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Tom Holland’s Rubicon is really good. So is its follow-up Dynasty but that one’s outside the time period the game is set in
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# ? May 25, 2018 01:17 |
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# ? May 31, 2024 15:29 |
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Video shows some more of the map, character editor and province economic details. https://www.youtube.com/watch?v=BeXko8D5stA
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# ? May 25, 2018 01:35 |
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You goons are the best, thank you for all the great recommendations!
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# ? May 25, 2018 01:56 |
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NoNotTheMindProbe posted:Video shows some more of the map, character editor and province economic details. drat, that portrait editor looks intense. I'm guessing it's all just backend stuff for now, until we get a nation designer someday? I hope they let us use the tool in the meantime. I wonder how hard it's gonna be to mod in new portraits though. I wanna make some Chinese ones for uh, unspecified reasons, but if there's some genuine programming or something involved to get the aging to work then that's probably gonna be beyond my ability; even aside from them being 3d models this time, it all looks a lot more complicated than what we had to do to add portraits in CK2 and EU4. Also the changes to the way the map works are amazing. Paradox has been really stepping it up, an antiquity game like this is basically my dream game but I still can't wait to see what things like EU5 will bring in the future. Koramei fucked around with this message at 02:55 on May 25, 2018 |
# ? May 25, 2018 02:50 |
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They weren’t lying, it goes from Rugia in southern Norway all the way to India With that province scale
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# ? May 25, 2018 05:01 |
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Alchenar posted:One of the tricks that was missed (but would have been *very* difficult to pull off) would be to go hard sci-fi on the premise and use that to draw distinctions. Koramei posted:Also the changes to the way the map works are amazing. Paradox has been really stepping it up, an antiquity game like this is basically my dream game but I still can't wait to see what things like EU5 will bring in the future.
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# ? May 25, 2018 07:05 |
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A real nice pan over of the map from Britain to Bangledesh here from 1:25 to 2:13 End date will be 32AD. Which is kind of odd. You'd think 27 BC, 14 AD, or 68 AD would make more sense from the history of Rome. This just smacks of them being terrified of implementing the birth of Christianity. https://www.youtube.com/watch?v=BeXko8D5stA
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# ? May 25, 2018 07:17 |
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Charlz Guybon posted:A real nice pan over of the map from Britain to Bangledesh here from 1:25 to 2:13 It’s probably for the best
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# ? May 25, 2018 07:19 |
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Maybe the early spread of Christianity will be added in a DLC that also pushes the end date back.
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# ? May 25, 2018 07:23 |
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Alchenar posted:One of the tricks that was missed (but would have been *very* difficult to pull off) would be to go hard sci-fi on the premise and use that to draw distinctions. To add onto the above, peregrine falcons regularly pull ~30g while hunting. Birds have incredibly strong and sophisticated bone structures.
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# ? May 25, 2018 07:24 |
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Top Hats Monthly posted:They weren’t lying, it goes from Rugia in southern Norway all the way to India The entire EU4 map has 4300 provinces across the entire world. Rome 2 will have 7000 provinces in just Europe, North Africa, the Middle East, and India. Looking at the screenshots, the provinces might be about on par with or even smaller than HoI4's. edit: At least, I assume that's what they mean by "over 7000 cities" Dr. Video Games 0031 fucked around with this message at 07:34 on May 25, 2018 |
# ? May 25, 2018 07:29 |
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Charlz Guybon posted:A real nice pan over of the map from Britain to Bangledesh here from 1:25 to 2:13 Pakled posted:Maybe the early spread of Christianity will be added in a DLC that also pushes the end date back. This would be my bet. Implement Christianity and flesh out the Empire mechanics.
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# ? May 25, 2018 07:32 |
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Top Hats Monthly posted:It’s probably for the best But they're going to have to deal with the spread of Budhisim in India during this time period, and presumably if the player interfers or an Indian AI gets lucky it can spread outside it. I assume Zoroastrianism and other religions will be able to do the same thing.
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# ? May 25, 2018 07:34 |
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Just procedurally generate some monotheistic religions Historically plausible messiahs everywhere
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# ? May 25, 2018 07:38 |
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Obfuscation posted:Just procedurally generate some monotheistic religions They may have to do something like that, I mean, so much of what made Christianity what it was was the social conditions in Judea under Roman rule. If Rome (or some other massive empire) doesn't control Judea around 30AD, then Christianity as we know it doesn't come into existence.
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# ? May 25, 2018 07:41 |
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Pakled posted:They may have to do something like that, I mean, so much of what made Christianity what it was was the social conditions in Judea under Roman rule. If Rome (or some other massive empire) doesn't control Judea around 30AD, then Christianity as we know it doesn't come into existence. The Cult of Sol Invictus will reign supreme!
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# ? May 25, 2018 07:44 |
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Pakled posted:They may have to do something like that, I mean, so much of what made Christianity what it was was the social conditions in Judea under Roman rule. If Rome (or some other massive empire) doesn't control Judea around 30AD, then Christianity as we know it doesn't come into existence. If the game works as it should, then some huge empire should be ruling them. Either Rome, Carthage or a Successor Kingdom.
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# ? May 25, 2018 07:50 |
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Looking at the map it seems every corner of the game except like, the near east is a crazy thunderdome. Excite.
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# ? May 25, 2018 08:09 |
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Dr. Video Games 0031 posted:The entire EU4 map has 4300 provinces across the entire world. Rome 2 will have 7000 provinces in just Europe, North Africa, the Middle East, and India. Looking at the screenshots, the provinces might be about on par with or even smaller than HoI4's. CK2 has about 1200 provinces in roughly the same area. And, iirc, those provinces have about 5800 holding slots between them. R2 has more provinces than CK2 has baronies.
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# ? May 25, 2018 08:16 |
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I'm assuming that imperator will be designed with a state system in mind so it shouldn't be too difficult to manage. Compared to euiv which was designed with fewer larger provinces in mind then doubled the provinces and added states as a stop gap solution.
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# ? May 25, 2018 08:29 |
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Yeah, something like the HoI4/V2 system where provinces exist to allow troops to move around but management is done at the state level could keep things sane.
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# ? May 25, 2018 08:34 |
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Charlz Guybon posted:End date will be 32AD. Which is kind of odd. You'd think 27 BC, 14 AD, or 68 AD would make more sense from the history of Rome. the last thing we need is a bunch of levantine religious fanatics flooding into our nice, peaceful europe and demanding we all worship their stupid cross god and getting all stabby when we tell them to gently caress off E: regarding the province count, i'd bet it's something like HoI4's state system. i mean, considering that civilization in that age (esp. early on) was pretty close to a city-state model, you could have each administrative unit be the main settlement of the area, which then has its outlying bits (farms, forests, villages, etc). the player interacts with the main settlement (building structures, getting taxes) while the rest is just kinda on the map. for bonus points, this interacts with some kind of "terra incognita" or "here be barbarians" exploration/settlement system; so to expand the empire you have to actually settle the lands with good, proper Roman folks who build a city and elect an administrator and set about civilizing the barbarbars. Radio Free Kobold fucked around with this message at 09:02 on May 25, 2018 |
# ? May 25, 2018 08:57 |
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Why would you want to play Romans in Imperator: Crete?
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# ? May 25, 2018 09:08 |
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Jack2142 posted:The Cult of Sol Invictus will reign supreme! Too early for Sol Invictus but I think the Pythagorean math cult is still knocking around in this time period.
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# ? May 25, 2018 09:23 |
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Captain Mediocre posted:Why would you want to play Romans in Imperator: Crete? carthage ain't gonna salt itself
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# ? May 25, 2018 09:57 |
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NoNotTheMindProbe posted:Too early for Sol Invictus but I think the Pythagorean math cult is still knocking around in this time period. Go on
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# ? May 25, 2018 10:44 |
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Top Hats Monthly posted:It’s probably for the best Pakled posted:Maybe the early spread of Christianity will be added in a DLC that also pushes the end date back. If they want to actually include Christianity as a state religion though, that's basically a doubling of the period the game covers. Could do some cool build-a-religion stuff though - not on a country by country basis, but sort of a mix between the papacy, HRE, and Protestant mechanics from EU4. Though again, if you really wanted to explore that, you'd be pushing the game up to near the start of CK2 instead and then you have to include Islam too.
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# ? May 25, 2018 12:25 |
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I cant believe what is going on in NW Iberia on that map It looks like they have a zillion little statelets up there.
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# ? May 25, 2018 14:48 |
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that map makes me pumped for whatever comes next after clausewitz tbqh also I don't they are terrified of putting Jesus Christ in the game, but given that if they eventually go for that timeframe and there is proper context for His coming, well, we need to sorta think about how to deal with a rebel flag that pops up in Judea in 33 AD: a majority of players might think "uhhh I am so not stomping this" due to possibility of digitally crucifying their Lord again the polemics from that can escalate to rather insane levels if this isn't properly planned out, haha
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# ? May 25, 2018 16:26 |
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Jesus becomes a Roman senator
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# ? May 25, 2018 16:31 |
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OTOH, I wanna kill the poo poo out of Jesus and his uppity friends and covert the whole world to this cool new Cult of Sol Invictus
Crazycryodude fucked around with this message at 16:37 on May 25, 2018 |
# ? May 25, 2018 16:32 |
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no 'kill jesus' cheevo, no sale
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# ? May 25, 2018 16:39 |
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Install Jesus as the Emperor.
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# ? May 25, 2018 16:41 |
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Crazycryodude posted:OTOH, I wanna kill the poo poo out of Jesus and his uppity friends and covert the whole world to this cool new Cult of Sol Invictus Hello CK2 mod maker with stupid amount of religions that I can’t remember I see Suiones Top Hats Monthly fucked around with this message at 16:48 on May 25, 2018 |
# ? May 25, 2018 16:43 |
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Funky Valentine posted:Install Jesus as the Emperor. "Imperium of Man: have Jesus of Nazareth as ruler of Roman Empire" that would actually own loving balls, but would it be the pacifist Jesus or sword-in-hand-Harrowing-of-Hell Jesus?
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# ? May 25, 2018 16:50 |
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dead comedy forums posted:also I don't they are terrified of putting Jesus Christ in the game, but given that if they eventually go for that timeframe and there is proper context for His coming, well, we need to sorta think about how to deal with a rebel flag that pops up in Judea in 33 AD: a majority of players might think "uhhh I am so not stomping this" due to possibility of digitally crucifying their Lord again
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# ? May 25, 2018 16:50 |
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Like most Paradox players I am a devout church-going Christian and it would simply not do to have Jesus in this game e: love 2 read the Bible
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# ? May 25, 2018 17:10 |
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A dynamic Jesus system would own. Conditions in Judea and Galilee in the early 1st century and the decisions of whoever controls the area affecting Jesus's actions. You could have a Jesus that attains temporal power. A Jesus that lives to his 80's preaching all around the Eastern Mediterranean. A Jesus that sets out to spread his word in Persia, all resulting in radically different Christianities. I don't know if Paradox would want that kind of heat though
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# ? May 25, 2018 17:10 |
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Pakled posted:dynamic Jesus system this is a great phrase
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# ? May 25, 2018 17:11 |
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# ? May 31, 2024 15:29 |
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dead comedy forums posted:that map makes me pumped for whatever comes next after clausewitz tbqh Pretty sure the only way you’ll ever get after Clausewitz is if paradox goes bust / stops making map games entirely. This is probably like Clausewitz 28.9 by now.
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# ? May 25, 2018 17:15 |