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I forget whether it was Symphony of the Night or Aria of Sorrow, but in one Metroidvania I do use the Baselard as an early-game weapon because while its attack power isn't great, it has a lightning-fast attack speed, thus allowing it to deal pretty good damage for a fair bit of the early game. EDIT: Update on previous page.
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# ? Jul 3, 2018 00:45 |
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# ? Jun 5, 2024 19:54 |
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It physically hurt watching you flail around the blood skeleton elevator and I want my brain cells back
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# ? Jul 3, 2018 01:15 |
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Pierzak posted:It physically hurt watching you flail around the blood skeleton elevator and I want my brain cells back I'm sorry Symphony of the Night Blind only accepts brain cells up front. No refunds.
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# ? Jul 3, 2018 08:30 |
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Since you've already done it the hard way, I'll just point out that there's a much easier method for getting up that lift. You just need to kill the blood skeleton on the switch to send up the lift, then stand under it and wait until the skeleton gets up and the lift starts lowering, and if you time it right you can jump to the lift when it's about halfway down and have just enough elevation to make a second jump up to the ledge.
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# ? Jul 3, 2018 09:57 |
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Cerebral Bore posted:Since you've already done it the hard way, I'll just point out that there's a much easier method for getting up that lift. You just need to kill the blood skeleton on the switch to send up the lift, then stand under it and wait until the skeleton gets up and the lift starts lowering, and if you time it right you can jump to the lift when it's about halfway down and have just enough elevation to make a second jump up to the ledge. OH GOD loving DAMNIT.
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# ? Jul 3, 2018 10:16 |
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Natural 20 posted:OH GOD loving DAMNIT. Also embrace the knife wielding maniac within. Not like you are using a shield anyways, so take your new sharp object for a button mashing test drive in your offhand.
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# ? Jul 3, 2018 16:20 |
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Yeah, that's the advantage of dual-wielding in this game, especially compared to later Metroidvanias where you aren't given the convenience of having a button control each hand. Don't get too caught up into the RPG mindset of "bigger ATK power = better weapon". DPS is a lot more important. Or, you can keep your stronger, longer slower sword in one hand for enemies that you want to keep your distance from, and the faster, smaller sword in the other hand for enemies you want to run up dispatch quickly.
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# ? Jul 3, 2018 20:05 |
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We interrupt our regularly scheduled programming to suggest that it might in fact be coming home.
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# ? Jul 4, 2018 00:39 |
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Shiki Dan posted:
More than DPS I tend to care about attack range. Even in the early weapons in this game, there's some likt the current sword with a decent reach, and others that aren't much more than a punch.
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# ? Jul 4, 2018 00:45 |
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I mean, when I play SotN I more or less beeline for one particular weapon and end up using it for two thirds of the game if not more because it's both fast and nutso strong even before it's incredibly powerful gimmick. No points for guessing which weapon I'm talking about.
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# ? Jul 4, 2018 02:35 |
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I'm just going to repeat what everybody is saying that you shouldn't rely on only a weapon's attack power. Many weapons have a gimmick that the power alone doesn't reveal, whether it be way better range, swinging speed, really useful attack pattern, or even two attacks in one (so you basically have to double the attack power in your head).
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# ? Jul 4, 2018 04:09 |
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Gimbal lock posted:I'm just going to repeat what everybody is saying that you shouldn't rely on only a weapon's attack power. Many weapons have a gimmick that the power alone doesn't reveal, whether it be way better range, swinging speed, really useful attack pattern, or even two attacks in one (so you basically have to double the attack power in your head). Or "only good with a button combination that you either need a strategy guide/internet for or the kind of person who hits stuff randomly to see what happens" but I think that's just a couple.
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# ? Jul 4, 2018 04:24 |
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Bruceski posted:Or "only good with a button combination that you either need a strategy guide/internet for or the kind of person who hits stuff randomly to see what happens" but I think that's just a couple. Well Nat20 saw one weapon (back before Death stole Alucard's awesome gear) do something neat when he did a fireball motion; food for thought for other weapons, clearly. Edit: spoilered, just in case it's too much. But yeah, I think the generally-accepted-as-best weapon in the game is pretty down there in terms of its attack bonus. Use what you're comfortable with, the rest will sort itself out, probably. Ayndin fucked around with this message at 04:40 on Jul 4, 2018 |
# ? Jul 4, 2018 04:34 |
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Omnicrom posted:I mean, when I play SotN I more or less beeline for one particular weapon and end up using it for two thirds of the game if not more because it's both fast and nutso strong even before it's incredibly powerful gimmick. How about I guess the opposite for one of my stupider favorites. Dive kicking blunt resistant enemies and bosses to death out of spite.
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# ? Jul 4, 2018 04:46 |
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Natural 20 posted:We interrupt our regularly scheduled programming to suggest that it might in fact be coming home. Please record a session during the next match so we can hear you and Tea screaming at random intervals.
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# ? Jul 4, 2018 07:25 |
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Black Robe posted:Please record a session during the next match so we can hear you and Tea screaming at random intervals. It would just be me! Tea isn't a fan of football. (Or any sports)
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# ? Jul 4, 2018 12:25 |
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Omnicrom posted:I mean, when I play SotN I more or less beeline for one particular weapon and end up using it for two thirds of the game if not more because it's both fast and nutso strong even before it's incredibly powerful gimmick.
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# ? Jul 4, 2018 12:41 |
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Pierzak posted:Yeah but the best weapon is way later than 1/3 of the game so maybe I'm missing something. You're not talking about the Crissaegrim but one of the katanas, right? Neither of them.
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# ? Jul 4, 2018 13:43 |
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Omnicrom posted:Neither of them. I assume it's the Shield Rod, that's usually my go-to weapon until I find the better swords hanging around in the bowels of the castle. edit: Since this is starting to look like a CIA document, I will say that I'm looking forward to Nat20 getting some more of the keys for all the exploration locks we've seen so far. Hopefully he remembers them for the obligatory 'well now I can do poo poo so let's revisit areas and get loot' tour. Ayndin fucked around with this message at 15:43 on Jul 4, 2018 |
# ? Jul 4, 2018 15:37 |
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My favorite weapon is certainly not the best, but it's got a lot of heart!
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# ? Jul 4, 2018 15:43 |
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Episode 06 - No Shame In Dying Here
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# ? Jul 4, 2018 23:38 |
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Natural 20 posted:blatant savestate cheating Also geese are evil, wargeese sound more terrifying than falcons.
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# ? Jul 5, 2018 00:40 |
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At 6:45 a bone halberd dropped a new weapon for you, a Javelin. I think it's an upgrade.
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# ? Jul 5, 2018 00:59 |
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gently caress yeah double jump. Hold down while mashing the jump button for dive kicks I'm pretty sure nothing in the actual game lets you know this. It... doesn't do very much damage, but it's loving hilarious to treat medusa heads as floating platforms to bounce off of. Bruceski posted:At 6:45 a bone halberd dropped a new weapon for you, a Javelin. I think it's an upgrade.
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# ? Jul 5, 2018 02:23 |
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I've genuinely never seen the hippogryph lay eggs during combat before.
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# ? Jul 5, 2018 08:50 |
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Pierzak posted:Natural 20 my rear end, more like Rerolled 20 It's Alucard's little known time control ability.
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# ? Jul 5, 2018 09:37 |
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Section Z posted:gently caress yeah double jump. Hold down while mashing the jump button for dive kicks I'm pretty sure nothing in the actual game lets you know this. I'm legitimately surprised every time somebody skips that ledge in the library that you can get on by dive-kicking a book
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# ? Jul 5, 2018 10:12 |
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Pierzak posted:You don't need the double jump to do this. I would suspect it's because The way you do Non-Double Jump Divekicks isn't exactly obvious, and neither are their value as a navigation aid.
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# ? Jul 5, 2018 15:08 |
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Omnicrom posted:I would suspect it's because The way you do Non-Double Jump Divekicks isn't exactly obvious, and neither are their value as a navigation aid. Also, WHICH WEAPON
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# ? Jul 5, 2018 15:47 |
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Pierzak posted:Yes, but nobody seems to do this. Even the sequence-breaker completionist blah blah, it's really weird. I mean, I always use that particular thingy to do Clock Tower before Royal Chapel. Oddly speaking the game seems to be somewhat designed to do this actually. Consider that the gear in there isn't particularly above curve and with the exception of the goddamn harpies the enemies actually aren't very strong. Really though the Clock Tower in general is kind of odd in general, it's the only totally optional zone in the game's first half AFAICR and the stuff you can find in it makes it seem like you want to go there immediately but it doesn't really fit into the game's general flow. And the weapon was the Shield Rod, for having the highest attack of anything in the first castle if equipped with a shield and for keeping utility for the entire game thanks to its busted as hell special ability. Sorry to keep spewing black bars Tea20. Omnicrom fucked around with this message at 18:12 on Jul 5, 2018 |
# ? Jul 5, 2018 17:22 |
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Don't apologise! I'm really happy to see everyone chatting about the game and it'll be a bunch of fun to go back over when we're done.
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# ? Jul 5, 2018 17:29 |
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It's cool to see this after the MM9/MM10 LPs, since like them my sense of the intended progression of this game is warped by watching a lot of TAS content. I'm thus a lot more used to the protagonist speeding through everything and/or glitching their way around the map than I am to seeing a human player pondering their route. That said, do some more exploring in the areas you went by.
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# ? Jul 5, 2018 17:49 |
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Episode 07 - That's It, I'm Done
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# ? Jul 7, 2018 00:52 |
Hey, you finally found out about breakable walls.
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# ? Jul 7, 2018 03:40 |
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Everybody loves the shield rod but nobody ever seems into ma boi the holy rod
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# ? Jul 7, 2018 06:35 |
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Gimbal lock posted:Everybody loves the shield rod but nobody ever seems into ma boi the holy rod
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# ? Jul 7, 2018 13:02 |
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Tyrfang's shtick is that it's -30 strength but is dark and cut damage. Not only is it the first dark sword, but wheras most dual-property weapons have proportional damage (so a holy/blunt weapon would be half-holy half-blunt and do half damage to creatures immune to either) Tyrfang deals full damage unless a creature is immune to both. Given this game and the fandom someone probably has some gimmick build that takes advantage of that, but it's easier to whack things with a weapon that's not -30 strength.
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# ? Jul 7, 2018 16:49 |
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In regards to guns in Castlevania games, i don't know about this game, but Aria of Sorrow has 2 handguns and a laser rifle.
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# ? Jul 8, 2018 01:51 |
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Whammiewazzle posted:In regards to guns in Castlevania games, i don't know about this game, but Aria of Sorrow has 2 handguns and a laser rifle. One of the characters in Castlevania Legacy of Darkness used a Gun. His was a non-standard and somewhat stupid game mode, but he shot the crap out of things.
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# ? Jul 8, 2018 17:34 |
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# ? Jun 5, 2024 19:54 |
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A Contra-esque guy shooting up Dracula's castle could have been a lot of fun.
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# ? Jul 8, 2018 18:12 |