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THE BAR posted:If I just want a cozy game on VH/Legendary, where do I go? I've been repeatedly playing dwarfs, but I'm too stupid and end getting overwhelmed by waaghs. Today I tried Last Defenders, but they really don't click with me. Do their ranged skinks get any better later on? My only "completed" game was Mortal Empires as High Elves on Hard (I gave up after killing Archaevon and running out of real opponents. It's the grand strategy mop-up curse). I really like the bretts in ME. You’ve got a nice ramp up in challenge until you’ve unified France at which point you get to go crusading wherever you like until you hit 2k chivalry. It’s still my favorite of the non-horde non-norsca campaigns for these reasons. Plus, saving your dirty peasants with glorious cav charges is the best.
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# ? May 10, 2018 22:20 |
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# ? Jun 1, 2024 12:22 |
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Oh yes, I had tons of fun playing those in coop with a friend Empire. I loved how tall you built them, being able to freely amass a huge group of lords and take the fight to your enemies.
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# ? May 10, 2018 22:27 |
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Chameleon skinks are pretty okay but the real neato skinks are the ones riding dinosaurs.
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# ? May 10, 2018 22:28 |
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The best skinks are the furry ones that snort warp cocaine
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# ? May 10, 2018 23:30 |
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Senor Dog posted:I really like the bretts in ME. You’ve got a nice ramp up in challenge until you’ve unified France at which point you get to go crusading wherever you like until you hit 2k chivalry. It’s still my favorite of the non-horde non-norsca campaigns for these reasons. Plus, saving your dirty peasants with glorious cav charges is the best. Plus, Bretonnia doesn't have an upkeep penalty for keeping multiple armies, which takes away a lot of the economic pressure from you.
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# ? May 10, 2018 23:41 |
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So I'm having an issue with HE archers and Skaven garrisons, mainly that they for some reason just does not want to fire into the units on the battlements. The archers here fired a couple of volleys early on, then stopped and wouldn't shoot any more no matter how much back and forth shuffling I did. If I told them to target the units directly, they would just march up to the wall and stand there. Doesn't seem to happen when attacking any other factions garrison, so anyone else experienced this? I know units that needs direct line of sight, like handgunners, can have some issues, but this is the first time I've had it happen with archers. Broken Cog fucked around with this message at 00:45 on May 11, 2018 |
# ? May 10, 2018 23:51 |
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Sounds like a LoS issue, sieges are a bit buggy like that.
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# ? May 11, 2018 02:30 |
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eww Panfilo posted:The best skinks are the furry ones that snort warp cocaine helll yeh
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# ? May 11, 2018 03:05 |
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any news regarding the norsca patch? if i remember this right, it should come out this month, no?
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# ? May 11, 2018 16:35 |
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botany posted:any news regarding the norsca patch? if i remember this right, it should come out this month, no? Signs point to it having some substantial changes, should be out in a few weeks. I'm expecting it to be pretty massive as a "sorry we hosed up norsca and the dlc pipeline for 7 months" apology.
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# ? May 11, 2018 16:57 |
It's not going to be much bigger I think, the old CA seems to be back in it's full ugliness.
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# ? May 11, 2018 22:40 |
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1st_Panzer_Div. posted:It's not going to be much bigger I think, the old CA seems to be back in it's full ugliness. What? We literally already know it'll at least include brand new hunts for Norsca and a pretty substantial Dorf overhaul, and it'll be launching alongside a new DLC pack and probably a new, free LL too.
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# ? May 11, 2018 22:49 |
Mordja posted:What? We literally already know it'll at least include brand new hunts for Norsca and a pretty substantial Dorf overhaul, and it'll be launching alongside a new DLC pack and probably a new, free LL too. Which is like 1/10th of the content put out in 7 months for WH1. I mean it's great and cool but if it's more than a couple months of content I'll be amazed.
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# ? May 11, 2018 22:50 |
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They're spread too thin imo. I'm not expecting anything massive in this patch but hopefully much greater frequency after this. Really hoping the content pipe picks up once this Norsca thing goes through and hopefully throb being out means they can divert more resources to Warhammer
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# ? May 11, 2018 23:18 |
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Haven’t they already said that the first FLC lord pack is coming out alongside Norsca?
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# ? May 11, 2018 23:23 |
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Scrub-Niggurath posted:Haven’t they already said that the first FLC lord pack is coming out alongside Norsca? They confirmed a paid LL pack, but not anything FDLC related. Personally though I'd be more surprised if there isn't a free lord too cough Gor-Rok cough. This summer should be interesting though, with 3K slated for a Fall 2018 release. So it'll either be another Warhammer drought sometime this summer as the reveal and hype blitz begins for 3K or CA balls outta control and we get a bunch of poo poo before then. My fear is that the Neo-Norsca update including all of this is a way to preempt the summer drought.
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# ? May 12, 2018 01:22 |
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Sasgrillo posted:They confirmed a paid LL pack, but not anything FDLC related. Personally though I'd be more surprised if there isn't a free lord too cough Gor-Rok cough. We'll get more WH2 content after they announce 3K delayed to 2019.
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# ? May 12, 2018 02:26 |
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Scrub-Niggurath posted:Haven’t they already said that the first FLC lord pack is coming out alongside Norsca? tretch already came out
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# ? May 12, 2018 02:54 |
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Apparently the DLC has been leaked; Sadly it’s just more elf poo poo https://www.gamesear.com/news/total-war-warhammer-2-next-dlc-appears-to-have-been-leaked-the-queen-and-the-crone
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# ? May 12, 2018 03:48 |
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man I was totally all in on warhammer I, my favorite TW game, bought every DLC. But 2 really hasnt done it for me and there's been such a content drought i havent even had it installed for months. feels like TW1 had new poo poo just coming out all the time.
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# ? May 12, 2018 03:51 |
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queeb posted:man I was totally all in on warhammer I, my favorite TW game, bought every DLC. But 2 really hasnt done it for me and there's been such a content drought i havent even had it installed for months. feels like TW1 had new poo poo just coming out all the time. I remember a couple of months ago CA stated that they decided to put out slower DLC for Warhammer 2 primarily because some people whined that the first Warhammer had too much DLC. Not even kidding. Obviously the Norsca gently caress-up happened, but it's pretty obvious at this point that 2018 was meant to be all historical all the time, with the occasional grudging nod thrown to Warhammer when they can be bothered to squeeze in an announcement between giving every piece of new Rome 2 DLC (there's more coming) at least four full weeks of loving attention. madmac fucked around with this message at 04:03 on May 12, 2018 |
# ? May 12, 2018 03:59 |
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My GPU sort of shat itself shortly before the Tomb Kings DLC releaseand I've only just now replaced it so that I can start playing this game again. It's pretty shocking to hear that there's been essentially no change in the game during that time. I guess CA really must be stretched too thin.
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# ? May 12, 2018 04:03 |
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Basically at this point, 8 months after the release of Warhammer 1, CA had released one race pack, two campaign packs, two lord packs, and a shitload of FLC including 4 FLC Lords, with a free Race Pack and another FLC lord just a month away. In the 8 months after Warhammer 2 release we got one campaign pack, a smattering of mostly trash-tier FLC+ one Skaven Lord, and around the corner is finally the first Lord Pack and Preorder DLC. Plus 2 Rome 2 DLCs and a standalone Atilla Expansion and another Rome 2 Campaign DLC coming up soon and Three Kingdoms coming later this year.
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# ? May 12, 2018 04:17 |
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madmac posted:Basically at this point, 8 months after the release of Warhammer 1, CA had released one race pack, two campaign packs, two lord packs, and a shitload of FLC including 4 FLC Lords, with a free Race Pack and another FLC lord just a month away. Well yeah we know this. It is because Norsca hosed up and could not be ported to Warhammer 2 without them making it from scratch again. Which they decided to do and so they apologized and said sorry but everythign is going to have to slow down a bit until we finish getting Norsca ready. If they had managed to get Norsca in when they intended to we would have gotten a much better schedule.
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# ? May 12, 2018 04:18 |
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MonsterEnvy posted:Well yeah we know this. It is because Norsca hosed up and could not be ported to Warhammer 2 without them making it from scratch again. Which they decided to do and so they apologized and said sorry but everythign is going to have to slow down a bit until we finish getting Norsca ready. Nah, Norsca is part of it, but their community manager has literally said it was always the plan for Warhammer 2 to get less stuff within the same time frame, shortly after responding to a similar comparison a couple months ago by saying "In retrospect, I wish we never released DLC so quickly for Warhammer 1." The schedule speaks for itself, even without Norsca there's no room to cram in Warhammer DLC faster than once every three months or so with all of their historical releases sucking up marketing space. Norsca doesn't come out this month because they needed five months to do it, but because they needed more than one month to finish it before Desert Kingdoms and Thrones blocked out March and April. Which is also why they've had enough extra time to throw in a Lord Pack and some extra freebies because they had to do something while twiddling their thumbs for that long.
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# ? May 12, 2018 04:26 |
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madmac posted:Nah, Norsca is part of it, but their community manager has literally said it was always the plan for Warhammer 2 to get less stuff within the same time frame, shortly after responding to a similar comparison a couple months ago by saying "In retrospect, I wish we never released DLC so quickly for Warhammer 1." This continues to be the dumbest take.
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# ? May 12, 2018 05:42 |
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turn off the TV posted:This continues to be the dumbest take. If you hate facts I guess so.
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# ? May 12, 2018 05:50 |
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madmac posted:If you hate facts I guess so. Yeah I'm pretty sure you're referring to the following posts and quote:Everyone was very upset when Norsca and RoR were not in mortal empires and I even got a great number of personal messages, so we have obviously prioritised that - even when we announced Tomb Kings, which we'd been working on before Norsca, people complained that we were "expecting" them to pay for content when content they had already paid for (Norsca) was not in the game. quote:No problem - of course we are correcting our mistake with Norsca and it's nice that people want more content but honestly the sheer negativity is really beginning to be draining and I almost wish we had been more spread out with our WH1 releases in retrospect. Hopefully this will help. quote:As I said, I totally find it great that people are so enthusiastic about it and want more content! It's nice to have passionate players. Just maybe people could... chill a little sometimes haha quote:But we don't announce new DLCs before their announce date. We never have. TK was released a month ago and we've been talking about 3K, Thrones and now Desert Kingdoms - why would we talk about an unannounced DLC that won't be focused on for months? quote:We used to give more definite time frames and now we don't anymore because whenever they had to change for whatever reason, people got really upset. So I appreciate that people do not like the vagueness, but it is something I now have to do to avoid outrage if things are subject to change. There is legit nothing in this series of posts about CA planning for Warhammer 2 to have a slower development cycle, and she doesn't say anything about delaying Warhammer DLC in order to market other games. What she does say is that she wished that fans would be less angry about differences between Warhammer 1 and 2 DLC release schedules, and that apparent focuses on ToB or 3K are because they just don't have any WH2 DLC that they are comfortable announcing. But whatever, you do you.
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# ? May 12, 2018 06:25 |
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Actually not the posts I'm referencing, but nice try I guess? https://www.reddit.com/r/totalwar/comments/82ni21/comparing_release_dates_of_tww1_dlc_to_2/dvbibf6/?context=3 quote:While some of this is due to focusing on Norsca, we also got a lot of feedback that people didn't like that we sold DLC so soon after launch with WH1, so we were trying to take that into account quote:That's not what I'm saying. I'm saying that we decided not to release as much in as short a time span, not whether or not we changed the amount. And no, they will never explicitly say that schedules for one product are impacted by schedules for other products especially in terms of marketing coverage but you'd have to be braindead to think otherwise. If you look at a monthly release schedule and 2/3rds of them are booked for other releases then yeah, Warhammer 2 DLC isn't going to be released those months. I mean look, all I'm really saying here is that in reality, because of Norsca we are probably one release behind, getting LP#1 this month instead of LP#2. It's sheer fantasy to think that if Norsca wasn't fumbled that we would have Warhammer DLC releases between Feb and May when those months were very obviously devoted to marketing other games/updates. It also wasn't Norsca that screwed up the release of ME or made the first waves of FLC we've gotten pretty lame, except for the obvious last minute substitution of 4 multiplayer maps in place of a High Elf LL back in February. madmac fucked around with this message at 06:46 on May 12, 2018 |
# ? May 12, 2018 06:37 |
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I feel like there is probably a bit of warhammer 2 burnout because it was undeniably released half-finished with a few months for mortal empires to get added and then a few more months to add tomb kings to replace vampire placeholders and a couple more weeks to finally get norsca and the DLC regiments and even the warhammer 1 vanilla faction balance passes. Warhammer 1 had constant factions and lords added or balance passes that made the same faction campaigns feel different month to month and gave it a lot of replayability, like a empire campaign at release compared to 7 months after release was a wildly different experience and gelt went from the running for worst lord in the game to probably the most overpowered faction bonuses and army wiping magic. Probably doesn't help that the auto resolve feels broken for the last few months and if it isn't dwarves covering the world it's a handful of tier 1 archer units getting 500+ kills per auto resolve while outnumbered 10 to 1. Ra Ra Rasputin fucked around with this message at 06:54 on May 12, 2018 |
# ? May 12, 2018 06:51 |
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eh, who cares
turn off the TV fucked around with this message at 07:14 on May 12, 2018 |
# ? May 12, 2018 07:01 |
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Excelsiortothemax posted:Apparently the DLC has been leaked; I will consider that confirmation of my theory that they planned to release this originally in International Women's Day in March, but the Norsca gently caress-up delayed the whole pipeline for TWW2. I don't doubt the intention of having more paced DLC for the second game, specially when alternating historical releases, but the original timeline was clearly to release Tomb Kings in time for Christmas. Desert Kingdoms could then have come in February, with the Make War Not Love FLC maps being there to make hype for Allarielle's release in March 8th. Also Mortal Empires was within a month of the game's release, not a few months.
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# ? May 12, 2018 08:51 |
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How can this one DLC be so much harder to implement than the others? If it's because it was the last one for TWW1, how does that explain it?
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# ? May 12, 2018 12:25 |
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THE BAR posted:How can this one DLC be so much harder to implement than the others? If it's because it was the last one for TWW1, how does that explain it? As has been stated before, the issue was a split code-base when one team worked on Norsca for Game 1 while Game 2 was being finished. The idea management must have had at the time was that the split would be easy to merge. It wasn't, and that's the source of the delay. KazigluBey fucked around with this message at 12:37 on May 12, 2018 |
# ? May 12, 2018 12:32 |
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THE BAR posted:How can this one DLC be so much harder to implement than the others? If it's because it was the last one for TWW1, how does that explain it? They were developing it alongside 2 and there's more to it than what I'm about to say but essentially they thought it would integrate just fine with 2/mortal empires when it came time to add it and were very wrong but by the time they realised that it was too far along to rework any schedules. So like, a few months after 2 came out they had to put out a blog post explaining all this, hold their hands up and say "we hosed up pretty bad here" and here we are like 7 months later haha.
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# ? May 12, 2018 12:33 |
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KazigluBey posted:As has been stated before, the issue was a split code-base when one team worked on Nosca for Game 1 while Game 2 was being finished. The idea management must have had at the time was that the split would be easy to merge. It wasn't, and that's the source of the delay. thebardyspoon posted:They were developing it alongside 2 and there's more to it than what I'm about to say but essentially they thought it would integrate just fine with 2/mortal empires when it came time to add it and were very wrong but by the time they realised that it was too far along to rework any schedules. So like, a few months after 2 came out they had to put out a blog post explaining all this, hold their hands up and say "we hosed up pretty bad here" and here we are like 7 months later haha. It would've gone faster had they not already distributed everyone to different projects, I assume. Still, seven months sounds like they've attached a skeleton crew to something that clearly clogs up everything else, making it a priority in my eyes.
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# ? May 12, 2018 12:37 |
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THE BAR posted:How can this one DLC be so much harder to implement than the others? If it's because it was the last one for TWW1, how does that explain it? To add upon what others have said: TWW1 and TWW2 apparently diverged so much in key places after the codebases split that to get Norsca into TWW2 they had to basically do it all over again almost from scratch and it was already one of their most complex DLCs.
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# ? May 12, 2018 12:39 |
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Space Skeleton posted:To add upon what others have said: TWW1 and TWW2 apparently diverged so much in key places after the codebases split that to get Norsca into TWW2 they had to basically do it all over again almost from scratch and it was already one of their most complex DLCs. They also mentioned that a lot of the unique mechanics of Norsca apparently involved messing with the engine to do non-standard things compared to other factions, which made things a lot worse when paired up with the divergent code bases.
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# ? May 12, 2018 12:41 |
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Anyway it's been so long since I played Norsca that it'll effectively feel like getting a new faction anyway
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# ? May 12, 2018 12:47 |
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# ? Jun 1, 2024 12:22 |
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It's also worth pointing out that the release order of the DLC is not necessarily the order in which they begin development. Tomb Kings began development before Norsca did and were largely developed by a separate team. It's plausible that Norsca isn't harder to implement than other factions, and we're just seeing what the typical development time is for a bigger WH DLC.
turn off the TV fucked around with this message at 13:01 on May 12, 2018 |
# ? May 12, 2018 12:58 |