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Don Gato posted:The pinnacle of AI is Serious Sam's "gently caress it, just charge" method. Sometimes I don't want to think, I just want to shoot lots of dudes and if they hide it means I have to waste time flushing them out of cover, which is time spent not murdering dudes. For my money the assassin AI from half life is still really loving difficult. Especially in Black Mesa, those are legit the hardest two encounters in the game. It's basically the soldier AI except it runs away when you look at it, and it can jump.
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# ? Jul 17, 2018 19:27 |
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# ? May 28, 2024 15:41 |
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Don Gato posted:The pinnacle of AI is Serious Sam's "gently caress it, just charge" method. Sometimes I don't want to think, I just want to shoot lots of dudes and if they hide it means I have to waste time flushing them out of cover, which is time spent not murdering dudes. Yeah the reason nobody complains about Doom AI or similar is because it doesn’t NEED to be smart. The challenge is mainly from throwing huge numbers of dudes at you from all sides, and in tricky combinations. The problem with a lot of newer games is that because rendering a fully modeled character is WAY more hardware intensive than a billboard sprite, there was a major shift to “fewer, smarter/tougher enemies”. GPUs are powerful enough now that it doesn’t really matter anymore but a lot of design wisdom was codified in that period so it’s still the main approach that developers take.
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# ? Jul 17, 2018 19:33 |
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Quicksilver6 posted:but that game's not awful? I mean it's Chasing the Dragon, the video game, but I seen worse. I posted that because there's so much in it to unpack. The reviewer played the PC based first game for over 300 hours. He likes the automator which automates one of the few game features of the game. He paid $29.99 for a clicker.
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# ? Jul 17, 2018 20:08 |
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I used to work in games and I remember talking to one of the ai guys (who's pretty well regarded in the field, he wrote a book I think) about it and he said the worst thing about it is that people only notice when it goes wrong, and if it goes right only you and like two other people notice.
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# ? Jul 17, 2018 20:39 |
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Scaramouche posted:I used to work in games and I remember talking to one of the ai guys (who's pretty well regarded in the field, he wrote a book I think) about it and he said the worst thing about it is that people only notice when it goes wrong, and if it goes right only you and like two other people notice. A lot of people in special effects have the same complaint. People always talk about bad CGI but when CGI is good you don’t even realize anything’s been changed. In GalCiv 2 they really wanted people to notice the AI and one thing that worried them was reviewers playing on easier difficulties (which deliberately dumb it down) then complaining that the AI is stupid. So they put in special dialogue from AI empires that basically amounted to “I see you doing this thing but I’m not going to do anything about it because I’m on easy”. The Cheshire Cat fucked around with this message at 20:49 on Jul 17, 2018 |
# ? Jul 17, 2018 20:46 |
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https://store.steampowered.com/app/874700/The_Putinland_Divide__Conquer/quote:Destroy Putinland by finding nuclear switch. Avoid Demon Putin and his slaves in this meme FPS...
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# ? Jul 17, 2018 21:05 |
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The Cheshire Cat posted:In GalCiv 2 they really wanted people to notice the AI and one thing that worried them was reviewers playing on easier difficulties (which deliberately dumb it down) then complaining that the AI is stupid. So they put in special dialogue from AI empires that basically amounted to “I see you doing this thing but I’m not going to do anything about it because I’m on easy”. On the other hand, if you were playing GalCiv at normal or higher difficulty, where the AI is not crippled, if you start massing troops at the enemy border, the AI sends you a message: "I noticed you are massing troops nearby. Perhaps you received your military training by playing 'video games', where your opponents do not notice this sort of thing. We do."
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# ? Jul 17, 2018 21:10 |
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The Cheshire Cat posted:Yeah the reason nobody complains about Doom AI or similar is because it doesn’t NEED to be smart. The challenge is mainly from throwing huge numbers of dudes at you from all sides, and in tricky combinations. This is why EDF is the best game
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# ? Jul 17, 2018 23:58 |
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Check out the 3 reviews that mention ""11 levels and many weapons" definitely not review bots that's for sure
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# ? Jul 18, 2018 07:17 |
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Shoulda been Mecha/CyberPutin.
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# ? Jul 18, 2018 12:15 |
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https://store.steampowered.com/app/791020/Drumpf_Rise_Up_Libertonia/ Presented without comment.
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# ? Jul 22, 2018 22:10 |
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For a second I assumed that was made by the Deponia devs
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# ? Jul 22, 2018 23:37 |
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The White Dragon posted:For a second I assumed that was made by the Deponia devs Given the art and the politics, I'm not sure it isn't.
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# ? Jul 23, 2018 01:04 |
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Tell me about Deponia
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# ? Jul 23, 2018 01:14 |
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Lunethex posted:Tell me about Deponia It was fun. Not as funny as I'd like, but fun. Some serious adventure game moon logic, which is either blessing or curse, depending on how the spirit moves you.
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# ? Jul 23, 2018 03:00 |
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Lunethex posted:Tell me about Deponia It's a point-and-click adventure with a decent amount of moon-logic and writing that steadily gets worse as the series goes on. It starts out darkly humourous, but by the third or fourth game, the guy you spend the entire game following devolves into being just a hateful, loathsome gently caress.
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# ? Jul 23, 2018 04:04 |
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Inco posted:It's a point-and-click adventure with a decent amount of moon-logic and writing that steadily gets worse as the series goes on. It starts out darkly humourous, but by the third or fourth game, the guy you spend the entire game following devolves into being just a hateful, loathsome gently caress. Hard to imagine he gets worse, he starts the first game as an extremely unlikable rear end in a top hat who feels like he stepped right out of CAD. Bounced off very hard as a result. Which was a shame because I did like the art direction of the world.
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# ? Jul 23, 2018 14:12 |
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Sardonik posted:Hard to imagine he gets worse, he starts the first game as an extremely unlikable rear end in a top hat who feels like he stepped right out of CAD. Bounced off very hard as a result. Which was a shame because I did like the art direction of the world. Yeah, it looks great, but Rufus starts out bad and only gets worse. By the third game, he's destroying a black woman's life so he can actually literally sell her into slavery to an organ grinder (who insists on referring to her exclusively as "Monkey").
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# ? Jul 23, 2018 14:27 |
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Inco posted:Yeah, it looks great, but Rufus starts out bad and only gets worse. By the third game, he's destroying a black woman's life so he can actually literally sell her into slavery to an organ grinder (who insists on referring to her exclusively as "Monkey"). Jesus christ what the hell were they thinking.
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# ? Jul 23, 2018 14:31 |
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Sardonik posted:Hard to imagine he gets worse, he starts the first game as an extremely unlikable rear end in a top hat who feels like he stepped right out of CAD. Bounced off very hard as a result. Which was a shame because I did like the art direction of the world. He gets worse. There's also more weird abject racist poo poo as the games progress, like the only black character having to be a dancing monkey. e: beaten like Deponia's writers should have been
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# ? Jul 23, 2018 14:33 |
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Oh. gently caress me. I played the first and enjoyed it, forgot about it, and bought the sequels on a, "Oh, they made more of these," impulse. Guess I might as well play them to see for myself.
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# ? Jul 23, 2018 14:41 |
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Dark_Swordmaster posted:Oh. gently caress me. I played the first and enjoyed it, forgot about it, and bought the sequels on a, "Oh, they made more of these," impulse. They were on sale, looked good so I picked them up. I got an hour or so into the first one and found I hated the MC/story.
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# ? Jul 23, 2018 16:06 |
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Glagha posted:
Apparently the writer of the Deponia games is an edgelord who claims that Rufus is supposed to be a satire of the sociopathic actions that adventure game protagonists sometimes get up to but mostly just seemed to be using that as a pretext to be as offensive as possible.
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# ? Jul 23, 2018 16:23 |
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Ikari Worrier posted:Apparently the writer of the Deponia games is an edgelord who claims that Rufus is supposed to be a satire of the sociopathic actions that adventure game protagonists sometimes get up to but mostly just seemed to be using that as a pretext to be as offensive as possible. Writing good satire without becoming the thing you're satirising is like doing a handstand across a tightrope. Unfortunately most game writers have hams for hands so it rarely goes well.
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# ? Jul 23, 2018 16:56 |
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Inco posted:Yeah, it looks great, but Rufus starts out bad and only gets worse. By the third game, he's destroying a black woman's life so he can actually literally sell her into slavery to an organ grinder (who insists on referring to her exclusively as "Monkey"). I always avoided these games because I heard they were bad but that's a level I did not expect. That's hideous.
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# ? Jul 23, 2018 16:56 |
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Dire Lemming posted:Writing good satire without becoming the thing you're satirising is like doing a handstand across a tightrope. Unfortunately most game writers have hams for hands so it rarely goes well. The other snag is that even if you make it so over the top ridiculous while holding a gigantic sign over it that says "I do not support or believe in this at all and you are a bad person if you do" you'll still get people going "this but unironically."
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# ? Jul 23, 2018 17:06 |
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Ikari Worrier posted:Apparently the writer of the Deponia games is an edgelord who claims that Rufus is supposed to be a satire of the sociopathic actions that adventure game protagonists sometimes get up to but mostly just seemed to be using that as a pretext to be as offensive as possible. I sense the famous 'if you like it you like it but if you don't it's satire you don't get' defense from the writer.
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# ? Jul 23, 2018 17:06 |
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Ikari Worrier posted:Apparently the writer of the Deponia games is an edgelord who claims that Rufus is supposed to be a satire of the sociopathic actions that adventure game protagonists sometimes get up to but mostly just seemed to be using that as a pretext to be as offensive as possible. Rufus is very clearly meant to be a bad person, but if you still find that stuff distasteful I think that's completely fair. It's not like the games are very funny or clever anyway
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# ? Jul 23, 2018 17:12 |
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Dawgstar posted:I sense the famous 'if you like it you like it but if you don't it's satire you don't get' defense from the writer. Shades of Far Cry 3.
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# ? Jul 23, 2018 17:47 |
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corn in the bible posted:Rufus is very clearly meant to be a bad person, but if you still find that stuff distasteful I think that's completely fair. It's not like the games are very funny or clever anyway Random Hajile fucked around with this message at 18:16 on Jul 23, 2018 |
# ? Jul 23, 2018 18:11 |
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Inco posted:Yeah, it looks great, but Rufus starts out bad and only gets worse. By the third game, he's destroying a black woman's life so he can actually literally sell her into slavery to an organ grinder (who insists on referring to her exclusively as "Monkey"). I mean his character might have worked if it was a rival or villan to dunk on over the course of the game, but as the protagonist holy poo poo no.
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# ? Jul 23, 2018 19:03 |
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Point & clicks with impossible-to-like protagonists are basically Daedalic's thing, with the exception of Memoria. I'll give them some props for publishing Shadow Tactics though.
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# ? Jul 23, 2018 20:01 |
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I looked up some Daedalic's oeuvre, and they have something called Randal's Monday where they start by describing him as a sociopath. And the art style reminds me of Buckley's. Ooof.
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# ? Jul 23, 2018 20:06 |
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Is there a goon lets play of this apparent shitshow of a game?
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# ? Jul 23, 2018 20:08 |
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Dawgstar posted:I looked up some Daedalic's oeuvre, and they have something called Randal's Monday where they start by describing him as a sociopath. And the art style reminds me of Buckley's. Ooof. It was Kickstarted with, "We have that one guy from Clerks!" I looked absolutely awful and has reviewed as such. As for Deponia being a shitshow, the first one is legitimately good. I can't speak beyond that. I guess there's a theme of the main female character being literally an object if you want to dig for it but it's not overly obtrusive.
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# ? Jul 23, 2018 20:19 |
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Really Pants posted:Point & clicks with impossible-to-like protagonists are basically Daedalic's thing, with the exception of Memoria. The priest in Pillars is good but the main protagonist is awful. Not their fault for once though since he's pretty accurate to the books which are also awful
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# ? Jul 23, 2018 20:19 |
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The only thing I know about Deponia is that all the banners I saw for one of the games had the female lead in her underwear and that kinda thing's a huge red-flag, so it's good to hear my suspicions were entirely correct.
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# ? Jul 23, 2018 20:32 |
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That Guy Bob posted:Is there a goon lets play of this apparent shitshow of a game? Looks like the LP Archive has the first three
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# ? Jul 23, 2018 20:40 |
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Ikari Worrier posted:Apparently the writer of the Deponia games is an edgelord who claims that Rufus is supposed to be a satire of the sociopathic actions that adventure game protagonists sometimes get up to but mostly just seemed to be using that as a pretext to be as offensive as possible. To be fair, he started out as a potentially a good parody but then got worse instead of ever coming to comprehend that he was a shitheel.
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# ? Jul 24, 2018 00:32 |
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# ? May 28, 2024 15:41 |
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That Guy Bob posted:Is there a goon lets play of this apparent shitshow of a game? Deponia isn't really a shitshow, it just has a massive disparity between the obvious amount of effort that went into the art and music (and even some of the puzzles) and the quality of the writing it's delivering.
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# ? Jul 24, 2018 02:14 |