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Bholder posted:I just know Bethesda can do better, and usually with Fallout games the one thing that holds them back is the Fallout name
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# ? May 30, 2018 17:17 |
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# ? May 29, 2024 13:24 |
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MikeJF posted:Building poo poo in fallout 4 and playing fallout shelter made me go 'I want a proper vault/vault city building game where it's the core of the game rather than a weird side thing' so I'm happy. Same except a fallout game with no building at all, just exploration
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# ? May 30, 2018 17:17 |
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chaosapiant posted:Eh, Skyrim and Fallout 4 made it impossible to make bad, good, unique, or original characters. Everyone will be level 60 and have all perks unlocked and nothing will matter. Then you were playing those games wrong
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# ? May 30, 2018 17:20 |
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i really hope bethesda is finally breaking their "no prequels" rule for this because it's part of why fallout 3 (and the main quest of fallout 4) was weird and disjointed as gently caress
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# ? May 30, 2018 17:20 |
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a fallout themed base builder prequel where you build a settlement that you can save and upload as the base for the main city in Fallout 5: New Appalachia
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# ? May 30, 2018 17:22 |
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Sinteres posted:Most of those things shouldn't exist yet at this point in the timeline. I'm a little behind on the thread, I just heard about f:76, but this is what I'm excited about. Free Bethesda from the baggage of 6 games. Hopefully.
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# ? May 30, 2018 17:23 |
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achillesforever6 posted:What's holding Bethesda back in the Fallout series is a fundamental misunderstanding of what Fallout is about and its themes. Exactly, New Vegas fans want deep character stories about how post-apocalyptic communities are formed and slavery is totally cool and good, while Bethesda wants to make a post-apocalyptic themepark.
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# ? May 30, 2018 17:23 |
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achillesforever6 posted:What's holding Bethesda back in the Fallout series is a fundamental misunderstanding of what Fallout is about and its themes. They own the property so they decide what it's about and what it's themes are
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# ? May 30, 2018 17:24 |
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achillesforever6 posted:What's holding Bethesda back in the Fallout series is a fundamental misunderstanding of what Fallout is about and its themes. They own the IP, what are you talking about dude
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# ? May 30, 2018 17:25 |
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I don't think they even misunderstood the first two games, they just decided they didn't want to do regional power struggles in the irradiated wild west
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# ? May 30, 2018 17:26 |
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Anime Schoolgirl posted:i really hope bethesda is finally breaking their "no prequels" rule for this because it's part of why fallout 3 (and the main quest of fallout 4) was weird and disjointed as gently caress Unless they are specifically changing the lore, vault 76 is one of those control vaults that opened after only twenty years, isn't it?
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# ? May 30, 2018 17:27 |
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I like Bethesda's bug-ridden open world games, janky rear end engine and all.
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# ? May 30, 2018 17:27 |
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evilmiera posted:Unless they are specifically changing the lore, vault 76 is one of those control vaults that opened after only twenty years, isn't it?
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# ? May 30, 2018 17:28 |
Sinteres posted:It's not like Square stopped making Final Fantasy games because they have two Final Fantasy MMOs. I don't know why Bethesda put ES6 so far on the back burner, but my guess is that ESO isn't the biggest reason. I hope it'll be because they have another giant open world RPG IP to announce at E3 this year. They've implied a few times that ES6 is well into pre-development, but that their vision for the game fits better with next gen tech than current gen. This fits with other rumors that are out there, namely that Starfield is going to be the first incarnation of their post-Gamebryo engine, and ES6 will use a refined version of it on next-gen machines. So, probably like Fall 2019/2020, wouldn't surprise me to see the first ES6 hype at one of the big announces for new hardware.
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# ? May 30, 2018 17:31 |
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Have a feeling this will combine the intros to Fallout 4 and 3. IIRC this one starts around 20 years after the bombs fall, so you'll enter the vault as a child (allowing a bit of pre-war exposition that Bethesda seem to be into), age whilst doing some tutorials ala Fallout 3, then finally leave as a 20-something adult into the world.
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# ? May 30, 2018 17:32 |
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2house2fly posted:I don't think they even misunderstood the first two games, they just decided they didn't want to do regional power struggles in the irradiated wild west They certainly kept up with the bugginess and broken gameplay though.
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# ? May 30, 2018 17:34 |
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Why do people keep bringing up the Master? Isn't that taking place at roughly the same time but also over 3000 miles away?
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# ? May 30, 2018 17:37 |
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Randaconda posted:I like Bethesda's bug-ridden open world games, janky rear end engine and all. Almost everyone in here does, you just have to make sure you preface everything with "I mean, Bethesda is a Bad Developer, but...." or no one will take you seriously!
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# ? May 30, 2018 17:38 |
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Bholder posted:Exactly, New Vegas fans want deep character stories about how post-apocalyptic communities are formed and slavery is totally cool and good, while Bethesda wants to make a post-apocalyptic themepark. As a new Vegas fan, I’d like to say slavery is NOT cool and good and is in fact v bad. thanks for listenin
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# ? May 30, 2018 17:42 |
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counterfeitsaint posted:Why do people keep bringing up the Master? Isn't that taking place at roughly the same time but also over 3000 miles away? but the US government (at that point, soon the enclave) was developing FEV in a number of places so it doesn't mean we won't see super mutants of some sort
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# ? May 30, 2018 17:43 |
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ComposerGuy posted:Almost everyone in here does, you just have to make sure you preface everything with "I mean, Bethesda is a Bad Developer, but...." or no one will take you seriously! At this point, mammoths/super mutants falling out of the sky and dying on impact is a feature, not a bug.
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# ? May 30, 2018 17:43 |
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I like Fallout games
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# ? May 30, 2018 17:45 |
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Randaconda posted:At this point, mammoths/super mutants falling out of the sky and dying on impact is a feature, not a bug. Every time that happens I just think about that part in Hitchhiker's Guide to the Galaxy where a sperm whale is poofed into existence and goes through a self-awakening before splatting into the ground and smile.
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# ? May 30, 2018 17:45 |
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frajaq posted:They own the IP, what are you talking about dude
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# ? May 30, 2018 17:45 |
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achillesforever6 posted:Yeah that's true I guess I'm being the stereotypical Fallout 1&2/NV fan who dislikes how shallow FO3 and 4 are. same deal with oblivion/skyrim
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# ? May 30, 2018 17:46 |
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Teikanmi posted:I like Fallout games gently caress you.
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# ? May 30, 2018 17:47 |
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achillesforever6 posted:Yeah that's true I guess I'm being the stereotypical Fallout 1&2/NV fan who dislikes how shallow FO3 and 4 are. Nothing wrong with this. I played 3 and 4 and enjoyed them as well, but the West Coast series is better.
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# ? May 30, 2018 17:47 |
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My favorite part of every Bethesda game is the beginning, when there's a whole new world to explore and see what the rest of the map looks like. I'll be disappointed if this isn't a story driven RPG, but honestly as long as exploration's a big part of it I'll still want to check it out at some point anyway.
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# ? May 30, 2018 17:47 |
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achillesforever6 posted:Yeah that's true I guess I'm being the stereotypical Fallout 1&2/NV fan who dislikes how shallow FO3 and 4 are. There's at least a couple of us still out there
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# ? May 30, 2018 17:47 |
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Far Harbor's writing is just as good as anything in FO 1 and 2 or New Vegas. Also Nick Valentine is cool and good.
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# ? May 30, 2018 17:48 |
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Speaking of fallout 2, I'm thinking of starting a run with the jinxed trait. Does any goon have an idea on how my SPECIAL points should be allocated? Thanks.
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# ? May 30, 2018 17:51 |
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ComposerGuy posted:Far Harbor's writing is just as good as anything in FO 1 and 2 or New Vegas. I wouldn't go that far, but it's definitely the best work Bethesda's done with the series in terms of story content. The narrow focus helped the storytelling a ton, which is obviously something that's hard to replicate in a main release since sprawling open worlds to explore are kind of Bethesda's thing.
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# ? May 30, 2018 17:52 |
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ComposerGuy posted:Far Harbor's writing is just as good as anything in FO 1 and 2 or New Vegas. Far Harbor and Nick Valentine were great, and I sincerely hope Fallout 76 is written more like them and less like the rest of Fallout 4.
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# ? May 30, 2018 17:52 |
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Acebuckeye13 posted:Far Harbor and Nick Valentine were great, and I sincerely hope Fallout 76 is written more like them and less like the rest of Fallout 4. You got it! Fallout 76 will feature hours of computer hacking simulation puzzles!
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# ? May 30, 2018 17:54 |
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Fallout 4 gets a lot of poo poo (mostly deserved) but I think they deserve credit for making a game where there's four factions to choose from and you can't rise to the top of everyone and you can doublecross people and what not. I feel like for all the lack of actual roleplaying the game has, it does have that and it's not terrible.
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# ? May 30, 2018 17:54 |
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chaosapiant posted:Fallout 4 gets a lot of poo poo (mostly deserved) but I think they deserve credit for making a game where there's four factions to choose from and you can't rise to the top of everyone and you can doublecross people and what not. I feel like for all the lack of actual roleplaying the game has, it does have that and it's not terrible.
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# ? May 30, 2018 17:56 |
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chaosapiant posted:Fallout 4 gets a lot of poo poo (mostly deserved) but I think they deserve credit for making a game where there's four factions to choose from and you can't rise to the top of everyone and you can doublecross people and what not. I feel like for all the lack of actual roleplaying the game has, it does have that and it's not terrible. Vanilla FO4 is fine. Like, I've never once played a Bethesda game and really cared about the main story questline. To me, games like FO4 and Skyrim are a series of self-contained mini-narratives (all the side-quests) like function almost like episodes of a non-serialized TV show. Basically "Have Gun, Will Travel" in the post-apocalypse. I show up, solve some local problem, and then ride off into the sunset on my power armor. Tune in next week!
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# ? May 30, 2018 17:57 |
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I don't know what it was about FO4, but the gunplay really stuck to me. I could just wander around aimlessly shooting raiders and it was fun.
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# ? May 30, 2018 18:00 |
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Early Fallout set along a highway? Death road to Canada: Fallout edition
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# ? May 30, 2018 18:01 |
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# ? May 29, 2024 13:24 |
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ComposerGuy posted:Vanilla FO4 is fine. Like, I've never once played a Bethesda game and really cared about the main story questline. To me, games like FO4 and Skyrim are a series of self-contained mini-narratives (all the side-quests) like function almost like episodes of a non-serialized TV show. I was happy with that in Skyrim, where they didn't rely so heavily on Radiant quests. Not so much in Fallout 4, where they did.
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# ? May 30, 2018 18:02 |