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I got Galaxy Brain, so now I can finally finish Mooncrash and that's that, I'll have done everything there is to do in Prey. ....oh.
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# ? Jul 5, 2018 04:56 |
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# ? May 8, 2024 18:20 |
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On the bright side, it's a good opportunity to play Dishonored 2.
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# ? Jul 5, 2018 05:11 |
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Mooncrash is meant to be replayable, and as long as you set some self-imposed limits (on created time delays at the very least) it never stops being fun. This last run I've consistently failed to find the delay schematic, so I've beefed up the engineer real good and have her churn out a bunch of reverse-engineered time delays and those are it for that run. Drop em out near the entrance. Now if they just cut out the volunteer / engineer tutorial in new games...
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# ? Jul 5, 2018 05:42 |
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GRINDCORE MEGGIDO posted:On the bright side, it's a good opportunity to play Dishonored 2.
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# ? Jul 5, 2018 05:43 |
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GRINDCORE MEGGIDO posted:On the bright side, it's a good opportunity to play Dishonored 2. That does remind me I haven't actually played Death of the Outsider yet
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# ? Jul 5, 2018 07:09 |
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Basic Chunnel posted:Drop em out near the entrance. You have a shared stash, unless that's another self imposed challenge.
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# ? Jul 5, 2018 08:44 |
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GRINDCORE MEGGIDO posted:On the bright side, it's a good opportunity to play Dishonored 2.
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# ? Jul 5, 2018 08:52 |
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woodenchicken posted:I was thinking the exact same thing. D1 wasn't my jam, but I'm giving the sequel a try regardless. Jerusalem posted:That does remind me I haven't actually played Death of the Outsider yet
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# ? Jul 5, 2018 10:40 |
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I enjoyed the first one, but I thought Dishonored 2 was so much better and at least a couple of the levels (A Crack in the Slab and The Clockwork Mansion) were just incredible. Also just finished Mooncrash. Goddamn that was fun, I can't wait to see what Arkane does next.
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# ? Jul 5, 2018 10:51 |
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The Dishonored games and Prey are easily the best games of the last few years. They are incredibly well designed and Arkane has basically a blank check from me now, I’m bound to be interested in whatever they’re making.
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# ? Jul 5, 2018 11:48 |
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Im was still wary whether or not I should purchase Mooncrash but I enjoyed the campaign so might as well play more Prey. Waiting for discounts on RE7 and TEW2 but that might take a while.
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# ? Jul 5, 2018 13:26 |
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WaltherFeng posted:Im was still wary whether or not I should purchase Mooncrash but I enjoyed the campaign so might as well play more Prey. If you're not a digital only guy I think TEW2 is $20 new at GameStop right now.
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# ? Jul 5, 2018 13:40 |
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WaltherFeng posted:Im was still wary whether or not I should purchase Mooncrash but I enjoyed the campaign so might as well play more Prey. I totally got my 20 bucks worth out of it. I took it easy and my total playtime was around 25 hours.
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# ? Jul 5, 2018 13:59 |
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RichterIX posted:If you're not a digital only guy I think TEW2 is $20 new at GameStop right now. Yeah it seems that way. Thanks for the tip, I think it might be a good idea to come back for Mooncrash later because Prey was a pretty long game.
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# ? Jul 5, 2018 14:32 |
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Played dishonored 1 and 2,m. No dlcs because well... Art and game design is great! My complaint with dishonored is the characters. Can’t get into em. I don’t love the hero’s and I don’t hate the villains, I don’t even feel ambiguous about the ambiguous ones. Prey was much better in this regard, for me.
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# ? Jul 5, 2018 17:42 |
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Prey was unusually fantastic at getting me to care about posthumous characters. The old doctor fighting dementia by creating memory-simulations in his room, Danielle and Amy's back and forth...
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# ? Jul 5, 2018 18:09 |
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Oh also at some point some free DLC went out and the security weapons now have a moon surface skin accessible from within the inventory menu
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# ? Jul 5, 2018 19:00 |
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BBQ Dave posted:Played dishonored 1 and 2,m. No dlcs because well... The DLC for the 1st Dishonored is very good and worth playing, IMO
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# ? Jul 5, 2018 19:28 |
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Just got Prey from the Steam Sale and having a blast. As a scaredy cat I am fixing turrets and lugging them around with me wherever I go. IT WORKS OKAY Question: Can I save crew members that get killed in front of me? I can't tell if these are scripted or not. I found two so far: - A botany area I'm waiting for the doors to open he gets killed by a Mimic and 4 more pop out. - A quarantined guy who was apparently mind controlled and his head got popped when I went into the room. I'm preeeeeetty sure this one can be saved. Btw the emails about the Boltcaster have been so fun to read.
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# ? Jul 5, 2018 20:06 |
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You can use stun gun on humans.
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# ? Jul 5, 2018 20:23 |
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Artelier posted:Just got Prey from the Steam Sale and having a blast. As a scaredy cat I am fixing turrets and lugging them around with me wherever I go. IT WORKS OKAY The first one is scripted. The second one can be saved by knocking him out with the stungun or hitting him with mind control before he explodes, like all mind-controlled crewmembers.
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# ? Jul 5, 2018 20:27 |
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I'm a bit late on the Mooncrash also I am going to start all my runs with engineer until and unless I need a different order for quintuple escape
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# ? Jul 5, 2018 21:03 |
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Basic Chunnel posted:Oh also at some point some free DLC went out and the security weapons now have a moon surface skin accessible from within the inventory menu That was there from launch. Seem to remember them talking about free skins for the characters to come though.
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# ? Jul 5, 2018 21:19 |
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GreyjoyBastard posted:also I am going to start all my runs with engineer until and unless I need a different order for quintuple escape Repair can clear so many paths for everyone that this seems like the way to go regardless. A full escape attempt only makes it more vital, since you absolutely have to repair the mimic portal in Pytheas Labs, and quite likely the MoonWorks mass driver's ground-floor lift too.
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# ? Jul 5, 2018 21:57 |
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Really Pants posted:Repair can clear so many paths for everyone that this seems like the way to go regardless. A full escape attempt only makes it more vital, since you absolutely have to repair the mimic portal in Pytheas Labs, and quite likely the MoonWorks mass driver's ground-floor lift too. The lift is easily bypassed with a gloo gun - I agree with the engineer being the superior first choice for a run though.
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# ? Jul 5, 2018 22:01 |
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Yeah, you definitely don't need to repair that lift. Even having an Artax glide kit can get you over the jump.
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# ? Jul 5, 2018 22:07 |
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It's not strictly necessary but I've always found it to be a big help.
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# ? Jul 5, 2018 22:17 |
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Restrained Crown Posse posted:The lift is easily bypassed with a gloo gun - I agree with the engineer being the superior first choice for a run though. You don't even need that, just run up the stairs and glide over the gaps. Then on the way back down vault the railing, fall down and use the jetpack to land softly. If the jetpack weren't available to all characters repairs and gloo would get a lot more important.
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# ? Jul 5, 2018 22:36 |
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WELP just found a good reason why maybe the engineer shouldn't always go first. It's possible for the mimic portal room's door to be unpowered, meaning the only one who can open it is the security chief with Leverage III. So it's not a complete waste of neuromods after all! Hooray!
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# ? Jul 6, 2018 00:35 |
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That's cos the power is down to the whole sector. You can solve that in the Crater command centre.
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# ? Jul 6, 2018 00:43 |
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Power was on in the labs when I saw it.
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# ? Jul 6, 2018 01:29 |
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I would generally start full escape runs with Vijay, since he's the human equivalent of a Moonshark/Nightmare to the Typhon
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# ? Jul 6, 2018 02:25 |
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So I just found out that Phantoms respawn. Or maybe spawn randomly. Turned the corner before they started muttering to themselves.
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# ? Jul 6, 2018 03:08 |
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Artelier posted:So I just found out that Phantoms respawn. Or maybe spawn randomly. Turned the corner before they started muttering to themselves. Have you figured out what they say yet? It's actually kind of cool. it's any of the npc dialogue throughout the game, randomly chosen and distorted
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# ? Jul 6, 2018 03:23 |
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Can you get the Artax or chips off of dead main characters?
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# ? Jul 6, 2018 07:46 |
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Bogart posted:Yeah, you definitely don't need to repair that lift. Even having an Artax glide kit can get you over the jump. You can fairly easily just jump/climb over the gaps anyway, nothing is required for that escape method beyond finding the objective items and getting into the room. Jerusalem posted:I would generally start full escape runs with Vijay, since he's the human equivalent of a Moonshark/Nightmare to the Typhon The mimic portal hack requirement goes up with corruption level so you generally want to do that early on full escape runs. Perhaps the repair too, I always did engineer first so no idea
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# ? Jul 6, 2018 08:07 |
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Having a recipe for the pink hourglass is an odd decision. I did the escape with all 5 people in a run so I just have the plot quests left to do. All of it was just running around at corruption level 1 because I could start every character with a huge pile of hourglasses and then print several more, so several characters were just a clear run to the end with no danger. I think they tried to balance it out by having corruption go up faster, but I think I'd rather just not have those speed increases and no hourglass recipe in the game. I basically haven't used the volunteer or the hacker at all besides running to an escape. I was kind of surprised how little there was to the mimic gate as well. For being the most surreal escape I was expecting it to be different than just having to walk the engineer and the hacker into pytheas labs at some point, and then you go in and you're done.
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# ? Jul 6, 2018 08:14 |
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Up to the end, that escalating danger is nice and tense, but for the final mission, getting out with ALL 5 survivors within 5 corruption stages, only relying on the hourglasses that drop (so, about 3 on average?), would be annoying as gently caress, and I would have quit after a couple of tries. It's just kind of not enough time imo.
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# ? Jul 6, 2018 11:14 |
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woodenchicken posted:Up to the end, that escalating danger is nice and tense, but for the final mission, getting out with ALL 5 survivors within 5 corruption stages, only relying on the hourglasses that drop (so, about 3 on average?), would be annoying as gently caress, and I would have quit after a couple of tries. It's just kind of not enough time imo. I did my all 5 run before I found the plans for the hourglass and was too dumb to think about reverse-engineering it. It got to 4 corruption. It's plenty doable.
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# ? Jul 6, 2018 11:22 |
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# ? May 8, 2024 18:20 |
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Escaping is honestly pretty quick and easy once you've done each path once. The only slow run is the engineer. Restore power, maybe tram service, fix the pod and portal, load up the mass driver with supplies and then every other run is just a beeline to your chosen escape route. If you concentrate on just escaping as quickly as possible rather than scouring for all the resources you can get, it goes plenty fast.
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# ? Jul 6, 2018 11:31 |