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Chance II
Aug 6, 2009

Would you like a
second chance?
Speaking of finicky bits... I just finished Lady Olynder and I'm pretty sure she is going to snap in like thirty places the first time she goes on the table. I just left off part of the rose vine that is supposed to wrap around her head bc I could figure out how to get it on there.

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berzerkmonkey
Jul 23, 2003
That's sweet looking! I like that you contrasted her with the blue grey of the banshees.

Chance II
Aug 6, 2009

Would you like a
second chance?
I was going to do the dress in a purple fade like my other hero models but decided to keep her mostly white in the end.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

Floppychop posted:

Shame that for the Sequitors the sword beats out the mace for damage output, especially considering the ease of getting wound rerolls. The mace looks way cooler.

Which means I'm sticking with the mace because rule-of-cool

Wait i thought Sequitors only had the maces and the great mauls. What are the Swords stats?

richyp
Dec 2, 2004

Grumpy old man

MonsterEnvy posted:

Wait i thought Sequitors only had the maces and the great mauls. What are the Swords stats?

Pendent
Nov 16, 2011

The bonds of blood transcend all others.
But no blood runs stronger than that of Sanguinius
Grimey Drawer
Swords are just sort of boring. The maces are much cooler both in concept and in modeling turns.

Black_Nexus
Mar 15, 2007

Nurgle loves ya
I play Celestial Vindicators and their fluff used to be use all swords, so I am gonna build mine with swords to match.

Soldier o Fortune
Jul 22, 2004

Chance II posted:

Speaking of finicky bits... I just finished Lady Olynder and I'm pretty sure she is going to snap in like thirty places the first time she goes on the table. I just left off part of the rose vine that is supposed to wrap around her head bc I could figure out how to get it on there.



Looks good, well done! Sounds like it is a challenging kit for assembly and transport.

Chance II
Aug 6, 2009

Would you like a
second chance?
The veil and banshee escorts all go together pretty precariously so painted and assembled them separately. It's definitely one of most fragile kits I've put together outside of malifaux. I'm going to magnetize the bases for my Nighthaunt because they will just end up getting the thin spikey bits stuck in foam trays.

beergod
Nov 1, 2004
NOBODY WANTS TO SEE PICTURES OF YOUR UGLY FUCKING KIDS YOU DIPSHIT
I want to paint my stormcast dudes white instead of gold

Can anyone recommend a painting scheme using the citadel paints

long-ass nips Diane
Dec 13, 2010

Breathe.

beergod posted:

I want to paint my stormcast dudes white instead of gold

Can anyone recommend a painting scheme using the citadel paints

Here are a few ideas:

https://www.youtube.com/watch?v=3E0zC-2Z5i0

https://www.youtube.com/watch?v=9mA41pvjiXw

https://www.youtube.com/watch?v=2FqVJMBL-eY

https://www.youtube.com/watch?v=Lc9aMBc9Lxg

Lots of Ulthuan Grey, basically.

long-ass nips Diane fucked around with this message at 04:54 on Jul 17, 2018

Danimo
Jul 2, 2005

There is specifically a video for it even:

https://www.youtube.com/watch?v=mGTJywbFeLk

The Skeep
Sep 15, 2007

That Chicken sure loves to drum...sticks
warning for other rookies assembling soul wars set: pay attention when cutting out the evocators, the push-fit connectors on their heads look like excess sprue on first glance. decapitated two of them before I noticed and had to dig out the epoxy to glue them on.

Crazy Ferret
May 11, 2007

Welp
It is time for a Battle Report!

In one corner, we have the Skaven!


I had just finished my assassin and wanted to try him and 10 man Gutter Runner squad out.


My 1250 point army consisted of;

Skaven Warlord (Squeek! the Crimson) with Halberd and Shield with Cunning Deceiver and Crown of Command
Warlock Engineer
Assassin
The most useless Plague Priest

40 Clanrats with Spears
20 Clanrats with Blades
20 Stormvermin with Halberds and Shields
10 Gutter Runners

Warp Lighting Cannon

In the other corner, the Anvils of Heldenhammer (the real bad guys here)

My friend decided to get into AoS and dragged me into it with the release of 2.0. Being off during the summer is a nice perk of being a teacher, so he has been painting up the army like mad. I was never really sold on Stormcast but seeing them on painted up and on the table really sells them. Love the whole spooky armor thing he decided to go with.



His 1250 point army consisted of;

Lord Celestant on Dracoth with Tempestos Hammer and Soul-thief
Lord Castellant
Lord Relictor
Knight Incantor with Azyrite Halo

10 Liberators with Hammers and Shields
5 Liberators with Swords and Shield and one Grandblade
5 Retributors
3 Prosecutors

Endless Spells: Quicksilver Swords (never casted we are bad at games)

This was our first objective game and it made me really enjoy the game more. We've had been playing the standard, halve the table and just run at each other, games that come with learning. This time we changed it up. In the center of the board, there was a throne worth 1 point. 18inches in each cardinal direction, there was another objective, see the big blue dice from my pictures, that were also worth 1 point. The twist was if you scored the objectives on opposite ends, you got an additional point. Like so;
pre:
          1
4      Throne  2
          3
It really opened the game up for me and made those 10 Gutter Runners much more interesting, as well as my opponent's Prosecutors. I know it sounds silly to say how much different the game plays with objectives but I came away from this game feeling like we had a real match instead of just running armies up and rubbing models together.

Deployment went like this;


I wanted to deploy my Stormvermin to fight his Retributors cause I have vivid memories of them murdering Clanrats by the dozen. Sadly, he had them hanging out in Azyr or something (Ayzr-hole). My Gutter Runners were also off table waiting.


Turn 1: Stormcast go first.

The hammer bros immediately head towards the 20 Clanrat unit screening the Stormvermin. The Retributors appear off to the right as the Prosecutors fly over to take objective 2 quickly. The Sword liberators appear on my back line, apparently to hunt down my leaders who were courageously leading from the rear or go after my Lightning Cannon.


The Hammer Liberators easily make the charge, piling into the Clanrats.

This was something I was hoping to play out as I was trying to see how well Clanrats could screen and the answer was very well as the Stormvermin were able to pile in and get some attacks in with their 2inch range. The melee was a cluster from moment one.

He killed a handful of Clanrats but my Warlord was nearby with the Crown of Command so that I could avoid Battleshock. The Clanrats did nothing but the Stormvermin were able to kill one Liberator in the process.

In what is becoming one of my favorite things about Skaven, My Warlord piled in, stabbed a Liberator for 1 damage, and was able to roll well enough to Scurry away before my opponent could swing back. I just love the image of the Warlord running up, stabbing a guy, only to run away with a Saturday Morning Cartoon laugh.


The Prosecutors threw some spears at my Warlock but nothing hit. No spells landed. The Retributors and Liberators failed their charges and will have wait to get into the mix.

Skaven Turn 1:

Hero Phase: Things started to come together. Cunning Deceiver went off, giving me an extra Command point. I used Gnash-Gnaw their Bones (+1 attack) on my Stormvermin and Inspiring Presence on the 40 man Clanrat unit. My Warlock Engineer tried to fry a Prosecutor but the Knight Incantor automatically dispelled it. The Plague Priest did not cast his Plague this turn (or any turns).

Despite eyeing the Retributors wearily, the 40 Clanrats headed towards the Prosecutors holding the objective with the Warlock Engineer in tow. The Gutter Runners showed up, taking objective 4. They would stay on it for the next turn. I really should of used them a bit more aggressively, even if just to run up and throw ninja stars at folks but oh well, live and learn.


The warlock's engineer's pistol missed as did the Lightning Cannon shooting at the Retributors.

The Spear Clanrats made their charge and actually speared one of the Prosecutors down to earth. They took the objective as well.

The Clanrats with blades continued to do nothing but Stormvermin decided to step up. With the extra attack command ability, they had 30 attacks now. They outnumbered the Liberators, so plus +1 to hit. My warlord was nearby and I scored a 6 with Chaos Grand Alliance's ability to give them another +1 to hit. They now hit on 2s, wound on 3 with -1 Rend. In a flurry of Rat-Steel, every Liberator was killed except one with a wound who decided to take the Battleshock phase to rethink his or her's life choices elsewhere.


Skaven take a quick boost in objectives and feel pretty good about their place.

Turn 2: Stormcast win the roll off.

Hero phase results in the Knight Incantor burning up a Clan Rat from each block, but slowing their movement down as well. All his Stormcast get various defensive buffs.

The Retributors move close to the Spear Rats who begin to smell the musk of fear. The Sword Liberators also close in on the Warlord, Plague Priest, and the Warp Lightning Cannon. The Celestant on Dracolith moved up to charge into the Stormvermin and Bladerats. Every charge goes off and its pretty ugly.

The Skaven Assassin popped out of the Spear Rats and did two wounds and the Clanrats did one more before the Retributors swung. This is the last thing they will do as the Retributors killed about 20ish rats on their way in (thank god I put Inspiring Presence on them or they'd wipe right there). Their ability that makes to-hit rolls of 6 become two instant mortal wounds is strong as hell. My Warlord stabbed a Liberator to death but failed to scurry away. The Liberators deal three wounds to him and 4 wounds to the Warp Lightning Cannon. The Celestant on Dragon-dog took 4 Stormvermin down, but took 4 wounds in the process. Stormvermin just did work all game.

Turn 2: Skaven

Hero Phase sees the Warlock Engineer fail to cast Warp Lightning, taking a wound in the process because never not overcharge Warp Lightning. The Plague Priest failed his plague roll again, and the Warlord pop +1 attacks on the Stormvermin.

I decide to retreat the remaining Blade Clanrats from the center fight since they can still charge thanks to their Standard Bearer. I wish I remembered to move the Gutter Runners but they were giving me extra objective points at the time. Everyone else prepared to fight or die horribly as it were.


The Clanrats actually made the charge onto the Lord Castellant who prompt beat half them to death with his lantern presumably while taking no wounds in the process. The remaining rats in the squad decided now was the time to leave. The Stormvermin with 30 attacks overwhelmed the Celestant (though I would later apologize for cheating as I used their +1 to hit rule as they did out number him but it only applies to units). The Retributors just retributor'ed the Spear rats into the ground and the Assassin too for good measure, though he did nick one for a wound before being launched over the horizon by a hammer swing. The remaining two rats fled and who could blame them.


Not pictured: The 4 Sword Liberators, a Warlord, a Plague Priest, and a handful of scared engineers manning a Warp-Lightning cannon completely doing nothing to each other. Just sorta swinging swords at each other and hoping for the best while doing nothing.

Turn 3: Skaven win the roll-off!

Well, I went from feeling really good about this fight to well not so much. The Hero Phase sees the Engineer doing two wounds to a Retributor with Warp Lightning, removing another model. The Plague Priest did nothing and the Warlord was not close enough for any interesting abilities.

The Gutter Runners come off the objective, going towards the Stormcast Heroes hanging in the center of the board. The Stormvermin move up as well, looking at getting a charge on the Lord Castellant.

The Gutter Runners throw their ninja stars at the Relictor. It has 20 attacks for a 10 man unit! Sure, I did 4 wounds and he saved them all but I've played enough Imperial Guard to see the potential. They charged in as well, getting 20 attacks in the process and finally scoring 3 wounds in the process. The Storm Vermin charged the Castellant and they traded 3 Rats for 3 wounds as well.


The Sword Liberators finished off the Warp Lightning Cannon and Warlord, leaving my useless Plague Priest to continue to be useless.

Turn 3: Stormcast finale

Sadly, we had to call the game moments later. We were playing at this 1 man GW store that just opened and the employee was taking his lunch break. So we called it with the Stormcast likely to take the win. Three Retributors were heading back to the center and would likely charge the Stormvermin to good effect. My plague priest was not about to solo 4 Liberators in the south considering he had failed to actually make a dice roll the entire game, no matter the case. He had a slight lead in objective points as well. So yeah, Victory to Stormcast

Lessons: Stormvermin with a buff or two are scary as hell and using a little 20 Clan Rat to screen them in for pile-in attacks was great. Seriously if the Plague Priest had gotten a Wither on the Liberators on the turn I had my Chaos GA ability and Outnumber abilities trigger on top the Command Ability, I'd be hitting and wounding 30 attacks on 2's.

Warp Lightning Cannons are cool except when you roll 6s as your target number for two turns in a row. The Plague Priest getting Dice RNG'd was also rough.

Retributors are scary and basically require me to drown them in mortal wounds from things like Warp Lightning and god knows what else. Still have yet to deal with them on the battlefield.

Thanks for reading! I've not done a Battle Report in a while and hope you folks enjoyed. Sorry some of the rats are unpainted, its a big army! My friend and I are still learning the game so feedback is welcome!

Bombogenesis
Mar 27, 2010

Mekkatorque 2016
Dinosaur Gum
A week or so back I finished painting my first model in a long while, and while not amazing I think it's alright for not having actually finished anything in years. Lessons learned: Varnish before the flight stem. Thin highlights a LOT more. Always listen to something chill while painting. Worry less about not looking as good as other people's work, especially when they've been painting for years. Get around to making some kind of space for a photo setup, even if it's just phone photos still.

Pictures:
1
2
3

Noticing a ton of little spots I could have touched up, ah well. Still not totally sold on the paint scheme. I want them to match whatever I wind up doing my Stormcasts since I'm a big dork for narrative and fluffy armies so I want them both from the same city. Think I may use some pink to brighten things up, and in the future try and avoid the gas tubes while shading?


Crazy Ferret posted:

It is time for a Battle Report!

Battle reports are good poo poo. What're your general thoughts on Skaven so far? We have a dude who works at the FLGS that just started them up but I haven't gotten a chance to see them in action yet.

zedar
Dec 3, 2010

Your leader
What exactly is the difference between the General's Handbook and the Core Book? If I have one do I need the other? There seems to be a lot of overlap between them going by the descriptions on GW's website.

long-ass nips Diane
Dec 13, 2010

Breathe.

zedar posted:

What exactly is the difference between the General's Handbook and the Core Book? If I have one do I need the other? There seems to be a lot of overlap between them going by the descriptions on GW's website.

The core book has fluff, basic rules, and Grand Alliance allegiance abilities, while the General's Handbook has point costs, the missions everyone plays and the other faction allegiance abilities.

I'd say the core book is the easiest one to go without since you can get the basic rules for free on the website. If you pay for the army builder app you can get away with not having the GHB, I guess?

Danimo
Jul 2, 2005

If you want cool fluff and setting, or if you are going to play generic Order/Chaos/Destruction/Death, get the Core Book. If you're going to be playing one of the allegiances in the GHB or you want a buttload of missions, get the GHB (otherwise just pay the $1.5/month for points in the app).

You can get by with just the app and whatever book or Battletome you need for your allegiance. I don't think the GHB is worth it for just the points when the cheap phone app and the free web builder app exist.

zedar
Dec 3, 2010

Your leader
Okay I forked out for a subscription to the app and this seems to do most of what I need for playing around with armies, though I guess I'll also have to buy digital copies of the books if I want to do anything with battalions or whatever.

So to be clear, all the points values are in the GHB, the rules for playing the basic Allegiances are in the Core Book, and Warscrolls/Battalions are in the individual books? I'm coming from old warhammer where all I needed was Rulebook and Army Book, so I'm trying to get to grips with the new standard :)

long-ass nips Diane
Dec 13, 2010

Breathe.

zedar posted:

So to be clear, all the points values are in the GHB, the rules for playing the basic Allegiances are in the Core Book, and Warscrolls/Battalions are in the individual books? I'm coming from old warhammer where all I needed was Rulebook and Army Book, so I'm trying to get to grips with the new standard :)

Yep!

Chance II
Aug 6, 2009

Would you like a
second chance?
Started on my Chainrasps and I'm happy that they paint up pretty quickly. I already play orks in 40k so I'm glad that painting up a small horde wont be too much of a slog.



I also ordered the Firestorm campaign book. I've managed to get a lot of the guys back into the game after they swore off AoS when the End Times went down but I would like to get some of the people who don't have huge 4000+ armies something fun to do.

I heard 1000pts is AoS tourney standard, and I personally like being able to throw down a game and be done in an hour but every wants to do at least 2000 pts so they can use more of their toys. Higher points games seem pretty wobbly though to me. I stopped bringing my Kharadrons to high point games because I usually drop a battalion or two, get first turn, then delete everything important turn 1 with Barak Ziflin. A lot of that is deployment but higher points levels just means more guns for me to shoot.

Soldier o Fortune
Jul 22, 2004

Crazy Ferret posted:

It is time for a Battle Report!

Great job, thanks for the detailed write up and all the pictures! Really helpful to learn more about the game and different armies. Skaven look super fun in this edition! Agreed that the cheap screen with a powerful unit behind it using 2" weapons seems super good!

I played two more practice games for our League tonight using my same 500 point Khorne list, Starstrike Battleplan.

Game 1 vs. Slaves of Darkness / Tzeentch marks. Same guy that I will play officially in Round 1 this weekend. He had a Chaos Sorcerer, 5 Knights, and 2 Chariots. He tried to charge my big unit of 30 Bloodletters with 1 chariot and the Knights, but the Knights failed the charge! His other chariot rolled around my Bloodletters and charged my Bloodmaster Herald. He wounded my Herald slightly. I then counterattacked with the Bloodletters and killed 1 Chariot, wounded the 2nd. On my turn I killed the 2nd Chariot. That basically finished the game because I was able to control the objectives and overwhelm his surviving Knights and sorcerer.

Game 2 vs. Legions of Nagash. He was a super nice guy, but was running a Vampire on Zombie Dragon and 5 wolves. He easily ate my entire unit of Bloodletters, and then the Fleshhounds, and could easily heal any damage I did. Similar to the first game against Lizardmen using a big Dinosaur, I really don't have a good answer for big monsters at 500 points. Really wish they had limited those things in the early rounds. I guess I could have taken my Bloodthirster now instead of Round 3 or 4, but that didn't seem very sporting. I am adding a Skullcannon in Round 2; hopefully that will help me beat up these big guys.

Badablack
Apr 17, 2018
Got 1000 points of Sylvaneth and their forest entourage assembled. Time to go get stomped because the tree people have a weird style of combat revolving around teleporting around trees, summoning trees, and hugging the trees for buffs.

BuffaloChicken
May 18, 2008
Apologies if this was posted earlier, since I don't follow this thread regularly - but I wanted to share these outstanding alternate Lizardmen/Seraphon models.

https://www.kickstarter.com/projects/1115856510/lost-kingdom-miniatures-cuetzpal-empire/

Not all of them are perfect, but keep scrolling down the Kickstarter page. I think some of the concepts really knock it out of the park.

mango sentinel
Jan 5, 2001

by sebmojo
I like those but some of them seem maybe a little actionable but v0v

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.
On reading Deepkin lore: ...these guys are a race of basement dwelling manic depressive goths. Pale skin, freaky pets, absolutely hate socialising and spend most of their time trying not to think too hard about anything.

Crazy Ferret
May 11, 2007

Welp

Bombogenesis posted:

Battle reports are good poo poo. What're your general thoughts on Skaven so far? We have a dude who works at the FLGS that just started them up but I haven't gotten a chance to see them in action yet.

Thanks for the feedback here and elsewhere on the Battle Report. It was fun to write up if a bit time consuming. They are fun to do especially on a good match.

Skaven are in an ok place at the moment. They have battletomes but they are really restrictive with what they can take from the bigger Skaven roster. Pestiliens is basically throwing plague monks and plague things at your opponent until victory or you run out of easily killable plague monks. Skryre is in the same boat with the battleline units being either Acolytes with grenades (who are 10$ a rat though some really neat conversions do exist) or Stormfiends. Stormfiends seem strong as hell but I imagine filling out your battleline with them is a quick way to run out of opponents. I'm debating asking my group for a House Rule that Clanrats are Battleline for all Skaven factions but that will happen down the road when I want to branch out a bit.

Skaven are really waiting for their own Grand Alliance or some kind of book that lets you play like Skaven in previous editions. Skaven use to mix and match from all the clans equally and were a really diverse faction. That said, Chaos Grand Alliance is not a bad Alliance to pick just to get the variety, if a bit bland. The Artifacts are good but Crown of Command really helps since Skaven are really vulnerable to Battleshock. The Warlord abilities are also nice with Cunning Deceiver occasionally giving extra command points. The Unbridled Aggression is not bad but I need to remember to use it more. I imagine I will find it better in time since I take a lot of Skaven Warlords.

I tend to max out my Warlords in every list since they are all pretty useful and having them around the units is nice for Command Abilities and Aggression to trigger. Engineers in general seem really good thanks to overcharged Warp Lightning sometimes just vaporizing a unit of elite infantry from time to time. They all have a good place but variety seems to be the key.

My biggest issue at the moment is finding a place/strategy for all the Clanrats I have to take. You really want to take them in 40 rat blocks for things like Strength in Numbers to activate and their weapons are crappy enough that you really want a quantity of attacks to go through. That said, they are a bit unwieldy and take good chunk of points away from all the other units I want to take. The 20rat unit screening the Stormvermin gave good results. Seeing how much tactical advantage I got, and could of have gotten more, with the 10 Gutter Runners showing up from the side, I'm working on kit-bashing a Warp Grinder team to let me deploy either a 20 or 40clan rat unit behind lines. I'm worried how they will do off on a flank but I think its a decent idea especially if I can get them to the center where Warlord support will be, or stashing the Assassin there.

I hope to get in a few more games in before I start my first year of teaching where I am sure that all free time will evaporate. I don't claim to be good but I'm happy to throw my thoughts in if your friend has any questions.

jadebullet
Mar 25, 2011


MY LIFE FOR YOU!
Man, I was just throwing together a quick list made out of the nighthaunt stuff from the starter set.

Why do they even bother giving you four grimghast reapers if the minimum size is 10?

richyp
Dec 2, 2004

Grumpy old man
On the subject of unit sizes, it's been a while and I can't remember how cost's calculated in the GHB.

E.g. when it says min 10 max 40 cost 80/280. If 10 is 80 4x80 is 320, is there a discount for a full unit or something? What would 30 cost, or are 10 and 40 the only options?

(Trying to assemble my Sigmarines from various boxes into units before assembly)

chutche2
Jul 3, 2010

CUPOLA MY BALLS

richyp posted:

On the subject of unit sizes, it's been a while and I can't remember how cost's calculated in the GHB.

E.g. when it says min 10 max 40 cost 80/280. If 10 is 80 4x80 is 320, is there a discount for a full unit or something? What would 30 cost, or are 10 and 40 the only options?

(Trying to assemble my Sigmarines from various boxes into units before assembly)

If you bring a max sized unit it costs 280, if you bring 30 then it's 3x80 for 240.

Badablack
Apr 17, 2018
Put together an evil tree for my Sylvaneth army. Nice having an army that doubles as terrain.

richyp
Dec 2, 2004

Grumpy old man

chutche2 posted:

If you bring a max sized unit it costs 280, if you bring 30 then it's 3x80 for 240.

Thanks, figured it would be some sort of discount for a full unit. Trying to decide what this years first project should be (besides some sort of 40k kill-team), choices are more of these which I have models for (poo poo pictures ahoy, it's night time and I don't have my lightbox any more):


Stormbros' (More Retributors and the guys from Soul Wars and the Shadespire ones)


Random Chaos guys


Rotbringers (Will need to get some bits for these)


Blood Murderers (some of the old starter set guys kicking around somewhere and Shadespire ones)

Or the Nighthaunt guys from Soul Wars.

Which ever one it is, it'll probably be a couple of weeks before I get started (roll on summer holidays)

Chance II
Aug 6, 2009

Would you like a
second chance?

Really like those banners on the chaos bros.

As for unit sizes and the starter set, I was ready to split a second box with a friend to double up on the Nighthaunts but with the weird small numbers the include for the non chainrasp units I decided against it. At least the chainrasps come in a healthy 20 boy chunk.

Milotic
Mar 4, 2009

9CL apologist
Slippery Tilde
https://www.warhammer-community.com/hammerhal-herald/

Do you think Maleg Dhren is someone’s pet character? It’s pretty cool. I’m invested in what happens to him.

The Deleter
May 22, 2010
He's probably a necromancer the internal AoS guys have in a campaign or something. I wonder if hanging him multiple times will become a popular form of entertainment?

My favourite thing on there, aside from the Daughter of Khaine personal (and the Sun-style tabloid about Seraphon, or the blatant Skaven plant, or the...) is the advert for rigging your death so you get reforged as a Stormcast. I wonder what the success rate on that is. :v:

Soldier o Fortune
Jul 22, 2004

Badablack posted:

Put together an evil tree for my Sylvaneth army. Nice having an army that doubles as terrain.


Creepy!

richyp posted:

Thanks, figured it would be some sort of discount for a full unit. Trying to decide what this years first project should be (besides some sort of 40k kill-team), choices are more of these which I have models for (poo poo pictures ahoy, it's night time and I don't have my lightbox any more)

Stop, these are all amazing and the pics are 1000% better than anything I could take with my shaky iPhone.

Really like the Chaos Warriors and the Khorne champion. What was that champion converted from?

Badablack
Apr 17, 2018
I played my first game of AoS the other day, and man. Aside from having to purposefully forget a bunch of Fantasy and 40k rules that don’t carry over, it’s pretty great. I can understand why people might not have liked it in its original half-assed form though. Stripped of all the extra spells, abilities, realm stuff and missions, it would be pretty bare bones and not particularly fun, even if I really liked pretending to ride a horse for a buff.

The missions are flat out superior to the 40k stuff though IMO. Having things that can immediately end the game if you fulfill mission parameters makes simple damage numbers and points values less important, while kill points and whatnot still exist. It allows for risky gambles to try and win it all instead of knowing turn 2 you won’t win just due to not being able to catch up in kills.

jadebullet
Mar 25, 2011


MY LIFE FOR YOU!
I too played my first game of AOS the other day using the starter Nighthaunts and a few 40k proxies. I had a blast.

Stormcast hit really hard but once you get some of the death units into combat stuff starts to die pretty quickly. I personally was surprised at how effective chainrasps could be. Also that artifact that gives you +3 movement is super useful. Oh, and the undead king just rips everything to shreds.

richyp
Dec 2, 2004

Grumpy old man

Soldier o Fortune posted:

Really like the Chaos Warriors and the Khorne champion. What was that champion converted from?

Thanks, he's the plastic chaos lord slave to darkness lord with a headswap from a skullcrusher (I think), and lots of chopped up sprue on base to cover where I cut the square textured base to join rounded one. Better pic of him here: https://richyp77.wordpress.com/2017/08/21/aos-lord-of-chaos-khorne-marked/


In wallet crying news I grabbed Storm Strike yesterday, it's a good deal at £22 to boost units from Soul Wars, and because they're all differently posed, add some variation to them too.

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beergod
Nov 1, 2004
NOBODY WANTS TO SEE PICTURES OF YOUR UGLY FUCKING KIDS YOU DIPSHIT
I feel like an idiot but can someone explain the asterisks to me

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