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My favorite bit of CK1 was how your deceased family members could go through the process of becoming saints - I’m glad that is finally coming over to ck2, it feels long overdue.
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# ? May 31, 2018 03:26 |
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# ? May 21, 2024 14:40 |
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Hot Dog Day #82 posted:My favorite bit of CK1 was how your deceased family members could go through the process of becoming saints - I’m glad that is finally coming over to ck2, it feels long overdue. I still remember the one decent game I played of CK1 where I became enraged that what was basically my Evil Aunt who had repeatedly tried to assassinate me so my cousin could take the throne was beatified when she finally died. Honestly thats basically the only thing I really DO remember from playing CK1, they Beatified the Bitch Aunt... Galaga Galaxian fucked around with this message at 03:32 on May 31, 2018 |
# ? May 31, 2018 03:29 |
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Dr. Video Games 0031 posted:I forgot about how hosed up old paradox maps used to be. Just squiggle some shapes that vaguely resemble Europe and you're good to go. I really like the Scottish isthmus.
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# ? May 31, 2018 03:30 |
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Wanting to play with the Imperator: Rome UI a little, I made the quickest, most dirtiest of edits by adding some tiles in the background. What do you think? Edit: Paradox goons: Does Platipvs bark when he pops up? Because I think he should.
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# ? May 31, 2018 06:38 |
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looks like massalia starts with three colonies/city states on your map, that's cool
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# ? May 31, 2018 06:57 |
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ExtraNoise posted:Wanting to play with the Imperator: Rome UI a little, I made the quickest, most dirtiest of edits by adding some tiles in the background. What do you think? UI design's all Greek to me.
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# ? May 31, 2018 07:23 |
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Gantolandon posted:Dude, no. CKDV had some mechanics that barely worked - like assassinations, which the AI used only in retaliation, or the proto-estates that had no effect on gameplay at all. Its diplomacy was a hot mess, there were no alliances at all, the Holy Roman Empire would always fragment completely within 50 years and crusades were a swarm of Christian lords individually declaring wars on some poor sheikh that happened to hold Jerusalem. It was a game where it was actually impossible to punish a disloyal vassal, because you couldn't imprison or execute anyone. CK2 was a much better game even after release. My favorite part of CK1 crusades was that you just seized infidel territory outright, you never needed a peace treaty. So you ended up with most crusades ending in weird territory swaps as each side tried to grab as much land as possible, ignoring each other's armies. Almost ever Crusade I saw ended with the Crusaders seizing their goal but losing their own home kingdom to a rogue Muslim army that decided to respond in kind...
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# ? May 31, 2018 07:53 |
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so in other words, ck: diplomacy? (but single-player, so no ruined friendships)
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# ? May 31, 2018 08:09 |
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Phlegmish posted:I loved the Victoria I soundtrack even though it was a zero effort rip of public domain classical songs from the 19th century I’m going to share a secret with you guys: modern Paradox music puts me to sleep. I play Victoria 2 and CK2 with their predecessors’ soundtracks
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# ? May 31, 2018 12:29 |
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I don't think I've made it past 20 hours of gameplay without spotify or youtube music channels playing in the background.
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# ? May 31, 2018 12:35 |
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ExtraNoise posted:Wanting to play with the Imperator: Rome UI a little, I made the quickest, most dirtiest of edits by adding some tiles in the background. What do you think? I think you're on to something with tiles, though patterns might be a bit hard to include if you want the icons to stand out - at least for the main bar, you might be able to fit patterns in on the various screens. Obviously needs some work to really come together, but I think it has more potential for ease of use/readability than plain marble. I went for Roman colors, but now I wonder if you couldn't have a variety of options - for flavor, and for various types of color blindness. A Buttery Pastry fucked around with this message at 13:09 on May 31, 2018 |
# ? May 31, 2018 13:06 |
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I think my problem with the UI is that the icons pop out too much, if anything. That string of prominent big buttons against the marble UI draws the eye too much, it’s the kind of contrast you normally see in an alert that’s supposed to draw your attention rather than something that’ll be there permanently.
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# ? May 31, 2018 13:10 |
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Yeah they seem overcomplicated, I want simpler icons that I can tell at a glance what they are. I'd rather have a sword for a military tab rather than some legionaries screaming.
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# ? May 31, 2018 13:35 |
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Koramei posted:I think my problem with the UI is that the icons pop out too much, if anything. That string of prominent big buttons against the marble UI draws the eye too much, it’s the kind of contrast you normally see in an alert that’s supposed to draw your attention rather than something that’ll be there permanently.
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# ? May 31, 2018 13:39 |
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Gaius Marius posted:Yeah they seem overcomplicated, I want simpler icons that I can tell at a glance what they are. I'd rather have a sword for a military tab rather than some legionaries screaming. maybe the button is for specifically screaming legionaires
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# ? May 31, 2018 13:52 |
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Prav posted:maybe the button is for specifically screaming legionaires 13! 13!
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# ? May 31, 2018 14:00 |
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But what about the "This is SPARTA" meme??
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# ? May 31, 2018 14:02 |
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DrSunshine posted:But what about the "This is SPARTA" meme?? Different icons for every religious group, obv. Romans get Mars screaming, Greeks have Athena kicking Ares into a pit. Any guesses on what they do? Government, Military, Religion, Economy, Diplomacy and Characters all seem obvious, and I guess Janus might be intrigue, but that leaves, uh, Jupiter and Vulcan? Vulcan might be infrastructure. e: Or tech, poo poo. Maybe the pink one is tech and it's Jupiter that's government?
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# ? May 31, 2018 15:03 |
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I have to admit, i like both of those better than what Paradox is going with.
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# ? May 31, 2018 15:12 |
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A Buttery Pastry posted:The bathhouse aesthetic is a great idea. Did a quick mockup, tried to make the icons pop a bit more. I love this. The tiles really work framing everything. Koramei posted:I think my problem with the UI is that the icons pop out too much, if anything. That string of prominent big buttons against the marble UI draws the eye too much, it’s the kind of contrast you normally see in an alert that’s supposed to draw your attention rather than something that’ll be there permanently. I really like the little art in each one. It would be a shame if they gave that up, but in my mind I could also see small fresco-style images there instead. The more muted colors would probably help with them popping too much.
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# ? May 31, 2018 16:04 |
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That's a big improvement on the flat, stark marble.
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# ? May 31, 2018 16:23 |
So apparently I can get Rome gold for $2.50 right now. Worth it, if I've never played anything Paradox older than CK2, or is it just going to drive me crazy with an ancient ui?
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# ? Jun 2, 2018 23:15 |
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Wolfechu posted:So apparently I can get Rome gold for $2.50 right now. Worth it, if I've never played anything Paradox older than CK2, or is it just going to drive me crazy with an ancient ui? It's a bad game.
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# ? Jun 2, 2018 23:27 |
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It's only a bad game in context of having more modern games to play. Almost all the changes from EU3 to EU:Rome were good ones, it's just unfortunate that two of the changes were really bad (Europe being mostly empty provinces you have to colonise, and the trade system requiring you to make new trade deals every time the AI gets a bee up its rear end about something) E: To clarify, don't play it unless you are OK with theoretically good but slightly tedious game mechanics and dated UI RabidWeasel fucked around with this message at 23:42 on Jun 2, 2018 |
# ? Jun 2, 2018 23:40 |
RabidWeasel posted:It's only a bad game in context of having more modern games to play. Almost all the changes from EU3 to EU:Rome were good ones, it's just unfortunate that two of the changes were really bad (Europe being mostly empty provinces you have to colonise, and the trade system requiring you to make new trade deals every time the AI gets a bee up its rear end about something) Fair enough, I'll stick to the newer stuff. I have trouble even liking Vicky 2, let alone something older. Wolfechu fucked around with this message at 23:48 on Jun 2, 2018 |
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# ? Jun 2, 2018 23:42 |
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most people have trouble liking vicky 2, that's kidna the problem
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# ? Jun 3, 2018 07:24 |
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Anything before CK2 is an impenetrable morass of poorly documented mechanics and a UI that can be best described as user hostile.
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# ? Jun 3, 2018 08:22 |
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Remember the good old days of EU3 when you had annual income and expenses and monthly income and expenses and it was real easy to miscalculate and accidentally end up with a deficit come the New Year?
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# ? Jun 3, 2018 12:16 |
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I get so much poo poo on the pdox forums for suggesting that european technological domination wrt asia was neither inevitable nor overwhelming in the eu4 time period.
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# ? Jun 3, 2018 12:17 |
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Tomn posted:Remember the good old days of EU3 when you had annual income and expenses and monthly income and expenses and it was real easy to miscalculate and accidentally end up with a deficit come the New Year?
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# ? Jun 3, 2018 12:26 |
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RabidWeasel posted:Almost all the changes from EU3 to EU:Rome were good ones, it's just unfortunate that two of the changes were really bad (Europe being mostly empty provinces you have to colonise, and the trade system requiring you to make new trade deals every time the AI gets a bee up its rear end about something) I think the change I appreciated most in EU:R was with the idea system. Specifically that, while you might not have access to every possible idea at the outset, you had a full suite of slots, so you could give your nation a defined identity from day one, instead of starting off boring and getting more interesting as the game progresses. They went in a completely different direction with EU4's ideas, so I'm curious where they're planning on going with it this time. Also: I reinstalled EU:R for a bit after the announcement. Figured this time I'd sit down and work out how to get Wiz's mod working, play the good version of the game. So after a couple of hours putting those ducks in a row it turns out that I have not in fact ever played Rome without RoA installed, and what I thought was the baseline was in fact the good version I'm breaking out in sweats imagining how vanilla could possibly be worse
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# ? Jun 3, 2018 12:33 |
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Add asia beyond the Indus all the way to Japan in Rome but just add it as a single one province that takes forever to cross, fort level 5, Pagan religion with a permanent 100% religious zeal modifier and trades in fish for 2.0 income per month.
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# ? Jun 3, 2018 13:17 |
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lol
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# ? Jun 3, 2018 13:22 |
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Autonomous Monster posted:I'm breaking out in sweats imagining how vanilla could possibly be worse Probably the only time in a Paradox game where "there aren't enough provinces" was actually a reasonable complaint
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# ? Jun 3, 2018 13:27 |
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i'm still waiting for the logical leap of 1 pixel = 1 province
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# ? Jun 3, 2018 13:29 |
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Poil posted:Did it have a worse system than "My liege we were two ducats short but don't worry we took out a loan of a thousand and have to pay hundreds in interest."? It's been a long time and my knowledge of the details might be off, but as I recall you had monthly and annual income, BUT monthly income didn't actually go into your treasury - instead, it went to your tech development, so a high monthly income means you do well in tech but it doesn't necessarily do anything for your treasury. Meanwhile, you DID have monthly EXPENSES, so all throughout the year you bleed a bit of money every month until you got to the New Year, when you got a big lump sum to tide you over the next year. And if you miscalculated or spent too much midway through the year and ran out of money? Tough titties. That's when the loans hit you.
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# ? Jun 3, 2018 13:45 |
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I remember that, what an absurd mechanic. I think you could take some of that monthly revenue as cash and it would cause inflation.
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# ? Jun 3, 2018 13:50 |
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RabidWeasel posted:
Needs a great big SKELETONS across Europe.
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# ? Jun 3, 2018 15:00 |
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Poil posted:Did it have a worse system than "My liege we were two ducats short but don't worry we took out a loan of a thousand and have to pay hundreds in interest."? ThisIsNoZaku posted:I remember that, what an absurd mechanic. I think you could take some of that monthly revenue as cash and it would cause inflation.
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# ? Jun 3, 2018 15:34 |
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# ? May 21, 2024 14:40 |
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New tweet from Johan teasing tomorrow's dev diary: https://twitter.com/producerjohan/status/1003165053959507968 Attached is a new screenshot: I really, really like the 3D flag draped over the top of the UI in the corner. I am anxious to go around looking at all the flags in the game. Also, more Platipvs!
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# ? Jun 3, 2018 17:21 |