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i never joke
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# ? May 27, 2018 09:47 |
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# ? May 31, 2024 17:06 |
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Meyers-Briggs Testicle posted:what is the best scs / ascention install There are some Tactics components that can be used with SCS, like Improved Small Teeth Pass and North Wood. quote:weimar item upgrades to get wacky?
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# ? May 27, 2018 10:43 |
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I beat Siege of Dragonspear for the first time, and I thought it was pretty good. The obvious standout was Irenicus being a bitch to everyone as usual. I also liked the surprise Mindflayer fight that kicked my rear end the first time I encountered it. Argent wasn't a very interesting antagonist, though, and the final boss was a lot easier than Sarevok and his cronies. All in all, not bad, but I am very glad to be back in good old familiar BG2 territory. Speaking of BG2, I'm trying to plan out my party. In the past, I've usually taken Aerie as her class combo is very solid. This time around I'm thinking of ditching her altogether for someone more interesting. But Anomen sucks and Viconia doesn't really vibe with my good guys run. Any downside to just EEKeepering Mazzy into a Cleric?
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# ? May 27, 2018 21:12 |
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Wizard Styles posted:The item upgrades give you endgame ToB loot before the Underdark. It's dumb. I don't know, playing through the whole game with the Club of Detonation sounds pretty fun.
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# ? May 27, 2018 21:55 |
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Crowetron posted:I beat Siege of Dragonspear for the first time, and I thought it was pretty good. The obvious standout was Irenicus being a bitch to everyone as usual. I also liked the surprise Mindflayer fight that kicked my rear end the first time I encountered it. Argent wasn't a very interesting antagonist, though, and the final boss was a lot easier than Sarevok and his cronies. All in all, not bad, but I am very glad to be back in good old familiar BG2 territory. That's funny, I found the final SOD boss much harder than Sarevok. IMO it's one of the more challenging fights in the series Anyway you don't strictly NEED a cleric, Jaheira can cover divine magic for you. I think it'd be a shame to change Mazzy since she's such a beast with a bow
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# ? May 27, 2018 22:23 |
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I had an easy time with the SoD boss largely because Argent is a free self-healing tank that I didn't have to micromanage, so everyone else can focus on dodging AoEs and making GBS threads out as much damage as possible. And as for Mazzy, I'm using the Ashes of Embers component that changes weapon restrictions to be stat based, so I can have her do both.
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# ? May 27, 2018 23:28 |
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Crowetron posted:I had an easy time with the SoD boss largely because Argent is a free self-healing tank that I didn't have to micromanage, so everyone else can focus on dodging AoEs and making GBS threads out as much damage as possible. On insane difficulty she drops in about 10 seconds unless you step in with a more capable tank It's possible I didn't have a particularly optimal party lineup for that stage in levelling, it was very magic heavy which is not useful in a fight where most enemies are magic resistant. I had PC berserker(9)/druid dual class, Corwin, Glint, M'Khiin, Edwin, and Baeloth.
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# ? May 27, 2018 23:41 |
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Wizard Styles posted:I would never check all of the boxes for SCS. There are lots of components that are just annoying. Improving the Cloakwood spiders, giving Beholders telekinesis so they steal anti-Beholder gear (including the Shield of Balduran, and also from party members that are six screens away because gently caress it, why not), making Trolls more resilient and adding Spirit Trolls to the De'Arnise Keep make the game harder but not more challenging or interesting. Which components are you using for SCS? I'm beginning to get the itch again, but I can never quite make my opinion of where the line between "interesting challenge" and "tedious bullshit" is quite agree with SCS's, especially in BG2.
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# ? May 28, 2018 00:42 |
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I'll go through my current log later. There are some components I'm going back and forth on myself, though, like the vampire buffs. Vampires are pretty bland enemies in the regular game for just how common they are, but the SCS versions are a little annoying and like to glitch out when changing shapes. Also, other difficult mods I forgot to mention are Tower of Deception and the Chosen of Cyric fight component of the Rogue Rebalancing mod. Tower of Deception consists mostly of set piece fights that are generally well done. It also has an optional component that's extremely dumb because it adds a tough mage fight at just about the worst possible moment for that (in Suldanessalar, and yeah the fight is harder than Irenicus) but it is a good mage fight, meaning it's an interesting puzzle. The Chosen of Cyric fight is straight up bullshit. It triggers right after you leave the graveyard after killing Bodhi so you're almost certainly not rested. All your prebuffs get stripped while the enemies are fully prebuffed. It also features fun stuff like the enemy casters, fanatical followers of an evil god, both being suspiciously Chaotic Neutral so you can't Holy Word them. It's a ridiculous and obnoxious fight, but that may translate to "highly recommended" depending on what you're looking for. Samuel Clemens posted:I don't know, playing through the whole game with the Club of Detonation sounds pretty fun. You get to upgrade Celestial Fury to +5, though, so I guess that's something.
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# ? May 28, 2018 11:22 |
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I mean the upgrades came after Weimers insanely hard fights in Tactics and Solaufein, with all 3 mods I had a blast.
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# ? May 28, 2018 11:43 |
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BG2 continually surprises me with all the quests hidden throughout the city. - I discovered the backrooms inside the Copper Coronet and saved the slaves. I had no idea that was a thing until I randomly bumped into it. - I went deeper into the sewers as I searched for the entrance to the slavers stockade and found a strange riddle deep beneath the city. I'm pretty sure I've been collecting things for it? I have a hand, a ring, and a boot. I need four things though, so I'll keep searching until I find one more innocuous item. - While searching for the acting troupe's member, I came across a hallway full of dead bodies. I decided to continue exploring. - I was not expecting this. I made it through the first group of enemies alright, but the second group - holy poo poo. That'll be a puzzle to figure out. How do I protect against the mindflayer's psionic blasts? - Back to Haer'Dalis, if I don't immediately go into the portal, will it remain open indefinitely? I know if I go in there, it's a one way ticket until I kill the boss. - I tried the lich inside the inn at the gate district. I was doing okay until he cast time stop and gated a pit fiend in. It went poorly after that. - The kidnapped kid inside the Windspear dungeon was found and rescued, but I'm going to hold off on Firkraag for now. I haven't even entered the maze yet - I thought Firkraag would be at the end of it, rather than that section being optional. Amazing. - All of my apprentices died. I am amazed at the variety and breadth of things to just do in the game.
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# ? May 28, 2018 16:37 |
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It's not considered (one of) the best CRPG for nothing.
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# ? May 28, 2018 16:39 |
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Reading someone's going through BG2 for the first time is so wonderful Mindflayers are such massive cunts.
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# ? May 28, 2018 16:56 |
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Sorry for the incoming wall of mod installation log text. There's a better way of doing this but it would involve actually going through all the SCS components, which would take some time - and the Gibberlings Three website appears to be down, so I only got the cached text only version to go by right now.docbeard posted:Which components are you using for SCS? I'm beginning to get the itch again, but I can never quite make my opinion of where the line between "interesting challenge" and "tedious bullshit" is quite agree with SCS's, especially in BG2. Apart from the spider component, one component I didn't install here is the Improved Miscellaneous Encounters one because it does, among other things, this: quote:Jenkal, the halfling traitor in Gullykin, is currently a 4/4 fighter/thief. I raise her to 6/6 and give her some potions of invisibility. Jenkal will flee if badly hurt and will turn up again later in the game. More seriously, the secret passage in Jenkal's home is now blocked, requiring you to go the long way through Firewine Bridge to reach the Ogre Mage. It also improves Slythe, one of the assassins in the Undercellar, and makes him nondetectable. That fight is kinda annoying in vanilla due to all the civilians running around and the general SCS enhancements don't help there. The last thing I want to do is make it more annoying. I'd think twice about improving the Demon Cultists. I got into the specifics of that fight a little in the ironman thread. BG2, everything SCS and everything else I can find/remember right now that makes the game harder: quote:~ASCENSION/SETUP-ASCENSION.TP2~ #0 #0 // Ascension Core (requires ToB): v1.51 BETA BWP 20170519 The vampire- and mindflayer-related SCS components are the ones I'm most undecided about. I guess this time I said yes to vampires and no to mindflayers, but I have no good reasons for that. vv I generally always install the Improved Fiends component. Not sure if I just really wasn't feeling it when I prepared this installation or if it glitched out on me. There's also the fight that makes Irenicus in hell harder. I rarely install it because the writing is really silly and that hurts the final battle more than the increased difficulty helps it imo. I mean, the fight is alright and the vanilla one is too easy, but the writing is just too silly for that moment. I like the improved Shade Lord but if you plan on recruiting Mazzy early you might want to stay away from it. It's definitely not easy with a party that just came out of Chateau Irenicus. The same could be said for improving the De'Arnise Keep if you want to recruit Nalia straight away but I'd just never install that. It's just tedious. There's a component to improve the Ust Natha defenses, essentially turning it into a wave combat challenge. I didn't install it because I don't think the full version is beatable without using exploits. I definitely can't beat it. But I found out later on that you can adjust how many waves get spawned with the console, so I'll install it again next time since it's an optional challenge anyway and I might feel like trying one of the slightly easier versions. I almost on principle don't install anything else that makes the Sahuagin or the Underdark harder, though. That's where so many of my playthroughs end because I lose interest, so I want to be able to just blaze through the fights there to get past that part of the game quickly. Wizard Styles fucked around with this message at 21:06 on May 28, 2018 |
# ? May 28, 2018 21:01 |
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Ah yes, "improved" Irenicus. Hello <CHARNAME>, I somehow managed to knock you out and stole a few of pieces of your magical equipment and patiently waited for you to come to so we could fight. Why didn't I take ALL of your stuff? Why didn't I just kill you? Uuuhhh reasons! Also there's a beholder with me somehow, just to make the combat log completely unreadable. Have fun!
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# ? May 28, 2018 21:56 |
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That fight is definitely a bit much. It’s very rom-hackney. Though iirc that component has been removed from SCS and now you get a simpler fight.
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# ? May 28, 2018 22:03 |
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Suspicious posted:Ah yes, "improved" Irenicus. Hello <CHARNAME>, I somehow managed to knock you out and stole a few of pieces of your magical equipment and patiently waited for you to come to so we could fight. Why didn't I take ALL of your stuff? Why didn't I just kill you? Uuuhhh reasons! Also there's a beholder with me somehow, just to make the combat log completely unreadable. Have fun! I don't care that much about immersion but Irenicus deserves a better send-off than this dumpster fire of bad mod writing.
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# ? May 28, 2018 22:47 |
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How do I start as a Paladin in BG1? Am I an idiot, because I don't see it listed as a class when creating a character. Oh, I am an idiot. Can't be a half-elf Paladin for some reason
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# ? May 28, 2018 23:00 |
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Pick human as your race and paladin will be an available class.
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# ? May 28, 2018 23:01 |
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this slow walking speed is killing me
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# ? May 28, 2018 23:10 |
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Lucas Archer posted:- I tried the lich inside the inn at the gate district. I was doing okay until he cast time stop and gated a pit fiend in. It went poorly after that. So, the thing about Liches is that they're not immune to Protection from Undead scrolls. It's horrendously cheesy, but you can kill every lich in Athkatla before a single scroll wears off, and that's all you need provided you have a weapon capable of hurting them. the Protection scroll means they won't even raise their buffs.
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# ? May 28, 2018 23:25 |
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Farecoal posted:this slow walking speed is killing me Don’t worry by the end of the trilogy you will be able to fix that for up to four, possibly five characters
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# ? May 28, 2018 23:48 |
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Lucas Archer posted:BG2 continually surprises me with all the quests hidden throughout the city. Im not sure if you're looking for spoilers or not, but the riddle for the sewers under the copper coronet needs a staff not a boot, and the other item is blood. You get them from the kobold pack that's down there (the shaman has the staff) and by killing the guys pet carrion crawler down there (the blood). Also with Haer'Dalis don't worry too much about going through the portal, it's a fairly short side trip. There's a tough battle as soon as you go through though, so be prepared.
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# ? May 29, 2018 00:03 |
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Farecoal posted:this slow walking speed is killing me I always eekeeper the walking speed to 1. Not boots of speed fast but not super annoyingly slow either.
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# ? May 29, 2018 01:13 |
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Does Keldornes quest have a time limit on it before he leaves like alot of companions BG1 did?
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# ? May 29, 2018 01:50 |
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Yes, after entering the government district with Keldorn, you have a few days to resolve his quest. There's no reason to put it off. It takes very little time to complete and involves no fighting. If you mean the cult of the unseeing eye quest, then no, Keldorn will never complain or leave because of it.
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# ? May 29, 2018 02:42 |
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Anyone try that NPC mod for Icewind Dale? I'm thinking about picking up the EE next time a sale rolls around and was thinking it might take some of the pressure out of making 6 dudes from scratch. Plus, I like the banter that NPCs get. Is the writing in that mod any good, or are we looking at a cadre of Sareliths?
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# ? May 29, 2018 03:39 |
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Crowetron posted:Anyone try that NPC mod for Icewind Dale? I'm thinking about picking up the EE next time a sale rolls around and was thinking it might take some of the pressure out of making 6 dudes from scratch. Plus, I like the banter that NPCs get. Is the writing in that mod any good, or are we looking at a cadre of Sareliths? I was one of its beta testers. I think it varies from NPC to NPC. Some I felt were pretty decent, like the halfling thief, the half-orc fighter, and I ended up liking the old paladin dude. But the evil characters... not so much, especially the super-sexy super-charismatic bard lady and the sociopath elf druid.
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# ? May 29, 2018 03:51 |
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Farecoal posted:this slow walking speed is killing me set your fps limit to 60
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# ? May 29, 2018 04:20 |
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Cythereal posted:I was one of its beta testers. I think it varies from NPC to NPC. Some I felt were pretty decent, like the halfling thief, the half-orc fighter, and I ended up liking the old paladin dude. But the evil characters... not so much, especially the super-sexy super-charismatic bard lady and the sociopath elf druid. Three outta five ain't bad. I'll give it a try when I finish up BG2.
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# ? May 29, 2018 05:44 |
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Cythereal posted:I was one of its beta testers. I think it varies from NPC to NPC. Some I felt were pretty decent, like the halfling thief, the half-orc fighter, and I ended up liking the old paladin dude. But the evil characters... not so much, especially the super-sexy super-charismatic bard lady and the sociopath elf druid. I didn't like the IWD1 NPCs. Not because they're a storm of snowflakes like Saerileth, if anything they've got the opposite problem. They all felt a bit bland and the dialogue was often meandering without any real draw to pull me into their stories. The characters don't really have a hook to speak of, which the IWD2 ones, although not all of them are amazing, all do. I didn't finish the one playthrough I used the IWD1 NPCs for, though. I think I stopped after the Vale of Shadows. So there's definitely a lot of content I didn't see.
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# ? May 29, 2018 06:05 |
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Suspicious posted:Yes, after entering the government district with Keldorn, you have a few days to resolve his quest. There's no reason to put it off. It takes very little time to complete and involves no fighting. Yeah i mean the quest he's talking about in the sewers. Good to know!
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# ? May 29, 2018 07:48 |
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Wizard Styles posted:I like the improved Shade Lord but if you plan on recruiting Mazzy early you might want to stay away from it. It's definitely not easy with a party that just came out of Chateau Irenicus. The same could be said for improving the De'Arnise Keep if you want to recruit Nalia straight away but I'd just never install that. It's just tedious. Washout fucked around with this message at 13:29 on May 29, 2018 |
# ? May 29, 2018 12:42 |
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Wizard Styles posted:I agree with this but I'm pretty sure you're talking about the IWD2 NPCs. Oh, yes, my bad. I didn't even know there was an IWD1 NPC thing.
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# ? May 29, 2018 13:25 |
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Just slightly over one day left for the Black Geyser Kickstarter. Looks like a decent haul, if not amazing.
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# ? May 29, 2018 17:33 |
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Wizard Styles posted:Sorry for the incoming wall of mod installation log text. Thanks! Found this all very informative. quote:I almost on principle don't install anything else that makes the Sahuagin or the Underdark harder, though. That's where so many of my playthroughs end because I lose interest, so I want to be able to just blaze through the fights there to get past that part of the game quickly. Ha, yeah, I remember once in my ill-spent youth staying up half the night to get past whatever the gently caress Tactics did to the Sahuagin City but those days are long behind me.
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# ? May 29, 2018 17:41 |
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Azenmod Enhanced Trademeet Crypt trip report: It crashes the game.
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# ? May 30, 2018 15:58 |
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gibberlings is back
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# ? May 31, 2018 01:47 |
After playing IWD for seemingly hours with two of my characters refusing to obey my attack scripts I finally looked into the issue. It turns out that they were not wearing gear that gave them magical Non-Detection, instead, that little icon had meant that both been stricken permanently blind.
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# ? Jun 1, 2018 00:05 |
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# ? May 31, 2024 17:06 |
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Ah, the classic outcome of asking a malicious genie for "non-detection".
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# ? Jun 1, 2018 11:12 |