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Evil Fluffy
Jul 13, 2009

Scholars are some of the most pompous and pedantic people I've ever had the joy of meeting.

Your Computer posted:

speaking of dialogue, I've been trying to figure out the faux ye olde English and I'm starting to be convinced they just wrote a normal script and ran it through a converter. It's so bizarrely bad.




Reminds me of the FFT: WotL script: fixes the crude script of the PS1 version of FFT by trying make it look like some mix of ASOIAF and Shakespeare in the Park. As a result it feels fake as hell while also getting rid of the good lines like 'blame yourself or God.'

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Meowywitch
Jan 14, 2010

Fight for all that is beautiful in the world


Detective No. 27 posted:

I was dumbfounded when Tressa's mom had a Minnesota accent. It was actually pretty refreshing to hear that in a European style fantasy setting JRPG.

I think Tressa's mom is just supposed to be old, I'm not sure

Detective No. 27
Jun 7, 2006

She was older but that had no bearing on the Minnesota accent the VA used.

Meowywitch
Jan 14, 2010

Fight for all that is beautiful in the world


well fair enough, i've never been to minne

DLC Inc
Jun 1, 2011

iirc only H'annit's town has the dumb ye olde english vibe to it, at least from what I've seen thus far

Ventana
Mar 28, 2010

*Yosh intensifies*

Phone posted:

I downloaded the Project Octopath demo forever ago but never booted it up, played the rollover demo yesterday for 2 hours (Primrose -> Olberic prologues) and was pretty impressed. Next up is grabbing the merchant girl; however, I'm scared that I only have 1 hour left on the demo and it's 3 whole weeks before this thing drops. :negative:

I think it works out that if you're in the middle of a characters story before it hits 3 hours, then it will let you finish that story up and let you play up until you hit up the next area. But for every character (and see their story), yeah you just need to make new save files.

avoid doorways
Jun 6, 2010

'twas brillig
Gun Saliva
I got ran out of time when I was part way through scrutinising people for Cyrus' story. After that I could continue playing by just continuing from the save, and I finished that part but it immediately comes up with Times Up after zoning into the area where the suspect is, before any cutscene or battle happens.

Detective No. 27
Jun 7, 2006

voltcatfish posted:

well fair enough, i've never been to minne

Me neither but I've seen Fargo at least.

What happens when you hit the 3 hour mark? I'm afraid of getting booted from the game and not having saved.

Hammer Bro.
Jul 7, 2007

THUNDERDOME LOSER

I forget exactly what happens but I also never saved hoping to try to trick it and at the three hour mark it said I was done but gave me an option to save. Or maybe saved for me.

I wasn't upset with the result, except that I didn't get to pull one over on the devs.

Phone
Jul 30, 2005

親子丼をほしい。

Ventana posted:

I think it works out that if you're in the middle of a characters story before it hits 3 hours, then it will let you finish that story up and let you play up until you hit up the next area. But for every character (and see their story), yeah you just need to make new save files.

It's more of a "I want to play more now and I hope my interest doesn't wane in the span of 3 weeks" type of :negative:

Saint Freak
Apr 16, 2007

Regretting is an insult to oneself
Buglord
I opened up each characters' theme on the youtubes and played them at random without knowing which was which and I like H'aanit's the best so she's going to be my starter when it releases through this extremely scientific method.

Night Blade
Feb 25, 2013

Your Computer posted:

The prologues (the ones I've played anyway) haven't been super duper interesting but I feel like they serve their purpose. Only one I've played that I was a bit disappointed in was Ophilia's, but that was my own fault for thinking it would have a plot twist. I've enjoyed the voice acting in Japanese, but it does have the same problem that Bravely Second did where the English script and Japanese script are different enough that they're often saying very different stuff than what's on the screen.

Man, I went back to play Saga Frontier, and while that's not a perfect game it still grabs me a hell of a lot better than anything I've seen in this game. The music's better too.

If any of you new to the genre like what you see here, I'd suggest you give the first Saga Frontier a look. The translation can be rough, but I at least suggest Asellus's scenario.

quote:

I agree about the post-processing effects though, I was really hoping they would allow us to tone it down but the only thing they did was put in an option to disable the vignette (screen darkening around the edges). At least most people I've talked about the game with (and this thread) seem to love the effects, so I'll just admit to being a curmudgeon and try not to worry about it too much :v:

Maybe this is just one of those things that certain people are more sensitive too. Since I'm making a game myself, I recognize a lot of things; like when pixels are scaled improperly... On the other hand, I don't really get how a lot of people can overlook how certain maps just explode with these effects to an absurd degree. I will admit, there are areas in the game that looks good, in the thief scenario; though there was nothing really that stood out, the town looked fine.

quote:

on the plus side, some of the normal dialogue is good :pram:


That's not bad I have to admit.

I always wonder if a better localization could help the writing along. I wish I could read Japanese to give the original script a fair shake.

ZiegeDame
Aug 21, 2005

YUKIMURAAAA!

Night Blade posted:

Man, I went back to play Saga Frontier, and while that's not a perfect game it still grabs me a hell of a lot better than anything I've seen in this game. The music's better too.

If any of you new to the genre like what you see here, I'd suggest you give the first Saga Frontier a look. The translation can be rough, but I at least suggest Asellus's scenario.

The most important thing I hope for from this game is that I don't have to play through the same side quests 7 times.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.
I really really really like the demo. This game is great! The art just makes me smile so much, it captures that classic square-enix SNES RPG or final fantasy tactics style, while also having a few modern graphical touches.

The story seems pretty compelling so far too. The different characters have very different starting experiences.

Primrose's intro is hardcore :ohdear:

Cyrus is basically Phoenix Wright Ace Attorney :objection:

Your Computer posted:

speaking of dialogue, I've been trying to figure out the faux ye olde English and I'm starting to be convinced they just wrote a normal script and ran it through a converter. It's so bizarrely bad.

It just feels like an homage to Frog from Chrono Trigger to me :cheeky:

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Saint Freak posted:

I opened up each characters' theme on the youtubes and played them at random without knowing which was which and I like H'aanit's the best so she's going to be my starter when it releases through this extremely scientific method.

I'm sorry but this is straight up wrong

https://www.youtube.com/watch?v=R_ptY2mxE9M

So extremely good

Your Computer
Oct 3, 2008




Grimey Drawer

Zaphod42 posted:

I'm sorry but this is straight up wrong

https://www.youtube.com/watch?v=R_ptY2mxE9M

So extremely good
dang that's good. I swear a lot of these songs sound similar to Revo's stuff even though he isn't composing, but hey, I'm happy :v: I also love Tressa's theme
https://www.youtube.com/watch?v=d_vqF7XHoJY

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Your Computer posted:

dang that's good. I swear a lot of these songs sound similar to Revo's stuff even though he isn't composing, but hey, I'm happy :v: I also love Tressa's theme
https://www.youtube.com/watch?v=d_vqF7XHoJY

Its so good. It works really well as an inspiring theme too. You hear primrose's theme earlier on when she's being introduced and then some poo poo happens and then right before the boss fight it kicks back into her theme and its like AW YEAH LETS DO THIS.

Folt The Bolt
Feb 21, 2012

Nothing exciting to see here. Move along.

Zaphod42 posted:

I'm sorry but this is straight up wrong

https://www.youtube.com/watch?v=R_ptY2mxE9M

So extremely good

Personally, I'm partial to Cyrus's theme:
https://www.youtube.com/watch?v=9LNu6LbKRmU

Also his boss intro version, For Truth:
https://www.youtube.com/watch?v=W8tmac5y_HY

Harrow
Jun 30, 2012

Your Computer posted:

speaking of dialogue, I've been trying to figure out the faux ye olde English and I'm starting to be convinced they just wrote a normal script and ran it through a converter. It's so bizarrely bad.



Holy poo poo, I haven't played H'aanit's prologue yet, that is horrific :psyduck:

Just go hire the guy who translated FFXII and Vagrant Story, cripes. He doesn't do actual Ye Olde Fake Olde English but he's very good at writing archaic-sounding dialog that still sounds like a human might say it.

Night Blade posted:

If any of you new to the genre like what you see here, I'd suggest you give the first Saga Frontier a look. The translation can be rough, but I at least suggest Asellus's scenario.

This is good advice. Asellus's scenario is far and away the best one, so if you only play one, make it hers. It's a unique setup, has a great cast of characters, Asellus is fun to play as (everything great about a Mystic with none of the downsides!), and the plot is actually good.

Other good scenarios include:
  • Blue. On the surface, his seems like one of the lazier scenarios--the "get the gift for <x> magic" side quests that anyone can do are his main plot for most of his scenario. But it works out that he gets slightly different versions of those side quests, and it builds up to a great confrontation with his twin brother Rouge. The coolest part is how you get to keep playing even if Rouge wins and you play as Rouge instead--which might be even better, because Rouge is a very nice guy and Blue is a huge dick to everyone. Also you get to be hilariously overpowered in the endgame.
  • T260-G. Robots have a fun gimmick and his final boss is cool and has insanely good music.
  • Red. Not related to Blue! He's a superhero. Like, with a transformation sequence. The way you transform is kind of dumb but he's fun to play as and has a unique story.

Folt The Bolt
Feb 21, 2012

Nothing exciting to see here. Move along.
BTW all attacks hitting enemies in the Break State get the bonus for hitting weaknesses on top of the bonus for hitting an enemy in the break state. Which means that all broken enemies should be hit with your most powerful skills at max boost when applicable, not weakness-hitting attacks/skills.

In addition, magic damage will never crit, but will always hit the chosen enemy.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Folt The Bolt posted:

BTW all attacks hitting enemies in the Break State get the bonus for hitting weaknesses on top of the bonus for hitting an enemy in the break state. Which means that all broken enemies should be hit with your most powerful skills at max boost when applicable, not weakness-hitting attacks/skills.

In addition, magic damage will never crit, but will always hit the chosen enemy.

Also boosted melee means more attacks, so after you break the remaining hits gain the broken boost.

Whike boosted abilities/magic do tons of damage but are still just 1 hit. So they should be broken first.

The game is gonna be all about building boost while healing and using items and then timing who uses boost on what attack when.

Only just got 3 characters in the demo, having a party of 4 should make things interesting.

So far I like boost a lot. Its basically Bravely Default's mechanic except better.

Also if you haven't seriously try Primrose. Her unique class ability lets her seduce NPCs into becoming battle summons. Its such a cool mechanic, going through town eyeing up the NPCs to see who would be the best escort.

(Shout out to the 'old woman' who was max level but only a 2% chance of seduction success)

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.
Character guide (If you need help picking your starting dude)

Olberic - standard fantasy story. Basically Basch from FFXII. Pick this if you want a traditional medieval knights tale. Challenges dudes to fights.

Cyrus - Phoenix Wright Ace Attorney except he's a wizard in a fantasy land. He actually has interrogations and puzzles and ‘objection!’ moments (okay he doesn’t say objection but same thing, seriously) He’s a wizard lawyer. Funny and interesting. Investigates clues and lies.

Therion - Thief extraordinaire, steal everything from everybody and sneak your way around direct conflicts. Fun and interesting sneaky way to see the world, while robbing people blind left and right. Can steal almost anything, although there's a chance you'll be caught and your reputation suffers.

Ophilia - Traditional RPG style ‘chosen one’ religious beginning where she begins soft-spoken but has to make a stand for what she believes in and set off on a pilgrimage. Also summons things.

Primrose - A dancer (see: prostitute, they don’t hide this) who used to be a princess. Now out for revenge. This story rocks if you wanna see women give abusive men what they have coming. But also fairly adult subject matter. Unique ability lets her charm NPCs to fight in battle as summons, very fun.

Alfyn - Super friendly good-guy who just wants to help everybody out. Pick this if you just want to help people. Healer who wants to tend all the sick the world over. Investigates people's life stories.

Tressa - the foil to Therion, Tressa can also acquire goods from people all over the place, only she pays a fair price. Very friendly and good-natured and eager and optimistic, basically halfway between Therion and Alfyn. Leaves on an adventure kinda like Bilbo Baggins. Can purchase goods that Therion would be able to steal, for a price. But no chance of reputation hit, and there's a chance she haggles for better prices.

H’aanit - forest huntress with a pet snow leopard, on the trail to find her missing master who has been missing for months tracking down a great beast. Some people find her demeanor a bit cold, but there’s some great style in her starting area and her pet summoning abilities are fun. Challenges dudes to fights.

You will end up getting all the characters at some point and if you want you can even see their entire story had you started as them when you collect them into your party.

My favorites so far are Primrose, Cyrus and Olberic in that order.

Zaphod42 fucked around with this message at 23:24 on Jun 26, 2018

Mezzanon
Sep 16, 2003

Pillbug
I am so goddamn hype for this game

Night Blade
Feb 25, 2013

ZiegeDame posted:

The most important thing I hope for from this game is that I don't have to play through the same side quests 7 times.

This game has random battles, so I get the feeling you're going to be doing the same side quests 7 times.

quote:

T260-G. Robots have a fun gimmick and his final boss is cool and has insanely good music.

N O F U T U R E

Mordiceius
Nov 10, 2007

If you think calling me names is gonna get a rise out me, think again. I like my life as an idiot!

Zaphod42 posted:

Character guide (If you need help picking your starting dude)

I only played the Primrose starting story (wow was that hosed), but from your descriptions, the best sounding ones to me are: Tressa, Cyrus, and Primrose. Maybe I'll round it out with the hunter lady.

Panic! at Nabisco
Jun 6, 2007

it seemed like a good idea at the time
I love SaGa Frontier 1 to bits and it's one of the few games I know absolutely front to back, but as far as being an actual functional game I think Octopath sort of has it beat, unless it comically falls apart after the point the demo gets to. :v: What it has going for it is that weird sort of mystique a lot of SaGa games have, where you aren't sure what the gently caress is going on but it's definitely entertaining.

Pegnose Pete
Apr 27, 2005

the future

Night Blade posted:

Maybe this is just one of those things that certain people are more sensitive too. Since I'm making a game myself, I recognize a lot of things; like when pixels are scaled improperly... On the other hand, I don't really get how a lot of people can overlook how certain maps just explode with these effects to an absurd degree. I will admit, there are areas in the game that looks good, in the thief scenario; though there was nothing really that stood out, the town looked fine.

The bad pixel scaling (especially in handheld mode) was so disappointing to me. I really wish they tuned down one or two post processing effects and let the game run at actual 720p. It's a game meant to evoke SNES/PS1 era games and it can't run at native resolution. -_-

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Night Blade posted:

Maybe this is just one of those things that certain people are more sensitive too. Since I'm making a game myself, I recognize a lot of things; like when pixels are scaled improperly... On the other hand, I don't really get how a lot of people can overlook how certain maps just explode with these effects to an absurd degree. I will admit, there are areas in the game that looks good, in the thief scenario; though there was nothing really that stood out, the town looked fine.

The "pixels" aren't pixels so this doesn't really apply. Its not actually 2D its 3D. And I think it looks great. I guess you just don't like the style but don't try to pull some "I guess because I work on games I recognize bad things everybody missed".

I only played in docked mode but it looked fantastic. I see lots of people complaining about handheld mode so I guess I'll have to try that out, but play docked then IDK guys.

Folt The Bolt
Feb 21, 2012

Nothing exciting to see here. Move along.

Zaphod42 posted:

Also boosted melee means more attacks, so after you break the remaining hits gain the broken boost.

Whike boosted abilities/magic do tons of damage but are still just 1 hit. So they should be broken first.


The game is gonna be all about building boost while healing and using items and then timing who uses boost on what attack when.

Only just got 3 characters in the demo, having a party of 4 should make things interesting.

So far I like boost a lot. Its basically Bravely Default's mechanic except better.

Also if you haven't seriously try Primrose. Her unique class ability lets her seduce NPCs into becoming battle summons. Its such a cool mechanic, going through town eyeing up the NPCs to see who would be the best escort.

(Shout out to the 'old woman' who was max level but only a 2% chance of seduction success)

A little correction to that: Boosted melee means more attacks in some cases (most notably, normal attacks, which does not have the multiplier on them like most other attack skills, and on attack skills with a fixed power like Tressa's Hired Help, Alfyn's concoctions, and the Summon talent on the Guide characters... might possibly apply in some ways to H'aanit's Beast Lore as well). As this multiplier is the biggest increase in damage output, you generally do not want to attack with normal attacks when you finally break an enemy.

Also, certain magic spells (alright, it's mostly Cyrus's) can hit twice as well.

Your Computer
Oct 3, 2008




Grimey Drawer

Zaphod42 posted:

I guess you just don't like the style but don't try to pull some "I guess because I work on games I recognize bad things everybody missed".
I can't speak for Night Blade obviously but I think there's something to this, not in the sense that "well I know bad things when I see them :smugbert:" but rather that working with this kind of stuff makes you more sensitive to the things you don't like. Does that make sense? For me personally for instance, I've spent years making low poly 3D models and I have a great love for the "low poly pixel art" aesthetic so I'm sad to see it covered up in all these effects, not because it's Objectively Bad but because it's a thing I really notice. Or when indie games mix pixel densities it bothers me so much because I'm a sucker for emulating the look and feel of the actual low res games of old. If it wasn't for the fact that I spent so much time with this kind of stuff I probably wouldn't have noticed it and get bothered with it. It doesn't make it objectively good or bad though, it's all personal preference after all. And hey, saying "well as a game dev I can see this is bad" would be really weird because literal game devs made this :pram:


Zaphod42 posted:

Character guide (If you need help picking your starting dude)
I still think it's hilarious how all of these characters have really JRPG motivations, summed up well in their themes "For Freedom", "For Truth", "For Revenge", "For Master" etc. and then there's Tressa who's literal only motivation is "see the world and find treasure yay :toot:"

Folt The Bolt
Feb 21, 2012

Nothing exciting to see here. Move along.

Your Computer posted:

I still think it's hilarious how all of these characters have really JRPG motivations, summed up well in their themes "For Freedom", "For Truth", "For Revenge", "For Master" etc. and then there's Tressa who's literal only motivation is "see the world and find treasure yay :toot:"

For Treasure!

Really though, every character basically have their motivations laid out in their pre-boss themes.

Harrow
Jun 30, 2012

Zaphod42 posted:

Alfyn - Super friendly good-guy who just wants to help everybody out. Pick this if you just want to help people. Healer who wants to tend all the sick the world over. Investigates people's life stories.

Something that didn't come across in this description of Alfyn is that, during his prologue, he takes the time to be extremely sassy to a giant snake before and after beating the poo poo out of it with an axe.

Alfyn is good and cool, is what I'm saying.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Harrow posted:

Something that didn't come across in this description of Alfyn is that, during his prologue, he takes the time to be extremely sassy to a giant snake before and after beating the poo poo out of it with an axe.

Alfyn is good and cool, is what I'm saying.

Good point. Therion also likes to crack wise here and there.

Viper915
Sep 18, 2005
Pokey Little Puppy

Having only recently picked up a switch, I'm trying to figure out what to do about new games. For my PS4, I just wait until they eventually get cheap, like picking up horizon a few weeks ago for $10. Switch titles don't usually go on sale like that though, right? So getting the 20% preorder discount on Amazon is likely the best I'll get for a long time? I like what I see from the demo but usually I wait for reviews to pick stuff up.

Your Computer
Oct 3, 2008




Grimey Drawer

Harrow posted:

Something that didn't come across in this description of Alfyn is that, during his prologue, he takes the time to be extremely sassy to a giant snake before and after beating the poo poo out of it with an axe.

Alfyn is good and cool, is what I'm saying.
I guess I know who I'm playing next

Evil Fluffy
Jul 13, 2009

Scholars are some of the most pompous and pedantic people I've ever had the joy of meeting.

Harrow posted:

[*]Red. Not related to Blue! He's a superhero. Like, with a transformation sequence. The way you transform is kind of dumb but he's fun to play as and has a unique story.

His transformation mechanics make complete and total sense though? Alkaiser has to hide his identity, so he can't change in front of other people. He can change in front of robots because they can be ordered to never divulge his identity. He even threatens to wipe the medical robot if it mentions his super hero power.

Orcs and Ostriches
Aug 26, 2010


The Great Twist

Evil Fluffy posted:

His transformation mechanics make complete and total sense though? Alkaiser has to hide his identity, so he can't change in front of other people. He can change in front of robots because they can be ordered to never divulge his identity. He even threatens to wipe the medical robot if it mentions his super hero power.

Another neat note He can transform in front of humans with blind status

Phone
Jul 30, 2005

親子丼をほしい。

Viper915 posted:

Having only recently picked up a switch, I'm trying to figure out what to do about new games. For my PS4, I just wait until they eventually get cheap, like picking up horizon a few weeks ago for $10. Switch titles don't usually go on sale like that though, right? So getting the 20% preorder discount on Amazon is likely the best I'll get for a long time? I like what I see from the demo but usually I wait for reviews to pick stuff up.

Since the Best Buy program shut down, the $51 shipped to your door for physical games on Amazon is one of the better deals in town for new games.

Nintendo does like 10 or 15% off deals from time to time, but idk how you feel about Mario vs Donkey Kong: Micromini Marios being on sale for $22.74.

Harrow
Jun 30, 2012

Evil Fluffy posted:

His transformation mechanics make complete and total sense though? Alkaiser has to hide his identity, so he can't change in front of other people. He can change in front of robots because they can be ordered to never divulge his identity. He even threatens to wipe the medical robot if it mentions his super hero power.

It's not that it doesn't make sense, it's just a pain to trigger whenever the story doesn't force a transformation on you. It does make sense and is completely consistent, though.

Your Computer posted:

I guess I know who I'm playing next


Yeah Alfyn and Tressa are the best characters, going by their prologues. Alfyn's dialogue around his prologue boss fight is what 100% sold me on him as my first character

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Junpei
Oct 4, 2015
Probation
Can't post for 11 years!
Alfyn is a good boi.

Tressa is a good girl.

Cyrus is also a good boi, but less so than Alfyn.

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