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NinjaDebugger posted:They -made- Indiana Jones with a group. It's called The Goonies. "You lose time" is almost always a valid consequence in a race. If what they meant was "in a time-critical situation, it takes you an extra turn/tick/step/etc to resolve the check" then yeah, that can work. Losing time is a valid consequence - "the enemy moves forward on the tracker while you do not" is totally fine. Or in old school D&D where if it takes you an extra turn to do the thing, your torches burn down and your buffs run out and you're significantly closer to the next wandering monster check. It doesn't sound like that's what they mean though. DalaranJ posted:There is a situation where ‘Steve is caught on a root’ is a valid fail state. If the situation is time critical then ‘you or someone adjacent to you has to spend an additional action to correct the failure’, is a potentially interesting result. One thing about losing time though, is that during combat in most TTRPGs "you do nothing this turn" (or worse, "you and another character do nothing this turn") is worse for you and for the group than "you are easier to hit this round" or even "you take some damage". Elector_Nerdlingen fucked around with this message at 22:06 on May 18, 2018 |
# ? May 18, 2018 22:04 |
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# ? May 25, 2024 19:58 |
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I really wish the puzzle-pieces from WHFRP3 had gotten more traction. They were a great way to present just this sort of thing.
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# ? May 18, 2018 22:11 |
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alg posted:Cubicle 7 is finally previewing details of WFRP 4e. They've said it is close to 2e (which is excellent) but they've added some new features. So far what they have previewed hasn't included boxed sets with cards so it should be a marked improvement over 3e. It's also Old World before the end times Today they previewed the tests in 4e: It's weird to me how the actual tabletop went all End Times and there was much wailing and gnashing of teeth but everything else about the property is pre-end times.
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# ? May 18, 2018 22:19 |
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Sion posted:It's weird to me how the actual tabletop went all End Times and there was much wailing and gnashing of teeth but everything else about the property is pre-end times. That's because there's very little that's interesting to do in the Warhammer World during its apocalypse, unless you simply want to murder a whole lot of skaven (cf. Vermintide).
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# ? May 18, 2018 23:07 |
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sexpig by night posted:OH I thought you were grumbling for making the game 'less deadly' or something. Yea, 100% agree there, partial success/fail rules are fine but that was a terribly dull example.
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# ? May 18, 2018 23:37 |
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Sion posted:It's weird to me how the actual tabletop went all End Times and there was much wailing and gnashing of teeth but everything else about the property is pre-end times. Age of Sigmar is basically a big wet fart of nothing interesting so this is hardly surprising.
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# ? May 19, 2018 01:06 |
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Kai Tave posted:Age of Sigmar is basically a big wet fart of nothing interesting so this is hardly surprising. If, in a few years, GW decides that Age of Sigmar never happened and some guys with halberds and amazing moustaches stopped the apocalypse instead, I won't be surprised.
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# ? May 19, 2018 01:14 |
AlphaDog posted:If what they meant was "in a time-critical situation, it takes you an extra turn/tick/step/etc to resolve the check" then yeah, that can work. Losing time is a valid consequence - "the enemy moves forward on the tracker while you do not" is totally fine. Or in old school D&D where if it takes you an extra turn to do the thing, your torches burn down and your buffs run out and you're significantly closer to the next wandering monster check. It doesn't sound like that's what they mean though. It was in response to not seeing the comparison between group d&d play and Indiana Jones, but Indiana Jones with a group is just the goonies. The sequences in question are a race either way, so losing time is a valid consequence.
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# ? May 19, 2018 01:27 |
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I'm following a Japanes gameshop on Twitter because for awhile they were posting some pretty great models from their Warhammer painting contest, but they keep posting stuff about this dogfighting game that looks cool and now I want to play it https://twitter.com/higacchi_D2/status/997640350201085953
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# ? May 19, 2018 02:48 |
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Kai Tave posted:Age of Sigmar is basically a big wet fart of nothing interesting so this is hardly surprising. You haven't been paying attention, Age of Sigmar kinda owns now Ratoslov posted:If, in a few years, GW decides that Age of Sigmar never happened and some guys with halberds and amazing moustaches stopped the apocalypse instead, I won't be surprised. They got Brian Blessed voicing Gotrek in a new Age of Sigmar audio drama
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# ? May 19, 2018 02:52 |
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Yeah, age of sigmar is getting a lot better and I like it for what it is but the old setting is still much richer and ripe for adventuring. That might change if the new edition fleshes things out enough to be more than just empty planescape.
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# ? May 19, 2018 02:57 |
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yea I was an AoS hater for a long while but they're actually doin cool stuff
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# ? May 19, 2018 03:31 |
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axewraith with an entire gallows strapped to their back owns holy poo poo
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# ? May 19, 2018 03:35 |
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Yeah the models are alright, shame about the rest.
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# ? May 19, 2018 03:54 |
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Every time I look at a modern games workshop model, all I can see are the breakage points. How the hell would you transport any of these things?
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# ? May 19, 2018 06:10 |
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It doesn't even have anything to do with the quality of the models, long-rear end nips Diane is 100% spot-on when they describe the setting as "empty Planescape." Unless that's drastically changed as well then it's a terminally boring setting that's basically endless battles between Chaos berserkers and Totally Not Space Marines We Swear and maybe some skaven in a world that's like a bunch of video game levels stitched together...over here's the poison swamp zone, over there's the fiery lava rock zone, there we have the desolate plains zone, etc. I'm not going to try and pretend like the Warhammer Fantasy's Old World was ~high art~ but for being a pastiche of numbers-filed-off real countries with elves and dwarves it had infinitely more charm than AoS.
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# ? May 19, 2018 06:18 |
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so what weird setting ideas are people in this thread working on, currently I'm fiddling with a fantasy setting that takes inspiration from this chain of Tumblr posts; https://tyrantisterror.tumblr.com/post/173238415544/bugcthulhu-crabdominalpain https://tyrantisterror.tumblr.com/post/173243500934/iamthekaijuking-okay-that-meme-where-everyone https://tyrantisterror.tumblr.com/post/173245726374/the-blonde-goblin-an-evolved-dinosaur I'd go into more details about it but I really need to go to bed, so maybe I'll elaborate further tomorrow(well technically later today since it's just after midnight where I am)
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# ? May 19, 2018 08:05 |
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Kai Tave posted:It doesn't even have anything to do with the quality of the models, long-rear end nips Diane is 100% spot-on when they describe the setting as "empty Planescape." Unless that's drastically changed as well then it's a terminally boring setting that's basically endless battles between Chaos berserkers and Totally Not Space Marines We Swear and maybe some skaven in a world that's like a bunch of video game levels stitched together...over here's the poison swamp zone, over there's the fiery lava rock zone, there we have the desolate plains zone, etc. There's been a lot of world building done in the last couple of years, and the setting has come on leaps and bounds. The novels in particular have really begun fleshing everything out. Plus the new edition is having a focus on mapping out the setting properly (including actual maps) so I there's a lot of scope. Basically the more that they embrace AoS as Heavy Metal Band Tour Van Artwork the Wargame the better it is. It's gone from boring fantasy space marines punching blood bloods from Bloodsville to steampunk dwarves, fish elves that bring the sea with them and, as above, wraiths with entire gallows strapped to their backs. It's increasingly Grey Hunter posted:Every time I look at a modern games workshop model, all I can see are the breakage points. Not going to lie and say there are no problems (my yncarne basically needs reassembly upon arrival every time) but mostly it's better than you'd expect. New GW stuff is light plastic with a good amount of flex, and most of it is hollow. Pop a weight in the base and most of this stuff is absolutely fine. Also, magnetic sheet cases are cool and good.
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# ? May 19, 2018 08:40 |
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https://twitter.com/larplover69/status/997253502652092416
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# ? May 19, 2018 09:07 |
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That's an annoyingly large number of games, really. Especially oWoD Mage.
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# ? May 19, 2018 09:09 |
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So...13th Age's background system?
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# ? May 19, 2018 09:24 |
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so D&D Wizards
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# ? May 19, 2018 09:29 |
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This is my necromancer in gradenko's 3.5 game right now, I took literally every feat that lets you replace a stat with Int. I use Int for hp, reflex saves, will saves, spell stuff, and through knowledge devotion I kind of use it for attack and damage too. It's pretty sweet, not gonna lie.
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# ? May 19, 2018 15:12 |
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Aspects in Fate.
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# ? May 19, 2018 17:51 |
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LatwPIAT posted:Aspects in Fate. Approaches in FATE Accelerated, or "If it can't be done with Flashy, why do it at all?"
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# ? May 19, 2018 20:55 |
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Enough! Society's demand for overspecialization has killed the classical Renaissance/Antiquity philosopher! I refuse it and will become a classical sage who dabbles in all matters instead of one
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# ? May 20, 2018 00:04 |
Alien Rope Burn posted:Approaches in FATE Accelerated, or "If it can't be done with Flashy, why do it at all?" This bugs me about how people run FAE. The reason not to use flashy is if you don't want everyone in the village watching and applauding. I know you were joking, but it does get under my skin. Gotta emphasise that doing it with Flashy is flashy. (typo invented 'fleshy' as an approach, which is a FAE varient I want nothing to do with)
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# ? May 20, 2018 00:10 |
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lofi posted:The reason not to use flashy is if you don't want everyone in the village watching and applauding. Alien Rope Burn posted:"If it can't be done with Flashy, why do it at all?"
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# ? May 20, 2018 00:13 |
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drrockso20 posted:so what weird setting ideas are people in this thread working on, currently I'm fiddling with a fantasy setting that takes inspiration from this chain of Tumblr posts; 1. A Dying Earth style fantasy loosely based on Clark Ashton-Smith's Hyperborea and Zothique. 2. A setting where dungeoncrawling is the national sport and so popular that it takes the place of forever war in the Middle East.
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# ? May 20, 2018 04:14 |
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So it's that time of year, you've been practicing and practicing and practicing, and figure sure, why not spend a weekend playing a game you enjoy against other people. Maybe you'll make some new friends, or at least see some really cool armies and get a story for the people at the FLGS? You pay your £50 in advance and make sure your army is all organised, things are what they seem to be and your list is as good as you can hone it. Then you rock up on the day to the Olympic stadium in London, what a treat! Oh but you can't bring in outside food, that's annoying but oh well, pretty standard. You line up for a while to see what table you're on and there it is. So you wander down, past some fantastically thematic pieces. And you think, wow! I can't wait to see what I get to play on. But it's this. But hey, it happens. It's a big event, 400 players, not every table is going to be amazing. So you look around a little and nope, not just one table. It's a fuckload. What a loving disaster. Images taken from; https://www.facebook.com/LondonGrandTournament/posts/1882266568490776
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# ? May 20, 2018 04:43 |
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https://twitter.com/rampantgrowth/status/997937923638018048
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# ? May 20, 2018 09:14 |
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I really don't get what they were trying to get at with Age of Sigmar besides sticking their Space Marines boner where it doesn't belong and wanting to marginalise everything that isn't 40k, but I suppose GW is stubborn enough to stick with it even when no one asked for it and apparently the AoS starter kits bombed hard. I'm not sure how much of this 'No, it's actually getting good!' is Stockholm Syndrome.
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# ? May 20, 2018 09:18 |
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Ghost Leviathan posted:I really don't get what they were trying to get at with Age of Sigmar besides sticking their Space Marines boner where it doesn't belong and wanting to marginalise everything that isn't 40k, but I suppose GW is stubborn enough to stick with it even when no one asked for it and apparently the AoS starter kits bombed hard. I'm not sure how much of this 'No, it's actually getting good!' is Stockholm Syndrome. I think GW like making money, and AoS makes a butt ton of money. AoS sales have been very strong.
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# ? May 20, 2018 10:01 |
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Ghost Leviathan posted:I really don't get what they were trying to get at with Age of Sigmar besides sticking their Space Marines boner where it doesn't belong and wanting to marginalise everything that isn't 40k, but I suppose GW is stubborn enough to stick with it even when no one asked for it and apparently the AoS starter kits bombed hard. I'm not sure how much of this 'No, it's actually getting good!' is Stockholm Syndrome. Things have changed in three years. The current starter set has this guy in it and they've introduced cool new armies, like the ghosts and the fish elves I don't actually play the game, so I can't speak to it's quality as a game. But the models are cool, they're improving the fluff, and it's significantly more popular than Warhammer Fantasy was. it's not the same as it was at launch, when eveybody thought that fuckin' Mantic was gonna take over and be the big new miniatures company. lol
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# ? May 20, 2018 13:00 |
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...huh. Sea elves actually look kinda my jam, though I'm going to give it a bit. Burning your whole setting to the ground to make copyrights easier to enforce doesn't actually encourage personal (and extremely literal) investment.
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# ? May 20, 2018 14:08 |
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drrockso20 posted:so what weird setting ideas are people in this thread working on, currently I'm fiddling with a fantasy setting that takes inspiration from this chain of Tumblr posts; One word: Cavemanpunk.
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# ? May 20, 2018 14:15 |
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Cassa posted:So it's that time of year, you've been practicing and practicing and practicing, and figure sure, why not spend a weekend playing a game you enjoy against other people. Maybe you'll make some new friends, or at least see some really cool armies and get a story for the people at the FLGS? There is nothing about this that's worth £50 gently caress that get a refund.
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# ? May 20, 2018 14:29 |
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Plutonis posted:One word: Cavemanpunk. Flinstones did it.
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# ? May 20, 2018 15:36 |
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drrockso20 posted:so what weird setting ideas are people in this thread working on, currently I'm fiddling with a fantasy setting that takes inspiration from this chain of Tumblr posts; Currently working on a couple, both Urban fantasy style, sort of. The Replacement City, where a few years back, an enormous sprawling fantasy city in the vein of Lankhmar/Sanctuary and so forth replaces a city on Earth, with the added twist that magic still works within a certain radius of the place. Deliberately avoiding Tolkien-esque non-humans; instead the non-humans are all basically the sort of things you'd fight in a two-fisted pulp barbarian story. Living skeletons, man-bat style 'vampires' (They're actually fructivores.), Lizard/snake people who follow a god that resembles a T-rex and are under a religious directive to hug everything that he can't because his arms are too short, Dashing romantic fishmen, and intelligent giant spiders who are the city's artists and well known party hosts. Splendour Falls aka The Curie Effect, magic comes back to earth in 1899 thanks to Marie Curie getting a sample of Fairy gold in one of her pitchblende ores and somehow triggering a chain reaction that neuters the effect of Iron on magic all over the earth. (Maybe don't hold seances in the lab when in the presence of a magic metal that tries to shape itself to be what the person working on it needs.) The old fae courts return, long interrupted spells start working again, and various forgotten kingdoms and sunken lands started rising again. Some 50 years later, there's been two world wars, (The first world war was fought over possession Atlantis and is called the Big A, the 2nd was called "The Three Caesars War" due to it being Frederick Barbarossa, Koschei the Deathless, and Hirohito trying to split the world between them. So not exactly -our- two world wars.) so many fae have moved to Hollywood to try and make it big in showbiz that there's a neighborhood called "The Hollywood Underhills" and the lost fae court of Air and Darkness has started buzzing human planes in flying saucers.
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# ? May 20, 2018 17:27 |
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# ? May 25, 2024 19:58 |
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Guy Goodbody posted:I don't actually play the game lol Also those minis look like an absolute fuckin nightmare to transport.
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# ? May 20, 2018 18:15 |