|
Bodanarko posted:Tangentially related to this video topic, what steps/process does everyone use when scoping out and determining whether or not to buy a game? I read the BGG reviews, read the manual on the website and then decide from there. Theme is really important to me though so a big part is having a look over the components.
|
# ? Jul 22, 2018 12:53 |
|
|
# ? May 28, 2024 07:14 |
|
Kerro posted:We just take our fleshling with us and put her to sleep in a spare room. I guess that'll get trickier as she gets older, but small kids seem pretty compatible with board gaming. Most of the kids are old enough to kinda entertain themselves by staying in the playrooms or watching TV, although some of the younger ones make things harder. My buddy's toddler basically never made a peep. He'd set the little dude down and he'd just wander in circles and occasionally bring his dad a snack to open or ask for water. Anyway we did finally split into smaller groups. One group played Survive and the rest of us played Jamaica. It was the first time I'd played Jamaica and while I didn't really do very well cuz I struggled for food early on, I still ended up scoring second place cuz I had 15 dubloons
|
# ? Jul 22, 2018 12:57 |
|
The way I usually pick my games is see if people are taking favourably about it on here. That's about it.
|
# ? Jul 22, 2018 14:43 |
|
What are people’s thoughts on Above&Below and/or Near&Far? Jamey Stegmaier was talking about them on one of his Sunday Sitdown videos, but that’s the extent I’ve heard of them.
|
# ? Jul 22, 2018 15:41 |
|
EnjoiThePureTrip posted:What are people’s thoughts on Above&Below and/or Near&Far? Jamey Stegmaier was talking about them on one of his Sunday Sitdown videos, but that’s the extent I’ve heard of them. Neat ideas but bland in execution is how I think would describe all of Red Raven's games that I've played.
|
# ? Jul 22, 2018 18:11 |
|
Japanese Dating Sim posted:Neat ideas but bland in execution is how I think would describe all of Red Raven's games that I've played. I sold "The Others: Seven Sins" recently for basically the same reason here. Really nice idea but the actual playing of the game was really tedious and we never touched it after the first time.
|
# ? Jul 22, 2018 18:22 |
|
Our monthly game night basically goes like this, now that we have an infant and toddler: 1) We all eat dinner together, 2) Wife and I bathe the kids and put them to bed while our friends play our board games, 3) We come downstairs and chat for a few minutes or play a quick filler game, before bidding our friends farewell. But we'll probably be able to take turns once the infant is a little older.
|
# ? Jul 22, 2018 20:26 |
|
I should hate the game, but honestly I kinda like Caverna, it's so chill. I wish there was setup randomness in it, but it feels like the perfect no-stress sunday afternoon chill game to me.
|
# ? Jul 22, 2018 21:05 |
|
Caverna should really have the same variable setup as Agricola All Creatures Big and Small (with the expansions). X amount of building tiles per player chosen from the stock each game. Really works well. Would reduce AP of having to read and think about all available ones too.
|
# ? Jul 22, 2018 21:56 |
|
Just played Azul for the first and only time. I have never bounced off a game so hard.
|
# ? Jul 22, 2018 22:01 |
|
Jedit posted:Just played Azul for the first and only time. I have never bounced off a game so hard. Sounds like someone ate a poo poo sandwich of a ton of tiles without the slots to hold them.
|
# ? Jul 22, 2018 22:28 |
|
My three year old loves Animal Upon Animal, which is just a meeple stacking game. They're extra big, so they're easy to grasp and stack. I give her some mulligans when she accidentally nudges one off the top, but other than that she can beat me sometimes. She can also play half a game of Indigo before losing interest, which is just placing hexes down to slide gems along the paths. She doesn't grasp any strategy yet, but she can figure out the paths on her own. Then there's things like Don't Spill The Beans, Don't Break The Ice, Cootie and other simple games that are fun for like 5 minutes at a time. I showed her Operation, but the buzzer made her nervous. I'll open up random games that she picks off the shelf, just to play with the components and count pieces and things, so while she's not exactly playing the full game of Chicago Express, she can at least put trains in rows and count them. So that's like halfway there. I also have a one year old, so my game nights are pretty limited. I figure I'll play the long game and have an in-house boardgaming group in a few years.
|
# ? Jul 22, 2018 22:55 |
|
Ravendas posted:My three year old loves Animal Upon Animal, which is just a meeple stacking game. They're extra big, so they're easy to grasp and stack. I give her some mulligans when she accidentally nudges one off the top, but other than that she can beat me sometimes. You need to do some science about your 3 y/o's strategy for auctions.
|
# ? Jul 22, 2018 23:04 |
|
al-azad posted:Sounds like someone ate a poo poo sandwich of a ton of tiles without the slots to hold them. No, I didn't eat any minuses at all, although I was probably playing badly in trying too hard to avoid them. I just wasn't finding the process engaging in any way. I actually made my apologies and left the table midgame, which I never do normally. That's why I said I bounced off it hard, rather than that it was a bad game. If it was a bad game I could dissect what I didn't like about it, but it's not bad in that sense. I wouldn't feel outraged if it won SdJ. But it's not for me.
|
# ? Jul 22, 2018 23:31 |
|
StashAugustine posted:hey now that it's been out for a while, how does the expanse board game hold up? i loving love the show and the mechanics look really neat but i heard some people grumbling about balance issues Who ever described it as a COIN-lite I think is on the right track, to be fair I've only played about two games of Falling Sky. I played a two player game of The Expanse and want to go back for seconds to try it with more players. With two players it seemed MCRN was over powering me as the UN in the beginning, they were constantly ahead of me and taking the score cards to hastened the endgame. By the end with the tech cards and planning action/event cards, out I eked out a win in the single digits. The production value is alright for the price I paid($32), though I wish there were plastic models for all the ships, at least I can trick it out with some kind of tokens for influence instead of cubes.
|
# ? Jul 22, 2018 23:40 |
|
EnjoiThePureTrip posted:What are people’s thoughts on Above&Below and/or Near&Far? Jamey Stegmaier was talking about them on one of his Sunday Sitdown videos, but that’s the extent I’ve heard of them. Ryan Laukat is an incredible artist and terrible game designer. I would rather he just illustrate other people’s designs.
|
# ? Jul 22, 2018 23:59 |
|
Does anyone know if the Falling Sky second printing will have any changes in it? Gmt is usually good about mentioning that but nothing this time.
|
# ? Jul 23, 2018 00:11 |
|
ketchup vs catsup posted:Ryan Laukat is an incredible artist and terrible game designer. I would rather he just illustrate other people’s designs. Agreed. He follows the Ignacy method of being all about "games that tell stories" but the stories are half-baked and the games aren't good.
|
# ? Jul 23, 2018 00:29 |
|
Bottom Liner posted:Agreed. He follows the Ignacy method of being all about "games that tell stories" but the stories are half-baked and the games aren't good. The Ancient World isn't bad. His storytelling games you can keep, though.
|
# ? Jul 23, 2018 00:37 |
|
The Expanse is more or less a reskin of El Grande. There are a few improvements over the formula, like giving the weakest player a catch up card (area majority games being very difficult to catch up in) but there are some issues wrt the map. El Grande let’s you protect areas with the king but The Expanse can result in fruitless back and forth exchanges th don’t go anywhere. Overall it’s a good game but there’s always the nagging feeling tha\t you’d rather just play El Grande. Then again I think really, really highly of El Grande.
|
# ? Jul 23, 2018 04:02 |
|
fozzy fosbourne posted:Does anyone know if the Falling Sky second printing will have any changes in it? Gmt is usually good about mentioning that but nothing this time. I read that it will include improved bots and rules errata, but no changes. There won't be any 1st -> 2nd update kit, since it would cost nearly as much as the Ariovistus expansion which already includes the new bots.
|
# ? Jul 23, 2018 06:29 |
|
Jedit posted:Just played Azul for the first and only time. I have never bounced off a game so hard. I don't get the love for it either. It's fine, but the response to it has been a bit mysterious. Whatever, people have different tastes.
|
# ? Jul 23, 2018 08:39 |
|
I didn't know where to ask about this, but I figured here is best. I found the poker chip variant for Resistance online. I'm living in Ukraine and the chips would be a good way to play, but I'll also have to create the game boards and I don't think I could play it with my friends here without a good theme. Would substituting the quests/missions in the originals to something like "We need to pass 3 laws to win. The spies have to fail 2 to win" ? Something simple and easy to understand because we'd probably be speaking in Ukrainian and English. There was a decent WW2 re-skin I saw but the Ukrainians were part of the Axis and I don't want to cause a political meltdown at a possible game night.
|
# ? Jul 23, 2018 10:46 |
|
Tekopo posted:I should hate the game, but honestly I kinda like Caverna, it's so chill. Fields of Arle does everything Caverna does but better (Except 4-7 players). It even has randomized setups and a terrific expansion.
|
# ? Jul 23, 2018 10:54 |
|
Durendal posted:Fields of Arle does everything Caverna does but better (Except 4-7 players). It even has randomized setups and a terrific expansion.
|
# ? Jul 23, 2018 11:22 |
|
Ravendas posted:My three year old loves Animal Upon Animal, which is just a meeple stacking game. They're extra big, so they're easy to grasp and stack. I give her some mulligans when she accidentally nudges one off the top, but other than that she can beat me sometimes. My buddy has a daughter that's 3, maybe 4? He picked up a dinosaur game at Gen Con last year for that age range that's basically about moving dinosaurs from one island to another before a volcano explodes. If I remember right, it was called Dinosaur Escape and it incorporates some basic planning and memory recall. You gotta move the dinos around an island and if you land in certain spaces, you get to flip a token. If it's a dinosaur, you move it to the safe island. If its rocks or plants, you flip it back over and leave it in the same spot. If you roll a volcano on the die, you put part of the volcano down.
|
# ? Jul 23, 2018 11:27 |
|
Azul has won Spiel des Jahres. I'd tell you what won Kinderspiel and Kennerspiel, but it would require giving the Dice Tower hits. Should be a better link somewhere. E: found one. Die Quacksalber von Quedlinburg got Kennerspiel, Funkelschatz (aka Dragon's Breath) got Kinderspiel. Jedit fucked around with this message at 11:48 on Jul 23, 2018 |
# ? Jul 23, 2018 11:46 |
|
nonathlon posted:I don't get the love for it either. It's fine, but the response to it has been a bit mysterious. Whatever, people have different tastes. I think it's to do with it being an abstract. I don't really like playing it that much, but can definitely appreciate that it's a great game. With something like (my current favourite) Spirit Island, you can get into a situation where you're like 'Oh, can I repeat this repeat action and get a loop going?' and you have to check the rules, and 'no, the rules say you cant'. Things can be ambiguous, balance can be obscure. So it actually takes quite a lot of games before you've seen all the rules and all the interactions and KNOW how it all plays and what the balance looks like. But with abstracts, once you understand the rules, you also know all the rules, and have a very clear sense of balance. So, you learn Azul and it's like, "Oh, I get how the entirety of this game works, and its clever and I can see how its balanced and where the nuances are, if I played it a bunch I'd get better at X Y and Z aspects" etc. I think that helps people be able to say "I love this". I've seen a few times in this thread games like AFfO where it's all the rage (COtN?) for a bit, but after a while falls out of favour. I think the thing with abstracts is that because you grok it all so immediately, there's no real threat of that, so people can be much more confident to say 'this is a great game' rather than 'I like playing this game'.
|
# ? Jul 23, 2018 12:12 |
|
nonathlon posted:I don't get the love for it either. It's fine, but the response to it has been a bit mysterious. Whatever, people have different tastes. It's a fast playing multiplayer abstract strategy with far greater player interaction than something like Sagrada, the closest contemporary. Having great components and appealing design is a plus.
|
# ? Jul 23, 2018 12:14 |
|
!Klams posted:I've seen a few times in this thread games like AFfO where it's all the rage (COtN?) for a bit, but after a while falls out of favour. AFFO fell out of favor?! A better comparison might be Splendor, which remains far more popular throughout the boardgaming world than in this thread. I could see Azul falling to that level of "just OK" around here (although it mostly avoids Splendor's luck of the draw flaw). Both are very simple to learn and teach, play quickly, and require you to watch your opponents and block them as much as you concentrate on building your own board.
|
# ? Jul 23, 2018 12:45 |
|
Jedit posted:Azul has won Spiel des Jahres. I'd tell you what won Kinderspiel and Kennerspiel, but it would require giving the Dice Tower hits. Should be a better link somewhere. All in all it's cool, even though the choices were predictable this year. Congratulations to the winners. I think some of posters here would dig Quacks of Quedlinburg when it comes to the US.
|
# ? Jul 23, 2018 14:10 |
|
CaptainRightful posted:AFFO fell out of favor?! Yeah, for a while back I was unemployed and would look at games I wanted as something to look forward to when I got employed. AFfO was one of the ones at the top (mostly because it was one of the most opulent, lol) so I would follow what peeps in here were saying about it quite intently, but since becoming employed now I can afford it, the general barometer-read of this thread has actually steered me away from getting into it. I mean, obviously, I know I can play it first at my FLGS, and that's a better way to judge the game, but I don't really want to anymore.
|
# ? Jul 23, 2018 14:22 |
|
I still love Feast and look forward to the expansion. It hits the sweet spot if Uwe style worker placement for me even if I acknowledge that Agricola is the better game.
|
# ? Jul 23, 2018 14:28 |
|
AFfO is a really good straight worker placement game, full stop. I don't get it out to the table as much as I used to, but it's a great game I'm happy I own
|
# ? Jul 23, 2018 14:32 |
|
Feast is still very comfortably a top ten game for me. Probably only Gaia Project beats it as far as euros, and I'd have a hard time picking between Feast, Food Chain Magnate or Antiquity as my next favourite euro.
|
# ? Jul 23, 2018 14:43 |
|
Just because we're not constantly talking about it doesn't mean we don't still like it
|
# ? Jul 23, 2018 14:48 |
|
Yeah, I really like Feast even if I don't always win any more. It hits the sweet spot for pressure between Agricola's "gently caress up once and I rape your hamster" and Caverna's "do whatever, you'll score points anyway". The Norwegians is a 9am Thursday buy for me.
|
# ? Jul 23, 2018 14:49 |
Yeah I don't think the thread has soured on it, just aren't talking about it as much, because the only games that are consistently talked about are...gloomhaven. Even with its own thead. In other news, we went to the dollar store so my 3.5yo could spend some of his dollars and he picked out a bag of marbles with a shooter. Turns out marbles is an insanely good kids game, because there's no tricky rules, you just shoot (in whatever manner you're capable of) outside the string, and if any marbles get knocked out, you get them. Crokinole is next, presumably, but seriously, marbles. Also I'm dogshit at it so he can actually beat me without me trying to let him win in any way.
|
|
# ? Jul 23, 2018 15:23 |
|
Who has been talking smack about Feast for Odin? I thought we were better than that
|
# ? Jul 23, 2018 15:24 |
|
|
# ? May 28, 2024 07:14 |
|
Dominant species and container are the hot new titles we’ve (mostly me) been chatting about constantly in the discord. On a related note from BGG: “I wonder how many people bought Container Jumbo for the ‘big ships’ and how many bought it just because it was the only version of the game they could get their hands on? I’m in the latter group, ftr. " All the serious gamers I know who’ve been looking forward to the reprint have been talking about SEVEN INCH SHIPS Chill la Chill fucked around with this message at 15:35 on Jul 23, 2018 |
# ? Jul 23, 2018 15:31 |