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100% constant chameleon was where my original playthrough got tedious... basically it was just an endless procession of one-hit kills on everything with my daedric crescent. I still dream about corpses flying off into the distance, not even realizing they're dead, screaming "Stoopid!" as they ragdoll away.
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# ? May 25, 2018 13:12 |
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# ? Jun 5, 2024 03:15 |
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Morrowind doesn't have knockback or ragdolls, those are false chim memories
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# ? May 25, 2018 13:34 |
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Guildenstern Mother posted:I thought you got those from caius when he got sent back to the main land for being a skooma addict Nah he gives you a hair shirt
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# ? May 25, 2018 17:47 |
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Lunchmeat Larry posted:Morrowind doesn't have knockback or ragdolls, those are false chim memories Ragdolls are the OpenMW killer app that will blow this thing wide open
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# ? May 25, 2018 20:05 |
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drkeiscool posted:what no no, they're travel-stained, which is much better than floating around in ancient poopy pants m8, i dunno what u think those stains are, but... Fake e; are there mods that let you poo poo and piss? Askinf for a friend
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# ? May 25, 2018 21:29 |
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Fuligin posted:m8, i dunno what u think those stains are, but... Ground-in ash and corprus weepings. They're Peakstar's pants. Also probably, I know Uvirith's Legacy has support for some kind of needs mod, though what I noticed was more focused around bathing. I imagine it's out there.
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# ? May 26, 2018 01:14 |
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Is it true that MADD Leveler boosts your attributes with invisible magic effect boosts? Is this gonna cause problems when I get hit with damage attribute, even with the MCP? Or is this an old version I'm reading about?
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# ? May 26, 2018 06:55 |
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Eh gently caress it I'll just remove it and go with vanilla leveling from here on out.
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# ? May 26, 2018 07:25 |
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Every time I see a bunch of replies I get hyped because I think a new OpenMW video was uploaded So whats new with Tamriel Rebuilt
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# ? May 26, 2018 08:21 |
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Node posted:Every time I see a bunch of replies I get hyped because I think a new OpenMW video was uploaded Early june because of quest testing
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# ? May 26, 2018 13:43 |
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Average Bear posted:Is it true that MADD Leveler boosts your attributes with invisible magic effect boosts? Is this gonna cause problems when I get hit with damage attribute, even with the MCP? Yes and no, respectively. It used to be an issue because it would add attributes/skills as infinite duration fortify attribute/skill powers a la starting race bonuses and Morrowind had a bug where if an attribute that is being fortified also gets drained/damaged, restoring that attribute wouldn't bring it back to its original level. However, Morrowind Code Patch fixed this bug in one of its recent iterations. And MADD Leveler has its own reset spell that fixes it too. I like MADD leveler. It's my favorite of the leveling mods--it feels very much like vanilla+ leveling. Edit: from the patch notes: quote:Restore/drain attributes fix. Restore attributes spells did not recognize Fortify effects when restoring. Restore attributes spells now restore up to your fully fortified amount. Cantorsdust fucked around with this message at 13:53 on May 26, 2018 |
# ? May 26, 2018 13:49 |
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fresh off the presses from yours truly Expansion Rebalancing mods that make them not level 50 and more like level 30 because HP sponges aren't fun gameplay https://www.nexusmods.com/morrowind/mods/45713 https://www.nexusmods.com/morrowind/mods/45714/ new this week (not by me) https://www.nexusmods.com/morrowind/mods/45694 climbing/dodging/sprinting/fatigue overhaul Lua MWSE mods! https://www.nexusmods.com/morrowind/mods/45717 'npcs actually defend you' https://www.nexusmods.com/morrowind/mods/45710 dynamic difficulty scaling https://www.nexusmods.com/morrowind/mods/45712 followers warp to you when they get too far, compatible with everything https://www.nexusmods.com/morrowind/mods/45697 leveling/skill experience scaling mod https://www.nexusmods.com/morrowind/mods/45672 permadeath mod morrowind modding owns, folks
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# ? May 29, 2018 04:12 |
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Morrowind modders are out of control
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# ? May 31, 2018 18:23 |
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So I finally made it to Solstheim and holy poo poo people weren't kidding. I walk 5 steps and trip over like 10 bears.
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# ? May 31, 2018 19:22 |
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One thing I think Morrowind kind of lacks is fun fights with multiple enemies, you get entire flocks of cliff racers of course but that's not really cool, I want to have to deal with a giant room full of skeletons and a lich, cutting them down and finally having a good use for area of effect spells and heavy armor. The game encourages stealth and sniping and there aren't that many situations where I really got into a big rear end fight like that. Same with Skyrim, it would have been cool to just mow down like 20 skeletons at the same time with a broadsword, but that hardly ever happens.
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# ? May 31, 2018 22:08 |
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Shibawanko posted:One thing I think Morrowind kind of lacks is fun fights with multiple enemies, you get entire flocks of cliff racers of course but that's not really cool, I want to have to deal with a giant room full of skeletons and a lich, cutting them down and finally having a good use for area of effect spells and heavy armor. The game encourages stealth and sniping and there aren't that many situations where I really got into a big rear end fight like that. Same with Skyrim, it would have been cool to just mow down like 20 skeletons at the same time with a broadsword, but that hardly ever happens. I got something like that going on in the UL 4 tomb battle, but only like 7 enemies. Want me to increase the low-level skeleton count?
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# ? May 31, 2018 22:41 |
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Shibawanko posted:I want to have to deal with a giant room full of skeletons and a lich That's exactly what siege at firemoth is
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# ? May 31, 2018 23:16 |
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Stuporstar posted:I got something like that going on in the UL 4 tomb battle, but only like 7 enemies. Want me to increase the low-level skeleton count? Yeah that'd be cool. Skeletons are fun enemies. Are there any engine limitations to how big fights can be? It'd at least give you a good reason to have a couple of good destruction spells. Flinger posted:That's exactly what siege at firemoth is Oh poo poo I never tried that.
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# ? May 31, 2018 23:18 |
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Meyers-Briggs Testicle posted:fresh off the presses from yours truly these sound really good and ill be giving them a shot my next playthrough, ty
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# ? Jun 1, 2018 00:48 |
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Flinger posted:That's exactly what siege at firemoth is Shibawanko posted:Oh poo poo I never tried that. edit: vvv Oh yeah, I forgot about the rat meat room! Vavrek fucked around with this message at 08:41 on Jun 1, 2018 |
# ? Jun 1, 2018 00:55 |
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A perfect place to refill on arrows and bonemeal. Oh, and rat meat, too. There's a room that's full of rat meat. Bring some cure disease potion.
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# ? Jun 1, 2018 01:01 |
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I think I'm gonna illegally compile a bunch of morrowind texture and mesh mods to make a modern MGSO replacer
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# ? Jun 2, 2018 08:02 |
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What mod causes this greeting dialogue with EVERY CAT IN THE GAME Vampire is my class name btw because that's what this playthrough is and I couldn't think of a name. Also my PC is male
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# ? Jun 2, 2018 23:14 |
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Lunchmeat Larry posted:Morrowind doesn't have knockback or ragdolls, those are false chim memories On the upside this allowed a stoner co-worker of mine to spend months stealing every single pillow in the game to build a giant castle out of pillows. It was truly impressive, more so because he wasn't cheating.
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# ? Jun 2, 2018 23:24 |
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Way back in my original playthrough on the Xbox I did the same thing inside the abandoned manor in Mournhold. Pillows and candles.
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# ? Jun 2, 2018 23:51 |
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I made my pillow house too.
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# ? Jun 3, 2018 02:31 |
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Really who hasn't?
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# ? Jun 3, 2018 03:03 |
Average Bear posted:What mod causes this greeting dialogue with EVERY CAT IN THE GAME What mods do you have active in your load order? That might help others narrow it down.
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# ? Jun 3, 2018 07:26 |
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https://youtu.be/gH8xzJcbgyo
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# ? Jun 3, 2018 09:59 |
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# ? Jun 3, 2018 15:51 |
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remove kejiit
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# ? Jun 3, 2018 16:15 |
What's the difference between "Morrowind Patch Project" and "Morrowind Code Patch?" I ran into a quest where I did the thing right but it acted as if I had failed the quest and according to UESP MPP fixes it. I'm not real interested in getting a shitload of mods but I want this to work correctly.
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# ? Jun 5, 2018 00:35 |
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SniperWoreConverse posted:What's the difference between "Morrowind Patch Project" and "Morrowind Code Patch?" The Patch Project is focused on fixing issues with the Morrowind data files -- broken quests, floating objects, spelling mistakes, this kind of stuff. The Core Patch, on the other hand, is about fixing issues in the Morrowind engine. Bugs and glitches in the code, rather than in the game data. So they are different and complementary. Another way to look at it is that if you're using OpenMW, then you still need the Patch Project, but the Code Patch becomes moot (don't need it and can't use it). Cat Mattress fucked around with this message at 00:53 on Jun 5, 2018 |
# ? Jun 5, 2018 00:40 |
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don't use morrowind patch project use patch for purists https://www.nexusmods.com/morrowind/mods/45096/ MPP has some questionable changes and doesn't fix nearly as many things as PfP, also its almost a decade old, PfP is still updated constantly
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# ? Jun 5, 2018 03:08 |
poo poo I installed the other one, will it be safe to dump it and put in p4p? When I loaded the other patch it gave a shitload of errors irt sleeper counts but I figured it'd work itself out e: I was gonna just do it but now I guess I gotta log into nexus? e2: after I installed it, it threw a shitload of errors, probably I'll just start over if I keep playing e3: I turned off the steam cloud thing, uninstalled, and then reinstalled everything, and it seems like it breaks madd leveler so gently caress this SniperWoreConverse fucked around with this message at 07:47 on Jun 5, 2018 |
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# ? Jun 5, 2018 03:32 |
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Today, I finally got to experience the pleasure of running Morrowind on a deprecated MacOS system, through OpenMW. But, it was at work, so I got about as far as farming all the loot in and around Seyda Neen and blasting a couple mudcrabs with fireballs. Still, there's something strangely satisfying about using a Macbook interface to play. I could definitely get used to this. If anyone has any big recommendations for addons or mods, let me know, but I may just end up doing a vanilla run with the OpenMW engine, to start.
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# ? Jun 5, 2018 07:57 |
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Muffinwind is the true third expansion pack.
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# ? Jun 5, 2018 08:15 |
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Cream-of-Plenty posted:What mods do you have active in your load order? That might help others narrow it down. For anyone who wants to help:
_002_ Tribunal.esm _003_ Bloodmoon.esm _004_ GDR_MasterFile.esm _005_ Rise of House Telvanni.esm _006_ Tamriel_Data.esm _007_ TR_Mainland.esm _008_ DN_Dwemer_Tileset.esm _009_ Patch for Purists.esm _010_ Better Robes.ESP _011_ DaedricArmor.esp _012_ DaedricArmorGod.ESP _013_ gr_ScriptImprovements.esp _014_ LGNPC_NoLore.esp _015_ Nasty Camonna Tong.esp _016_ Blasphemous Revenants.esp _017_ Magical Missions.ESP _018_ Holidays Across Tamriel - Vvardenfell.esp _019_ Antares Big Mod 7.63 .esp _020_ DD_Caldera_Expansion.esp _021_ The Key Mod.esp _022_ Lore Fix.esp _023_ Building Up Uvirith's Legacy1.1.ESP _024_ A Hermit's Request.esp _025_ Djangos Dialogue.ESP _026_ The Neverhalls.esp _027_ sm_ForgottenHalls.esp _028_ Face of the Hortator.esp _029_ XE Sky Variations.esp _030_ LowerFirstPersonSneak.ESP _031_ SpeechcraftBalance.ESP _032_ Books of Vvardenfell.esp _033_ Graphic Herbalism Tamriel_Data.esp _034_ Graphic Herbalism Tamriel_Data Extra.esp _035_ Vampire_Embrace.esp _036_ LGNPC_SeydaNeen.esp _037_ LGNPC_GnaarMok_v1_20.esp _038_ LGNPC_AldVelothi_v1_20.esp _039_ LGNPC_MaarGan.esp _040_ LGNPC_HlaOad.esp _041_ LGNPC_Aldruhn.esp _042_ LGNPC_Aldruhn_suppl.esp _043_ LGNPC_TelMora_v1_30.esp _044_ LGNPC_Khuul_v2_21.esp _045_ LGNPC_VivecFQ.esp _046_ LGNPC_TelUvirith.esp _047_ LGNPC_SecretMasters_v1_30.esp _048_ LGNPC_IndarysManor_v1_51.esp _049_ LGNPC_VivecRedoran.esp _050_ Khajiit Redone.esp _051_ LGNPC_PaxRedoran_v1_20.esp _052_ LGNPC_SoulSicknessPatch_v1_00.esp _053_ Uvirith's Legacy_3.53.esp _054_ Illuminated Order v1.0.esp _055_ UL_MWSE_Companions_v2.esp _056_ UL_3.5_RoHT_1.52_Add-on.esp _057_ UL_3.5_MWSE_Add-on.esp _058_ SN_Gold_v.3.0.esp _059_ TR_Factions.esp _060_ TR_Preview.esp _061_ TR_Travels.esp _062_ TR_Mainland_1709_hotfix4.esp _063_ TR_Mainland_1709_hotfix5.esp _064_ Fair Magicka Regen 2.0b.esp _065_ frostmoth_repaired_v0_31.esp _066_ KS_Julan_Ashlander Companion_2.0.esp *068* Vampiric Hunger Base.esp _067_ Vampire Auto-Blood Injector.esp _069_ Vampiric Hunger Extended.esp _070_ Vampiric Hunger MGE Addon for MGE 1.11+.esp _071_ Illuminated Order v1.0 - Bloodmoon Compatibility Extras.esp _072_ VGreetings-Flee.esp _073_ VGreetings-Idle.esp _074_ VGreetings-Attack.esp _075_ VGreetings.esp _076_ abotGuars.esp _077_ Illy's Solsteim Rumour Fix.esp _078_ DN-GDRv1.2.1.esp _079_ DN_Dwemer_Tileset_TR.esp _080_ Live Free.esp _081_ UL_3.5_TR_17.09_Add-on_DataV05.1.esp _082_ Official Add-Ons Patched 1.3.ESP _083_ Argonian Redone.esp _084_ DN_Adamantium.esp _085_ THTWG - Harder Version.esp _086_ Less_Generic_Tribunal.esp _087_ Better Clothes_v1.1_nac.esp _088_ More Better Clothes.ESP _089_ VoicedVivec.ESP _090_ YaketyYagrum.ESP _091_ veg-TotW-books-MSrestored.esp _092_ Vurt's BC Tree Replacer II.ESP _093_ aru_signs_en.esp _094_ PB_IngredientWeight.esp _095_ Dagoth Ur Fix-Tougher.esp _096_ PB_GondolierDestinations.esp _097_ PB_LegionUniforms.esp _098_ Syc_AtHomeAlchemy.esp _099_ Passive_Healthy_Wildlife.esp _100_ LeFemmArmor.esp _101_ VGreetings-Hit.esp _102_ VGreetings-Thief.esp _103_ Projectile Overhaul - All Modules.esp _104_ Flee AI Tweaks.esp _105_ DagonFel_Well_v2.esp _106_ Graphic Herbalism.esp _107_ DB_Attack_Mod.esp _108_ Robert's Bodies.ESP _109_ TotW_Completed.esp _110_ Graphic Herbalism Extra.esp _111_ Of Justice and Innocence.esp _112_ OJAI - Framerate Version.esp _113_ Sotha Sil Expanded.ESP _114_ shut up! v2.0.esp _115_ Nevena's Twin Lamps & Slave Hunters 1.5.esp _116_ Well.esp _117_ NighttimeDoorLocks-LD 1.1a.esp _118_ if_ashmelech.ESP _119_ mel_teleportPlugin_1_3.esp _120_ Talrivian's State-Based HP Mod v.2.2.esp _121_ UFR_v3dot2.esp
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# ? Jun 6, 2018 01:29 |
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Vavrek posted:Muffinwind is the true third expansion pack. I was seriously about to reinstall this. Is it still as fun as I remember
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# ? Jun 6, 2018 01:34 |
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# ? Jun 5, 2024 03:15 |
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Jeff Goldblum posted:Today, I finally got to experience the pleasure of running Morrowind on a deprecated MacOS system, through OpenMW. But, it was at work, so I got about as far as farming all the loot in and around Seyda Neen and blasting a couple mudcrabs with fireballs. Still, there's something strangely satisfying about using a Macbook interface to play. I could definitely get used to this. Any of the mods that makes running not drain stamina is super nifty, and probably the only one I absolutely wouldn't go without. MADD leveler or similar if you don't want to deal with vanilla leveling, though trying to max level gains is absolutely pointless.
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# ? Jun 6, 2018 01:41 |