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Incoming fire has the right of way. That's one nicely rubbled runway. We get some bombs on target. Then a couple of fish. It's a bad day for escorts! We trade a Tojo for a Liberator. You leave my battleships alone! It's a busy day in the skies. We hit a good number of destroyers today! A wounded ship sinks, but we won today.
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# ? Jun 30, 2018 17:51 |
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# ? Jun 8, 2024 08:26 |
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The Truk bombers are doing their job. Truk bombers also sounds like a very focused terrorist organisation! Dammit! They have to get lucky occasionally! We do this kind of thing regularly. I think these are coming from somewhere else now. I may have to try and bombard Port Moresby. They are taking their toll. This is a good strike! My subs are still out there! Good morning! Good morning! Oh god the shells keep falling! We hit Manus again. Things are starting to work now! You know, we've not sunk a huge invasion fleet in a while. I'm still getting my kills though!
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# ? Jun 30, 2018 17:51 |
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How are the KB repairs getting along, and I presume that there will be some shiny new aircraft for them as well?
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# ? Jun 30, 2018 17:59 |
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The Herald isn't listed as sunk. I assume it just ate a shitload of light AA fire.
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# ? Jun 30, 2018 18:06 |
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Grey Hunter posted:I think these are coming from somewhere else now. I may have to try and bombard Port Moresby. Bombarding Milne Bay would be more effective, it seems to be where they have concentrated the majority of their ships which likely means more planes.
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# ? Jun 30, 2018 19:37 |
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Are those bombs doing strategic damage to the city to prevent more supplies being generated or are they just disabling a couple squads...
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# ? Jun 30, 2018 20:40 |
29 June 1944 USS Darter sinks the minelayer Tsugaru west of Morotai.
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# ? Jun 30, 2018 21:26 |
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Which of our subs has the most kills?
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# ? Jul 1, 2018 01:18 |
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acidia posted:Are those bombs doing strategic damage to the city to prevent more supplies being generated or are they just disabling a couple squads... Lot's of fog of war during bombing, it also adds disruption.
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# ? Jul 1, 2018 13:52 |
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Wrong thread whoops
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# ? Jul 1, 2018 14:47 |
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No my lucky ship. Did the Takao take much damage from that 1000 pound bomb?
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# ? Jul 1, 2018 16:05 |
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We pile on more destruction! Another escort is given a bomb. Then we hand out a torpedo. I've sent the carriers up to build a bit of pilot experience. I shall refrain from making the obvious joke. I'm going to see if I can get these guys to hit the light industry. Some nice hits for low losses today! You're just daring me now. Little changed this month as the Allies still struggle to invade anywhere. Plane losses still run high. But I'm still matching with production. Their ground losses are staggering. As are the number and quality of ships they've lost – and this doesn't count all the boat's I've sunk!
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# ? Jul 1, 2018 18:24 |
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Is that gonna be an I-16 with machine guns or one with cannons?
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# ? Jul 1, 2018 18:35 |
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goatface posted:Is that gonna be an I-16 with machine guns or one with cannons? Machine guns. China got I-16 type 5s and type 10s, which had the quad ShKAS layout. None of the cannon I-16s are in the game.
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# ? Jul 2, 2018 19:33 |
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Triggerhappypilot posted:None of the cannon I-16s are in the game. And they call this game historically accurate. Heh.
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# ? Jul 2, 2018 19:37 |
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BUG JUG posted:And they call this game historically accurate. Heh. You can tell the devs got lazy and copy-pasted the stats because the Soviets get the I-16 type 24 and it has the exact same layout as the Chinese version. Granted in 99% of cases you'll never be able to use them since they'll have been completely replaced by the time the Soviets activate.
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# ? Jul 3, 2018 01:28 |
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Wake gets swept by battleship fire. My Betties decide Port Moresby is a good target. The second wave does get a bomb onto their runway though! Another escort sunk! Then another! The bloody terrain modifier wins again. There is another raid on Burma, we come off best here I think. An average day I think. It's a bad time to be a destroyer!
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# ? Jul 3, 2018 04:13 |
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Only 50 planes lost today!
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# ? Jul 3, 2018 04:46 |
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26+1+8+5=40
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# ? Jul 4, 2018 00:28 |
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This is how I like to start the morning. This is a death run still, but you can see my battleships running for Port Moresby in the bottom right. THE TANKER! I feel like I have waited months to read those words. There is even an escort, short lives though they are. I screw up so many screenshots today. So tired, so hot. Those two losses are from a supply run to Manus.
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# ? Jul 4, 2018 04:09 |
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Empire Battleaxe is an awesome name for a ship.
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# ? Jul 4, 2018 06:33 |
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CannonFodder posted:Empire Battleaxe is an awesome name for a ship.
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# ? Jul 4, 2018 06:41 |
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Would go nicely on a hamster imo
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# ? Jul 4, 2018 12:35 |
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Aren’t there like 10M Chinese troops in Chunking? Does strategic bombing not hit any of them?
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# ? Jul 4, 2018 17:46 |
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Ron Jeremy posted:Aren’t there like 10M Chinese troops in Chunking? Does strategic bombing not hit any of them? Strategic goes after industry, and while there are lots of people at ChungKing, they probably aren't all huddled around factories. If he wants to attack ground troops, he has to set the bomber squad's stance appropriately.
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# ? Jul 4, 2018 18:01 |
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wasn't actual strategic bombing in this era lucky if it hit the same city as its target? am i exaggerating on this? also what was japan's actual capacity wrt strategic bombing? they bombed manila, right, and shanghai? was that ad hoc stuff or did they have dedicated bombing campaigns from the '30s in china until they lost air superiority/fuel? as to how the game models it i of course have no drat idea
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# ? Jul 4, 2018 21:35 |
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oystertoadfish posted:wasn't actual strategic bombing in this era lucky if it hit the same city as its target? am i exaggerating on this? Strategic bombing at night, yes. Strategic bombing during the day generally hit at least relatively near their target, assuming no bad weather or something. Nighttime strategic bombing was effectively just terror bombing, given expected accuracy.
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# ? Jul 4, 2018 22:49 |
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oystertoadfish posted:wasn't actual strategic bombing in this era lucky if it hit the same city as its target? am i exaggerating on this? At night, or when your target can effectively fire back at your attackers, then yeah accuracy would take a nose dive. On the other hand, if you are in a place where you can bomb from low altitude - or better still, low altitude in daylight - which should probably be the case here, bombing got poo poo done. Bonus if you are attacking one target repeatedly. See Rotterdam, or Allied bombing raids in '45. PittTheElder fucked around with this message at 00:03 on Jul 5, 2018 |
# ? Jul 5, 2018 00:01 |
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Ron Jeremy posted:Aren’t there like 10M Chinese troops in Chunking? Does strategic bombing not hit any of them? As far as the game is concerned, if your mission is set to Strategic Bombing, you don't get to hit any troops. You need to use the Airfield Attack mission to hit runways and parked aircraft You need to use the Port Attack mission to hit port facilities and docked ships You need to use the Ground Attack mission to hit combat troops You need to use the Naval Attack mission to hit sailing ships Sometimes the Airfield and Port Attack missions will damage engineering/support units, and those will also tend to destroy supplies oystertoadfish posted:wasn't actual strategic bombing in this era lucky if it hit the same city as its target? am i exaggerating on this? Strategic bombing could not reliably hit targets like specific factories or specific military installations. However, if your target is "this entire city, any part of it, whatever", then you could reliably hit those. The issue is that the Americans (initially) wanted to pursue a strategy of shutting down German industrial capacity by targeting specific portions of their supply chain and production capabilities, and strategic bombing just wasn't accurate enough in WW2 to support that. Things changed once they decided to just bomb everything in sight (like the British did) and also once they started using the bombing missions as bait to deplete the Luftwaffe. Strategic bombing also never achieved the pre-war idea of "demoralizing" the civilian population to the point of wanting an early end to the war - perhaps the biggest benefit to the Allied cause was tying up a million Germans in anti-air duties that would have otherwise been fighting in the Eastern Front, as well as decimating the Luftwaffe to the point where the Allied had complete air superiority from D-Day onwards. oystertoadfish posted:also what was japan's actual capacity wrt strategic bombing? they bombed manila, right, and shanghai? was that ad hoc stuff or did they have dedicated bombing campaigns from the '30s in china until they lost air superiority/fuel? The Japanese did (level) bomb Manila and Shanghai, but they ... bombed it - the actual military utility of the act was limited compared to, say, strafing and tactical bombing of airfields to take out MacArthur's planes. The Japanese never had a dedicated heavy bomber like the B-17 and up, and any strategic bombing you can do in this game is limited to your Betties and Nells and Sallies, which have very limited bombloads and cannot really be expected to do anything close to the damage of Allied bomber fleets once they really get going. gradenko_2000 fucked around with this message at 03:26 on Jul 5, 2018 |
# ? Jul 5, 2018 03:22 |
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thanks very much for the education, last three posters. I bet there were interesting mechanical computers built into the later bombsights, that's all more accurate than I would've thought, though still not accurate enough it seems
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# ? Jul 5, 2018 04:20 |
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My supply ships get hit again. The bombers are still going down. We keep hitting the destroyers. And the occasional cargo ship. Boom! This is good. More dead troops. A nice day of hits. We're getting there! A CVE and a ton of other stuff. Nice.
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# ? Jul 5, 2018 04:27 |
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oystertoadfish posted:thanks very much for the education, last three posters. I bet there were interesting mechanical computers built into the later bombsights, that's all more accurate than I would've thought, though still not accurate enough it seems These cover some of the complexities of the Norden bombsight https://www.youtube.com/watch?v=143vi97a4tY https://www.youtube.com/watch?v=Rbtmb_JrX2g
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# ? Jul 5, 2018 04:43 |
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oystertoadfish posted:thanks very much for the education, last three posters. I bet there were interesting mechanical computers built into the later bombsights, that's all more accurate than I would've thought, though still not accurate enough it seems The way the Norden bombsight worked was that you'd input your true airspeed (which is different from the indicated airspeed, mostly due to pressure differences affecting the measurement) and your altitude, and that sets how "far ahead" the bombsight will aim, and how quickly it'll traverse from a given aim-point. EDIT: altitude also isn't indicated altitude either, since what you need is the distance between the bomber and the target, so you still need to factor in the height above sea-level of the target Once you see the target, you'd trigger the bombsight to start aiming for the target, and the bombsight would start "counting down" to the correct moment to release the bombs. Since the true airspeed determines how fast the bombs are "moving forward", and altitude determines how far they have to fall, adjusting both these factors tells the mechanical computer what that correct moment is. EDIT: In practical terms what the bombardier sometimes did was to jiggle with the controls to hold the target "steady" in the sights. If your altitude was set correctly, then you'd be aiming right at the target. If your airspeed was set too low, the target would drift "down"/closer out of the sights. If your airspeed was set too high, the target would drift "up"/farther out of the sights. More primitive bombsights worked on similar principles, but it was a purely visual reference that would tell the bombardier when to manually release the bombs, and they weren't integrated with the flight controls to try and keep the plane straight and level during a bomb run. Advances in technology since then have been to the extent of more accurate and more rapid measurements (setting aside guided munitions). If you have radar and computers and all that stuff, you can be very precise about your true airspeed and your altitude, and those numbers can be updated moment-to-moment. gradenko_2000 fucked around with this message at 05:05 on Jul 5, 2018 |
# ? Jul 5, 2018 04:49 |
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Did the sights adjust for things like wind?
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# ? Jul 5, 2018 04:56 |
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Arcturas posted:Did the sights adjust for things like wind? I don't recall exactly how this was done, but yes, there was a provision to account for wind.
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# ? Jul 5, 2018 05:06 |
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Can't you set your bombing altitude really low to deal more damage?
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# ? Jul 5, 2018 05:38 |
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AGGGGH BEES posted:Can't you set your bombing altitude really low to deal more damage? Yes, you can. That also tends to increase AA losses, and also Ops losses below 2000 feet or so.
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# ? Jul 5, 2018 05:42 |
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What does bombing light industry get you? No more supplies for the troops in the city?
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# ? Jul 5, 2018 05:57 |
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Kibayasu posted:What does bombing light industry get you? No more supplies for the troops in the city? It would reduce the flow of supplies, yes.
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# ? Jul 5, 2018 06:02 |
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# ? Jun 8, 2024 08:26 |
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Theoretically it means that the infinite doomstack of soldiers there will respawn more slowly.
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# ? Jul 5, 2018 06:08 |