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With the GMG sale Skyrim and Fallout come to about $33 usd, Doom VFR comes to $16.79 usd. Think I might get Doom. Has Fallout improved much since release? I was bummed hearing after all the negative opinions and lack of Oculus support at release and never picked it up. It also didn't help that I had just spend 40 hours on the Xbox version and didn't want to redo that all again. (Pity I can't import saves...) But fallout is totally more in my wheelhouse than Skyrim and I imagine guns work well.
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# ? May 20, 2018 00:25 |
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# ? Jun 1, 2024 08:33 |
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Isometric Bacon posted:With the GMG sale Skyrim and Fallout come to about $33 usd, Doom VFR comes to $16.79 usd. They added Oculus support in the most recent beta release. If it is anything like the WMR support from the same beta, it is quite good. You do need a beast of a system to run it decently (the minimum specs being a 1070 are fair.)
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# ? May 20, 2018 00:41 |
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The best.
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# ? May 20, 2018 00:43 |
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pyrotek posted:They added Oculus support in the most recent beta release. If it is anything like the WMR support from the same beta, it is quite good. You do need a beast of a system to run it decently (the minimum specs being a 1070 are fair.) FO4 is probably the hardest VR gameto run, I have a 1080 and had some issues, even after doing a few optimizations. I personally wouldn't really consider it with anything less than a 1070. You can do a ton to increase the perf with little visual difference, including downloading optimized textures and reducing the number of lights. Of course, this depends completely on how sensitive you are to reprojection without ASW. I don't really have motion sickness at 90fps ever but reprojection with non-teleport movement really bothers me. I think a good gauge of that is how much console games running at 30 fps bothers you. If you don't care then I think reprojection probably won't and you can get away with a much weaker machine. Personally, I'm seriously considering getting an 1180Ti when they introduce it likely in about a year from now. Since I have basically 0 tolerance for non-ASW reprojection and Valve won't give us ASW I often feel like I need to turn the settings on games down pretty low even with a 1080. I don't recall people saying Doom was as hard to run but haven't tried.
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# ? May 20, 2018 01:48 |
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HerpicleOmnicron5 posted:I said it once, I'll say it again, Try the "I Expect you to Die" track. It actually has fun with the theme of the song and doesn't chuck blocks at you at every second. Preview here. This is the kinda stuff that I'd love to see more of, even more than the well made main stages. The concept's amusing but you have to think way too fast for some of those block combinations for it to flow well IMO people seem to be wanting to come up with new gimmicks rather than just basic solid craft on what the base game demonstrates, like always in this sort of thing makes me want to pull a jeremy clarkson and be absolutely rubbish compared to whom i'm deriding
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# ? May 20, 2018 02:02 |
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I found the greatest beat saber custom track. Yes its a meme track, but I really don't care because it owns so hard. I want every light saber battle done this way. https://www.youtube.com/watch?v=VrkG6Nd2cR8
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# ? May 20, 2018 07:32 |
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Someone should make beatsaber beatmaps to Aurealnauts. It seems like a natural fit. https://www.youtube.com/watch?v=t0qH2IaSjEU https://www.youtube.com/watch?v=NuUGrtmjQfY https://www.youtube.com/watch?v=FyqcEI5IJBw Flashbackjack fucked around with this message at 10:32 on May 20, 2018 |
# ? May 20, 2018 10:30 |
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Bethesda games in general are kind of a chore for me lately. I can't finish them because the core combat gameplay isn't really all that exciting. I haven't played Prey at all yet though
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# ? May 20, 2018 15:33 |
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Amarcarts posted:Bethesda games in general are kind of a chore for me lately. I can't finish them because the core combat gameplay isn't really all that exciting. I haven't played Prey at all yet though Prey isn't a Bethesda game, they just published it. Ditto for DOOM and Wolfenstein. It's also really good.
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# ? May 20, 2018 15:39 |
Prey is absolutely amazing
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# ? May 20, 2018 17:02 |
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Come to think of it, a VR version of Prey would be pretty brutal. Just for what it could mean for applying Neuromods...
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# ? May 20, 2018 17:22 |
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Anyone have opinions on Sublevel Zero Redux? I loving loved Descent back in the day.
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# ? May 20, 2018 17:24 |
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Neddy Seagoon posted:Come to think of it, a VR version of Prey would be pretty brutal. Just for what it could mean for applying Neuromods... VR Prey done by Croteam would be pretty great.
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# ? May 20, 2018 17:32 |
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nickhimself posted:Prey is absolutely amazing Quoting dis. The final act of the game lost the magic a bit, but everything up to that point was fantastic. That said, yeah, applying a neuromod in VR would be pretty rough.
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# ? May 20, 2018 17:48 |
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Space Racist posted:Quoting dis. Oof. That cutscene was pretty narsty in flatland let alone in stereoscopy-- actually it wouldn't be stereoscopy, would it, since by the end the neuromod gun and needle would only visually appear in one eye oh god somehow that's worse
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# ? May 20, 2018 18:08 |
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Ciaphas posted:Oof. That cutscene was pretty narsty in flatland let alone in stereoscopy-- I'll do you one better for that; Dead Space 2 in VR
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# ? May 20, 2018 18:09 |
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I’d love for some other classics to be retrofitted for VR, I reckon original Crysis in full VR would be a lot of fun, maybe porting over the bow from 3 into the game as a special extra.
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# ? May 20, 2018 18:32 |
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Less Fat Luke posted:Anyone have opinions on Sublevel Zero Redux? I loving loved Descent back in the day.
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# ? May 20, 2018 18:36 |
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Less Fat Luke posted:Anyone have opinions on Sublevel Zero Redux? I loving loved Descent back in the day.
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# ? May 20, 2018 19:52 |
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homeless snail posted:I don't remember who ITT posted this originally but I used this pastebin as my starting point https://pastebin.com/bCiEfhxp That's mine and I wouldn't recommend it anymore. Let me update it.
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# ? May 20, 2018 20:15 |
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Hellsau posted:VR Prey done by Croteam would be pretty great. VR really needs an immersive sim style game. Most games now are limited scope sandboxes or very scripted linear experiences. It would be interesting to explore what kind of abilities the new interaction options in VR could give players. Although these kinds of games would probably be too expensive to make for such a small audience.
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# ? May 20, 2018 20:37 |
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Here is my latest version of my Skyrim VR modding document. If somebody wants to put it in the OP, let me know, and I'll create a more permanent link to it so it can be updated easier. https://pastebin.com/izVhE1BK My list doesn't include anything too extreme. It tries to keep things as vanilla as possible. I think it is a good starting place for a first time experience.
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# ? May 20, 2018 20:41 |
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Nalin posted:Here is my latest version of my Skyrim VR modding document. If somebody wants to put it in the OP, let me know, and I'll create a more permanent link to it so it can be updated easier. Thanks for making that. I bought it on the GMG sale but have been putting off playing it because I’ve been dreading figuring out mods, and that makes things much easier.
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# ? May 21, 2018 00:51 |
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NoneMoreNegative posted:I’d love for some other classics to be retrofitted for VR, I reckon original Crysis in full VR would be a lot of fun, maybe porting over the bow from 3 into the game as a special extra. I'd love to see a version of Rainbow Six 3's single player campaign done up with weapon handling even half as immersive as H3VR. I tried playing it again recently and the slow pacing in a mouse/keyboard game bugged me, but it would probably work out nice in VR.
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# ? May 21, 2018 00:53 |
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I want Gone Home in VR. Or Tacoma. Or Firewatch. Give me all the walking sims plz
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# ? May 21, 2018 03:24 |
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AndrewP posted:I want Gone Home in VR. Or Tacoma. Or Firewatch. Give me all the walking sims plz I want Grow Home in VR
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# ? May 21, 2018 03:31 |
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I just want a straight up note for note remake of TIE Fighter with modern graphics in VR. Is that so much to ask?
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# ? May 21, 2018 03:39 |
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Neddy Seagoon posted:I'll do you one better for that; Dead Space 2 in VR AndrewP posted:I want Gone Home in VR. Or Tacoma. Or Firewatch. Give me all the walking sims plz
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# ? May 21, 2018 05:47 |
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Further inprogress review of Vive Pro 2.0 Tracking Combo. Wow does text/distant visuals look nice. There are no other advantages compared to Vive + DAS and the sound is worse without a headband to squeeze the headphones in. Is it worth the price? Hard to say. If you already have a 1080+ and spend a couple hours every week in VR and consider VR your hobby it's worth considering as there are no announced nor rumored products that do the same thing.
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# ? May 21, 2018 08:05 |
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Stick100 posted:Further inprogress review of Vive Pro 2.0 Tracking Combo. Does the Odyssey not count? Or the Oculus stuff?
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# ? May 21, 2018 08:16 |
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PerrineClostermann posted:Does the Odyssey not count? Or the Oculus stuff? Odyssey totally counts but if you want room scale + controllers outside of your vision then you have to the do the funky combo of WRM and SteamVR with lighthouses and Vive controllers. Oculus has not announced nor rumored products in the short term. 2 years from now I'm sure someone else will release a better product since it won't take much to be the Vive Pro. But if you're someone with a Vive (and is prepared to ebay the extra parts) who uses it every week for a couple of hours then maybe getting the Pro is worth considering. Anyone else no, the Vive Pro has been priced stupidly and is not worth it.
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# ? May 21, 2018 08:38 |
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FWIW audio works real well for me on vive pro, but considering how small revolve was for me I might just have a huge head and that's why it fits well? Also if you have the cash to throw away, resolution increase is worth it imo.
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# ? May 21, 2018 09:17 |
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Nalin posted:Here is my latest version of my Skyrim VR modding document. If somebody wants to put it in the OP, let me know, and I'll create a more permanent link to it so it can be updated easier. Quoting this forever. I was on the fence about my skyrim purchase till I got these mods installed. It brought new life to the game
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# ? May 21, 2018 15:28 |
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We need a new SWAT game for vr, ideally with built in voice recognition
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# ? May 21, 2018 17:09 |
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all perps are actually people getting swatted
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# ? May 21, 2018 17:37 |
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Those idiotic Ossic 3D headphones failed spectacularly. They raised way more money than they originally said they needed, apparently only shipped 80 units and then bailed. They are not refunding anyone. If you kickstarted those dumb things sorry!
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# ? May 21, 2018 17:41 |
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I'll never understand people kickstarting hardware, software is a hard enough sell for me. There has to be like 20 failed hardware projects for every one that succeeds.
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# ? May 21, 2018 17:43 |
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Nalin posted:Here is my latest version of my Skyrim VR modding document. If somebody wants to put it in the OP, let me know, and I'll create a more permanent link to it so it can be updated easier. This is loving exactly what I needed, thank you so much, please put this in OP thread guy! Edit: The only thing I don't see is a lighting overhaul. Isn't the lighting in vanilla skyrim exceptionally lovely? Or with these mods will it all look good? Knifegrab fucked around with this message at 17:47 on May 21, 2018 |
# ? May 21, 2018 17:44 |
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Jenny Agutter posted:We need a new SWAT game for vr, ideally with built in voice recognition I've always thought that Payday really needs a versus mode similar to Left 4 Dead where other players get to take on the special cop roles.
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# ? May 21, 2018 17:49 |
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# ? Jun 1, 2024 08:33 |
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Truga posted:all perps are actually people getting swatted That sounds like a great idea for the final mission.
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# ? May 21, 2018 17:51 |