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Slimnoid posted:[*]Unknown Armies Dang, I can't believe I missed UA off my list. I loving love UA - it's so good. Unlike some people, I really really really like 3E, and I think the new madness meter / skill interactions are very clever and create exactly the kind of experience I want. Also, it's loving nuts as a setting, and I adore that.
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# ? Jul 12, 2018 17:16 |
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# ? May 25, 2024 06:18 |
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My favorite games right now that I've gotten to play or run are: 13th Age: It's a good vehicle for making some fun fantasy times, particularly if you want quick character creation. Best if played in storygame mode with the tactical elements as a spice. Apocalypse World: Still a solid choice for freeform play, and a great pick if you wanna play a thing with no plans. Battle Century G: Great mecha game, and I appreciate its relative freeform nature. Supports a lot of different possibilities. Breakfast Cult: Love the setting and characters, through I'd probably either toss or heavily modify the system next time. Fate Accelerated just wasn't doing it for me as a GM. Double Cross; Yeah, the dice mechanic is a hot mess and the balance is all over the place, but it's got some of the most fun powers out there and good animefeels. I also like the railroady structure that keeps things moving, no sarcasm. Fantasy Craft: I keep thinking I'm over this game - the d20 mechanics have aged badly - but then I think of a new character build and I just want to play it again. A mountain dwarf that jumps on people with a trample attack! I'll call him... Marius. Golden Sky Stories: The antidote to attack roll exhaustion. Hillfolk: Best arguments. Great game. Legend of the Five Rings: I think I'm over this game as far as running goes - I can just do feudal Japan - but I have a nostalgia for it I can't entirely justify. One of the better-detailed non-European fantasy settings, at least. Marvel Heroic: I like Marvel! The system? System's better than the other Marvel systems, I guess. Just let me play Fin Fang Foom sometime. Masks: Giving real ultimate power and responsibility to those who are not ready for it is a neverending gobstopper of entertainment. Over the Edge: It's the most ninetiesest and the best ninetiesest. The long-running game I was probably the edgiest game I've ever played, to the point I probably couldn't recount a lot of it here without getting a ton of sideeye. It was great. Planescape: Independent of system, very few fantasy settings feel fantastic, but this definitely does. I love getting to wander between different worlds based on a high school philosophy course and the weird drippings of the Manual of the Planes. Savage Rifts: Nostalgia and spider-skull walkers make fools of us all. Discounted a lot of games I've gotten to play but really not enough to count, like D&D 4th Edition, Chronicles of Darkness, Fragged Empire, 7th Sea, etc.
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# ? Jul 12, 2018 17:49 |
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Right now I'm running 13th Age, which is going okay for something we're only 2 sessions deep into. With the same group I've also run Blades in the Dark and Unbound, both of which were good campaigns. We played Fall of Magic once, too, and that was pretty great. On the List of games to play when I get the chance are:
In the past I've played or run (mostly run) every stripe of D&D and D&D-derivative, many variations of PbtA, Fate in various forms, Marvel Heroic, 7th Sea (1st ed, for two years), L5R, Traveller (Mongoose version), Exalted 1e and 2e, oVampire, nVampire, oWerewolf, nMage, nMummy, Shadowrun, Champions, Burning Wheel... the list goes on and on and on.
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# ? Jul 12, 2018 18:31 |
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Oh one of the former Bioware lead devs (Baldurs Gate 1 and 2 and NWN1) is doing a 5E sourcebook.
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# ? Jul 12, 2018 19:11 |
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I'm interested in 13th Age, but the game my friend runs is at a time I can't make, so I haven't played it. Talking to him recently though, he's getting disillusioned with the system. Namely classes: he feels that (for instance) the Wizard is overpowered, the Fighter and other "precisely what number did you roll?" classes too gimmicky and fiddly, etc. I know third-party classes have been made, and many are well-received. Is there consensus on which third-party classes are worth bringing in, or flat out replacing core classes with?
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# ? Jul 12, 2018 19:15 |
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My goto games are DnD 4e, Strike! As well as Cortex+ and Dogs in the Vineyard. I've played every DnD as well as a couple of Shadowruns, some PbtA hack my friend I want to try out Fragged Empire, Valor, Battle Century G and... Plutonis posted:Pokemon Tabletop United. How is this though?
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# ? Jul 12, 2018 19:36 |
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Things I’ve played or GMed: Dungeon World () Apocalypse World Spirit of ‘77 (long live Carrie Malone) D&D 3.5, 5 Things I want to play or GM: Blades in the Dark Fellowship Microscope The Quiet Year Microlite20/76 or whatever Double Cross Things that catch my eye but I’m not sure about: FATE Shadow of the Demon Lord Lamentations of the Flame Princess Dungeon Crawl Classics Any other OSR stuff D&D 4 Things I bounced off of playing for some reason: Apocalypse World (not really into Mad Max stuff) D&D 3.5, 5 (slow and boring, TAZ and CR are cool tho) Things I will actively avoid: FATAL White Wolf/World of Darkness Warhammer (+40k) Stuff that requires a grid or a calculator (hard to do online and I have few people to game with IRL) Wargames (not interested)
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# ? Jul 12, 2018 19:46 |
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Pollyanna posted:Things that catch my eye but I’m not sure about : This is one of my favourites but I don't think you will like it because: Pollyanna posted:Things I will actively avoid:
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# ? Jul 12, 2018 19:58 |
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Mostly played D&D but of the editions I've played, I'd rank them: BECMI—Simple and straightforward even though there's rough spots like the saving throws and descending AC. I like Mystara as dorky as it may be. The GAZ series adds some interesting stuff like merchant caravans, rules for pirates and so forth. 5e—I'm not going to argue that you should drop your other editions to play this, but if your regular group only uses 3.5e otherwise it's a nice upgrade. If I'd actually played 4e, I'm sure this would feel like a step back. 3/3.5e—Complicated, unbalanced but consistent. Way too many splat books and I usually stuck with single PHB class human characters to keep things relatively simple. The main reason I don't hate it is because a 20th level dwarven wizard is possible unlike... 2e—Just way too much inconsistent stuff piled on top of itself. Skills and powers made it worse, but out of the box there were racial level limits, multi classing, dual classing, percentile strengths, kits and arbitrary restrictions. AD&D—2e with wandering sex workers tables, female maximum strength, assassins and demons and without THAC0. I seriously don't understand what anybody sees in this. Also played various Palladium system games. I like the art style in some of them like Rifts Japan, but it's like AD&D on crack as far as the rules go. I'm interested in trying Ryuutama. It looks cute and I like the rules-light murderhobo idea with resource management. FATE would be interesting but it's a huge change in mindset compared to what I've played before.
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# ? Jul 12, 2018 20:00 |
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fr0id posted:Surely you've played some games that you liked more than others? Which of those did you like best? Games I've enjoyed most in the past decade or so and would play more of: D&D 4e (by a country mile) SotDL DCC Feng Shui 2 Godbound (running now) Games I Like but don't want to play all the time for various reasons: Paranoia XP WFRP2 BECMI/RC Anything Cthulhu-ish. I have a d20 hack that works great, and tried a Savage Worlds version of it Games I Want to Try Unity (can't wait for my hardcover) Fragged Empires Blades Esoterrorists Timewatch Ryuutama 13A Summerland Legacy POWERS AND PERILS Something Fate-y, maybe Breakfast Cult Talislanta 4e maybe? Spellbound Kingdoms Far Away Land Games I got within the past decade but am not particularly interested in 5e Mutant Crawl Classics 7th Sea 2e ...and a bunch of other kickstarters that ended up sucking, like Emissary
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# ? Jul 12, 2018 20:17 |
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Played or GMed: BECMI Red box (totally wrong because I was a kid) ADnD 1e (with a mental GM who probably had most of it wrong) ADnD 2e DnD 3/3.5 DnD 4e DnD 5e DnD next beta Pathfinder Over The Edge 1e FFG Star Wars SotDL Dungeon World (wonky) 13th Age (wonky) Unknown Armies 2e (wonky) Mutants And Masterminds (failed) Want to try: Strike Unity Fellowship Costume Fairy Adventures Under Hollow Hills Legacy 2e Microscope / Echo
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# ? Jul 12, 2018 20:36 |
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Lemniscate Blue posted:Talking to him recently though, he's getting disillusioned with the system. Namely classes: he feels that (for instance) the Wizard is overpowered, the Fighter and other "precisely what number did you roll?" classes too gimmicky and fiddly, etc. I have a level 5 wizard in a long running 13th age campaign and can confirm they are still very overpowered relative to the other classes. You very quickly ramp up in offensive power and with careful feat choices can completely shred bosses before everyone else can get many hits in even with escalation. Our group is more focused on narrative than combat in this campaign and the icon rolls add some neat twists each session, but if you were playing a more combat oriented campaign I can totally see how it would probably be disappointing for the other PCs.
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# ? Jul 12, 2018 20:41 |
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Games I've Run/Played Strike (2 campaigns back-to-back over 2 years that went pretty well) Atomic Robo Fate (pretty good, would like to get more experience) Shadow of the Demon Lord (some 1-shots, gearing up to run a full campaign) Dungeons and Dragons 4e (awesome, would run again in a heartbeat) Dungeon World (a little experience, it was fun but I need more practice) Blades in the Dark / Scum and Villainy (currently running 1 game of each, hella fun but I want to run other hacks next) D&D 3.5 (never again) Games I'm Interested In Running/Playing Stars Without Number (this will probably the next campaign I run alongside SotDL) Silent Legions (I want to run a campaign of this set in Georgia) Blades Against Darkness / Copperhead County (both Blades hacks that extremely my poo poo) Ars Magica (looks cool as hell, but it will most likely need to be a hybrid voice/Discord game) Torg Eternity (picked this up recently and it actually looks fun) Godbound (probably using the Mortal Heroes rules, I love the setting and mechanics) Fragged Empire (if I could ever figure out the drat rules)
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# ? Jul 12, 2018 20:51 |
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Ooh, ooh, other things I want to try: BECMI (but not if it requires grids n poo poo) Dogs in the Vineyard The Burning Wheel Legacy (esp. the castlevania mod) Moriatti posted:This is one of my favourites but I don't think you will like it because: Yeah, if that’s the case, I think I’m good...
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# ? Jul 12, 2018 20:57 |
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if you aren’t cool with serious crunch you’re REALLY not going to like burning wheel.
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# ? Jul 12, 2018 21:08 |
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Crunch as in grids and calculators, or crunch as in hairy logic?
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# ? Jul 12, 2018 21:13 |
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Pollyanna posted:Crunch as in grids and calculators, or crunch as in hairy logic?
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# ? Jul 12, 2018 21:16 |
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Oh, I could toss in Black Hack, possibly 2e. Maybe.
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# ? Jul 12, 2018 21:18 |
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Meh, I’ll keep to APs of it then.
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# ? Jul 12, 2018 21:18 |
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Pollyanna posted:Crunch as in grids and calculators, or crunch as in hairy logic? Crunch as in “every skill has its own XP track, and there are literally over 100 skills” and “the serious combat system involves players ‘scripting’ out series of blows and feints, one by one, in secret, then comparing them to what the GM wrote, in secret”
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# ? Jul 12, 2018 21:20 |
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Burning Wheel seems so bizarre, I don't think I could actually play it but it's fascinating in that it takes someone's wild vision of a way to do tabletop roleplaying and runs as far as it can with it. I'd like to see a decent AP actually though I find listening to other people play tabletop games to be rather dull.
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# ? Jul 12, 2018 21:22 |
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Burning Wheel: It's a well designed unwieldly ball of relatively good stuff that's got too much to do anything with without a lot of effort. Games I've played or ran in the last 12-ish months: World Wide Wrestling Urban Shadows Feng Shui 2 Spycraft 2.0 Fight! Street Fighter Band of Blades Blades in the Dark Dragon Age 13th Age Marvel Heroic Mutants and Masterminds 3e Monster of the Week Torg Eternity Operators Dresden Files Accelerated Atomic Robo Fate Star Wars FFG Into The Smoke (local indy dev'd game) Games I want to play: Unity Blades Against Darkness Copperhead County Leverage/Whatever comes out as a final Cortex Prime system New Scion
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# ? Jul 12, 2018 21:38 |
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I picked up Burning Empires many years ago at Gen Con. hosed if I can make heads or tails of it. It doesn't even have a write up of the awesome setting from the comics.
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# ? Jul 12, 2018 21:40 |
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The main thing I recall from Burning Empires is that if you take the soldier lifepath you get the mandatory trait "FUGAZI". I don't know what that means. It's never explained in the book. Even Googling for it doesn't clear it up for me. Then I played Burning Wheel, and that cured me of all desire to play Burning Anything Ever Again.
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# ? Jul 12, 2018 21:48 |
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thelazyblank posted:Burning Wheel: It's a well designed unwieldly ball of relatively good stuff that's got too much to do anything with without a lot of effort. Yeah, this is about right. Its design is very interesting, but I would never want to actually play it any more, especially now that The One Ring exists for Middle-Earth roleplaying. The books are gorgeous, though. I own both BWG and the Codex because they're such nice physical artefacts.
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# ? Jul 12, 2018 21:48 |
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potatocubed posted:The main thing I recall from Burning Empires is that if you take the soldier lifepath you get the mandatory trait "FUGAZI". I don't know what that means. It's never explained in the book. Even Googling for it doesn't clear it up for me. It means you’re in a cool band.
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# ? Jul 12, 2018 21:54 |
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potatocubed posted:The main thing I recall from Burning Empires is that if you take the soldier lifepath you get the mandatory trait "FUGAZI". I don't know what that means. It's never explained in the book. Even Googling for it doesn't clear it up for me.
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# ? Jul 12, 2018 22:16 |
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I remember hpapyefl going on a rant about how BW is very much not in the spirit of the games that the Forge/indie movement of the early 00s was encouraging people to make. (As opposed to My Life with Master or Nicotine Girls.) It's a fair cop.
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# ? Jul 12, 2018 22:18 |
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Halloween Jack posted:I remember hpapyefl going on a rant about how BW is very much not in the spirit of the games that the Forge/indie movement of the early 00s was encouraging people to make. (As opposed to My Life with Master or Nicotine Girls.) It's a fair cop. I don’t know why anyone would think it was in the first place, at every level it’s a weird crank’s heartbreaker with complicated rules and subsystems that actually kind of works. It’s like complaining DnD isn’t in the spirit.
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# ? Jul 12, 2018 22:33 |
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I'd actually like to know something myself: - What's your longest-running campaign? - What system was it in? - Was it online or in-person? - What year did it begin? - How long did it run?
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# ? Jul 12, 2018 22:36 |
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Pollyanna posted:I'd actually like to know something myself: A D&D 4E PbP game being run on RPGnet. Started over seven years ago, still ongoing somehow.
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# ? Jul 12, 2018 23:01 |
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Moriatti posted:How is this though? I like it a lot! It has its flaws but the fact that it gets patched every now and then by an active dev team means that it's got a lot better than the clunky system it used to be.
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# ? Jul 12, 2018 23:02 |
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Pollyanna posted:I'd actually like to know something myself: As a GM it was the 2-year 7th Sea campaign I ran from... about 2002 to 2004? That sort of ballpark. It was an in-person game that started with the Freiburg boxed set for the first year, then moved in to stuff I'd made up for the 2nd one. We had not-French ninjas, all-new bargain sorcery, Ussuran sea-bears, German love poetry written and performed live, and epic shopping. It was a good time. I've also played in a 2-year (I think?) in-person nMage campaign run by goon flavivirus. I think that was... 2012 to 2014? I'm pretty sure it ended right before my kid was born, which is that sort of time frame. We did terrible things to the fabric of time and space, prevented other people doing even worse things to said fabric, nearly lost a fight with several cats, interfered with someone's (probably) world-ending plan via wildcat strikes and detonating a volcano, and my character Liam personally uplifted a hamster into an Instagram sensation and multi-threaded his own mind. Later on we discovered that one third of Liam had been corrupted by the abyss and had been secretly plotting against us for months. Oops.
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# ? Jul 12, 2018 23:11 |
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We played Dawn of Defiance on Maptool for 3 years or so in Saga Edition. It was a really fun campaign in a pretty fun system. That was the last time my players really learned how to play their characters fully.
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# ? Jul 12, 2018 23:22 |
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Pollyanna posted:I'd actually like to know something myself: D&D 4e campaign played in-person for two years.
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# ? Jul 12, 2018 23:23 |
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Pollyanna posted:I'd actually like to know something myself: Just wrapped an in-person D&D4e campaign that ran four years (I joined in the second year) from 1st to 21st level.
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# ? Jul 12, 2018 23:30 |
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Pollyanna posted:Ooh, ooh, other things I want to try: BECMI and Dogs are both great and neither requires grids, though BECMI benefits from maps at all, even if they aren't combat maps.
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# ? Jul 12, 2018 23:34 |
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how does everyone in this thread like 4e (including myself) but i can never find anyone in real life willing to admit it
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# ? Jul 13, 2018 00:54 |
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Meyers-Briggs Testicle posted:how does everyone in this thread like 4e (including myself) but i can never find anyone in real life willing to admit it Because real life sucks. Serious answer, because regardless of the semantic arguments over whether an RPG can ever truly "die" as long as the books still exist and whatnot, a lot of groups and players do gradually and invariably drift away from games which no longer receive ongoing support in favor of newer games with active shelf presence and that new car smell. I mean even this place used to have way more calls for 4E PbPs than it does nowadays. I think it's just one of those things.
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# ? Jul 13, 2018 01:01 |
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# ? May 25, 2024 06:18 |
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^^^^ you motherfuckMeyers-Briggs Testicle posted:how does everyone in this thread like 4e (including myself) but i can never find anyone in real life willing to admit it I know plenty of people who liked 4e, but even for nerds of the caliber that ruminate on forums about the qualities of games the vast majority of people prefer an "actively supported" game which, somehow, means 5e now (or Pathfinder).
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# ? Jul 13, 2018 01:02 |