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Technically mods weren't available at launch for Skyrim or Fallout 4, either. But I dunno, the more I see about this game the less interested I am.
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# ? Jun 11, 2018 20:59 |
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# ? May 26, 2024 13:17 |
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Emerson Cod posted:Technically mods weren't available at launch for Skyrim or Fallout 4, either. But I dunno, the more I see about this game the less interested I am. Mods (if they even happen) are going to be creation club only, no way will they ever support outside mods.
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# ? Jun 11, 2018 21:02 |
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Dre2Dee2 posted:Guys I am *gets shot* playing alone right now *get shot* please let me experience this world solo *base gets nuked* yeahhhhh this is not great news today
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# ? Jun 11, 2018 21:02 |
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This sounds like an absolute fuckin catastrophe of a game already.
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# ? Jun 11, 2018 21:03 |
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quote:hahahaha you genuinely can't make a private server. you have to join a random public server. Nukes and buildings causing and having permanent damage is really interesting and seems specifically to lead to player-made nightmare hovels like Megaton. That's about it.
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# ? Jun 11, 2018 21:03 |
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Before E3 I joked about this game being like Metal Gear Survive I'm now realizing that was way too optimistic
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# ? Jun 11, 2018 21:04 |
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RBA Starblade posted:Nukes and buildings causing and having permanent damage is really interesting and seems specifically to lead to player-made nightmare hovels like Megaton. That's about it. What's that based on? "all buildings are destructible" is a bold claim, among others.
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# ? Jun 11, 2018 21:05 |
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Rinkles posted:What's that based on? "all buildings are destructible" is a bold claim, among others. Todd Howard's talking right now so I guess Rookersh copied it? But I mean that idea is really cool and would be fun in a permanent server giant world thing where a year later the map is unrecognizable and scorched by two sides of degenerate raiders, but literally everything else in that post goes counter to that.
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# ? Jun 11, 2018 21:06 |
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Rookersh posted:hahahaha you genuinely can't make a private server. you have to join a random public server. Where you getting some of this info or are you fanning the flames?
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# ? Jun 11, 2018 21:07 |
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RBA Starblade posted:Todd Howard's talking right now so I guess Rookersh copied it? Oh, I missed his post. None of that was in the Keighley interview. Where's it from Rookersh?
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# ? Jun 11, 2018 21:09 |
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Rookersh posted:hahahaha you genuinely can't make a private server. you have to join a random public server. Aw geez, that's not great. At first I thought this game just wasn't for me, but if all of this is true I'm not sure if it's going to be for anyone.
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# ? Jun 11, 2018 21:09 |
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So if what gets blown up stays blown up forever does this mean new players a few months down the line will exit the vault and be swarmed by Ultra Deathclaws and people in X-01 gear?
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# ? Jun 11, 2018 21:12 |
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Judge Tesla posted:So if what gets blown up stays blown up forever does this mean new players a few months down the line will exit the vault and be swarmed by Ultra Deathclaws and people in X-01 gear? That hasnt been confirmed yet, but is exactly how Rust played.
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# ? Jun 11, 2018 21:13 |
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Judge Tesla posted:So if what gets blown up stays blown up forever does this mean new players a few months down the line will exit the vault and be swarmed by Ultra Deathclaws and people in X-01 gear? A swarm of half-crazed, half-naked raiders in mostly broken X-01 gear desperate for the scraps you get from the tutorial would again be really rad if it was basically paired with anything else.
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# ? Jun 11, 2018 21:14 |
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Judge Tesla posted:So if what gets blown up stays blown up forever does this mean new players a few months down the line will exit the vault and be swarmed by Ultra Deathclaws and people in X-01 gear? I give it a week from launch.
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# ? Jun 11, 2018 21:14 |
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Judge Tesla posted:So if what gets blown up stays blown up forever does this mean new players a few months down the line will exit the vault and be swarmed by Ultra Deathclaws and people in X-01 gear? That sounds miserable. I'm still counting on a fan riot to make this more single player friendly after launch, but who knows. Hosting your own instance that you could permanently mold like that would rule though.
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# ? Jun 11, 2018 21:14 |
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Judge Tesla posted:So if what gets blown up stays blown up forever does this mean new players a few months down the line will exit the vault and be swarmed by Ultra Deathclaws and people in X-01 gear? It'll be like the opening of Fallout 2 Vault guy: "Hi there " Player: ""
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# ? Jun 11, 2018 21:16 |
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Mr Hootington posted:Where you getting some of this info or are you fanning the flames? mostly the howard speech/last night. semi fanning in some parts. private servers will come later with mods, but upfront you have to play with other people. nuked areas don't reset, and if a base is nuked it's destroyed. you can rebuild it with camp which is how they are getting around the "you can't lose things.". all buildings are destructible actually is me not thinking of how that'd read, player buildings are destructible, environment is destructible through nukes. maybe also through players though, because how else are you getting mats to build your own camps. outright said you can't opt out of pvp. he said it'll have quests. namely the overseer will give quests. you will also find stuff in the world as you explore, but that's not really quests. there's potential here, but a lot of it requires bethesda to have a steady hand. currently they don't even have the multiplayer solid yet. he just said multiplayer is unfinished and being worked on for their multiplayer based game coming out in november.
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# ? Jun 11, 2018 21:17 |
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Judge Tesla posted:So if what gets blown up stays blown up forever does this mean new players a few months down the line will exit the vault and be swarmed by Ultra Deathclaws and people in X-01 gear? If its anything like ark they'll just wall it off with turrets so the murdering of newbies can be fully automated
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# ? Jun 11, 2018 21:17 |
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Buckets posted:It'll be like the opening of Fallout 2 lmao I forgot about that opener, that is absolutely what will happen.
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# ? Jun 11, 2018 21:19 |
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Rookersh posted:mostly the howard speech/last night. stop embellishing poo poo
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# ? Jun 11, 2018 21:19 |
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Hm...now we need to add Fallout 4 to that, multiply that by four, and see how much of it overlaps with the Capitol Wasteland
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# ? Jun 11, 2018 21:21 |
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Rookersh posted:mostly the howard speech/last night. Oh cool so most was pulled out of your rear end.
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# ? Jun 11, 2018 21:23 |
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Well I can't wait for this. I've always wanted a MP Fallout. Raiding bases as a team and working together to build a community sounds like a blast. It does sound like trolling will be easy but Bethesda a smart company they will listen to feedback and make changes as needed. I can't remember the last public beta they ran? Obviously they know they need a large test base to get it right. This is a drastic change from other Fallouts, so I get the backlash but Skyrim and the new Space RPG is on the way and both will be single player.
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# ? Jun 11, 2018 21:23 |
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Vinylshadow posted:
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# ? Jun 11, 2018 21:24 |
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Vinylshadow posted:
Wouldn't have to be an exact square increase that'd be near the capital, could just follow the Appalachian trail. BULBASAUR posted:i wonder what kind of RNG 'fallout boxes' you can buy Ideally this can happen with them Azhais fucked around with this message at 21:30 on Jun 11, 2018 |
# ? Jun 11, 2018 21:28 |
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i wonder what kind of RNG 'fallout boxes' you can buy
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# ? Jun 11, 2018 21:28 |
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Logic posted:Bethesda a smart company they will listen to feedback and make changes as needed. I have bad news for you. Bethesda is not a smart company - the Fallout fanbase doesn't seem to have wanted an always-online multiplayer ARKlike. We wanted either another full-on Fallout RPG with the gunplay quality of F4, the environmental quality of F3, and the writing quality of FNV. We - or at least, I - would have been fine with a Fallout that features optional drop-in co-op. Instead, we're getting a Fallout ARKlike destined to be a dead pile of poo poo within a year, because getting nuked by randoms sucks.
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# ? Jun 11, 2018 21:29 |
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Is it true that there's no npcs
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# ? Jun 11, 2018 21:29 |
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BULBASAUR posted:i wonder what kind of RNG 'fallout boxes' you can buy You have to pay Bethbucks to open locked containers with loot in them Congratulations, you paid $5 for pre-war money and 5 bottlecaps
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# ? Jun 11, 2018 21:30 |
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It's going to be interesting to see how much they change (or not change) before release. It sort of sounds like they don't quite know what the game is going to be like themselves, which is weird considering the release date.
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# ? Jun 11, 2018 21:32 |
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Zelder posted:Is it true that there's no npcs Yes, straight from the Todd. Not counting ai and terminals and such.
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# ? Jun 11, 2018 21:35 |
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yea if it's console they basically have ~3 months before they have to submit the game to the 1st parties they know the details, they just want to drip market them over the next few months
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# ? Jun 11, 2018 21:36 |
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Rinkles posted:Yes, straight from the Todd. Not counting ai and terminals and such. Which is weird, because whatever happened in WV it doesn't make sense that it'd be a complete ghost town.
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# ? Jun 11, 2018 21:36 |
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dragonshardz posted:I have bad news for you. Bethesda is not a smart company I'm p sure Skyrim and Fallout 4 made over a billion dollars each, so they're doing something right
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# ? Jun 11, 2018 21:36 |
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2house2fly posted:I'm p sure Skyrim and Fallout 4 made over a billion dollars each, so they're doing something right That means we're dumb, not that they're smart
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# ? Jun 11, 2018 21:37 |
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Rinkles posted:Which is weird, because whatever happened in WV it doesn't make sense that it'd be a complete ghost town. Well the *~lore~* is that about a week after the war giant black clouds rained toxic rain all over the world, killing anyone who survived the nukes and didn't get to safety in the meantime
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# ? Jun 11, 2018 21:38 |
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2house2fly posted:Well the *~lore~* is that about a week after the war giant black clouds rained toxic rain all over the world, killing anyone who survived the nukes and didn't get to safety in the meantime You sure? So everyone in FO1's wastes and cities is descended from earlier Vault people? I haven't played in a while but that seems incorrect to me.
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# ? Jun 11, 2018 21:40 |
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Rinkles posted:You sure? So everyone in FO1's wastes and cities is descended from earlier Vault people? I haven't played in a while but that seems incorrect to me. That's what happened according to the Survivalist in Honest Hearts anyway.
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# ? Jun 11, 2018 21:43 |
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# ? May 26, 2024 13:17 |
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Rinkles posted:You sure? So everyone in FO1's wastes and cities is descended from earlier Vault people? I haven't played in a while but that seems incorrect to me. Fallout lore is filled with stocked bunkers and fortresses and caves and things where people managed to survive the End and its aftermath without the help of Many ghouls came from these populations, but not all of the people who took shelter that way became ghouls.
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# ? Jun 11, 2018 21:44 |