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I'm considerably excited for Overload's release tomorrow, despite the fact that I gave up on both Descent 1 & 2 about halfway in.
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# ? May 30, 2018 17:44 |
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# ? May 27, 2024 14:37 |
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chaosapiant posted:Is there an advantage to using GZDoom over Zdoom, or vice versa? I'm using GZDoom now but it seems to not get as much mention as Zdoom so want to make sure I'm using one of the better/widely used/compatible ports. For whatever reason zdoom plays better on my old rear end laptop than gz set to software renderer, but outside of a niche case like that gz is what you should be using
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# ? May 30, 2018 17:52 |
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Mordja posted:I'm considerably excited for Overload's release tomorrow, despite the fact that I gave up on both Descent 1 & 2 about halfway in. That's exactly the reason I'm not planning on getting it, Descent games have never kept my attention the whole way through. I just noticed that they have a demo on steam though so I might check it out
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# ? May 30, 2018 18:08 |
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In my case it was a problem of later levels, specifically later enemy types and placement just getting bullshit hard.
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# ? May 30, 2018 18:11 |
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ArcturusDeluxe posted:I wish more of the Doom 2 hell levels were like that, a lot of them are kind of indistinct theme-wise and could have easily been part of the city levels. Agreed. Like I said I like Doom II better overall but its Hell levels really weren't as distinct and notable as Doom 1's. It had some that properly caught the feel of being in an otherworldly place like Nirvana, The Chasm, and Gotcha!, but it was pretty much a fifty-fifty split between those and the ones that barely looked out of place from the levels that were explicitly still on regular old Earth but with more slime or blood. For every Spirit World where they went out of their way to make sure we could tell at a glance it was in Hell, there was an equal number of Abandoned Mines where they didn't give half a poo poo and just made a regular old cave with maybe one room that used Doom episode 3 textures.
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# ? May 30, 2018 18:23 |
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I thought only the last couple of Doom 2 levels were in Hell, levels like Abandoned Mines are actually on Earth still.
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# ? May 30, 2018 18:29 |
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site posted:For whatever reason zdoom plays better on my old rear end laptop than gz set to software renderer, but outside of a niche case like that gz is what you should be using Turns out that the kind of code optimization that worked well in the Pentium II era are causing performance loss on 2010s CPUs, and inversely the optimizations that give better performances on modern hardware are tanking FPS on older hardware. There's been a number of benchmarks done since Randi retired that showed old hand-optimized assembly were not worth keeping around; and inversely more recent optimizations attempts have caused all sort of problems for old hardware. There's someone going by the alias of drfrag who's working on various updates of the old ZDoom code, aiming to keep it working on old hardware that GZDoom is abandoning.
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# ? May 30, 2018 18:37 |
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The Chasm never felt like a properly Hell level at all. The overwhelming majority of the texture usage is of the base/earth variety. If it's on the other side of the Hell portal, it must be something like a big slime treatment/storage plant that got pulled through into Hell and has only just started to be subverted, but frankly I don't give Sandy Petersen the benefit of the doubt that he actually thought it through to that extent.RyokoTK posted:I thought only the last couple of Doom 2 levels were in Hell, levels like Abandoned Mines are actually on Earth still. The text crawl makes it pretty clear that you cross the portal into Hell at the end of map20, but unfortunately they didn't fully make the effort to curate the level designs to reinforce that impression. I understand that id probably didn't care super hard about the story, but in Doom 1 and in Quake, they at least understood what an episode theme was and how to stick to it. In Doom 2, they got super sloppy with that for some reason. JerryLee fucked around with this message at 18:46 on May 30, 2018 |
# ? May 30, 2018 18:43 |
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Cat Mattress posted:There's someone going by the alias of drfrag who's working on various updates of the old ZDoom code, aiming to keep it working on old hardware that GZDoom is abandoning.
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# ? May 30, 2018 18:47 |
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The Kins posted:You can find these here. He's considered part of the ZDoom Development Team now, so odds are his fork will be promoted to ZDoom.org or whatever soon. Just so I'm clear, looking at the changelog this is a fork mainly to add bugfixes to zdoom, but does not backport GZ functionality to, say, allow gzdoom mods to work under zdoom?
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# ? May 30, 2018 19:01 |
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Looking forward to seeing people's impressions of Overload. I like Descent but I also like not getting lost, so I'm hoping the level design won't be too confusing.
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# ? May 30, 2018 19:12 |
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site posted:Just so I'm clear, looking at the changelog this is a fork mainly to add bugfixes to zdoom, but does not backport GZ functionality to, say, allow gzdoom mods to work under zdoom?
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# ? May 30, 2018 19:26 |
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Cat Mattress posted:Just assume that when people talk about ZDoom, and it's not explicitly about a specific old version of the program, they actually talk about GZDoom. It's kind of like how when people say PrBoom, they usually actually mean PrBoom+. ZDoom+. I mean, it happened to PRBoom. History can repeat itself.
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# ? May 30, 2018 21:38 |
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Been studying canon Doom timelines lately and want to see if this is the correct order of the games: Doom 3-> Doom->Doom II->Final Doom-Doom64->Doom2016 I'm going to do a run through of all these games in this order so the rip and tear in DOOM16 is more cathartic. It's also a billion levels of DOOM.
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# ? May 30, 2018 23:00 |
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chaosapiant posted:Been studying canon Doom timelines lately and want to see if this is the correct order of the games: Doom 3 is a reimagining of the Doom 1 events as far as I know. Otherwise this is accurate.
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# ? May 30, 2018 23:14 |
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Doom3 is an independent timeline an in essence a retelling of Doom1. Doom4 is confusingly both related and unrelated to the rest of the timeline, as it sort of implies it's after Doom64 and even references it, but it otherwise doesn't actually say if it (or the rest) happened.
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# ? May 30, 2018 23:16 |
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Rocket Pan posted:Doom4 is confusingly both related and unrelated to the rest of the timeline, as it sort of implies it's after Doom64 and even references it, but it otherwise doesn't actually say if it (or the rest) happened. Yeah, though everyone likes believe it's in the same continuity because it works and is incredibly badass.
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# ? May 30, 2018 23:25 |
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Mak0rz posted:Doom 3 is a reimagining of the Doom 1 events as far as I know. Otherwise this is accurate. I've read this and also read it's a prequel. Since the story is just different enough I like to have a head canon for these games. Since Doom3 is restricted to Mars and Doom1+2 is the Mars moons and Earth, i'll just pretend it comes first because YEA!
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# ? May 30, 2018 23:25 |
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where does hDoom fit in the canon, guessing before Final Doom?
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# ? May 30, 2018 23:45 |
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Convex posted:where does hDoom fit in the canon, guessing before Final Doom? What is hDoom? Edit: NVM!
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# ? May 30, 2018 23:47 |
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chaosapiant posted:What is hDoom? classic
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# ? May 30, 2018 23:57 |
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There is no canon Doom timeline across all the games, the games don't fit together to form a nice little puzzle box, deal with it
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# ? May 31, 2018 00:05 |
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chaosapiant posted:What is hDoom?
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# ? May 31, 2018 00:06 |
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the best timeline is that every wad you ever played took place between doom64 and doom 4
site fucked around with this message at 00:15 on May 31, 2018 |
# ? May 31, 2018 00:08 |
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I always imagined that Doom 3 was supposed to be a 'soft reboot' of the Doom franchise in the era before soft reboots for IPs became a major thing that happens.
CJacobs fucked around with this message at 00:13 on May 31, 2018 |
# ? May 31, 2018 00:09 |
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Mordja posted:I'm considerably excited for Overload's release tomorrow, despite the fact that I gave up on both Descent 1 & 2 about halfway in. Wait, poo poo, that's tomorrow? I punted on Descent 2 due to terrible level design, but I enjoyed Descent 1 and 3 a great deal, so I'm cautiously excited for Overload. site posted:the best timeline is that after doom64, every wad you ever played took place before doom 4 This is kind of how I've been thinking of it. The reason Hell is such an empty wasteland and the demons are scared so shitless of Doomguy is that until they finally managed to temporarily inconvenience him by dropping a building on him and then sealing him in the sarcophagus, he just kept showing up for increasingly bullshit reasons and kicking their heads in.
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# ? May 31, 2018 00:14 |
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ToxicFrog posted:Wait, poo poo, that's tomorrow? Descent 2 had such an amazing soundtrack though!
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# ? May 31, 2018 00:15 |
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CJacobs posted:I always imagined that Doom 3 was supposed to be a 'soft reboot' of the Doom franchise in the era before soft reboots for IPs became a major thing that happens. It is. It is quite explicitly a new take on Doom's initial story, they even said so in interviews.
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# ? May 31, 2018 00:16 |
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Dang, apparently some guy smoked the current DooM 64 speedrun record by 11 minutes. https://www.twitch.tv/videos/267448690 The production value on the stream is rad as hell.
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# ? May 31, 2018 04:46 |
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Linguica posted:There is no canon Doom timeline across all the games, the games don't fit together to form a nice little puzzle box, deal with it Doom/Doom 3 > Thy Flesh Consumed > Doom 2/No Rest for the Living > Plutonia/TNT > Doom 64 > Quake 3 > Doom 4 > Quake Champions > Tony Hawk's Pro Skater 3 This is canon btw
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# ? May 31, 2018 06:03 |
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I'm always delighted whenever I'm reminded that Doomguy was in loving Tony Hawk
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# ? May 31, 2018 06:05 |
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We need Marphy Black to come tell us which Doom goes in which order based on the color of Doomguy's gloves and elbow pads.
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# ? May 31, 2018 06:05 |
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CJacobs posted:We need Marphy Black to come tell us which Doom goes in which order based on the color of Doomguy's gloves and elbow pads. What’s this?
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# ? May 31, 2018 06:08 |
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TerminusEst13 posted:Doom/Doom 3 > Thy Flesh Consumed > Doom 2/No Rest for the Living > Plutonia/TNT > Doom 64 > Quake 3 > Doom 4 > Quake Champions > Tony Hawk's Pro Skater 3 Mak0rz posted:I'm always delighted whenever I'm reminded that Doomguy was in loving Tony Hawk I actually didn't know this because I was still a console only babby when THPS 3 was out.
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# ? May 31, 2018 06:10 |
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Wamdoodle posted:I actually didn't know this because I was still a console only babby when THPS 3 was out. drat, same. I thought that Darth Maul and Tony Hawk’s strange mutant children were the biggest secrets in that.
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# ? May 31, 2018 06:15 |
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chaosapiant posted:What’s this? Doomguy's gloves change from brown to black a couple times in the series. Most recently they're black in Quake Champions. Internet goodman Marphy Black has made note of these heinous errors.
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# ? May 31, 2018 08:10 |
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Overload releases in just over 30 mins!
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# ? May 31, 2018 11:54 |
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What the gently caress? Doomguy skated with Tony Hawk?! This is the first I'm hearing of it. Weird.
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# ? May 31, 2018 11:55 |
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Rupert Buttermilk posted:What the gently caress? Doomguy skated with Tony Hawk?!
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# ? May 31, 2018 11:58 |
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# ? May 27, 2024 14:37 |
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The Kins posted:Was added to the PC version of Tony Hawk 3 as a platform-exclusive secret character if you typed "IDKFA" into the cheat entry screen. Wow. Doomguy, ripping, tearing, AND shredding. "Gleaming the Soul Cube".
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# ? May 31, 2018 12:15 |