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3-1 with Naya Ladies Night from above tonight, which was good enough for 1st place because I was 6-0 in games the first 3 rounds so that left me with a better record than the person who beat me, with some weird breakers. edit: since we're on a new page, I will repost. I for some reason could not find my fourth Voice, so I ran a finks in that spot and it was fine. Also my Fiery Justices are from Ice Age which is super :metal: R1 was against some doran treefolk deck, so not much to say there except that Blood Moon is a hilarious answer to a board of big treefolk getting buffed by the number of forests in play. R2 was against abzan value; he had to pick up Arlin and read both sides, that's a lot of text! G1 he discarded and killed some things, but I just kept drawing and playing things, late blood moon made his mana awful. I cast Inferno Titan, he sort of looks at it and says "yes that is a card, no I can't deal with it" and dies. G2 he landed an early bob but I managed to go blood moon / RiP; he was able to decay the moon a turn or two later, but I'd killed bob by then and ultimately he died with 3 cards that were hosed by RiP in hand, and my heirarchs making my goyfs better. R3 storm. I have very little maindeck interaction, so just tried to play guys as quick as possible, expecting to lose, but I think he stumbled a little in his cantripping, so ultimately he's sort of forced to go for it on t4, gets an awkward run of cards and Gifts with very little mana left; I make the correct choice and bin both of the rituals he's found, and he runs out of gas and kills part of my board. I put him to 1 on the crack back, and he doesn't kill me. G2 I keep a hand that has RiP and bolt, manage to rip another bolt and kill a couple early Barals, land RiP then land blood moon when he only has 1 real island out. Then basically flood out on mana dorks and not do much, as he tries to piece together a hand that can get around RiP. I am swinging with birds and 3 heirarch triggers for a while. Again he tries to go for it before he's really got it, and I notice he's got no blue up after gifts, so I bin the manamorphose he found, and he can't do much. Notably here I neglect to board out any goyfs when I bring in 2 RiP and this feels real bad when I have 3 of them for a while, until Nissa starts making them big again and it's fine. I am feeling very good at this point, I haven't been 6-0 in games in a long time. R4 merfolk. G1 he mulls to 5 and I get a fast start, but, too many dorks and too little action and I get my face stomped. G2 I land a choke which feels irrelevant to a board of 2 vial and a mutavault, but a few turns later he's got 2 tapped islands and the choke is keeping the vault dormant. Fiery Justice does some 2-and-3-for-1 action here, and I eventually build a stupid board full of walkers and win. G3 he gets a fast start, I can't keep up, and I lost pretty quickly (maybe turn 5/6?) Overall I like the deck a lot, it's a nice change of pace from all these grindy control decks I've been playing, and it feels less all-in than other Ponza builds. Cabbages and VHS fucked around with this message at 04:14 on Jun 16, 2018 |
# ? Jun 16, 2018 04:11 |
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# ? May 14, 2024 06:59 |
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I like how literal the art on the ice age fuery justice is, 0 thought went into it but it still looks cool.
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# ? Jun 16, 2018 04:29 |
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Tonight I got to cast Pit Fight, targeting my Phyrexian Obliterator and my opponent's Cranial Plating'ed Vault Skirge. That felt really good.
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# ? Jun 16, 2018 08:20 |
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Have you suited one up with a Batterskull? I got to do that against Bogles once, and it was great. I could keep attacking because vigilance. He could attack because it had trample, so if I blocked he didn't have to assign full damage, but couldn't block himself or he'd be dealing more damage than he had permanents. His guy was like a 12/12 so he couldn't win that race since I was gaining 9 a turn and he couldn't find something to get lifelink fast enough. Glad to see someone else playing with Rexie though
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# ? Jun 16, 2018 16:27 |
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anyone else just drinking beer and watching vegas today? and grinding xmage, I guess
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# ? Jun 16, 2018 17:51 |
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BaronVonVaderham posted:Have you suited one up with a Batterskull? I got to do that against Bogles once, and it was great.[/timg] What is this, amateur hour? Try stealing your opponent's Obliterator with Vedalken Shackles then putting your Batterskull on it Tim Raines IRL posted:anyone else just drinking beer and watching vegas today? and grinding xmage, I guess I'm at work playing Arkham Horror and kinda watching it a little.
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# ? Jun 16, 2018 18:11 |
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Tim Raines IRL posted:anyone else just drinking beer and watching vegas today? and grinding xmage, I guess I don't know if I've ever watched Magic live. I probably should if only to study a little bit, I don't play often enough to get really good.
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# ? Jun 16, 2018 18:49 |
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Double-post because I sketched out this Bw Zombies list on Friday and it's been in the back of my mind ever since- Deck: Bw Zombies //Lands 3 Concealed Courtyard 3 Godless Shrine 4 Marsh Flats 1 Mutavault 1 Plains 10 Swamp //Spells 3 Fatal Push 3 Path to Exile 2 Smuggler's Copter 4 Thoughtseize //Creatures 1 Cemetery Reaper 4 Cryptbreaker 3 Death Baron 4 Gravecrawler 4 Lord of the Accursed 3 Relentless Dead 3 Tidehollow Sculler 4 Wayward Servant //Sideboard 2 Blessed Alliance 2 Celestial Purge 3 Damping Sphere 2 Liliana, the Last Hope 3 Nihil Spellbomb 3 Stony Silence Display deck statistics I feel like there might be something there but I really wish it had a two-mana lord and/or a lord that granted some sort of constant evasion a la Merfolk, but as it is it just seems a turn too slow. Maybe tuning this list into more of a midrange deck might be better, leaning more into the recursive and incremental effects found here. Any thoughts?
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# ? Jun 17, 2018 23:02 |
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C-Euro posted:Double-post because I sketched out this Bw Zombies list on Friday and it's been in the back of my mind ever since- metallic mimic is a two mana lord
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# ? Jun 17, 2018 23:19 |
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Soul Glo posted:metallic mimic is a two mana lord The fact that it doesn't buff creatures already in play is a huge downside, one that I'm not sure is outweighed by the fact that those creatures remain buffed once it leaves play. I go back and forth between that and Smuggler's Copter, which at least has some cute interactions with the recursive zombies. Also Wizards please reprint Zombie Master in Standard so that I can just slam Urborg TOY into this deck and call it a day yes I know having regeneration and landwalk means it'll never be reprinted in Standard. VV I still have all of the cards in that deck and still haven't bothered to put them all together. Someday! C-Euro fucked around with this message at 02:14 on Jun 18, 2018 |
# ? Jun 17, 2018 23:49 |
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Bant spirits still feels surprisingly good.
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# ? Jun 18, 2018 01:49 |
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Mezzanon posted:Bant spirits still feels surprisingly good. there's a guy who routinely crushes my FNM with it
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# ? Jun 19, 2018 15:18 |
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I am inclined to want to believe this is modern playable.
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# ? Jun 22, 2018 02:39 |
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Tim Raines IRL posted:
The two already strong Tezzerets that see a modicum of play are fringe at best, what does tapping out at 5 for either two cards or a token have over them?
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# ? Jun 22, 2018 03:04 |
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Somebody throw me a modern Enduring Ideal or Mono White Echantment Prison list please. Thanks in advance
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# ? Jun 22, 2018 03:08 |
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Walked posted:Somebody throw me a modern Enduring Ideal or Mono White Echantment Prison list please. Not my list but another goon's- 1 Calciform Pools 2 Mistveil Plains 4 Nykthos, Shrine to Nyx 12 Plains 4 Temple of Triumph 1 Banishing Light 1 Dovescape 4 Enduring Ideal 1 Form of the Dragon 4 Ghostly Prison 2 Greater Auramancy 1 Heliod, God of the Sun 1 Journey to Nowhere 4 Leyline of Sanctity 4 Path to Exile 1 Peace of Mind 1 Phyrexian Unlife 1 Rule of Law 4 Runed Halo 2 Sphere of Safety 4 Stasis Snare 2 Suppression Field //Sideboard 2 Banishing Light 2 Defense Grid 2 Nevermore 2 Pithing Needle 2 Rest in Peace 2 Stony Silence 3 Story Circle I briefly ran a GW Enchantress list in Modern, it was the most fun I had playing EDH in years but too mentally taxing to play- 1 Flooded Strand 4 Forest 3 Marsh Flats 1 Mistveil Plains 1 Nykthos, Shrine to Nyx 4 Plains 1 Sacred Foundry 4 Temple Garden 4 Windswept Heath 4 Arbor Elf 1 Blood Moon 1 Cast Out 1 Courser of Kruphix 3 Eidolon of Blossoms 4 Ghostly Prison 1 Greater Auramancy 1 Heliod, God of the Sun 4 Idyllic Tutor 2 Leyline of Sanctity 1 Nevermore 1 Nyx-Fleece Ram 1 Oblivion Ring 1 Quarantine Field 2 Runed Halo 1 Sandwurm Convergence 1 Sigil of the Empty Throne 2 Sphere of Safety 1 Story Circle 4 Utopia Sprawl //Sideboard 1 Blind Obedience 1 Choke 1 Gideon's Intervention 1 Greater Auramancy 1 Journey to Nowhere 2 Leyline of Sanctity 1 Nevermore 1 Phyrexian Unlife 2 Rest in Peace 1 Rule of Law 1 Sphere of Safety 1 Stony Silence 1 Story Circle 1 Suppression Field
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# ? Jun 22, 2018 04:45 |
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Double-post to say that my LGS added Legacy night to its rotation of Friday events a while back, but I just learned that it is full proxy Legacy and now I feel obligated to put something together. If money is no object, which Legacy deck strikes the best balance between "doesn't take a ton of practice to learn" and "leads to fun and interesting games"?
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# ? Jun 22, 2018 20:52 |
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The one with Deathrite Shaman in it.
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# ? Jun 22, 2018 20:56 |
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C-Euro posted:Double-post to say that my LGS added Legacy night to its rotation of Friday events a while back, but I just learned that it is full proxy Legacy and now I feel obligated to put something together. If money is no object, which Legacy deck strikes the best balance between "doesn't take a ton of practice to learn" and "leads to fun and interesting games"? Belcher Comedy option: High Tide
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# ? Jun 22, 2018 21:04 |
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Walked posted:Somebody throw me a modern Enduring Ideal or Mono White Echantment Prison list please. It's not quite mono white, but here's some goon's old "Louisiana State Penitentiary" list I saved. 4 Chalice of the Void 4 Detention Sphere 4 Ghostly Prison 4 Leyline of Sanctity 3 Runed Halo 2 Sigil of the Empty Throne 4 Suppression Field 2 Sphinx's Revelation 1 White Sun's Zenith 3 Glacial Fortress 3 Hallowed Fountain 1 Island 1 Mistveil Plains 2 Nykthos, Shrine to Nyx 11 Plains 4 Temple of Enlightenment 3 Idyllic Tutor 4 Supreme Verdict // 15 Sideboard SB: 3 Rest in Peace SB: 3 Stony Silence SB: 1 Oblivion Ring SB: 3 Porphyry Nodes SB: 2 Greater Auramancy SB: 3 Timely Reinforcements C-Euro posted:Double-post to say that my LGS added Legacy night to its rotation of Friday events a while back, but I just learned that it is full proxy Legacy and now I feel obligated to put something together. If money is no object, which Legacy deck strikes the best balance between "doesn't take a ton of practice to learn" and "leads to fun and interesting games"? Something with Chains of Mephistopheles in it
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# ? Jun 22, 2018 21:04 |
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C-Euro posted:Double-post to say that my LGS added Legacy night to its rotation of Friday events a while back, but I just learned that it is full proxy Legacy and now I feel obligated to put something together. If money is no object, which Legacy deck strikes the best balance between "doesn't take a ton of practice to learn" and "leads to fun and interesting games"? Any of the good decks in the format and wrong format, respectively.
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# ? Jun 22, 2018 21:04 |
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Archenteron posted:Something with Chains of Mephistopheles in it Chains + Anvil of Bogardan best combo
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# ? Jun 22, 2018 21:07 |
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C-Euro posted:Double-post to say that my LGS added Legacy night to its rotation of Friday events a while back, but I just learned that it is full proxy Legacy and now I feel obligated to put something together. If money is no object, which Legacy deck strikes the best balance between "doesn't take a ton of practice to learn" and "leads to fun and interesting games"? an Ancient Tomb/Chalice deck
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# ? Jun 22, 2018 21:28 |
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C-Euro posted:Double-post to say that my LGS added Legacy night to its rotation of Friday events a while back, but I just learned that it is full proxy Legacy and now I feel obligated to put something together. If money is no object, which Legacy deck strikes the best balance between "doesn't take a ton of practice to learn" and "leads to fun and interesting games"? Lands is sweet. Complex, but sweet.
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# ? Jun 23, 2018 02:09 |
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EvilBeard posted:Lands is sweet. Complex, but sweet. Eldrazi is easy and linear for legacy. Just play that.
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# ? Jun 23, 2018 06:00 |
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The Gate
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# ? Jun 23, 2018 16:16 |
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I think it’s just a matter of time before Stoneforge gets unbanned in Modern and I’m excited for it so I want to start brewing, what are some likely shells that it’ll slot into?
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# ? Jun 23, 2018 16:25 |
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C-Euro posted:Double-post to say that my LGS added Legacy night to its rotation of Friday events a while back, but I just learned that it is full proxy Legacy and now I feel obligated to put something together. If money is no object, which Legacy deck strikes the best balance between "doesn't take a ton of practice to learn" and "leads to fun and interesting games"? Solidarity. You just play islands until they swing for lethal, then win in response.
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# ? Jun 23, 2018 16:42 |
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I made the mistake of playing legacy. That's not happening again.
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# ? Jun 23, 2018 17:21 |
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suicidesteve posted:I made the mistake of playing legacy. That's not happening again. I bought a convertible instead. Come join the freedom.
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# ? Jun 23, 2018 17:44 |
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EvilBeard posted:I bought a convertible instead. Come join the freedom. I left with $3k yesterday for a bunch of junk and 3 UNL duals. I'm pretty close to totally selling out and just paying off most of my student loans.
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# ? Jun 23, 2018 19:04 |
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suicidesteve posted:I left with $3k yesterday for a bunch of junk and 3 UNL duals. I'm pretty close to totally selling out and just paying off most of my student loans. I got $9k cash for my collection. I used it for a huge downpayment on a used Corvette, and I've never looked back. I still keep tabs on the meta a tournaments, but I don't miss having 5 figures in cardboard to play FNMs for $30 credit.
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# ? Jun 23, 2018 19:09 |
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suicidesteve posted:I left with $3k yesterday for a bunch of junk and 3 UNL duals. I'm pretty close to totally selling out and just paying off most of my student loans. I need to offload everything and pay off all my moving debt. I hate having debt.
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# ? Jun 23, 2018 19:36 |
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TheKingofSprings posted:I think it’s just a matter of time before Stoneforge gets unbanned in Modern and I’m excited for it so I want to start brewing, what are some likely shells that it’ll slot into? Taxes probably. A white eldrazi build, I've been eyeballing the no-vial white eldrazi taxes list with 4 SSG and no 1 drops. Various stoneblade decks. If it gets unbanned I'll probably try something with 4 spellstutter sprites, lingering souls, cliques, etc.
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# ? Jun 23, 2018 19:49 |
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TheKingofSprings posted:I think it’s just a matter of time before Stoneforge gets unbanned in Modern and I’m excited for it so I want to start brewing, what are some likely shells that it’ll slot into? My first inclination would be some sort of GW shell, I like the idea of pairing SFM with mana dorks so that you can get equipment into play and equipped on the same turn, or you can put a SwordOf/Batterskull on a dork late-game and get some utility out of them. Maybe take the GW Company shell and drop Excavator, Azusa, and some number of Tracker and Courser? Or maybe put SFM in a GW Hatebears-y build with Thalia. My question is whether or not any other equipment besides the SwordsOfs and Batterskull become playable if SFM is legal. I have a hard time seeing that card make a huge impact in a meta where maindecking Abrade is already a defensible deckbuilding choice (but I also think that's why SFM deserves another shot in the first place).
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# ? Jun 23, 2018 19:56 |
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The bar for equipment to be playable in Modern is honestly pretty absurdly high, so I don’t see non-Swords/Skull hitting that mark. I could potentially see it tutoring for Sword of the Meek or Cranial Plating but that’s about it.
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# ? Jun 23, 2018 20:47 |
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TheKingofSprings posted:The bar for equipment to be playable in Modern is honestly pretty absurdly high, so I don’t see non-Swords/Skull hitting that mark. I could potentially see it tutoring for Sword of the Meek or Cranial Plating but that’s about it. And of course at the idea of jitte ever being unbanned
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# ? Jun 23, 2018 21:20 |
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I just easy 3/0 6/0d a modern side event. Is Bant Spirits actually good now?
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# ? Jun 23, 2018 22:16 |
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suicidesteve posted:I just easy 3/0 6/0d a modern side event. Is Bant Spirits actually good now? It just had a 2 mana lord printed for it and the best spirit in the deck eats the lunch of a lot of other decks so...maybe?
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# ? Jun 23, 2018 22:20 |
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# ? May 14, 2024 06:59 |
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TheKingofSprings posted:The bar for equipment to be playable in Modern is honestly pretty absurdly high, so I don’t see non-Swords/Skull hitting that mark. I could potentially see it tutoring for Sword of the Meek or Cranial Plating but that’s about it. Swords and skull are fine if they can be supported well. Giving them a steady supply of creatures to attach to that you can protect is what makes it good, I think. The rest of the deck around them has to be decent and not depend entirely on sfm.
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# ? Jun 23, 2018 22:22 |