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Tacky-rear end Rococco posted:I don't know where this rear end thing comes from, it's definitely the small of the back. That’s when you use the GEP gun, the most silent takedown.
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# ? Jun 29, 2018 00:03 |
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# ? Jun 1, 2024 05:56 |
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revision would have been really good if the modder were a smarter person and realized that everyone wanted DX in a modern renderer and nobody, anywhere, on earth, ever, wanted His Vision of level, item, and gameplay changes but he isn't. so it isn't.
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# ? Jun 29, 2018 00:04 |
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Willie Tomg posted:revision would have been really good if the modder were a smarter person and realized that everyone wanted DX in a modern renderer and nobody, anywhere, on earth, ever, wanted His Vision of level, item, and gameplay changes I don’t get why people never seem to understand the whole “if it ain’t broke, don’t fix it” thing applies to them.
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# ? Jun 29, 2018 00:10 |
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Willie Tomg posted:revision would have been really good if the modder were a smarter person and realized that everyone wanted DX in a modern renderer and nobody, anywhere, on earth, ever, wanted His Vision of level, item, and gameplay changes So he's like every other modder that's ever modded a mod?
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# ? Jun 29, 2018 00:25 |
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counterfeitsaint posted:So he's like every other modder that's ever modded a mod? The thing is Revision changes the level design for every level as far as I can tell. It never stops to ask "does this need to be changed?" So it's good if you want something almost totally different, but not good if you want to refine what's already there
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# ? Jun 29, 2018 00:29 |
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Personally I thought the oblivion gates in the middle of every city were the weirdest part.Momomo posted:I've played Deus Ex many times and for the life of me, I have never gotten this to work. I always have to hit them twice with even the prod. I feel like I had good luck aiming at the back of the kneecap, but maybe my aim was off and I was hitting the rear end.
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# ? Jun 29, 2018 00:35 |
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People have been modding Deus Ex successfully for a long time, though. I felt like GMDX was really a breath of fresh air when I played it last year. It made more playstyles viable.
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# ? Jun 29, 2018 01:10 |
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I remember installing The Nameless Mod when people were talking about it, playing it for 10 minutes until I found an item called the ‘lollerskates’ and immediately quitting and uninstalling it. No amount of people saying how good it is in spite of the stupid cliquey injoke forum bullshit would ever make me play that thing. I feel like I’ve installed and played the other mods at some point, gmdx and revision, but I can’t remember poo poo about them. The main game is just indelibly seared into my brain at this point. Having said that I don’t think I’ve played without biomod since that’s been available as that’s the rare example of a very well done and thought out complementary mod.
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# ? Jun 29, 2018 13:26 |
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The Namess Mod is the only Deus Ex mod I can remember that actually managed to capture the brilliance of the original game's level design. That's probably something you can only pull off if you have a sufficiently large team.
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# ? Jun 29, 2018 13:43 |
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If you don't like stupid cliquey injoke forum bullshit, why would you even download it in the first place?
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# ? Jun 29, 2018 13:58 |
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Exactly because of posts like the one right above yours
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# ? Jun 29, 2018 14:06 |
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TNM is seriously the best DE mod ever. No contest. I'm really sorry for anyone who can't force their way through the first area and appreciate just how well designed it is. ... gently caress it, it's the best DE game since the original.
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# ? Jun 29, 2018 14:12 |
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I remember the Zodiac mod to be very good, but it seems it doesn't work on the Steam version anymore? https://www.moddb.com/mods/zodiac It has a real-life architecture based level where you infiltrate the CIA as Paul and that was pretty nice
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# ? Jun 29, 2018 14:25 |
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Cat Mattress posted:If you don't like stupid cliquey injoke forum bullshit, why would you even download it in the first place? I think the more pressing question is whether he knows where he is right now.
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# ? Jun 29, 2018 14:46 |
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Butterfly Valley posted:I remember installing The Nameless Mod when people were talking about it, playing it for 10 minutes until I found an item called the ‘lollerskates’ and immediately quitting and uninstalling it. No amount of people saying how good it is in spite of the stupid cliquey injoke forum bullshit would ever make me play that thing. I'll be that guy. I chose not to skip it and highly enjoyed myself after putting up with quite possibly the worst first hour of any game I've ever enjoyed. Somehow these random modders understand Deus Ex level design better than anyone else on Earth, including the original devs SolidSnakesBandana fucked around with this message at 18:28 on Jun 29, 2018 |
# ? Jun 29, 2018 15:46 |
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Yeah, doesn’t it shift away from the injoke humor after the first level? Never gotten around to playing it but it’s on my list.
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# ? Jun 29, 2018 16:39 |
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I'm also a guy who downloaded it for the promised level design and just couldn't stand it for long enough to see where it got good. That first hour or whatever is really really really awful...
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# ? Jun 29, 2018 18:58 |
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tripwood posted:I remember the Zodiac mod to be very good, but it seems it doesn't work on the Steam version anymore? Thank you for posting this. I've never tried it, but perhaps it will work with the GOG version.
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# ? Jun 29, 2018 20:25 |
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jojoinnit posted:I'm also a guy who downloaded it for the promised level design and just couldn't stand it for long enough to see where it got good. That first hour or whatever is really really really awful... I agree fully. They really shot themselves in the foot with that. Probably my favorite part of Nameless Mod is how every enemy can be dispatched nonlethally, including bosses. The game actually reacts to this. The levels branch in brilliant ways, and I think there's even branching story paths based on which faction you select. Mechanically it's actually better than OG Deus Ex, which I know is hard to believe but you'll just have to trust me
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# ? Jun 29, 2018 20:49 |
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I feel really dumb because I played the Nameless Mod and gave up on it because I couldn't figure out what the game wanted me to do. Something about attaching a device to some computer in the facility, I think? I looked all around the building and never found it.
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# ? Jun 30, 2018 00:21 |
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One thing I am really grateful for from this thread is pointing out that TNM is crap for the first level and then becomes incredible... according to everyone with the patience to get past that first shite level. I have seen dozens and dozens of mentions of that mod in this thread over the years, and among the people who made it past that horrible first level I have never heard anything short of huge praise for the rest of the game. Frankly, I'm kind of surprised that the mod writers didn't go back and make a version of the mod where the first level isn't played; sort of like that mod for Baldur's Gate II that removes the first dungeon, except more cyberpunky.
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# ? Jun 30, 2018 01:34 |
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The entire mod is a jokey love letter to a Deus Ex fan forum that happens to also have great level design. They're not going to go back and remove the jokey references to their Deus Ex fan forum.
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# ? Jun 30, 2018 01:59 |
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I'm not even sure if the mod actually gets better after the first level, or if you just get used to the goofy in-jokes eventually.
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# ? Jun 30, 2018 02:02 |
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It really says something about the mod that the first level is so offputting even Deux Ex players can't handle it. I've had the same experience as the others who heard it was great, booted it up, and never made it past the first area.
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# ? Jun 30, 2018 03:39 |
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Hank Morgan posted:Prod with the prod. Just in case, we're police
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# ? Jun 30, 2018 03:48 |
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aniviron posted:It really says something about the mod that the first level is so offputting even Deux Ex players can't handle it. Xander77 fucked around with this message at 11:40 on Jul 2, 2018 |
# ? Jun 30, 2018 08:05 |
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Butterfly Valley posted:I remember installing The Nameless Mod when people were talking about it, playing it for 10 minutes until I found an item called the ‘lollerskates’ and immediately quitting and uninstalling it. No amount of people saying how good it is in spite of the stupid cliquey injoke forum bullshit would ever make me play that thing. GMDX sticks very close to the original game. It rebalances the skills, but I remember thinking the changes were all pretty good.
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# ? Jun 30, 2018 09:14 |
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Neurosis posted:GMDX sticks very close to the original game. It rebalances the skills, but I remember thinking the changes were all pretty good.
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# ? Jun 30, 2018 09:38 |
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Xander77 posted:There are two kinds of people playing Deus Ex. ... On the other hand the changes were all pretty mild to the point that my positive feeling might have just been my enjoyment of the base game having a halo effect (since it was years between my second-to-last and GMDX playthroughs).
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# ? Jun 30, 2018 09:45 |
JustJeff88 posted:One thing I am really grateful for from this thread is pointing out that TNM is crap for the first level and then becomes incredible... according to everyone with the patience to get past that first shite level. I have seen dozens and dozens of mentions of that mod in this thread over the years, and among the people who made it past that horrible first level I have never heard anything short of huge praise for the rest of the game. Frankly, I'm kind of surprised that the mod writers didn't go back and make a version of the mod where the first level isn't played; sort of like that mod for Baldur's Gate II that removes the first dungeon, except more cyberpunky. Lemon-Lime posted:The entire mod is a jokey love letter to a Deus Ex fan forum that happens to also have great level design. They're not going to go back and remove the jokey references to their Deus Ex fan forum. You know what's interesting, is that I seem to recall an interview with one of the key TNM developers where he expressed a lot of regret at how they designed the mod's opening segment--and might have even suggested that he wouldn't have done it in retrospect. I can't remember where I read that interview though.
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# ? Jun 30, 2018 11:28 |
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Cream-of-Plenty posted:You know what's interesting, is that I seem to recall an interview with one of the key TNM developers where he expressed a lot of regret at how they designed the mod's opening segment--and might have even suggested that he wouldn't have done it in retrospect. I can't remember where I read that interview though.
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# ? Jun 30, 2018 11:45 |
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Neurosis posted:... On the other hand the changes were all pretty mild to the point that my positive feeling might have just been my enjoyment of the base game having a halo effect (since it was years between my second-to-last and GMDX playthroughs). The Halo Effect is definitely a possibility, but pure vanilla Deus Ex is awfully good and making just subtle improvements to it is still going to end with a Very Good Game Indeed. (patent pending)
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# ? Jun 30, 2018 17:14 |
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Shifter is still the way to go, IMO. The DX10 renderer and forcing high levels of AA and poo poo still makes for a good run.
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# ? Jun 30, 2018 19:52 |
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Biomod is still better than Shifter.
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# ? Jun 30, 2018 19:54 |
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I played through GMDX a few weeks ago. It improves the gunplay a ton, and the AI a bit. Somebody still needs to do something about the stupid looking running in place poo poo you get during firefights, but I have hope.
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# ? Jun 30, 2018 19:59 |
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So what exactly happens in the first level of TNM that’s so unpleasant?
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# ? Jun 30, 2018 20:03 |
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I still super enjoyed my run of Revision. It gets poo poo for having confusing and annoying level layouts but I loved the graphics updates that put it more inline with actually being a sequel to Human Revolution.
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# ? Jun 30, 2018 20:08 |
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brap posted:So what exactly happens in the first level of TNM that’s so unpleasant? Iirc it's a huge sprawling area and all of it is irritating and that's before you try speaking to characters. It was years ago though. I think for me it was more like I had to admit I was just not having any fun at all and only slogging along because the internet told me it got good. Like it's just a bunch of irritating stuff you don't get because you weren't on that forum and you're just waiting for the level design or whatever to just grab you I guess and it just didn't for me, not before the general setting made me want to stop. jojoinnit fucked around with this message at 20:21 on Jun 30, 2018 |
# ? Jun 30, 2018 20:19 |
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brap posted:So what exactly happens in the first level of TNM that’s so unpleasant? In dumps you in a huge open nighttime urban environment that is just a vast sprawl of grey flat land dotted by grey square buildings and no real objective beyond raising a certain amount of money. Every building is full of NPCs voiced by forum posters (with the huge disparity of voice and recording quality that entails) all rattling off forum in-jokes and Deus Ex trivia and there's so much space between them that it takes literal minutes to run from one side of the map to the other. And since you just started all your skills are low so most of the content you do find is locked off to you and when you do enter combat with, say, spork-hurling cult members that shout lolrandom catchphrases about goats and llamas you're probably going to die.
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# ? Jun 30, 2018 20:24 |
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# ? Jun 1, 2024 05:56 |
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IMHO Deus Ex's "great level design" depended hugely on its story and atmosphere, it really felt like you were exploring secret illuminati bases and the streets of dystopian future NYC. That was huge in 2000 and even today very few games have matched it. Replacing that incredible sense of place with levels based on insufferable forums in-jokes makes me incredibly wary.
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# ? Jun 30, 2018 20:52 |