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stupid dog you made me look bad
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# ? Jul 10, 2018 19:38 |
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# ? May 29, 2024 21:11 |
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I didn't see the final boss as being a jumping puzzle in any particular way that was different from other bosses in the game. Having to fight the preceding boss every time first was pretty tedious but at least he's a pushover and you get healed before the second fight. Losing geo is still bullshit though, it actively takes progress from you that you can up having to tediously grind money to get back. It's particularly annoying before you have access to the Trial of the Conqueror to get money more quickly.
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# ? Jul 10, 2018 19:38 |
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Cowcaster posted:have you considered that the game hollow knight may not have been designed with you specifically in mind if this is the case then it should be ok for people to say they didn't like it
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# ? Jul 10, 2018 19:38 |
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The White Dragon posted:if this is the case then it should be ok for people to say they didn't like it It is ok. it's also ok for people disagree with their opinions on certain game elements.
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# ? Jul 10, 2018 19:39 |
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I can't believe indie Mariolikes never have any running or jumping, its like the developers of uhh *looks at title of game* Slay the Spire never even played Super Mario
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# ? Jul 10, 2018 19:41 |
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The White Dragon posted:if this is the case then it should be ok for people to say they didn't like it yeah, it's ok for people to say "i didn't like it because the jumping is bad" and then it's also ok for me to say "i liked it because the jumping is good"
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# ? Jul 10, 2018 19:42 |
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homeless snail posted:I can't believe indie Mariolikes never have any running or jumping, its like the developers of uhh *looks at title of game* Slay the Spire never even played Super Mario hollow knight is extremely clearly a metroidvania though
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# ? Jul 10, 2018 19:43 |
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hollow knight is a 2d exploration based platformer. people call those "metroidvanias" for short because metroid, and castlevania, are two examples of that genre.
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# ? Jul 10, 2018 19:44 |
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It's a metrosoulsania
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# ? Jul 10, 2018 19:45 |
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i'm glad you agree they belong to the same genre, thus it's totally fair game to compare games within that genre
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# ? Jul 10, 2018 19:45 |
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I'm glad that Hollow Knight doesn't just copy everything from metroid/castlevania and actually tries to do its own thing
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# ? Jul 10, 2018 19:47 |
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the only metroidvanias i've ended up liking are just actually castlevania or metroid games, i think i've hated drat near every other one. though shadow complex was cool.
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# ? Jul 10, 2018 19:47 |
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i disagree, saying you can't put something in your game because two other different games that happen to be similar to it don't have that thing is unfair.
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# ? Jul 10, 2018 19:47 |
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I don't like how the art in Hollow Knight looks, that's putting me off from playing it
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# ? Jul 10, 2018 19:48 |
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Here's my hollow knight nitpick: the dash doesn't feel good and you do it a hell of a lot
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# ? Jul 10, 2018 19:49 |
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Another example would be Axiom Verge. Really fun and cool, but that final boss, ugh.
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# ? Jul 10, 2018 19:49 |
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Cowcaster posted:i disagree, saying you can't put something in your game because two other different games that happen to be similar to it don't have that thing is unfair. i agree that that one guy is dumb but it's totally fair to make comparisons between games in the genre imo hollow knight did a lot of cool things that broke away from the mold a bit but i also think there are more traditional mechanics that would have improved the hollow knight experience for me
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# ? Jul 10, 2018 19:49 |
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Andrast posted:It is ok. You aren't disagreeing on an opinion, you're just shouting "nuh-uh game perfect" at people
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# ? Jul 10, 2018 19:50 |
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Cowcaster posted:i disagree, saying you can't put something in your game because two other different games that happen to be similar to it don't have that thing is unfair. likewise if you think two older similar games did something better than it should be fine to point that out. hollow knight does do a bunch of cool unique things and i personally don't think making the map system shittier than games that came out on the super nintendo is that great.
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# ? Jul 10, 2018 19:50 |
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Phantasium posted:likewise if you think two older similar games did something better than it should be fine to point that out. basically this
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# ? Jul 10, 2018 19:51 |
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Actually Hollow Knight is a Guacamelee-like.
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# ? Jul 10, 2018 19:52 |
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in my day we drew our own maps, uphill, both ways
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# ? Jul 10, 2018 19:52 |
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Serious question did anyone ever use the Notes section at the back of old game instruction manuals.
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# ? Jul 10, 2018 19:53 |
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i used use them to write level passwords back when that was a thing on the nes
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# ? Jul 10, 2018 19:54 |
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Yeah to write down Megaman passwords.
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# ? Jul 10, 2018 19:54 |
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Yes how else are you going to keep track of Castlevania and Mega Man passwords
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# ? Jul 10, 2018 19:54 |
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Phantasium posted:likewise if you think two older similar games did something better than it should be fine to point that out. I don't think it's shittier. It might be more inconvenient for the player but at the same time I really like what it does for the feeling of exploration in the game. I think Hollow Knight would be a lesser game without it. It's obviously a pretty divisive feature though.
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# ? Jul 10, 2018 19:54 |
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for a couple old nes games with password systems but that's about it
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# ? Jul 10, 2018 19:54 |
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did anyone say they used the notes pages for passwords yet
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# ? Jul 10, 2018 19:55 |
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I never saved passwords, it was my mission as a hardcore seven year-old to beat the game in one sitting or give up entirely.
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# ? Jul 10, 2018 19:56 |
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Hollow Knight is bad because it doesn't give you a notes page for passwords
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# ? Jul 10, 2018 19:56 |
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exquisite tea posted:Serious question did anyone ever use the Notes section at the back of old game instruction manuals. Every now and then I'll find a game with a manual with notes scribbled in it I know the manuals for one of (it not both of) the Ecco the dolphin games just had a notes section followed by a place to put the passwords for each level, and more than once i've seen those filled in (or filled them out myself) Also bought a copy of Zero Divide on the PS1 that had a cheat code from Tips & Tricks glued to the notes section that told you how to play the hidden Tiny Phalanx minigame on it.
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# ? Jul 10, 2018 19:56 |
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exquisite tea posted:Serious question did anyone ever use the Notes section at the back of old game instruction manuals.
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# ? Jul 10, 2018 19:57 |
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Overwatch Porn posted:is there a best version of ff6 to play or should i just emulate the original SNES original is probably the overall "best" version, especially if your Japanese is good enough to play it in Japanese. Translation is iffy but has its charms. PS1 re-release is fine but has quite a bit of loading. Not terrible like Chrono Trigger, but still worth noting. If you have a Vita or a PS3 you can get it for like 6 bucks on PSN. GBA version has a much better translation, music quality takes a dive, though, and that's pretty major for this game. Still not a bad option. Mobile/PC version takes an iffy direction with the graphics, but has the newer translations in multiple languages as well as good music.
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# ? Jul 10, 2018 19:57 |
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if you're willing to get the hardware to fully legally rip your personal copy of ff6 advance to your computer, there are romhacks that restore the original snes audio to the gba version
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# ? Jul 10, 2018 20:01 |
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i think all iterations after the SNES one fix the vanish-doom and evasion bugs so forget that!!!
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# ? Jul 10, 2018 20:01 |
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I'd be cool if someone would make a true ripoff of Metroid, since Nintendo seems determined to never make another one.
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# ? Jul 10, 2018 20:02 |
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incidentally i'm surprised nobody's made a romhack for the snes version that adds the gba content, because iirc all the postgame monsters are fully present in the game data but they simply ran out of room on the cart to add in a bonus dungeon
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# ? Jul 10, 2018 20:03 |
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exquisite tea posted:Serious question did anyone ever use the Notes section at the back of old game instruction manuals. Yes, it’s where I kept all the fatalities for Kasumi Ninja written down.
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# ? Jul 10, 2018 20:04 |
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# ? May 29, 2024 21:11 |
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Poops Mcgoots posted:I'd be cool if someone would make a true ripoff of Metroid, since Nintendo seems determined to never make another one. wasn't there something called axiom verge that was supposed to be this? how did that turn out
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# ? Jul 10, 2018 20:04 |