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StrixNebulosa posted:Megatron is a what I assume it's from there because of the way Megatron's model changes is one of the films.
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# ? Jul 10, 2018 06:45 |
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# ? Jun 5, 2024 08:23 |
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I meant to open Assassins Creed Syndicate but instead opened Assassins Creed Unity. Needless to say, I was so disheartened by the experience I simply shut down the machine
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# ? Jul 10, 2018 06:52 |
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oldpainless posted:I meant to open Assassins Creed Syndicate but instead opened Assassins Creed Unity. Needless to say, I was so disheartened by the experience I simply shut down the machine more like oldheartless For content, MGS 5 keeps tricking me. The 'kidnap person' button is X, but I keep hitting square because of muscle memory from like every other game, so Snake just ends up doing some kind of weird weight exercize with the people instead of stealing them.
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# ? Jul 10, 2018 07:30 |
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Vampyr has lots of bad little things but two in particular strike me. On the gameplay side: you can deplete an enemy's stun meter to stun them. This lets you suck their blood. They then get up and have a longer stun meter. The game never tells you that if you don't suck their blood, their stun-meter only half-refills and doesn't get larger. Unless you really need the blood (and there are powers and particular weapons for that anyway) then biting is actually a bad idea most of the time, and especially so against most bosses. On the story side: The game seems to be pushing the idea that the Priwen Guard (vampire hunters) are fanatics and unreasonable and prone to killing innocents. Except both in story and in gameplay this isn't actually borne out at all. 1. They're recruiting and acting in large numbers because of the Skal (flesh-eating ghoul) epidemic, a situation in which it is reasonably to mobilise. 2. When they declare a Great Hunt on all vampires, they actually have a specific list of Ekons (blood vampires) they're targetting rather than going indiscriminately. When they do kill an Ekon in self-defence they actually check them against the list and go "whoops, but it's not like our boss will probably mind and it was the vampire's fault anyway". 3. When you run across them in the open world (which is extremely frequently), they will literally warn you off saying "not a good night to be out, sir!" and "you'd best turn around and go home!" and only attack you when you get too close to them. Not only are they mostly seeming like normal guys but they actually have Actual Holy Dudes who are able to use Faith Powers to harm you. So yeah the game keeps saying "The Priwen are dangerous, they're out of control" when they actually seem a totally normal group doing their best to stop a vampire epidemic that occasionally does bad things on a small scale (e.g. robbing a woman) because they're recruiting so rapidly. Nothing they do actually seems unjustified. When you confront their leader, his paranoia about the role the protagonist and his friends have in the plague ends up being like 80% correct.
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# ? Jul 10, 2018 10:49 |
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Doctor Spaceman posted:There's a long CineD thread based around the idea that the Transformers are actually good and interesting because Optimus Prime's characterisation is different to the cartoons. Thanks for the info - I have questions but I'm not curious enough to look into it deeper. Anyways, content: - Doom's dark sections weren't fun to poke through. They're like, find the night vision goggles asap and then hurry. - Tomb Raider (2013) opening with a horror sequence nearly put me off of playing it. Tied up upside down by a cannibal? I came for adventure! - I also have been playing Prey and I... can't think of anything annoying so far, outside of my personal dislike for the deco, and the bit where it was more Bioshock than System Shock. ... Wait! It's where January is all "you're going here? How did you know the elevator is busted?" and like. January. You were sending me to the elevator in the first place. Did you know it was busted?
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# ? Jul 10, 2018 11:09 |
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StrixNebulosa posted:- Tomb Raider (2013) opening with a horror sequence nearly put me off of playing it. Tied up upside down by a cannibal? I came for adventure! That is adventure. you don't end up in that situation without some kind of adventure happening. Many adventure stories have horror elements to them.
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# ? Jul 10, 2018 16:50 |
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The tone of TR2013's opening is a little gratuitous but it very quickly shifts gears to a more bombastic adventure.
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# ? Jul 10, 2018 17:09 |
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Deus Ex: Mankind Divided - I got the upgrade that lets you stealth takedown two enemies at once, and it's cool when it works, but it often doesn't. Often the targets will be slightly too far apart or I'm at the wrong angle or something, so I take out one guy while his friend watches then shoots me. There doesn't seem to be any indication in advance of how many people a takedown will deal with.
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# ? Jul 11, 2018 07:13 |
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I'd love if by the end of the third game Lara called her university and was just like "This archeology coursework is an absolute arse-ache. Is it too late to switch majors to Business IT?"
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# ? Jul 11, 2018 07:23 |
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BioEnchanted posted:I'd love if by the end of the third game Lara called her university and was just like "This archeology coursework is an absolute arse-ache. Is it too late to switch majors to mass-murder?"
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# ? Jul 11, 2018 08:25 |
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As with a lot of simulator / tycoon games, I hate when developers get too clever with their scenarios. No, you're not making things fun/interesting/challenging by giving me a "make an ungodly amount of money off shops and not coasters" scenario, you're just pissing me off making me do things other than "build a successful profitable park". This is inspired by Planet Coaster, who wants me to have 2,000/4,000/6,000 bucks a month profit in my unclear-as-to-why-they-are-inconsistent stores, and the only from-what-I've-heard viable solution is to basically cheat and flush out your park to get fresh guests who haven't bought anything and hope they buy a lot in a single month. I'd love to just plop into the sandbox, but another ding about Planet Coaster is that I can't just auto-generate a nice-looking map.
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# ? Jul 11, 2018 08:29 |
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Far cry 5: yet more complaints The REALLY couldn’t animate your companion to sit in the car? It is so easy programming wise. The dog runs at 200 mph after your car (why doesn’t it jump in the back cause almost all the cars I steal are pickups)? Then I get a “fighting buddy” or fighter-for-hire I don’t even care what it’s actually called but I drive away and they don’t get in the car and just disappear. I mean seriously I made a stupid strip club game and I know how to do this, why can’t they??? Oooooh I forgot it’s Ubisoft and they’re still using FC3 and possibly FC2 code and assets.
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# ? Jul 11, 2018 14:37 |
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Thin Privilege posted:Far cry 5: yet more complaints My human companions absolutely got in the car with me. Or drove, if I sat in the passenger seat.
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# ? Jul 11, 2018 15:03 |
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Confirming. Human companions will absolutely get in the car, and even drive you to destinations if you wait in the passenger seat yourself.
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# ? Jul 11, 2018 15:08 |
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Yeah, I killed hours and hours in that game standing at the turret of a truck and waiting for a warrior (or even some random Joe) to hop in and drive me to the next area to rain down hellfire on. Rinse and repeat.
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# ? Jul 11, 2018 15:12 |
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Thin Privilege posted:Far cry 5: yet more complaints Maybe your companions don't like you. Because you're smelly? happy to help. No but seriously it annoys me that the animal companions can't, at least, get in the bed of a pickup. I'd drive those lovely things all over the place if my murder zoo could come with.
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# ? Jul 11, 2018 15:14 |
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Think I'm getting towards the end of XCOM now, as I've got a poo poo load of money and not much to spend it on, so thought I should investigate the MEC units. I'd heard the stuff from the professors about volunteers for this giving up a lot, but they said similar things about the gene mods, and all those guys gave up was not sucking. Then, after I've selected the soldier to enhance, the guy says something about prepping them for the amputation. Uh... ok. Then I see the finished result and they've loving cut her head off and shoved it on a robot body. What the gently caress, science guys? I thought you were going to build exosuits and add Matrix-style connection points to the pilots, not Robocop the poor bastards.
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# ? Jul 11, 2018 15:32 |
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Sunswipe posted:Think I'm getting towards the end of XCOM now, as I've got a poo poo load of money and not much to spend it on, so thought I should investigate the MEC units. I'd heard the stuff from the professors about volunteers for this giving up a lot, but they said similar things about the gene mods, and all those guys gave up was not sucking. Then, after I've selected the soldier to enhance, the guy says something about prepping them for the amputation. Uh... ok. Then I see the finished result and they've loving cut her head off and shoved it on a robot body. What the gently caress, science guys? I thought you were going to build exosuits and add Matrix-style connection points to the pilots, not Robocop the poor bastards. I always would only MEC guys that went down as “gravely wounded”.
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# ? Jul 11, 2018 15:38 |
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I made an MEC and on its first mission it got chumped by a zombie.
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# ? Jul 11, 2018 15:39 |
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Zanzibar Ham posted:I made an MEC and on its first mission it got chumped by a zombie. That’s why they have rocket fists, man.
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# ? Jul 11, 2018 15:44 |
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It was the first mission with zombies and as I said it was my first MEC so I didn't know what it could do.
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# ? Jul 11, 2018 15:51 |
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Thin Privilege posted:Far cry 5: yet more complaints Wait you made a strip club game? What?
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# ? Jul 11, 2018 15:56 |
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Here's a spoileriffic FC5 complaint: there's a mission you do for the northern fuckers where you cure Sgt. Brainwashed's brainwashing (the same kind Jacob Seed puts you under) with a horrible song. Except, this doesn't cure your brainwashing, somehow, because in the Don't gently caress Up the Planet ending, you still go on a murder spree once Colonel Mustache turns on the trigger song on the radio. I guess you need to be strapped into a chair and shown a "Peggies are bad" slideshow. Except, the resistance guys know that you're brainwashed, and at no point do they do exactly that, not even after you off Jacob. Why?
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# ? Jul 11, 2018 17:04 |
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Sunswipe posted:Think I'm getting towards the end of XCOM now, as I've got a poo poo load of money and not much to spend it on, so thought I should investigate the MEC units. I'd heard the stuff from the professors about volunteers for this giving up a lot, but they said similar things about the gene mods, and all those guys gave up was not sucking. Then, after I've selected the soldier to enhance, the guy says something about prepping them for the amputation. Uh... ok. Then I see the finished result and they've loving cut her head off and shoved it on a robot body. What the gently caress, science guys? I thought you were going to build exosuits and add Matrix-style connection points to the pilots, not Robocop the poor bastards. They've removed all their limbs, the torso plugs into the robot. You can see them doing stuff in your base with prosthetic arms/legs.
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# ? Jul 11, 2018 17:21 |
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spit on my clit posted:Here's a spoileriffic FC5 complaint: there's a mission you do for the northern fuckers where you cure Sgt. Brainwashed's brainwashing (the same kind Jacob Seed puts you under) with a horrible song. Except, this doesn't cure your brainwashing, somehow, because in the Don't gently caress Up the Planet ending, you still go on a murder spree once Colonel Mustache turns on the trigger song on the radio. I guess you need to be strapped into a chair and shown a "Peggies are bad" slideshow. Except, the resistance guys know that you're brainwashed, and at no point do they do exactly that, not even after you off Jacob. Why? As with most of the complaints with FC5's story line - 99% of which are completely justified, the answer is: it's in the script. That's it. Same reason any of the Cult leaders can capture you at any time, no matter what you are doing, using magic plot bullets. I tried every way to avoid this just to see if it could be done, including getting in an attack helicopter, flying straight up to the altitude limit and just sitting. No one attacked me, never saw an enemy, but a coupla minutes later: cutscene plays with me watching whichever "long exposition speech" happened to be the current one. That's the only thing they could think of to advance the plot, apparently not realizing that them having the ability to do this at any time obviates literally the entire game. FC5 is a super fun game to run around killing things in. Of particular fun is going 100% stealth when capturing compounds. But yeah - the plot is awful and has more holes than really good swiss cheese.
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# ? Jul 11, 2018 17:30 |
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Did I hear that FC5 was written by the same guy as Mass Effect 3, or is it some other game he was inexplicably allowed to gently caress up?
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# ? Jul 11, 2018 19:00 |
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HaB posted:As with most of the complaints with FC5's story line - 99% of which are completely justified, the answer is: it's in the script. That's it. The thing is, this would've been just so easy to fix - simply don't have this event happen until the player is on the ground and a suitable distance from a resistance base. They could even patch it in. I don't care about magical plot bullets as long as they make sense in the context of this weird fuckin' world, and getting knocked out in the air, or in the middle of the resistance base (as I was), or whatever is so stupid. Like, just freeze any plot events, buffer up any chaos (or whatever its called) that you're earning if you're just flying around blowing poo poo up, and give it back after the plot event. Just...make it not poo poo?
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# ? Jul 11, 2018 19:35 |
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Sunswipe posted:Did I hear that FC5 was written by the same guy as Mass Effect 3, or is it some other game he was inexplicably allowed to gently caress up? Bioshock Infinite and Burial at Sea were worked on by the same guy. I think he co-wrote those but it’s kinda funny how both games have a well known Amazing Grace knockoff as part of their Christian crazy cults.
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# ? Jul 11, 2018 19:38 |
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Every time I think about picking up Nier Automata again I remember I’m in a big desert and have to get some bumflowers or something and then I look at my switch and think “or I could be playing Mario tennis in literally five seconds”
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# ? Jul 11, 2018 20:04 |
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I honestly didn’t see what was so great about Automata. The combat was shallow, the story was dumb, almost every boss fight was a boring sphere robot or a glorified cut scene, route B is some of the worst padding I’ve ever seen, and the game doesn’t get nearly as insane as I’ve come to expect from Yoko Taro. Overall I found it to be an enjoyable experience but not nearly as much as everyone told me it should have been.
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# ? Jul 11, 2018 20:19 |
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I had the same reaction to HZD. People falling over themselves telling me it was an amazing story and an original protagonist, but it seemed pretty by the numbers with your standard Snarky Hero. Really enjoyed the gameplay side of things, but narratively I seemed to exist on another planet.
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# ? Jul 11, 2018 21:04 |
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moosecow333 posted:I honestly didn’t see what was so great about Automata. The combat was shallow, the story was dumb, almost every boss fight was a boring sphere robot or a glorified cut scene, route B is some of the worst padding I’ve ever seen, and the game doesn’t get nearly as insane as I’ve come to expect from Yoko Taro. The city-scale cannon made of stretched limestone cathedrals that speaks only in airport service announcements or the suggestion that both armies have changed sides several times and become each other while forgetting everything doesn't quite do it for ya?
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# ? Jul 11, 2018 21:09 |
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Why anyone plays any game when Bayonetta exists is beyond me
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# ? Jul 11, 2018 21:12 |
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In LA Noire there’s nothing to do in the city driving around
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# ? Jul 11, 2018 21:13 |
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Sunswipe posted:Think I'm getting towards the end of XCOM now, as I've got a poo poo load of money and not much to spend it on, so thought I should investigate the MEC units. I'd heard the stuff from the professors about volunteers for this giving up a lot, but they said similar things about the gene mods, and all those guys gave up was not sucking. Then, after I've selected the soldier to enhance, the guy says something about prepping them for the amputation. Uh... ok. Then I see the finished result and they've loving cut her head off and shoved it on a robot body. What the gently caress, science guys? I thought you were going to build exosuits and add Matrix-style connection points to the pilots, not Robocop the poor bastards. My favourite thing with the MEC in XCOM was to give it the female italian voice. Having some doom bot stomping around, shooting off flamethrowers and screeching in incomprehensible robo-italian just struck me as hilarious for some reason.
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# ? Jul 11, 2018 21:20 |
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Somfin posted:The city-scale cannon made of stretched limestone cathedrals that speaks only in airport service announcements or the suggestion that both armies have changed sides several times and become each other while forgetting everything doesn't quite do it for ya? Not when it’s compared to A game that includes a character known for devouring children, a game where you fight trans-dimensional babies, or end up fighting an enemy made up of fused orphans.
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# ? Jul 11, 2018 23:36 |
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moosecow333 posted:I honestly didn’t see what was so great about Automata. The combat was shallow, the story was dumb, almost every boss fight was a boring sphere robot or a glorified cut scene, route B is some of the worst padding I’ve ever seen, and the game doesn’t get nearly as insane as I’ve come to expect from Yoko Taro. baka gaijin
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# ? Jul 12, 2018 01:50 |
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ever Yoko Taro game since Drakengard will forever be chasing and failing to get that crazy high
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# ? Jul 12, 2018 02:01 |
Blind Sally posted:ever Yoko Taro game since Drakengard will forever be chasing and failing to get that crazy high The only people who really care about that are the ones who get really weird about how drakengard had giant weird babies and a pedophile in its cast. Nier and Automata were both great, they just didn't have to be randomly insane to be good and engaging.
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# ? Jul 12, 2018 03:19 |
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# ? Jun 5, 2024 08:23 |
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Nuebot posted:The only people who really care about that are the ones who get really weird about how drakengard had giant weird babies and a pedophile in its cast. Nier and Automata were both great, they just didn't have to be randomly insane to be good and engaging. And even then they have brainwashing a man to help him forget that all of the children in his care committed suicide out of fear and then buying the children's severed heads and preserved hearts off of him later and a mass robot orgy that turns into a brawl that turns into the on-screen birth of two effeminate young men, one from the other's gaping chest wound, who are also servers, and one turns into a concrete snake for vengeance after you kill the other one and the only guy who definitely fought for humanity did so by multiplying himself until he forgot who he was and why he was fighting, and if you help him remember it unlocks the ability to build a memorial and makes a bunch of his discarded bodies appear in the desert. There's lots of insanity, it's just less directly transgressive.
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# ? Jul 12, 2018 07:37 |