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Night10194 posted:I adore that the response to a shitload of empty space is to put in your own swimming pool. I kind of like that everyone on this ship is basically irresponsible to one degree or another. You know, kind of like how you would expect mercs at the rear end end of nowhere to be. The talk you have with your navigator after you beat the campaign is great. You ask her what she wants to do now and she's all Let's go make a fuckton of money, then I'm going to roll around with the dumbest, most expensive, idiotic luxuries I can because gently caress being poor let's go get some loot and buy fur coats for our mechs
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# ? May 16, 2018 02:47 |
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# ? Jun 5, 2024 09:00 |
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Sumire is lowkey pretty great SQUAWK
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# ? May 16, 2018 02:48 |
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Night10194 posted:I adore that the response to a shitload of empty space is to put in your own swimming pool. i really liked it because of the mechwarriors getting nude and presumably loving in the pool
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# ? May 16, 2018 02:49 |
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Cyrano4747 posted:I kind of like that everyone on this ship is basically irresponsible to one degree or another. You know, kind of like how you would expect mercs at the rear end end of nowhere to be. Between the pool, her using the simulators as personal entertainment, and this, Sumire rules.
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# ? May 16, 2018 02:49 |
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Her first reaction to getting enough of those simpods networked to form multiple teams is to start an e-sports league. And she apparently kicks everybody's asses in it
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# ? May 16, 2018 02:50 |
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Xarbala posted:Her first reaction to getting enough of those simpods networked to form multiple teams is to start an e-sports league.
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# ? May 16, 2018 02:51 |
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Section Z posted:Devs please patch it so the character sales pitches for argo upgrades stay even after you buy the upgrades.
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# ? May 16, 2018 02:52 |
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Night10194 posted:Sumire rules. Not empty quoting. She calls out everything in the campaign correctly and is extremely rad.
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# ? May 16, 2018 03:27 |
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Isn't glitch the MechWarrior in the pool? She has a bark related to swimming which is
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# ? May 16, 2018 03:30 |
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Samuel L. Hacksaw posted:Machine guns help because they generate lots of head hits I think. I think in my second run through I'll mod in dhs, endo steel and ferro. Nope. Salvo weapons either generate an injury if the first shot hits, or none if it doesn't, regardless of how many shots there are in the salvo. They don't have any peculiar "head homing" mechanic, either. So, all weapons are equally valid when hunting for head-impact injuries.
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# ? May 16, 2018 03:31 |
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Night10194 posted:Between the pool, her using the simulators as personal entertainment, and this, Sumire rules.
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# ? May 16, 2018 03:37 |
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Cyrano4747 posted:
George Ledoux voices about half of the male characters. He's great. I can recommend MW4M if you can hunt down the free Mektek version. Its perfectly fine entertaining robot stomping. MW3 is still the best overall Battletech game, though it has some issues running on modern PCs even with the fixes
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# ? May 16, 2018 03:39 |
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Sorry if this has been answered, this thread moves really fast. When I collect salvage, why is the game telling me my 1/3 spider parts salvage is worth like a million and a half c-notes? When I assemble 3 parts and sell it, I'll barely get 150k. Obviously things sell for less than they are worth, but items sell for a reasonable fraction. Selling for 3-4% of a mech's value is not reasonable. Am I doing something really embarrassing and scraping mechs when I cold be selling them another way for way more cash?
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# ? May 16, 2018 03:44 |
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Not "way more" but put them complete in storage and sell at a planet, you'll get more out of it. the money situation is that way because you will be pulling in a staggering amount of money in short order from salvage and break the money difficulty completely - I have twenty million sitting around, max upgrades, and like 35 mechs I could sell I haven't even bothered to. so while it's sort of annoying to see your salvage get overvalued by the endscreen, modding sell value is just pointless since you're swimming in cash lategame anyways
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# ? May 16, 2018 03:48 |
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Psion posted:Not "way more" but put them complete in storage and sell at a planet, you'll get more out of it. I know money is NBD after awhile, but seriously clicking like 4 more buttons nets you more money? How does that make any kind of sense at all?
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# ? May 16, 2018 03:50 |
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The Argo's a DropShip that can't actually effectively land. So it's basically a tiny Behemoth-class, with all the inherent uselessness of the same.
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# ? May 16, 2018 03:52 |
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I'm disappointed that the "DropShip sized Bouncey Castle" proposal was shelved in favor of the stupid pool.
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# ? May 16, 2018 04:01 |
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The pool is also theoretically a bouncy castle.
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# ? May 16, 2018 04:01 |
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Tired of seeing the same old tips on those leisurely load screens? Do I have the fix for you! Less Useful Tips is a dumb, dumb mod that edits a bunch of the gameplay tips you see during loading screens (for Skyrim fans, it's kinda like our loveable goon-made Uncle Sheogorath). Calling it a mod is a bit of a stretch considering it's literally just a single .txt, but hey, I figure if I'm taking the time to shove some dad jokes into Battletech I might as well share my pain with others.
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# ? May 16, 2018 04:02 |
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Also am I reading it right that Dr. Murad is making the senior staff watch anime in the lounge?
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# ? May 16, 2018 04:03 |
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Kurr de la Cruz posted:Also am I reading it right that Dr. Murad is making the senior staff watch anime in the lounge? Basically made them watch Evangelion was the impression I got.
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# ? May 16, 2018 04:04 |
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Yeah basically
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# ? May 16, 2018 04:24 |
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but Tokusatsu-Giallo is where it's at
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# ? May 16, 2018 04:25 |
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What was that big patch?
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# ? May 16, 2018 04:31 |
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I started over to retool some stuff, got excited when I saw an Orion before I even have the argo. Then I got into a store and saw that I can buy a catapult for 2 million. drat, didn't realize you can get it so early so easily.
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# ? May 16, 2018 04:35 |
SpookyLizard posted:What they should have had for the random missions wee little mini campaigns, chains of missions that you're meant to do shortly after one another, where you complete a simple story. I kinda do that in my head anyway. I'm in the third of three "Against the Pirates" missions in a row on Mechdur. The first was an Esocrt to get the prototype away after the pirates captured a research facility, the second a Retrieval Where you take back the quadruple-crossed scientist, and the third (which I'm saved in the early stages of) is a Battle where the pirates are out looking for something. So the chain of events is... The pirates are looking for a hidden cache of LosTech. They hit a research facility to find someone to help them find it. A bunch of that scientist' coworkers make it out the back door with a prototype they were working on, possibly based on the LosTech the pirates want. The heroic Phoenix Combat Team steps in and saves their butts, massacring a company of Ligt Mechs in the process, taking many of the Mechs as salvage and immediately selling them to help pay the bills. Meanwhile, the pirates get the scientist to get them the location to the cache, then offer to ransom her back to the Restoration. The Restoration stalls until the Phoenix Combat Team can drop onto the facility where they're holding her and break her out,. This they do with a bit more trouble than they had the first time, as the facility was guarded by two Thunderbolts, a Quickdraw, and a Wolverine. They put up more of a fight, especially early on where they get to fight four against three because the PCT's Awesome pilot screwed up going down a hill and had to make her way back around at 50kph to get into the fight. Nevertheless, the Team was victorious, with an Orion pilot needing a couple weeks in the hospital. Now the leader of the Team, callsign Phoenix herself (she has a healthy ego), is in her customized King Crab, the "Phoenix" (I mentioned the ego, right?) and is leading her best Mechs and some solid B Team pilots (the other A Team people, including Behemoth and Glitch, are still laid up in the MedBay) in a race to the cache. They arrive to discover the pirates are already there! A Dragon, a Wolverine...and a Banshee rise over the hill to face the Team... ...which is where I left it for the night. It would be quite cool to have those pre-built, though. Also I'm running the Modified Planets and altered settings so I've got more contract choices in a wider variety than the standard setup, which makes it much easier to cherry pick missions that go together like these do.
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# ? May 16, 2018 04:52 |
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Lord Koth posted:Yeah, the beginning of the game is just doing whatever, but eventually you start having to choose a side as the FedCom civil war heats up, with enough missions with one faction locking out the other. Ultimately you either help with the final assault on Tharkad (Davions), run information to Clan Wolf and end up taking a Trial of Position (Steiners), or screw off to the Capellan March to take a planet back from the Capellans, then be given it in trust (Steiner up until the final mission, then you say gently caress being on the losing side and leave to take a lucrative contract). I’m on win10 and just kinda downloaded the thing? Unless you mean installing off the old school disks. I tried that and yeah, could not get that to work at all.
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# ? May 16, 2018 05:04 |
counterfeitsaint posted:I know money is NBD after awhile, but seriously clicking like 4 more buttons nets you more money? How does that make any kind of sense at all? You can scrap a 'mech for cash in the Bay even when you're in transit, but you can't sell anything unless you're in orbit of a planet. So if a Financial Report is going to hit before you make orbit and its going to bankrupt you and end the game, the only option that can save you from poor planning is scrapping 'mechs. Which, presumably, is why it nets you less cash, because it's more useful. It would be nice to have a Sell button in the Mech Bay that grays out when you're not at a store, though. It doesn't bother me much because I'm running ALL THE SALVAGE all the time so selling a captured 'mech is also when I sell off all my spare Medium Lasers and the like.
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# ? May 16, 2018 05:05 |
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I just wish I didn't have to sell 400 JJs, med lasers and heat sinks one click at a time
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# ? May 16, 2018 05:10 |
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Come to think of it, the Helm Memory core has long since been found in my save file. How long did it take for the tech involved to start filtering out to poo poo-tier tinpot dictatorships in the middle of nowhere?
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# ? May 16, 2018 05:11 |
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mods change my name posted:I just wish I didn't have to sell 400 JJs, med lasers and heat sinks one click at a time Buying and selling items one at a time is the No.1 UI oversight imo
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# ? May 16, 2018 05:19 |
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Reiterpallasch posted:Come to think of it, the Helm Memory core has long since been found in my save file. How long did it take for the tech involved to start filtering out to poo poo-tier tinpot dictatorships in the middle of nowhere? Specifically? 3048.
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# ? May 16, 2018 05:21 |
Reiterpallasch posted:Come to think of it, the Helm Memory core has long since been found in my save file. How long did it take for the tech involved to start filtering out to poo poo-tier tinpot dictatorships in the middle of nowhere? Well, Carlyle gave a copy to Duke Ricol so technically....immediately.
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# ? May 16, 2018 05:31 |
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Synthbuttrange posted:Low-G swimming pool. C'MON! If I'm remembering the random event apparently my crew started skinny dipping in the Low G pool, as was discovered when they were spotted on security cameras in the nearby hallways at 2 am Battletech: We work hard, we play hard.
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# ? May 16, 2018 05:46 |
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Taerkar posted:THIS MESSAGE HAS BEEN CORRECTED OF TRANSMISSION ERRORS BY COMSTAR. AS THE BLESSED BLAKE FORETOLD. Thank you for this post.
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# ? May 16, 2018 05:46 |
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And Phorashi, that battlemaster build rules. Gets targeted all the time. Mostly because it’s my scout.
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# ? May 16, 2018 05:50 |
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jng2058 posted:You can scrap a 'mech for cash in the Bay even when you're in transit, but you can't sell anything unless you're in orbit of a planet. So if a Financial Report is going to hit before you make orbit and its going to bankrupt you and end the game, the only option that can save you from poor planning is scrapping 'mechs. Which, presumably, is why it nets you less cash, because it's more useful.
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# ? May 16, 2018 06:10 |
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counterfeitsaint posted:Sorry if this has been answered, this thread moves really fast. you need to sell them through the store UI to get the full 1/10th value (plus or minus due to faction reputation). if you're scrapping them with the button in the mechbay you get less value, but can get that money anywhere even if there's no shop. As for the prices for the Partial Salvage, it's complicated. remember that when you assemble all 3 pieces you get a fully fit mech with guns and equipment. so the stock fit Spider claims to be worth 3,140,000 and 1/3rd of that is a million -- you may have misread 1046666 as 1466666? but then the stripped Spider chassis has a list price of 2,600,000 and that's what you're selling. tl;dr mechs are still worth more to sell than guns, EoRaptor posted:I didn't mean to imply you didn't have this info, I just meant the AI makes decisions based on armour values. And if the AI pilot is high enough level to have the basic called shot skill from the tactics tree, they do make called shots. It's pretty rare, but I'm sure it happens. yo do you have evidence of this stuff other than experience or gut feeling? the AI in this game is pretty primitive and I'm kinda skeptical whether it is making any real decisions even when it does get the chance to do called shots -- which is only when you have a mech on it's back since the precision shot ability is player-only. the tactics tree skill just gives a bonus to aiming called shots.
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# ? May 16, 2018 06:50 |
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Klyith posted:you need to sell them through the store UI to get the full 1/10th value (plus or minus due to faction reputation). if you're scrapping them with the button in the mechbay you get less value, but can get that money anywhere even if there's no shop. Thanks. I've had mechs go out of their way to get behind the mech with no more back armor, despite it putting them in a really dangerous situation, basically a suicide run. I'm pretty convinced that they take into consideration missing armor when deciding who to shoot.
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# ? May 16, 2018 07:05 |
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# ? Jun 5, 2024 09:00 |
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The Argo seem like it would make for a pretty great command ship for some senior military brass to direct a campaign from. Assuming you had local air/space superiority of course. Judging from the lines Darius has it has sensors that can detect mechs from orbit and pretty powerful communications devices. Also a bunch of entertainment facilities for the generals to relax in. The fact that it can also cart around a company+ of mechs is just a nice bonus.
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# ? May 16, 2018 07:46 |