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I picked up Project Cars: 2 in the steam sale. I've got a good 10-20 hours out of it, but the AI really is very disappointing. The laws of physics don't seem to apply to the other cars, so when there is a corner up\down a hill, they're able to go around it, braking and accelerating as though it is flat without any loss of traction. On top of that, the awesome weather effects which leaves puddles on the road has no impact on their driving, but god help you if you hit one. I could deal with the slot car style of race that they had because the cars kinda reacted to your presence a little, but yeah, after a fair few races it's pretty easy to spot the cracks.
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# ? Jul 14, 2018 00:58 |
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# ? May 30, 2024 21:18 |
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I don't think there's any good racing AI.
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# ? Jul 14, 2018 04:54 |
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Cojawfee posted:I don't think there's any good racing AI. Eh, I can deal with dumbass driving, but to lose on some corners, purely because the AI could mindlessly drive straight through that puddle on the apex can be shite.
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# ? Jul 14, 2018 06:57 |
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Yeah, that's kind of what killed PC2 for me after about 150 hours. Clio cup is a lot of fun when you have to mess with difficulty settings just so the AI won't run laps that beat the current human world records. You either get an early lead and do hotlaps or the AI blows you away and you do more frustrated hotlaps.
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# ? Jul 14, 2018 07:00 |
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It's what killed the open wheeler career path in PC2 for me. I can't remember which track it was, but it had a right hand turn up a hill where the apex was exactly when the track went downhill, so the car got super light and you had to tip-toe through that corner. AI blasted through that as if physics are disabled, and whenever I tried to follow them, I spun out. Fiddled with setup for a bit and decided it's not worth it. Went with the GT car career, where the problem is not as visible, but still lost interest after a while, because opponents simply didn't seem real enough. To this day, I enjoy the AI of R3E quite much. You just have to make sure to delete some files from your profile folder if you have a super old installation and go back to it, else the Adaptive AI won't work correctly.
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# ? Jul 14, 2018 08:05 |
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It's what made me give up on Forza. It wasn't so much that the AI is bad, which it is, but that it isn't consistent. On one track it was beatable, then on the next track it's impossible to keep up. On the same difficulty setting. I'm just going to avoid any single player realistic racing games.
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# ? Jul 14, 2018 15:20 |
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That's quite common - most AI needs to be tweaked depending on the car and/or track. The rF2 AI is pretty darn believable once you play with the settings a bit - just get it to a manageable level of difficulty for the car/track you want and it is adequately realistic.
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# ? Jul 14, 2018 16:58 |
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Agree, rF2 also gave me some good AI races. I know I sound like an R3E shill, but exactly the fact that AI shines on some tracks and not on others is why I love the adaptive AI in that game. Yeah, you have to do at least one race at each track to get the AI dialed in somehow (better are two or three races), but when I did championships after that, nearly every track gave me an awesome race that felt believable.
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# ? Jul 14, 2018 17:42 |
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I've been going back to Dirt Rally recently after playing a lot of PC2 and the polish on the career mode is so much better. I know rally games have the advantage of just posting a list of times, but DR never gives me impossible times to beat and the difficulty scales much better so far. Manual shifting feels far better than PC2 as well- being able to miss a shift makes the cars feel much more mechanically "real".
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# ? Jul 14, 2018 18:15 |
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I want to play more Dirt Rally, but I don't understand how they updated so much and still have an insane menu system. I had to sharpie in button numbers on my G25 just to navigate the menu.
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# ? Jul 14, 2018 23:40 |
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Does dirt rally work natively with steam vr or Windows MR yet ?
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# ? Jul 15, 2018 00:50 |
jonathan posted:Does dirt rally work natively with steam vr or Windows MR yet ? As of a month ago when I still had WMR, you had to use Revive. I doubt it'll change.
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# ? Jul 15, 2018 02:09 |
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Hypnolobster posted:I want to play more Dirt Rally, but I don't understand how they updated so much and still have an insane menu system. I had to sharpie in button numbers on my G25 just to navigate the menu. It's not the most intuitive, but it's also not the kind of game where you're adjusting brake bias on the fly. The only buttons I'm regularly using are VR location reset and handbrake (which is terrible on a wheel- this game is going to make me buy/DIY a handbrake just to avoid trying to steer and hit the handbrake with my thumb at the same time) Re: VR support, I think it's still Oculus only (so, Revive).
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# ? Jul 15, 2018 03:33 |
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So if you want to dip your toes in VR, or maybe your dont know if your computer is up to snuff, or you just dont want to make a Rift or Vive-sized investment just to play Assetto Corsa in VR (like me), then I have the answer for you!! Last week, I threw $50 literally into the wind on the chance that a Vive clone from China might not be half bad, and turns out, not only is it not bad, its actually pretty good!!!!! See below for full details, but the tl;dr is you can get a pretty solid VR headset that tracks your horizontal and vertical movements (i.e. you can look everywhere while seated in the cockpit of a car but you cannot get up and walk around) for $50 US! I cant wait to sit in my sim rig tonight and possibly barf!! E: I also have learned that CTRL+Space or pressing Glance Left+Glance Right at the same time will recenter the headset, so I should be good now Jim Silly-Balls posted:MONOCULUS RIFT TRIP REPORT Beve Stuscemi fucked around with this message at 15:24 on Jul 16, 2018 |
# ? Jul 16, 2018 15:17 |
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Is there a goon Wreckfest group going? It looks super fun and would be even more fun knowing which kind of assholes I'm playing with
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# ? Jul 16, 2018 21:28 |
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Jim Silly-Balls posted:So if you want to dip your toes in VR, or maybe your dont know if your computer is up to snuff, or you just dont want to make a Rift or Vive-sized investment just to play Assetto Corsa in VR (like me), then I have the answer for you!! how is it? also that controller looks okay
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# ? Jul 16, 2018 22:46 |
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Cojawfee posted:I don't think there's any good racing AI. There really isn't. Its a ton of work to make a good one and its way way easier to just support online. But man it'd be nice. Hopefully iRacing puts some serious effort into theirs.
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# ? Jul 17, 2018 00:05 |
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tuo posted:how is it? also that controller looks okay It’s pretty good!! I only have about an hour of experience in it. All in AC, but it for sure does it’s job of making you feel like you’re in the car. All at way less cost and with less screendoor than the rift. It has no discernible image or motion lag that I can see, all in all it feels very good!! I want to be fair, this is not a rift or vive replacement. It is really good in a few areas (screen quality, pixel spacing), not so good in others (sharpness at the edges of the image for one), but for $50 it is a really good value and absolutely gets you the main draw of VR, which is immersion and feeling like you’re really there. The controller is potentially OK, I haven’t used it other than to verify it works.
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# ? Jul 17, 2018 00:12 |
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Hypnolobster posted:I want to play more Dirt Rally, but I don't understand how they updated so much and still have an insane menu system. I had to sharpie in button numbers on my G25 just to navigate the menu. Yeah I have a lot of problems with getting it to work with my wheel and get the inputs right. For some loving stupid reason there's a bug where if I re-bind the start button, no controls will be saved. They'll have to be re-entered every time. If you input all the buttons EXCEPT start, then it saves. So I have to press my keyboard even though I have extra buttons on my wheel. So dumb.
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# ? Jul 17, 2018 00:18 |
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Jim Silly-Balls posted:It’s pretty good!! I only have about an hour of experience in it. All in AC, but it for sure does it’s job of making you feel like you’re in the car. All at way less cost and with less screendoor than the rift. Does it work with iRacing? I haven't followed much of the VR stuff so I have no idea what works with what, but for $50 I'll try it as long as it works in iRacing.
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# ? Jul 17, 2018 00:34 |
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Unfortunately I don’t know because I don’t have iracing (yet). My understanding after one day with it is if your app supports Vive, SteamVR or OpenVR you’re good out of the box. Rift stuff can work too but I think it requires some sort of translator like ReVive that I haven’t messed with yet. Does iracing have a demo or a trial? I’d be happy to test it for you if I don’t have to buy a subscription. Beve Stuscemi fucked around with this message at 00:50 on Jul 17, 2018 |
# ? Jul 17, 2018 00:40 |
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As far as I know the Vive is supposed to work with it, so it should be good.
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# ? Jul 17, 2018 00:52 |
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Jim Silly-Balls posted:Does iracing have a demo or a trial? I’d be happy to test it for you if I don’t have to buy a subscription. Nah, you'd have to sub I definitely use VIVE with iRacing so if it supports VIVE games it should work
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# ? Jul 17, 2018 01:04 |
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oXDemosthenesXo posted:Is there a goon Wreckfest group going? It’s super fun and maybe the funniest online game I’ve ever played.
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# ? Jul 17, 2018 01:35 |
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AndrewP posted:It’s super fun and maybe the funniest online game I’ve ever played. If I wasn't so drat busy this summer I'd be all over it. It has wheel support right?
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# ? Jul 17, 2018 06:11 |
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When you say it's not adjustable, do you mean you can't set the ipd? Cause running the rift with wrong ipd values for a few days messed up my sense of balance and even reality. My idiot brain could adjust to VR instantly but had issues with actual world scale, not that I've been looking at it for 30 years.
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# ? Jul 17, 2018 09:42 |
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Ledenko posted:When you say it's not adjustable, do you mean you can't set the ipd? Cause running the rift with wrong ipd values for a few days messed up my sense of balance and even reality. My idiot brain could adjust to VR instantly but had issues with actual world scale, not that I've been looking at it for 30 years. Correct, no IPD. It works out of the box for me but I realize it won’t for everyone Also more on my further sit-down sim experience with it: Jim Silly-Balls posted:Monoculus Rift (Direkt Tek WVR2) night two trip report:
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# ? Jul 17, 2018 12:43 |
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Ledenko posted:When you say it's not adjustable, do you mean you can't set the ipd? Cause running the rift with wrong ipd values for a few days messed up my sense of balance and even reality. My idiot brain could adjust to VR instantly but had issues with actual world scale, not that I've been looking at it for 30 years. Was this right when you started using VR? I ask because that’s what PC VR does to a lot of people at first. Maybe your IPD adjustment just happened to be done at the same time that effect sort of wore off. I had the same thing, a sort of “questioning reality” feeling for the first week or so after getting my Rift and I’ve been using the same IPD the whole time.
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# ? Jul 17, 2018 14:01 |
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GutBomb posted:Was this right when you started using VR? I ask because that’s what PC VR does to a lot of people at first. Maybe your IPD adjustment just happened to be done at the same time that effect sort of wore off. I had the same thing, a sort of “questioning reality” feeling for the first week or so after getting my Rift and I’ve been using the same IPD the whole time. Yeah, at the start, but it wore off the day I set a proper IPD so you can see how I'd make the connection. Questioning reality was a hoot though, I woke up once and stared at my hands and wriggled them about to make sure they were my actual hands.
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# ? Jul 17, 2018 15:11 |
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It can happen at any time. I spent a couple hours flying around in X-Plane and when I took the headset off and when my visuals started getting inner ear sensations to go with them, my brain started freaking out.
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# ? Jul 17, 2018 15:16 |
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Yeah its definitely a thing. After a couple hours of Assetto Corsa last night I felt like I was getting off a boat
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# ? Jul 17, 2018 15:28 |
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oXDemosthenesXo posted:If I wasn't so drat busy this summer I'd be all over it. Yup, though it plays fine with a gamepad. I now realize a game that encourages dive-bombing corners and blocking is really all I've ever wanted in a racing game
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# ? Jul 17, 2018 17:35 |
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So this thing I assume just does tilt and rotating... If you move side to side I would assume it doesn't do that ? My WMR setup, when I first got it before some patches would lose the 6 axis tracking and fall back to just rotation/tilt. And for racing sims, that's 90% of what you need and I could totally live with that for $50. Thanks for the trip report. God bless godless China.
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# ? Jul 17, 2018 19:26 |
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yes, it tracks horizontal, vertical and rotation (tilt) of your head. it cannot track your height or position in a room. as you say, for seated games thats all you need and yes, thank you based
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# ? Jul 17, 2018 19:34 |
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Tilt only is acceptable for some people. Moving your head in space and your view not moving can make some people instantly VR sick.
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# ? Jul 17, 2018 20:23 |
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Yeah, it doesn’t bug me but I can see how it would bother people
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# ? Jul 17, 2018 21:25 |
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It feels very similar to 3d movies as soon as I move my head when only tilt/rotate is being tracked.
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# ? Jul 17, 2018 23:15 |
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It’s way more immersive than a 3D movie in my mind. It’s not just a projection of the game on a virtual wall, it’s entirely surrounding you from every angle.
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# ? Jul 18, 2018 00:18 |
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id be real happy with it if i didnt want to hurl
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# ? Jul 18, 2018 02:32 |
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# ? May 30, 2024 21:18 |
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Yeah... I'm pretty comfortable with VR and I got used to the old Oculus DK1 and DK2, but lack of positional tracking would be a deal breaker for me. Its gonna shorten how long you can spend in VR comfortably.
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# ? Jul 18, 2018 03:40 |