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carhilion is terrible in all ways possible. his drops is terrible, his spells are terrible and him as a summonable npc is terrible. he is so terrible he is not even worth killing. kind of impressive really.
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# ? Jun 28, 2018 17:46 |
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# ? Jun 3, 2024 14:53 |
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First these statues want to spit goop at me now these vases want to turn me to stone! Where’s a guy supposed to find inanimate objects that don’t want to kill him? (Smash all the things)
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# ? Jun 28, 2018 18:47 |
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Eh I didn't know you could get chaos blade in the first run. If only I had known this earlier. I was helping a friend with Lost Sinner on NG+ man that area before the boss is annoying with the flexile sentry.
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# ? Jun 28, 2018 18:52 |
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Anyone have a check list for SotFS? Had one for ds2 but with item placement all different doesn't do me any good. Mainly want it for character story lines to collect items.
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# ? Jun 28, 2018 20:15 |
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Is there a general feeling about difficulty if bosses in DS2 vs the original or DeS? It seems like with a couple of exceptions (Smelter, Rotten) I’m getting everything in five or fewer attempts. Granted this is just NG and I do hear the DLC kicks things up a notch. E: To clarify I wouldn’t expect it to be over the top punishing since I have some experience with the previous games, I just seem to remember more bosses in DeS (which I played after DaS) giving me trouble. May be just misremembering though. Fifteen of Many fucked around with this message at 17:06 on Jun 29, 2018 |
# ? Jun 29, 2018 17:03 |
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Fifteen of Many posted:First these statues want to spit goop at me now these vases want to turn me to stone! Where’s a guy supposed to find inanimate objects that don’t want to kill him? They aren't turning you to stone in this game...
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# ? Jun 29, 2018 17:05 |
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Fifteen of Many posted:Is there a general feeling about difficulty if bosses in DS2 vs the original or DeS? It seems like with a couple of exceptions (Smelter, Rotten) I’m getting everything in five or fewer attempts. Ya I think this game is general easier. Especially if you are using the npc summons. Base game is really easy other than maybe 3 bosses and even those aren't exceptionally hard. I have just finished 2 of the dlcs and am at the last. Ya the dlc is much harder imo and has better level design than the base game. The bosses are also way more memorable and harder.
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# ? Jun 29, 2018 17:08 |
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Fifteen of Many posted:Is there a general feeling about difficulty if bosses in DS2 vs the original or DeS? It seems like with a couple of exceptions (Smelter, Rotten) I’m getting everything in five or fewer attempts. discounting dlc content, bosses in ds2 are generally easier and less cool than in the other games, with some notable exceptions like eg. the darklurker. it's one of the game's biggest flaws, imo. the good news is that the devs really stepped up their game when making the dlc (although you might still not find them very difficult if you've already beaten ds3)
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# ? Jun 29, 2018 17:11 |
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With like 2 exceptions dark souls 1 bosses are a fair bit easier than dark souls 2 bosses.
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# ? Jun 29, 2018 17:21 |
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IronicDongz posted:With like 2 exceptions dark souls 1 bosses are a fair bit easier than dark souls 2 bosses. Dark Souls 2 is quantity over quality. It does have more harder bosses than DS1 but it does have a lot more bosses in general so that isn't really impressive. Most of them are pretty easy. Although DS1 doesn't have many bosses or extremely hard ones, most of them are memorable and decently challenging.
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# ? Jun 29, 2018 17:48 |
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For the most part, DeS bosses are really easy compared to DS1-3 bosses. They're usually defined by having odd quirks more than their difficulty. Flamelurker and Maneater are real assholes though.
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# ? Jun 29, 2018 17:50 |
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the only basegame ds1 bosses that aren't easy are bell gargoyles(easier than gargs in 2, and not hard if you upgrade), capra demon(if you aren't familiar with the fight), 4 kings(if you don't tank up) and O&S. And "easy" ds2 bosses are not as easy as "easy" ds1 bosses. Najka is harder than quelagg because she doesn't just whiff if you get in her face, for example. Taurus is a bit easier than last giant or pursuer(cheese included, especially since Taurus is also cheesable), lost sinner/skeleton lords are around the same point of the game as gaping dragon who will basically never hit you if you strafe, etc.
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# ? Jun 29, 2018 18:02 |
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Yeah those (flame and man) are the specific ones I remember pushing my poo poo in. Old King Anime too maybe? I’m really excited to go back and replay the whole series from DeS straight through after I finish my first NG playthroughs in this, BB and DaS3. I’ve only done sword and board strength NG on DeS and DaS1 and am really looking forward to getting into other playstyles and NG+.
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# ? Jun 29, 2018 18:02 |
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False King is also legitimately pretty challenging. Most of the bosses in DeS are tuned to players who didn’t have years of experience with the series’ combat and, instead of setting out to seriously challenge the player mechanically, focus on giving them a kind of puzzle or gimmick to work out under pressure. And there’s nothing wrong with that, especially given how relatively punishing DeS is towards death. Dirty Colossus is still garbage though.
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# ? Jun 29, 2018 18:04 |
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IronicDongz posted:the only basegame ds1 bosses that aren't easy are bell gargoyles(easier than gargs in 2, and not hard if you upgrade), capra demon(if you aren't familiar with the fight), 4 kings(if you don't tank up) and O&S. They are not easy as ds1 bosses but there is a LOT of them because ds2 has more bosses in total which is why the game feels easier.
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# ? Jun 29, 2018 18:10 |
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I don't think the game feels easier, is my point.
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# ? Jun 29, 2018 18:11 |
Souls 2 non dlc bosses are generally very easy but their difficulty is built around punishing souls 1 playstyles, like lost sinner is almost comically slow but punishes rotating right, does the hopback to make you wiff in standard attack windows, has a weird hithox on the sword when you roll, and like every boss in souls 2 does windup->sit there for a second->swing with perfect tracking to punish rolls. If you’re aware of of the cheese it’s just extremely slow and never chains more than 3 swings.
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# ? Jun 29, 2018 18:15 |
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IronicDongz posted:I don't think the game feels easier, is my point. Oh ok. If I just played the base game I would disagree but with dlc I think ya it is not an easy game.
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# ? Jun 29, 2018 18:17 |
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I thought most of the Dark Souls 2 bosses were easier than DS1, but the ones that were really hard, were WAAAAAAAY harder. Off the top of my head I found most of the DLC bosses, Dark Lurker, and the big rat very challenging. I think most of the zones are harder, but that's just because most of the zones are pretty bad and have you fighting a bunch of enemies all at once. Plus there's Shrine of Amana, the worst area ever made in any game ever. fadam fucked around with this message at 18:20 on Jun 29, 2018 |
# ? Jun 29, 2018 18:18 |
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Shrine of Amana rules and is fun.
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# ? Jun 29, 2018 18:33 |
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Replaying 1 remastered really puts in contrast how slow the bosses are. Half the time, the Stray Demon doesn't even know you're there. Only bosses that really gave me trouble were Artorias, Kalameet, and the Bed. I'll give you that there's some stinkers in 2 (magus and congregation spring to mind) but they at least fight you.
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# ? Jun 29, 2018 18:43 |
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^O&S in base game are pretty tough. I actually had a much easier time vs them in ng+ than base game. 4Kings is also loving annoying depending on the playstyle/build you have. Manus is also really hard because he can one shot you but luckily he takes a lot of dmg.
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# ? Jun 29, 2018 18:51 |
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IronicDongz posted:Shrine of Amana rules and is fun. Demon of Song is legit my favorite boss in the series, he's just so loving cool looking. I wish the fight lasted longer.
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# ? Jun 29, 2018 21:17 |
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Amazing frog?
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# ? Jun 29, 2018 21:38 |
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I don't mind some of the bosses in DS2 being pretty easy, especially when they are clearly just mini-bosses halfway through an area. Like the Covetous Demon is basically just a transition boss, and the Congregation is an interesting and fun room to fight, doesn't have to be a super struggle. I am curious if at least some of the perception of the ease of the bosses is because it's not the first Dark Souls people play. I think the first DS-style game you play feels so much harder because you haven't learned how the game works. Going back to DS1 after playing all the other games, my god the early game bosses are a relative joke (except the Capra, he/his dogs can still just trap you if you don't react well immediately).
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# ? Jun 29, 2018 21:48 |
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Yeah, no doubt that games after your first benefit from a degree of having got gud.
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# ? Jun 29, 2018 21:57 |
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Yea, but then you start thinking of weird gimmicks to try out instead of just power-leveling to smashing them with a big weapon. And suddenly it's super-hard again.
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# ? Jun 29, 2018 22:19 |
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Unasked-for Update: Cleared Harvest Valley, that place was...special. I had to retire the Drangleic sword in favor of the bastard sword, for that overhand swing attack. Those ankle-biters in the fog are juuuust small enough to be a pain in the rear end otherwise. For some reason, I took one look at the demon and thought, "Head on that thing looks like Meatwad". Now he's going to be Meatwad to me forever. I too ate the roll, even after I saw it coming from a mile out. I thought, "He's gonna steamroll me...I got time to get one more hit in." Narrator: He didn't have time. I cheated a bit and peeked at a walkthrough to backtrack to Straid. for the sweet, sweet boss weapons. I am really torn on what to get from the flexile sentry soul and the dragonrider's soul. Having like 4 choices per soul was weird, coming off of DS3. I hear the warped sword is good, but I am pretty tempted by the arced sword. So far Earthen Peak is mixed. I really like the aesthetic of the zone, but I don't really enjoy playing through it. I think I just dislike zones with lots of narrow walkways over pits, because I am very bad at this game. Thanks to the goon a ways back who mentioned lighting the windmill on fire. I saw it and remembered that, and then proceeded to go 100% clownshoes trying to burn it. I definitely did not fall off the ledge while throwing firebombs at the windmill. By the time I tried the torch, I felt like an idiot. So, er...did I just do something good, or bad?
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# ? Jun 30, 2018 01:39 |
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Morality_Police posted:So, er...did I just do something good, or bad? You made the area boss fight a lot easier on yourself.
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# ? Jun 30, 2018 01:54 |
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You can always ascetic a bonfire to retry a boss for another soul, if you want. Just remember that bonfire ascetics carry over to NG+, so it can make things harder for you, as I learned trying to get through NG+ and wondering why the Ruin Sentinels were kicking my butt so bad until I realized I had used an ascetic on McDuff's bonfire.
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# ? Jun 30, 2018 02:03 |
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DS2 is my favorite souls game, but the first half of Iron Keep is utter garbage. Just a friendly observation as I die over and over trying to get to Smelter.
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# ? Jun 30, 2018 04:00 |
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Unless something is escaping my memory, Iron Keep is the first area that felt less organic to the world and more video gamey. Like, alright there’s lava because the castle sunk into the ground and it makes sense there would be hollowed guards but the layout makes no practical sense at all. Guards on ramps and walkways to nowhere that raise and lower and have Fire spitting traps for reasons? “This is the room where we keep our spike walls and bull shaped flamethrowers.”
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# ? Jun 30, 2018 13:22 |
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It kinda sorta works if you imagine it as like a blast furnace/foundry type setup. The inside of the giant bull idol is ridiculous though.
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# ? Jun 30, 2018 14:04 |
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I got the sense of a combination foundry and weird paranoid king putting traps everywhere because WHAT IF THEY TAKE MY IRON.
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# ? Jun 30, 2018 16:22 |
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The Last Giant https://www.youtube.com/watch?v=hBk55Zwbr30 I definitely didn't need to summon for this one, but I couldn't resist. Jolly co-op felt so right to kick this game off with. The Pursuer https://www.youtube.com/watch?v=MQIZiu2Czg0 He reminded me of something/someone, can you guess what it was
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# ? Jul 1, 2018 15:53 |
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I played through vanilla DS2 twice and this is probably my 7th or 8th trip through SOTFS so I assumed this game had no surprises left for me until I decided to see what would happen if I killed every single NPC in the game. After clearing out Majula I headed into the Huntsman Copse rotunda and my crushed eye orb started vibrating. I was offline so I knew I wasn't getting invaded and was incredibly confused, then Licia started popping off about how I figured her out and I invade her world and holy gently caress she whipped my rear end. It's crazy that after 5+ years later these games still have little ways to catch me off guard. Also this might have been a weird bug but The Duke's Dear Frieja was hanging out outside the Prowling Magus chapel like she does in ng+ but I definitely wasn't in ng+ and haven't used any bonfire ascetics, has this happened to anyone else?
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# ? Jul 1, 2018 16:14 |
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Son of Thunderbeast posted:The Pursuer Nicely done! The Pursuer is definitely a step up in difficulty, but does a great job of teaching you some of the mechanics for the game. Like, Estus is super slow, so you need to wait for opportunities to drink or you are just going to get crushed. Bosses usually have some attacks with decent cooldown after them (like the Pursuer's glowy-stab-grab) that give you enough time to drink if you are not in range. Or your dodge iframes are limited (especially early on), so you need to dodge into attacks rather than away from them, or your invincibility ends with their sword in your body. Or that block is weaker than DS1, and even things you can block like the Pursuer will eat through your stamina so drat fast, so learn to not rely on shields as much (not that you had that problem). The Last Giant is a fine first boss, but it doesn't teach you much new about DS2, since you fight him just like you fight any of the giant-type characters in DS1.
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# ? Jul 1, 2018 17:42 |
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Djeser posted:DS2 is my favorite souls game, but the first half of Iron Keep is utter garbage. Ya the amount of enemies is some sections of ds2 is ridiculous almost looks like a mistake. Also many of the mobs in this game aggro at the same time so you can't go for 1v1s.
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# ? Jul 1, 2018 20:57 |
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That's a good thing, being able to pull almost everything 1 by 1 in ds1 was cheesy and often too easy.
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# ? Jul 1, 2018 21:12 |
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# ? Jun 3, 2024 14:53 |
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dark souls 2 and to a lesser extent 3 kinda expect you to go in as a one-man arsenal, especially with the buffs to consumable items and ranged weapons. trying to solve all encounters with just one tool is possible but not really optimal.
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# ? Jul 1, 2018 21:19 |