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Nuebot posted:Almost all of that was made in the hype before the game released and people thought it was going to be good and were desperate to enjoy it. I think there's only like one dedicated destiny discord, all the others share double duty with other games like vermintide and marvel mobile games. As lame as the OP is, that attitude has not persisted in the wake of the game being bad. This is the first post of the thread that was updated Sunday. quote:May 8th, 2018 is here!! GET YOUR rear end, DICK, AND BALLS TO MARS BECAUSE WARMIND EXPANSION 2 IS Here!!!!! Still gonna pass
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# ? May 30, 2018 00:22 |
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# ? Jun 5, 2024 09:35 |
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Der Luftwaffle posted:Seemed like something that was going to be opened up via dlc but...welp. In some twisted way it makes sense cause wouldn’t the scourge just destroy everything? But couldn’t they at least make a game where everyone dies or something? Anyways I’m restarting the game cause I have no memory of the beginning and I am angry about physics. Ok so Andromeda is 600 light years away so you’re going to travel there. It takes 600 years. Game says “600 years later” But it’s actually 1200 YEARS because those first 600 have already passed! So you’re at Andromeda 1200 years since you scanned it! Why does this game not even—oh yeah it’s EA and they couldn’t open an Astronomy 101 textbook.
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# ? May 30, 2018 00:39 |
Len posted:Still gonna pass To be fair, you should have said that about the game in general. Ten big macs would have been a more worthwhile investment, honestly. I like the part where streamers who get paid to play 24/7 complained it was too easy for casual scrubs to reach max level so now they just made every activity in the game utterly worthless to play outside of once a week milestones that reward you with random upgrades. Right before the expansion released they had a special emergency meeting with a bunch of streamers and took their feedback as gospel, so an activity that previously had been balanced for an average team was considered "too easy" and now requires a full group of nine players to play. Oh, but they didn't alter any of the content revolving around this activity. So you still get a quest to complete ten waves of it even though virtually no one plays it outside of fixed, deliberate groups who harass any randoms out of the map so they can reload until their friends show up in the instance.
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# ? May 30, 2018 01:56 |
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It is important to remember that the only difference between a "random pubbie" and a goon is that the goon paid to post here, goons aren't inherently good at games or have worthwhile opinions about them or whatever just because you found them here
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# ? May 30, 2018 02:32 |
suuma posted:It is important to remember that the only difference between a "random pubbie" and a goon is that the goon paid to post here, goons aren't inherently good at games or have worthwhile opinions about them or whatever just because you found them here I mean, if it's an MMO or something then having an in-built community guild that can help you progress is kind of important. But for a game like Destiny 2 it doesn't really matter at all. Especially after they've nerfed clan rewards.
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# ? May 30, 2018 06:38 |
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When you're a rando, there is much less social pressure too perform and/or not be a chode compared to being in a group of peers- a group of peers can kick you out, and you lose your community. Humans are built to be tribal like that.
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# ? May 30, 2018 07:28 |
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I got Destiny 2 for 12 bucks in the humble monthly thing. I think thats a fair price!
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# ? May 30, 2018 09:52 |
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Shai-Hulud posted:I got Destiny 2 for 12 bucks in the humble monthly thing. I think thats a fair price! I got Cook, Serve, Delicious 2 for $12, and it came with a free copy of Destiny 2. I'm okay with that.
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# ? May 30, 2018 10:45 |
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Cythereal posted:The Secret World, too. The one time I've seen crafting be genuinely good was in Megaman Legends, where it is used as a 'no, fucker, you gotta find two things before you unlock a new gun' system. Basically you explore dungeons to find the game's treasure chests and item stashes, sometimes they've got money or consumable items, but sometimes they've got junk, and sometimes the junk is one of the whole-game collectible marathon items, and sometimes it's a piece for one of the game's guns; some of 'em take one piece, most take two, and a few take three. Each piece hand-placed with all the good grace and care that Capcom is known for, but spread out enough to get you to realise the cool ominousness of all the dungeons being secretly connected into one interlocking behemoth. So your driver to explore is That said the fact that the micro-missile gun's infinite ammo upgrade takes more money than the rest of the entire upgrade system combined is just total shite, since that thing is fun as hell but it chews through its ammo bar like a fat kid through a twinkie.
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# ? May 30, 2018 12:07 |
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Super mega baseball 2 is being dragged down at the moment for me because the official forums were moved to Reddit. The Reddit format makes it hard to have any discussion on the game since threads get buried so quickly. Everyone loves posting their created team logos (which can't even be shared) so there were 4 posts from on guy showing each of his Hogwarts house teams, a million MLB logo posts, screenshots of game scores and crap like that, getting in the way of actual discussions about bugs/gameplay/features.
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# ? May 30, 2018 13:47 |
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suuma posted:It is important to remember that the only difference between a "random pubbie" and a goon is that the goon paid to post here, goons aren't inherently good at games or have worthwhile opinions about them or whatever just because you found them here The ability to pay is a significant filter though
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# ? May 30, 2018 17:00 |
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if anything it shows that you're less likely to make good decisions
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# ? May 30, 2018 17:43 |
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I've started trying to play Link To The Past, and just rescued Zelda right at the start, but something it does set a misleading precedent if, like everyone at the time of release, you'd only played the first 2 games at most, because it's the first game that introduces Heart Pieces. In Zelda 1 you find entire Heart Containers in certain areas, and in Zelda 2 you level up your health via RPG levelling (only seen LPs of those two because I suck at them). The problem is this - in LTTP, in the first chest after escaping Hyrule Castle, what do you get? The game straight up gives you a Heart Container in the chest in the Hyrule Chapel when you first get out of the passage. It's just right there, a full container. It's a weird way to introduce the health upgrade mechanic - it could have confused people used to the first game where you always got the entire container every time as LTTP is the first game to separate most of them into 4 pieces. New players may get the wrong idea from the start there, and get annoyed when it later turns out you actually need to find 4 of them per container from then on. It's a strange choice.
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# ? May 30, 2018 21:34 |
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BioEnchanted posted:I've started trying to play Link To The Past, and just rescued Zelda right at the start, but something it does set a misleading precedent if, like everyone at the time of release, you'd only played the first 2 games at most, because it's the first game that introduces Heart Pieces. This makes the game easier in the beginning, when you have far less tools and options to make the game easier.
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# ? May 30, 2018 21:44 |
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Bioenchanted you should play the best Zelda, Link's Awakening.
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# ? May 30, 2018 21:50 |
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I'd figured that but it sets a precedent if you aren't used to hearts coming in parts. On that note I'd love a grimdark Zelda where you get individual Heart Pieces (You got a Left Ventricle! Dadadadaaaaaa!) Also I played some of Links Awakening. I tend to play a bunch of a Zelda then just put it down so figured I'd try to beat a few. Just thought that was an interesting nitpick of a 20 year old game
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# ? May 30, 2018 21:51 |
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BioEnchanted posted:On that note I'd love a grimdark Zelda where you get individual Heart Pieces (You got a Left Ventricle! Dadadadaaaaaa!) Darksiders kinda dropped the ball on that one. The currency you use are Souls of the humans that died on the Apocalypse and you also heal with some of them but the actual Health Upgrades are with "Life Stones" You do rip the still-beating heart of the first Boss you kill to offer it to Samael tho, so that's a plus.
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# ? May 30, 2018 22:13 |
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Ive been posting about Wolfenstein lately and started New Order. Early in the game I have to pick a guy to have killed. I looked at the scene, studied the area and thought there was some trick to it, like one dude could reach a knife or some poo poo and stab nazis, but nope. Seems entirely random. Hope my choice didn't gently caress up my run. Sorry, Wyatt.
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# ? May 30, 2018 22:48 |
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BiggerBoat posted:Ive been posting about Wolfenstein lately and started New Order. You didn’t gently caress up the run, the game has two distinct timelines and different upgrades and plot beats for each. The third option of “don’t pick anyone” just gets you killed. (Old Blood does this at a few points too but it’s much more subtle about how you make the choice.) The core of it all stays the same but with Fergus surviving you get health upgrades hidden in each level instead of armor, and a different side character in the main base. The two timelines stick around in New Colossus too, though it just makes you do the TNO scene again to pick. It also seems heavily implied that they’re going to re-converge somehow in the third one, which should be fun.
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# ? May 30, 2018 22:56 |
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Honestly it boils down to Fergus is better than Wyatt but Wyatt has the better supporting npc. It's Hendrix
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# ? May 30, 2018 23:22 |
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Dewgy posted:You didn’t gently caress up the run, the game has two distinct timelines and different upgrades and plot beats for each. The third option of “don’t pick anyone” just gets you killed. (Old Blood does this at a few points too but it’s much more subtle about how you make the choice.) Right on. Thanks. I didn't think it was a game breaker but it just seemed so random. Thought there was some weapon laying nearby or one guy had a free arm to get me out of it, like the game was making study the environment carefully or look for a clue. Now I just hate that nazi motherfucker and want to shoot his dumb stupid nazi face because he made me kill my friend. Wyatt will not die in vain.
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# ? May 30, 2018 23:24 |
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Hellblade, I like you, I want to love you, but it is not cool to tell me "if you die too much, we're deleting all your progress." And its really not cool to then also toss me into a combat in the middle of an area that I need to escape within a time limit, one that you didn't loving tell me about!
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# ? May 31, 2018 01:39 |
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ShootaBoy posted:Hellblade, I like you, I want to love you, but it is not cool to tell me "if you die too much, we're deleting all your progress." I died at least sixty times in my playthrough of that game and it didn't delete my save. I'm not sure what the criteria are to trigger it but even my terrible-at-video-games rear end couldn't do it. Lots of places I've read have said the same thing.
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# ? May 31, 2018 01:49 |
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BioEnchanted posted:I've started trying to play Link To The Past, and just rescued Zelda right at the start, but something it does set a misleading precedent if, like everyone at the time of release, you'd only played the first 2 games at most, because it's the first game that introduces Heart Pieces. Something seems wrong here. I've heard of this game you're playing
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# ? May 31, 2018 02:19 |
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Memento posted:I died at least sixty times in my playthrough of that game and it didn't delete my save. I'm not sure what the criteria are to trigger it but even my terrible-at-video-games rear end couldn't do it. Lots of places I've read have said the same thing. I've heard about that elsewhere - apparently The game is lying
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# ? May 31, 2018 02:23 |
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Len posted:Honestly it boils down to Fergus is better than Wyatt but Wyatt has the better supporting npc. He also has a much better subplot in TNC. But Fergus is the most entertaining NPC in both games so its still a toss up.
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# ? May 31, 2018 02:41 |
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BioEnchanted posted:I've heard about that elsewhere - apparently The game is lying Yep, which is thematically kind of brilliant. MAJOR SPOILER FOR HELLBLADE It’s not like any of the enemies actually exist anyway, so it makes sense that the threat of permadeath for failure isn’t real either.
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# ? May 31, 2018 03:44 |
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BioEnchanted posted:I've heard about that elsewhere - apparently The game is lying Ok that fits in with the themes of the game and all, but still, that's kind of an rear end in a top hat move, because there are games that very much will pull that kinda thing. And I'm still not forgiving them for not telling me that thing was timed
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# ? May 31, 2018 04:01 |
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What thing was timed?
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# ? May 31, 2018 04:03 |
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A specific kind of door. You do a thing and the whole area lights on fire and you have to book it back to the door. As this was only the second one, I didn't know it was timed, but after I won the little fight right before the door, I took two steps towards, burst into flames, died, and respawned back at the thing you do.
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# ? May 31, 2018 04:34 |
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ShootaBoy posted:A specific kind of door. You do a thing and the whole area lights on fire and you have to book it back to the door. As this was only the second one, I didn't know it was timed, but after I won the little fight right before the door, I took two steps towards, burst into flames, died, and respawned back at the thing you do. Thankfully none of the Bad Parts of Hellblade last long enough to seriously dampen the experience as a whole, and the good bits are that much brighter because of them. Learn the counter->heavy and keep it close to your heart.
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# ? May 31, 2018 07:13 |
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Somfin posted:Thankfully none of the Bad Parts of Hellblade last long enough to seriously dampen the experience as a whole, and the good bits are that much brighter because of them. Sadly I have to disagree personally, the bad parts really killed the experience for me so much that I didn't bother to finish it. The bad parts were mostly the puzzle where the solution seems to pretty much always be "slowly take the longest route between point A and B" or the fact that a game about a disability couldn't even get subtitles right, most are missing and the ones that exist are wrong or mistimed, even some necessary game info is voice only. Also unless they patched it the best combo for non-Focus enemies is the Dodge->Attack->cancel into Dodge -> repeat since in kills quickly and makes you functionally invincible. So unless you run out of focus and need to risk a parry there is never any real risk in combat even locked on hardest.
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# ? May 31, 2018 07:52 |
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Uh Hellblade is not lying. But, as others have said, you dying in combat does not count.
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# ? May 31, 2018 09:10 |
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BioEnchanted posted:I've heard about that elsewhere - apparently The game is lying It would be most accurate to say that the so-called permadeath message isn't lying, it just isn't what you think.
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# ? May 31, 2018 09:15 |
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Dewgy posted:Yep, which is thematically kind of brilliant. MAJOR SPOILER FOR HELLBLADE It’s not like any of the enemies actually exist anyway, so it makes sense that the threat of permadeath for failure isn’t real either.
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# ? May 31, 2018 09:23 |
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Sniper Party posted:This isn't entirely clear. The entire game makes the point that objective reality is extremely hard to define. The end cinematic is not in a place we've seen in any of the flashbacks (I think?) and explicitly features a mountainous landscape, different from the flashbacks to Senua's village. It seems clear to me that Senua has traveled somewhere, and it makes sense that many of the events that happened during play could have been real but heavily distorted due to her hallucinations. The entire message of the game is that everything Senua experiences is real, because for those suffering from mental illness there is no reality apart from the one they see and feel. Senua really went into viking hell, killed a couple lesser gods, reforged an ancient sword and bargained with the guardian of the underworld, as those are her actual lived experiences and we're never allowed to see outside them. There's no camera pan at the end that shows you what ~really~ happened, because all those things really happened within Senua's own mind.
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# ? May 31, 2018 09:27 |
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Yeah that's fair, I definitely misworded that. But while I agree everything that happened is real for her, I've also seen a lot of people represent the ending as "it was all in her head", which I think was shown to be explicitly false by the ending. Had we seen Senua in her village at the end, it would have separated the player's experience from Senua's by implying that the events were only real for her. Since we see her in a new environment, the events are left as real for the player as they are for Senua.
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# ? May 31, 2018 10:56 |
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Hellblade starts with the message "The dark rot will grow each time you fail. If the rot reaches Senua’s head, her quest is over. And all progress will be lost." which is completely true. It's just that dying in combat isn't what it considers to be a failure'. Also it's a really amazing game that everyone should play, preferably in the dark with headphones on or a decent 5.1/7.1 setup.
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# ? May 31, 2018 11:19 |
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Sniper Party posted:Yeah that's fair, I definitely misworded that. But while I agree everything that happened is real for her, I've also seen a lot of people represent the ending as "it was all in her head", which I think was shown to be explicitly false by the ending. Had we seen Senua in her village at the end, it would have separated the player's experience from Senua's by implying that the events were only real for her. Since we see her in a new environment, the events are left as real for the player as they are for Senua. Yeah, the novel and refreshing thing about the way Hellblade portrays mental illness is that it actively resists the "it was all in her head!" trope that's so common in horror games.
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# ? May 31, 2018 12:51 |
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# ? Jun 5, 2024 09:35 |
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Quote-Unquote posted:Hellblade starts with the message "The dark rot will grow each time you fail. If the rot reaches Senua’s head, her quest is over. And all progress will be lost." which is completely true. It's just that dying in combat isn't what it considers to be a failure'. I didn't die to the combat, though. I died because the combat ran out the invisible timer I was never told about and I burned to death. I really would like to know for sure what the hell is up, because I'd rather not spend time on it if I'm always running the risk of ending up at square one.
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# ? May 31, 2018 15:07 |