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They have that as well. Some bases produce resources, some produce oil and others yet produce manpower. Bases all over the map have varying amounts of refineries, light industry and heavy industry, all of which converts those three raw materials into either fuel, supplies or both. Aside from that, you have a number of uniquely historically important locations that spawn free supplies as a way to show the historical supply chains from the rest of the world. And then of course you have the offmap bases that get a sickening amount of either fuel or supplies both passively and with monthly convoys.
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# ? May 20, 2018 11:56 |
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# ? May 17, 2024 18:59 |
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aphid_licker posted:Why did they go with that dumb abstraction? Couldn't the supply generation have been split more pseudorealistically around the map, supply convoy arrives here, coal is mined here, factory is here, cut a couple roads and no more supply? The original game was programmed in 2005 (I think?) and vidya wasn't exactly a 100% developed science at the time.
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# ? May 20, 2018 13:05 |
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Chungking has 324 Heavy Industry, 162 Light Industry, and 162 Resources. In comparison, Los Angeles has 860 Heavy Industry, 1280 Light Industry, and 200 Resources. 1 Resource will produce 20 Resource Points (RP) per day. 1 Heavy Industry will accept 20 RP and 2 Fuel Points (FP), and will output 2 Heavy Industry Points (HI) and 2 Supply, per day 1 Light Industry will accept 15 RP, and will output 1 Supply, per day. Furthermore: Resources in a hex will not produce any RP if an enemy unit is in the same hex, which has been true for a long time, so the Resources in Chungking have not been producing There is no natural FP source for Chungking, so the Heavy Industry has probably not been producing anything for a while The Light Industry would have been continuing to produce all this time, but if they run out of Resource, then they'll eventually stop producing as well. That said, I do not know how close this is to happening, and that tipping point might be beyond practicable. This is where Strategic Bombing is useful - damaged Light Industry does not produce. Finally, Chungking gets 400 Supply per day, "just because", as a slow drip of unassailable* supply production. It should still be possible to create a situation where the Chinese units are in low supply, because such a large concentration of units would be consuming the 400 Supply/day (plus whatever is produced by the Light Industry) faster than it can be generated. _________ * In the original, non-Admiral's Edition of WITP, the Chungking hex had 360 Heavy Industry, 300 Resources, 75 Oil, and no "just because" free Supply. This created a situation where Chungking could technically produce forever using only the stuff inside the hex (at least up to the limit of the Resources and Oil production's interaction with Heavy Industry), but at the same time, if you bombed the poo poo out of Chungking, you could also completely shut down supply production to zero, which made taking the city easier in some ways.
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# ? May 20, 2018 14:34 |
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I have seen people in other LPs note that having their troops bombed eats up supply too, so Grey should probably be bombing the poo poo out of just about everything in the hex.
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# ? May 20, 2018 15:33 |
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actually just keep attacking, its more fun that way
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# ? May 20, 2018 16:15 |
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Tiler Kiwi posted:actually just keep attacking, its more fun that way That's the banzai spirit!
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# ? May 20, 2018 17:58 |
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CannonFodder posted:That's the banzai spirit! Post/username combo of the entire previous three years of the thread.
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# ? May 20, 2018 18:05 |
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RZApublican posted:Post/username combo of the entire previous three years of the thread. It took me 17 years and 1.7 Wars in the Pacific to finally hit the Post/Username combo.
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# ? May 20, 2018 20:35 |
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The I-7 makes a surface attack and is hit by a deck gun! The cheek! Their Banshees get a hit in. Will someone not rid me of these troublesome destroyers? They have a carrier force near Truk. Do I feel brave enough to engage it? They butcher my bombers as they attempt to strike. You useless buggers. At least we get some revenge. I thought I had fighters here, their just not set to escort missions. I think I'll send the carriers north, as this is not much of a strike package – before losses! And here are their avengers. Stop attacking the loving destroyers! See, this is an easier target. On Manus they have base forces held together by forts, terrain and numbers. Yesterdays attack cost us a few men. Let's look at the report for the forces approaching Truk. It would be rude of me not to go have a look really. BANZAI! I need to step things up – I've been in the early sixties for to long now!
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# ? May 20, 2018 20:37 |
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I can't handle much more excitement from this LP.
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# ? May 20, 2018 20:49 |
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Grey Hunter posted:
Oh. That's where those were.
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# ? May 20, 2018 20:52 |
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Extreme overcast? Send your battleships in when they don't have air cover. Wreak havoc and let slip the dogs of war!
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# ? May 20, 2018 20:56 |
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Did you Chunking AV just drop by 50% after that glorious banzai charge yesterday? Cause if so, sounds like you should drive a cruiser or something up there, the navy will take care of this since the army clearly can't.
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# ? May 20, 2018 21:08 |
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the n1k not being called the Nick bugs me.
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# ? May 20, 2018 21:17 |
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That first sally on Chunking was one of the bloodiest days in military history. Also, it's time to have the IJN show their Army frenemies how to properly defeat a strong enemy by sinking that Carrier fleet.
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# ? May 20, 2018 21:18 |
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Surely THIS will be the decisive battle!
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# ? May 20, 2018 21:24 |
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Do the allies even have that many BBs left?
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# ? May 20, 2018 21:49 |
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I'm looking forward to the screenshots where he's cursing his attacks going after landingships while the American TF aircraft vaporize his carriers.
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# ? May 21, 2018 00:14 |
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I'm more of a "accidental shock attack at Chungking" kind of person myself.
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# ? May 21, 2018 00:30 |
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Dunno-Lars posted:Did you Chunking AV just drop by 50% after that glorious banzai charge yesterday? Cause if so, sounds like you should drive a cruiser or something up there, the navy will take care of this since the army clearly can't. Bombardment only uses a fraction of the units involved - those that can bombard, obviously, so the AV is always going to be much lower than what you'd have in an attack.
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# ? May 21, 2018 03:01 |
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Pershing posted:
You may want to start taking sedatives for the next week then....
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# ? May 21, 2018 04:09 |
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Grey Hunter posted:You may want to start taking sedatives for the next week then.... "But doctor, the Crotopus Man says I need Xanax!"
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# ? May 21, 2018 04:30 |
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Grey Hunter posted:You may want to start taking sedatives for the next week then.... Ok, which of the following are we betting on having happened? 1) Grey accidentally shock attacks Chunking instead of bombarding, loses 200,000 men. 2) Grey sinks the entire US fleet with his battleships. 3) Grey loses the Kido Butai due to that fleet anyways because he forgot to set CAP.
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# ? May 21, 2018 04:40 |
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Grey sinks every aircraft carrier in the pacific, BATTLESHIPS RULE THE WAVES FOREVERMORE
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# ? May 21, 2018 04:45 |
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4) Enterprise lives
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# ? May 21, 2018 05:01 |
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Acebuckeye13 posted:4) Enterprise lives If you can call the rebuilt remains living. Some say it wishes for death.
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# ? May 21, 2018 05:24 |
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gradenko_2000 posted:Bombardment only uses a fraction of the units involved - those that can bombard, obviously, so the AV is always going to be much lower than what you'd have in an attack. It only uses a fraction of the units involved for calculating how much damage is done by each side, but I'm pretty sure everything in the hex on both sides are counted for the assault value displayed in the combat report whenever any attack is launched. Unless forced otherwise (by river crossing or atoll landing), I almost always bombard before launching a deliberate/shock attack and mentally calculate the terrain bonus to decide whether or not if a real attack on a subsequent turn would be a good idea or if I need to wait for more pixeltruppen to take the hex. Someone on Matrix's AAR forum once described a bombardment attack as "lobbing some intelligence shells", and I find it a rather suitable description. Grey suffered a combined total of around 7000 squads destroyed/disabled, so if you go by the assumption that 1 combat squad = 1 AV, going from 12000ish to 5000ish makes sense. The good news is most of those are disabled, so give them some time to recover and they'll be back in 5 figures.
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# ? May 21, 2018 05:39 |
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My guess is that a burning Japanese Carrier performs one last banzai attack and manages to take out two opposing carriers via ramming their port side. This will not be considered too strange by future historians.
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# ? May 21, 2018 11:41 |
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ThatBasqueGuy posted:My guess is that a burning Japanese Carrier performs one last banzai attack and manages to take out two opposing carriers via ramming their port side. This will not be considered too strange by future historians. Battleship on battleship boarding actions.
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# ? May 21, 2018 11:51 |
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ThatBasqueGuy posted:My guess is that a burning Japanese Carrier performs one last banzai attack and manages to take out two opposing carriers via ramming their port side. This will not be considered too strange by future historians. I come from the future and bring documentary footage of the event in question at ~the 31 minute mark
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# ? May 21, 2018 12:19 |
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# ? May 21, 2018 17:10 |
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This is a nice way to start the day. You poor sods. Thought you could sneak away? My subs probe the incoming forces. This one takes some hits. We confirm the presence of battleships. Oh yeah, now you get your act together. They see off another strike. This one at least sees ships! We have an invasion force incoming. This I like. We bounce off again in the afternoon. This is why young ladies always need an escort. They strike the island, and lose a few planes – I'm hoping to repeat my previous successes. Goodnight brave souls. A blood day in the skies, but we are doing some attrition to them. Lets hope it's enough! Annoyingly, the LCT's don't show on the numbers sunk today – so we are at 65/100 instead of 73/100!
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# ? May 21, 2018 17:51 |
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Every day like this in the skys makes me less and less hopeful that you can get the 2x threshhold for '45. How much longer do you feel like you can sustain these sort of losses, even if your carrer force remains mostly intact?
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# ? May 21, 2018 18:02 |
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When did you get Georges? Have we had those for awhile and I just missed it?
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# ? May 21, 2018 18:15 |
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might as well just make nautical Sherman tanks at this point with all the LSTs getting sunk in this war
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# ? May 21, 2018 18:29 |
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Grey Hunter posted:If you can call the rebuilt remains living. Some say it wishes for death. The God Enterprise of Man on her golden drydock.
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# ? May 21, 2018 18:41 |
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Alas on the plane losses. How are your subs doing? At least as far as active ones, sunk ones, or ones that have been damaged and are in dry dock?
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# ? May 21, 2018 19:17 |
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A Marianas Turkey Shoot spread over a couple months is still a disaster.
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# ? May 21, 2018 19:54 |
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losing 15 out of 27 Zeros in a single air engagement is not pretty... especially when you outnumber the opposing fighters.
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# ? May 21, 2018 20:24 |
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# ? May 17, 2024 18:59 |
Clearly the plan is to form a floating causeway of wrecked planes between the islands of the Pacific so that the valiant Imperial Japanese Army can march across and hit the dastardly Americans where it hurts. See what can be accomplished when the services work together?
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# ? May 21, 2018 22:59 |