superhero games to emulate for years).

Wanderer
Nov 5, 2006

our every move is the new tradition

Samuringa posted:

a Daredevil Arkham game would be ideal were not for the rights issues

I mean, they could still do it. The licensed PS3/360 game for the first MCU Captain America movie is basically Cap in Arkham minus gargoyles.

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



I think the solution for a destructible environments thing for Superman is to make "avoiding or averting/reverting property damage" a skill shot thing, that's where you can get to SA-Big Dick Cheevo Rank.

You can then have the same reflexes let you get huge bonuses on Apokolips or the 5th Dimension or something where the same skills (which I suspect would be along the lines of blocking enemy attacks and perhaps aiming your own on the fly) can be applied in some other way -- keeping Darkseid from being able to draw from the Antilife Firepits or whatever.

Kurtofan
Feb 16, 2011

hon hon hon
Protecting the city is the worst idea for a superman game.

Just make him wreck poo poo up and punch faces in, who cares if he's "overpowered", give the villains kryptonite or whatever

The Question IRL
Jun 8, 2013

Only two contestants left! Here is Doom's chance for revenge...

I remembered there was a cancelled Superman game for the PS3 which had him fighting Doomsday through a building.

When I put in Cancelled Superman Game on YouTube, I got dozens of search results. There are a lot of cancelled superhero games.
(Including one people were talking about here for Daredevil.)

Samuringa
Mar 27, 2017

Best advice I was ever given?

"Ticker, you'll be a lot happier once you stop caring about the opinions of a culture that is beneath you."

I learned my worth, learned the places and people that matter.

Opened my eyes.

Wanderer posted:

I mean, they could still do it. The licensed PS3/360 game for the first MCU Captain America movie is basically Cap in Arkham minus gargoyles.

When people say "Arkham" I assume they're talking about Free Flow Combat which, as far as I know, is a property of Warner Bros. , such as in Shadow of _____ and Mad Max. There are other games that tried to do something like that, like some Asscreeds, but they didn't quite get it right.

Gaz-L
Jan 28, 2009
The Cap game was published by Sega, and was 100% attempting to rip-off the free flow system, and did a decent job for the first game that attempted it.

Waffleman_
Jan 20, 2011


I don't wanna I don't wanna I don't wanna I don't wanna!!!

Spider-Man PS4 is also looking to be free flow-y.

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Lurdiak
Feb 26, 2006

I believe in a universe that doesn't care, and people that do.


Samuringa posted:

When people say "Arkham" I assume they're talking about Free Flow Combat which, as far as I know, is a property of Warner Bros. , such as in Shadow of _____ and Mad Max. There are other games that tried to do something like that, like some Asscreeds, but they didn't quite get it right.

Hand of Fate and Hand of Fate 2 have a perfectly functional free-flow combat system. Maybe not quite as in-depth or visceral as Arkham or Mad Max's, but that's largely down to the animation limits.

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