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I agree 100% with some of the UI and gameplay comments. I think Expeditions need to be more interesting (maybe little CYOA sequences would be more entertaining) and the Mansus becomes less interesting once you’re farming it a bunch (as I currently am for influences and secret histories lore). I didn’t read all their developer blogs, but I do think there are a lot of things that might have been intended to be more interesting and gotten left on the cutting-room floor, like more levels of cult headquarters or more shops (the Capital feels a bit bare once you realize it’s just Moreland’s, the Auction House, and the Club). Combining Lore and grinding Expeditions feels tedious. Currently plugging away towards a Power victory, but honestly I can see myself starting another run to try out a Lantern win, or do the Detective run just to see what that’s like.
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# ? Jun 8, 2018 02:57 |
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# ? Jun 1, 2024 06:19 |
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How the gently caress are you guys winning, I die like 20 minutes in every game.
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# ? Jun 8, 2018 03:27 |
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Oh and now I really want to figure out what the Bird-Worm secret is
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# ? Jun 8, 2018 03:35 |
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Yorkshire Pudding posted:How the gently caress are you guys winning, I die like 20 minutes in every game. What are you dying of? The early game is definitely the most dangerous, but you can get ways to survive most threats pretty quickly if you know how. Probably the hardest to deal with is Fascination.
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# ? Jun 8, 2018 03:39 |
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megane posted:What are you dying of? The early game is definitely the most dangerous, but you can get ways to survive most threats pretty quickly if you know how. Probably the hardest to deal with is Fascination. I can think of two or three early game activities (which have little or no benefit) that people trying to figure out the game are going to be doing constantly because of a feeling that you've got to keep all your plates spinning somehow. Specifically, Dreaming with Passion or Reason will usually cause more problems than it solves. Exploring the moonlit streets, or whatever the card is called, is useful to pick up the occasional Glimmering while you're training Passion but doesn't offer any real benefit. And the club has almost no benefits worth visiting at all. You can't even chain it to try and pull a 4th Erudition for training Reason a second time. All three options can give you Fascination when your only real solution to that problem is waiting ages for Restlessness to show up.
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# ? Jun 8, 2018 04:04 |
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Tehan posted:Speaking of save files, I checked out my post-game one and it had this: lets hang out posted:I've seen some people taking about continuing the game after a victory coming in an update but I didn't know where they had gotten the idea from. Well, the thing is, at the end of the current victory you're "only" a Long- the least of the ascended. You'd think the ultimate objective would be to turn yourself into an Hour. lets hang out posted:Well there's https://en.m.wikipedia.org/wiki/The_Athenian_Murders Kennedy mentioned that the Thunderskin is a character from Greek Mythology, though I haven't been able to work out which. What are Heart's first, fourth and seventh lores?
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# ? Jun 8, 2018 07:00 |
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Autonomous Monster posted:Kennedy mentioned that the Thunderskin is a character from Greek Mythology, though I haven't been able to work out which. I seem to recall reading that it began dancing to the beat of the drum made from Marsyas' skin. That the save file line mentioned the Lion, the Boar and the Bull in the same order that they appear in Hercules' trails makes me think it's definitely related.
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# ? Jun 8, 2018 07:03 |
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I GROW BRIGHTER, THE TRUTH IS SPEAKING
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# ? Jun 8, 2018 07:07 |
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Wait, the main character of the Athenian Murders is called Heracles, another name for Hercules. Would it be as simple as signing up to the mailing list as Heracles Pontor? E: Or the parallel could just be a confirmation that it's talking about the Labours of Hercules instead of anything else involving those animals. Wikipedia tells me that the Labours are attributed to Peisander, which I'm sure is a name that comes up in the game. Tehan fucked around with this message at 07:12 on Jun 8, 2018 |
# ? Jun 8, 2018 07:08 |
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Pirate Radar posted:but I do think there are a lot of things that might have been intended to be more interesting and gotten left on the cutting-room floor, like more levels of cult headquarters or more shops (the Capital feels a bit bare once you realize it’s just Moreland’s, the Auction House, and the Club). HQ stuff wasn't cut, it's just to be expanded later post release. They said they didn't have time to flesh it out more before launch.
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# ? Jun 8, 2018 07:09 |
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Goddammit I already did FL's enigma, I was not ready to fall down this rabbit hole a second time.
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# ? Jun 8, 2018 10:36 |
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Tehan posted:Wikipedia tells me that the Labours are attributed to Peisander, which I'm sure is a name that comes up in the game. I misremembered, it was actually Poemander in the game.
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# ? Jun 8, 2018 10:47 |
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I thought the aspects of the cult were limited to the same 3 lore you have for your desire. But you can base your cult around any lore. I went with secret histories this time and it lets you upgrade your minions with any lore. It also limits the level you can upgrade them so it's very easy to get many 5 strengths but not beyond. Not sure how useful that is as getting them to that point is only difficult for the very beginning of the game.
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# ? Jun 8, 2018 14:50 |
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Anyone know what they been patching? I have gotten two very small patches 3 megs and about 750k in the last two days.
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# ? Jun 8, 2018 18:13 |
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Tormented posted:Anyone know what they been patching? Bugfixes - I know at least one fixed bug was one I reported, about this: "Well, drat. There are hints for every untranslated language but Fucine. I've added that for the next patch - thanks for the spot!" A book in the study category wasn't doing anything, y'see, and now it is!
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# ? Jun 8, 2018 18:39 |
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On that note: why is Fucine called Fucine? Phrygian and Mandaic are both given their typical names, but as far as I can tell Fucine is usually called Marsian? Also wondering what Sanskrit's "advanced" variant will be, if/when that gets patched in. Avestan's not obscure enough, I think?
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# ? Jun 8, 2018 19:13 |
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Edit: Ignore, apparently part of that was from a beta build which isn't in the live patches. Magic coins are definitely no longer considered tools though, just ingredients for rite/initiation purposes.
Perpetual fucked around with this message at 07:37 on Jun 9, 2018 |
# ? Jun 8, 2018 20:07 |
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I'm really deep in the game and I haven't gotten any rites that consume ingredients which is annoying as hell. I think it'd be The Rite of the Mother's Mercy. I have all sorts of random end game stuff but I can't use any of it! Also for anyone who isn't a Grail cult who is having trouble finding prisoners for the Spider Door -- I generally find that Hirelings are a very trusting once you pay them up front
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# ? Jun 8, 2018 20:54 |
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Into the cupboard, buddy!
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# ? Jun 8, 2018 20:59 |
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How do I get a patron?
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# ? Jun 8, 2018 23:14 |
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(Barely a spoiler at all) Talk about Lore. Most of the time you'll get recruits, but patrons show up randomly too. Oh and the Bright Young Thing gets one as part of their starting story.
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# ? Jun 8, 2018 23:17 |
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megane posted:What are you dying of? The early game is definitely the most dangerous, but you can get ways to survive most threats pretty quickly if you know how. Probably the hardest to deal with is Fascination. I keep just racking up decrepitude without being able to cure it fast enough, or I get a bunch of dread back to back.
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# ? Jun 8, 2018 23:26 |
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Yorkshire Pudding posted:I keep just racking up decrepitude without being able to cure it fast enough, or I get a bunch of dread back to back. You know you can cure illness/injury by just using it in Dream with either Vitality or Money, right?
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# ? Jun 8, 2018 23:52 |
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Yorkshire Pudding posted:I keep just racking up decrepitude without being able to cure it fast enough, or I get a bunch of dread back to back. I've found that getting some extra base stats on board is pretty easy and helps a ton with getting into things. Like getting the 2nd stat is super easy, and getting your 3rd is fairly easy. If you focus on it you can get 4 health just by doing work with your skill+studying health, reason has a way a book to generate more fairly easily, and there are a bunch of ways to get glimmerings for passion. Once you've got like 3 of your stats, and you see the affliction event, just fit in a work/study of one of your other health cards, then you can dream away the affliction with vitality, or if you're money bags you can use money to cure it. Afflictions stick around for 3 minutes, so you've got plenty of time to finish out stuff to get vitality/money and curing it. You'll eventually find more ways to generate contentment, or ways to burn off restlessness/dread, or leveraging dread to remove fascination.
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# ? Jun 9, 2018 00:08 |
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So there's supposed to be an ending for each of the aspects, eventually. Any guesses? I hope the secret history one revolves around writing a new timeline. I also hope for but don't really expect a well-intentioned but completely crazy cult goal. Like I mean, every one of the ones seen so far (there's only 3, but still) is pretty selfish. Some days you wanna play the high-ideals cultist who is probably just as doomed and maybe just as bad but at least they try gods-beyond-drat-it.
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# ? Jun 9, 2018 00:11 |
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An ending where you destroy the Bureau of Suppression and seize secret control of the world would be cool.
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# ? Jun 9, 2018 00:26 |
That would be Heart, I guess. In terms of super endings for the future, I guess it would involve that one mega ritual that eats like 7 cards.
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# ? Jun 9, 2018 00:26 |
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You know, it occurs, heart is the aspect that preserves and aids mundanity by separating it from the occult, according to the aspect text, but the whole preserves and sustains bit seems to fall completely away in favor of movement and noise once you actually start doing things with it. Like it just seems like the aspect in play is unrelated to, when it isn't somewhat opposed, to how it is described.
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# ? Jun 9, 2018 00:42 |
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i dont really know if i understand fascination. i never actually see the card, the counter doesnt tell me anything and either it works itself it out or i die without really any options or feedback that i can figure out
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# ? Jun 9, 2018 01:39 |
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Verviticus posted:i dont really know if i understand fascination. i never actually see the card, the counter doesnt tell me anything and either it works itself it out or i die without really any options or feedback that i can figure out As I understand it Fascination provokes visions, it pops up and eats fascinations and then you die, but you can stop it by producing dread. Like contentment stops the dread timer.
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# ? Jun 9, 2018 01:55 |
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i guess i understand that part, but i havent noticed like, a source of it. or a use for it other than dying. is it a penalty for something, or completely random? I think ive seen the card a single time but ive definitely died to it another time also: why do i occasionally just become decrepit? i dont have the injury box in some weird place and the music usually changes, but sometimes i just lose a health without warning
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# ? Jun 9, 2018 02:25 |
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Fascination technically has a use, but it's almost as bad as having Fascination. It's not a penalty exactly, but it is a risk/cost associated with certain actions, high level books, and certain Mansus locations.
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# ? Jun 9, 2018 02:35 |
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I've been interpreting fascination as being the damage your mind takes from dealing with all this supernatural poo poo. You're just some scrubby mortal trying to get into the next world.
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# ? Jun 9, 2018 02:37 |
Yeah, I think fascination is you seeing things the mortal mind wasn’t meant to comprehend and then becoming “of course, Carstairs is now quite mad, poor fellow”. Dread keeps you balanced, but too much of it and you just give in to despair.
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# ? Jun 9, 2018 02:45 |
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TheBlandName posted:Fascination technically has a use, but it's almost as bad as having Fascination. It's not a penalty exactly, but it is a risk/cost associated with certain actions, high level books, and certain Mansus locations. Fascination has a decent mid game use, albeit on a verb that tends to have 100% utilization. It's an Influence with weak Moth aspect, so with the appropriate rite you can sacrifice it (and keep your more useful things) to summon an 8 Moth thing to dispose of evidence for you or whatever else. It's not a use that I would go out of my way to get Fascination for, but if the verb's available and I have a Fascination on the table it feels like an obvious choice to me.
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# ? Jun 9, 2018 03:17 |
I'm basically tapped out on books and locations for expeditions (unless I spam way: beyond the stag door for secret histories?), I managed to do my first summon ritual and use the hint to promote all 3 of my lantern disciples to seers with all that lantern and I've got a bundle of tools and such.. should I be looking for the lore solution to the next door (spider door?) which I'd expect would be an 8 point lore, or should I just be trying to get my ascension if i can maintain 6 marks (let it slip back to 3 when i didn't have prisoners handy)? I think I was just a few points short with a seer + hint + lantern lore but not sure if i can make up those points with the slots i have available anyway. if i should keep working on doors is it just a case of grinding mansus dreams for histories to get expeditions to get books as there's still a couple of lores i don't have 6/8s for?
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# ? Jun 9, 2018 03:39 |
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Ayn Randi posted:I'm basically tapped out on books and locations for expeditions (unless I spam way: beyond the stag door for secret histories?), I managed to do my first summon ritual and use the hint to promote all 3 of my lantern disciples to seers with all that lantern and I've got a bundle of tools and such.. should I be looking for the lore solution to the next door (spider door?) which I'd expect would be an 8 point lore, or should I just be trying to get my ascension if i can maintain 6 marks (let it slip back to 3 when i didn't have prisoners handy)? I think I was just a few points short with a seer + hint + lantern lore but not sure if i can make up those points with the slots i have available anyway. if i should keep working on doors is it just a case of grinding mansus dreams for histories to get expeditions to get books as there's still a couple of lores i don't have 6/8s for? The next door for you will be the Spider Door, yeah, and yes, certain 8 point lores show you the way to it. If you don't know which, just try dropping various lores into the slot and it will tell you when you have the right type but not enough of it..
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# ? Jun 9, 2018 04:47 |
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does having a shitton of mystique make it harder to get investigated? i had like 10 of them and by the time the hunter burned them all, all my notoriety was gone
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# ? Jun 9, 2018 05:16 |
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I keep losing Voiceless Dead while sending them to destroy evidence, which is hilarious to me because I imagine them bumbling around the police station at night scratching their head.Verviticus posted:does having a shitton of mystique make it harder to get investigated? i had like 10 of them and by the time the hunter burned them all, all my notoriety was gone Yeah, you muddy the waters with poo poo that's like kinda eccentric or mysterious but not actually a crime.
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# ? Jun 9, 2018 05:29 |
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# ? Jun 1, 2024 06:19 |
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"I know he's guilty! My investigation is on the verge of a breakthrough!" "Excellent! Then you've found evidence of supernatural activity?" "Uh, well. I mean, he's painted a poo poo-ton of portraits of this middle-aged lady he knows. Like, a poo poo-ton."
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# ? Jun 9, 2018 05:39 |