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Sounds like a great time to quit posting about Zak.
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# ? Jul 17, 2018 04:35 |
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# ? May 15, 2024 04:48 |
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Jedit posted:Overturn: Rising Sands is a 1-6 player coop game in the spirit of Massive Darkness. Because it is Massive Darkness. The designers were asked to provide an alpha rulebook and when they did, they were caught plagiarising CMON's game. There's a whole article about it now. http://atgn.com.au/overturn-rising-sands-kickstarter-caught-plagiarising-still-track-funded/
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# ? Jul 17, 2018 16:28 |
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The_Doctor posted:There's a whole article about it now. http://atgn.com.au/overturn-rising-sands-kickstarter-caught-plagiarising-still-track-funded/ They're down another C$33k since that article came out, but still funded. This is good, but it's been noticed that while the totals were going down, the average per backer was going up. Obviously that's going to include the odd "fire and forget" whale, but at this point it seems very likely that they're backing their own project to a sufficiently high level for it to fund unless everyone pulls out.
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# ? Jul 17, 2018 18:17 |
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I love how Kickstarter's just apparently blithely ignored all the reports that have been coming in about it. There's a screenshot from a FB comment by the CMON CEO Chern Ann Ng (no idea if it's real) wherein he says that he's submitted a DMCA takedown notice, doubtless dozens/hundreds of individual reports have been sent their way too... but it's still up.
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# ? Jul 17, 2018 18:28 |
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Got my Mekton refund, so I am putting that money back into other Kickstarters for RPGs. Pretty good of them, honestly.
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# ? Jul 17, 2018 19:31 |
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Happy Trogday. James Ernest is doing the design for Trogdor!!, and I'm always on the lookout for two-player co-op games. Looks good to me.
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# ? Jul 18, 2018 05:01 |
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Someone really upped the ante on Deadzone compatible Battlezones-like terrain, extending the 3" cube idea into a fully modular frame system that is magnetised in the factory, the originals from Mantic being better suited to one time build and gluing larger subassemblies. Works for other scifi games too, obviously, but the 3" cube is a Deadzone specific measurement even if they don't mention a single Mantic product on the page.
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# ? Jul 18, 2018 13:54 |
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DNA Cowboys posted:Happy Trogday. I am in awe of the Consummate edition. I knew there was going to be a deluxe option, but I did not expect it to be as expensive as a down payment on a new car.
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# ? Jul 18, 2018 15:45 |
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I gotta admit, as meeples go, those are some good-looking meeples. E: like I think they look better than the models. Mors Rattus fucked around with this message at 16:21 on Jul 18, 2018 |
# ? Jul 18, 2018 16:16 |
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I want to know what Strong Bad would have to say about dropping 2k on a box for a board game of a long defunct internet cartoon. Tempted to back just for the meeples though.
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# ? Jul 18, 2018 16:45 |
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Those meeples look amazing, I just wish Trogdor had v scales instead of u ones.
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# ? Jul 18, 2018 17:30 |
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Did they seriously gently caress up the consummate Vs, this is terrible.
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# ? Jul 18, 2018 17:33 |
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They look pretty curved to me.
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# ? Jul 18, 2018 17:42 |
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DNA Cowboys posted:Happy Trogday. I like the look of the meeples way more than the look of the plastic bits, which is fortunate. I can't believe they have 9 backers at the almost-$2,000-level, but hey, if I had a few million I might spend it in dumb ways like this, too. moths posted:
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# ? Jul 18, 2018 18:07 |
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moths posted:
To be fair, I went back and watched the original video and the scales are all a little u-like, and the script seems to be that the consummate V's are for the "teeth, spine-ities, and angry eye brows".
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# ? Jul 18, 2018 18:34 |
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Merauder posted:To be fair, I went back and watched the original video and the scales are all a little u-like, and the script seems to be that the consummate V's are for the "teeth, spine-ities, and angry eye brows". I'm sorry for doubting Trogdor. still not backing though however cute it all is
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# ? Jul 18, 2018 18:45 |
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You know, it's been long enough since I last heard a Trogdor reference that it's refreshing and funny again. Backed. I can't wait until Portal references have laid low for long enough that they're funny again.
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# ? Jul 18, 2018 19:01 |
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Oh, and while everyone who backed it doubtlessly knows already, Panic At the Dojo dropped last night, the full pdf went out to backers and it's currently in print proofing.
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# ? Jul 18, 2018 20:41 |
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Tangentially related to TG kickstarters, Amazon has ordered 8 episodes of a Tales from the Loop series. https://deadline.com/2018/07/tales-from-the-loop-amazon-studios-orders-genre-series-based-simon-stalenhag-art-1202427982/amp/
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# ? Jul 18, 2018 21:34 |
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Kai Tave posted:Oh, and while everyone who backed it doubtlessly knows already, Panic At the Dojo dropped last night, the full pdf went out to backers and it's currently in print proofing. Yeah! Got this email last night and I'm excited to download the file tonight once the kids are in bed.
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# ? Jul 18, 2018 22:12 |
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Kickstarter pulled Overturn at the last minute, so that's good at least.
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# ? Jul 18, 2018 22:14 |
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Reading through the new Over the Edge, I like the new mechanics for it, but I was disappointed with the setting info. I may just be too mired in nostalgia for the beautiful 90s mess that was OTE1e, but this edition seems to lack a great deal of the gonzo lunacy of the old one. I thought the examples of play were very well done, but all the staples of the setting kind of seem...pale in their new iterations.
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# ? Jul 18, 2018 23:30 |
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Yeah, I really wasn't thrilled with the changes they described in the kickstarter pitch.
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# ? Jul 18, 2018 23:43 |
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Reign 2e kickstarter is live: https://www.kickstarter.com/projects/halmangold/greg-stolzes-reign-second-edition Mainly this is a polish and reorganization of Reign plus all the expansions Greg released over the years.
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# ? Jul 18, 2018 23:49 |
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inklesspen posted:Reign 2e kickstarter is live: https://www.kickstarter.com/projects/halmangold/greg-stolzes-reign-second-edition I’m in, but frowning at copy editing errors in 3 of the first 4 paragraphs.
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# ? Jul 19, 2018 00:15 |
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inklesspen posted:Reign 2e kickstarter is live: https://www.kickstarter.com/projects/halmangold/greg-stolzes-reign-second-edition Oh boy, this is a really bad time for my wallet, between Yakuza 0/Monster Hunter World both being out within the next 4 weeks and the new BattleCON Kickstarter happening at some point before the end of August. Lemon-Lime fucked around with this message at 00:27 on Jul 19, 2018 |
# ? Jul 19, 2018 00:24 |
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Japanese Dating Sim posted:Kickstarter pulled Overturn at the last minute, so that's good at least. It's pretty fuckin wild that this only got stopped at the last minute when there were enough red flags being raised for a dozen suspicious projects. A company claiming to be Canadian but actually originating in an entirely different country promises a lavish minis-packed gamestravaganza for a too-low amount of funding, then it turns out that pretty much every bit of their rules have been plagiarized, as well as most parts of their Kickstarter ad copy right down to the About Us and Risks & Challenges, and to top it all off the company logo is even a hastily photoshopped chop job over the Firefox logo. It's a good thing someone at Kickstarter didn't wait any longer to pull the lever than they did or a bunch of people would be out over a hundred grand.
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# ? Jul 19, 2018 00:39 |
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LOL at the desperate effort at damage control once it was pointed out that their rulebook would have been more impressive if it was just a 40 page PDF of "lorem ipsum" textquote:Dear Backers:
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# ? Jul 19, 2018 01:03 |
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inklesspen posted:Reign 2e kickstarter is live: https://www.kickstarter.com/projects/halmangold/greg-stolzes-reign-second-edition The thing that is really bugging me is charging extra for electronic versions of the books if you're getting the physical version. I mean, I'm probably gonna go for the fancy books, which renders it moot for me. But it feels penny-pinching in this day and age.
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# ? Jul 19, 2018 01:07 |
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FMguru posted:LOL at the desperate effort at damage control once it was pointed out that their rulebook would have been more impressive if it was just a 40 page PDF of "lorem ipsum" text I like how they go with 'this was only an alpha rulebook' as if it wasn't blatantly and openly plagarized and try to shift blame to a freelancer.
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# ? Jul 19, 2018 01:46 |
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FMguru posted:LOL at the desperate effort at damage control once it was pointed out that their rulebook would have been more impressive if it was just a 40 page PDF of "lorem ipsum" text Did they really try 'we plagiarized because we don't English so good?'
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# ? Jul 19, 2018 02:14 |
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I am so confused here..... 1. The rulebook was in a foreign language. 2. We paid someone to translate it. 3. ????? 4. We put up a rulebook that was completely plagirazed. So, uh, what happened? Even if the freelancer plagirized another work and did no translation, the company does not have a single English speaking person to review the work? Either they are incompetent or immoral. Or both.
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# ? Jul 19, 2018 02:40 |
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Did it ever occur to you that the translation was the same as the other game by pure coincidence? Pierre Menard, author of Massive Darkness
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# ? Jul 19, 2018 02:56 |
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IncredibleIgloo posted:I am so confused here..... Note that the update is written in perfectly cromulent English.
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# ? Jul 19, 2018 03:22 |
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Regarding Reign 2e, this is something that I really appreciate:quote:In addition to general cleanup, Greg has strived to modularize the rule and make it easier to get exactly the game you want. In this edition, we say “If your group wants highly detailed tactical combat with loads of options, use Options A and B. If they just want it to be one element amongst skullduggery and political intrigue and low comedy, just use C.” You can pick what the rules magnify to make the rules right for your group’s adventures. This applies to chase, intrigue and other rules systems as well.
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# ? Jul 19, 2018 14:38 |
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On Reign: I also wish that the pdfs didn't cost extra. It feels pretty weird in 2018. Personally I've been waiting for this one. I ran one of my very favorite campaigns using the One Roll Engine that powers Reign. It takes a session or so for people to get used to the matching dice, but then it's really fluid. I really couldn't go back to the storyteller system White Wolf uses after playing some ORE games. The system I used for the campaign was actually Monsters and Other Childish Things, but since it was a Team Rocket (from Pokemon) themed campaign, I eventually folded in the company rules from Reign. It was a really fun way to model what parts of the organization the players controlled and were improving, and to add some mechanical basis for something that usually feels like a matter of fiat. A+ would recommend. The world-building in the Realms stuff is delightfully weird compared to more European medieval-ish settings. I really like Greg Stolze's designs in general, so I'm excited to upgrade from the paperback digest version of the rules and a bunch of pdfs to the nice books.
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# ? Jul 19, 2018 15:20 |
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I actually wish it wasn't using ORE, ORE's got a huge problem in that it has a very, very small sweet spot for a character to be good at something without being overwhelmingly good at it. Like you go from 'i can't do poo poo' at 4 dice to 'i am literally unstoppable' at around 8.
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# ? Jul 19, 2018 15:22 |
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Mors Rattus posted:I actually wish it wasn't using ORE, ORE's got a huge problem in that it has a very, very small sweet spot for a character to be good at something without being overwhelmingly good at it. Like you go from 'i can't do poo poo' at 4 dice to 'i am literally unstoppable' at around 8. ORE absolutely has its quirks, but I still really like it. In practice (especially with Monsters) I had to get used to characters being really successful at the things they were specialized in. However, I've had that experience with a lot of other systems I've run, from Dungeon World to Fate to Eclipse Phase. Like the other systems, I ended up balancing between letting the characters do Their Big Thing, making them fall back on stuff they were less good at, or pitting them against opponents who were also really good at a particular thing. In the case of the highly skilled opposition in ORE, I think it's satisfying for me and the players to size up each others' dice pool results and decide which matches to get rid of. You can also increase the difficulty level by establishing a minimum height - so that while they are very likely to get a match, it may not be a high enough value to complete that particular task. If it's not to your taste, I do think they alluded to possible conversions or advice about adapting the Company rules to other game systems. That would certainly make sense as stretch goals. Sionak fucked around with this message at 16:09 on Jul 19, 2018 |
# ? Jul 19, 2018 15:51 |
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Mors Rattus posted:I actually wish it wasn't using ORE, ORE's got a huge problem in that it has a very, very small sweet spot for a character to be good at something without being overwhelmingly good at it. Like you go from 'i can't do poo poo' at 4 dice to 'i am literally unstoppable' at around 8. At 4 dice you have a 50% chance of getting a match. One of the many things I enjoy about Reign is how Stoltze is very upfront about how the math works: So yes, investing in your character being good at something means you are going to pass the great majority of routine tests in what you've invested in, which seems like kind of the point? You can still use difficulties for truly challenging feats, so even if you are basically guaranteed to get a roll, is it going to be good enough to climb the perfectly smooth wall or to satisfy the king's refined palate?
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# ? Jul 19, 2018 16:19 |
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# ? May 15, 2024 04:48 |
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The odds are quite clear, yes. I don't like their distribution and curve.
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# ? Jul 19, 2018 16:20 |