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Blaze Dragon posted:Soaring isn't a big loss since its biggest use was being an HM replacement, without HMs it was pointless. I still miss the Dexnav. I would rather them bring back both HMs and soaring, than lose soaring forever . Flying around the map was really cool.
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# ? Jul 23, 2018 19:31 |
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# ? May 27, 2024 04:40 |
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I'm playing Platinum for the first time and it reminds me why I don't want HMs to come back. Having to design my team around having a flying and water type of frustrating, especially given the Pokemon selection in that gen.
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# ? Jul 23, 2018 19:46 |
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How about having two water types because you need surf/waterfall/dive/whirpool.
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# ? Jul 23, 2018 19:58 |
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All they have to do is merge the abilities of Dive, Whirlpool, and Waterfall into Surf - make it an all-in-one water traversal HM Strength should also be able to shatter boulders and allow you to climb rocky walls
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# ? Jul 23, 2018 20:02 |
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ShadeofBlue posted:I would rather them bring back both HMs and soaring, than lose soaring forever . Flying around the map was really cool. well I hope they crush your dreams because HMs are the loving worst
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# ? Jul 23, 2018 20:20 |
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Vinylshadow posted:All they have to do is merge the abilities of Dive, Whirlpool, and Waterfall into Surf - make it an all-in-one water traversal HM All they had to do was removing HMs because they were a horrible idea since Gen 1. It's still baffling to me that it took 20 years for Game Freak to get something so blatantly obvious.
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# ? Jul 23, 2018 20:25 |
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you could even keep HMs but give pokemon a non-battle move slot and don't restrict them. then you can go hog fuckin wild with HMs for all I care
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# ? Jul 23, 2018 20:31 |
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Poor Tropius, waiting for HMs to come back so he is relevant again
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# ? Jul 23, 2018 20:33 |
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just give every pokemon overworld abilities that match what hms theyve been able to learn in the past. like so everything that could previously learn surf can now just do it without knowing the move
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# ? Jul 23, 2018 20:38 |
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Sexual Aluminum posted:Poor Tropius, waiting for HMs to come back so he is relevant again Tropius is cool and so always relevant, hth.
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# ? Jul 23, 2018 20:49 |
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HMs wouldn't have been as offensive to me if any of them besides Surf and sometimes Waterfall were worth using in battle.
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# ? Jul 23, 2018 20:51 |
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Funky Valentine posted:HMs wouldn't have been as offensive to me if any of them besides Surf and sometimes Waterfall were worth using in battle. depending on when you get it, Strength can be pretty decent. Rock Climb was...okay.
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# ? Jul 23, 2018 21:14 |
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sharrrk posted:just give every pokemon overworld abilities that match what hms theyve been able to learn in the past. like so everything that could previously learn surf can now just do it without knowing the move The Pokemon Ranger games even do this!
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# ? Jul 23, 2018 21:28 |
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once spirit fusion is a thing the trainer will be able to surf or cut or whatever. natural progression
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# ? Jul 23, 2018 21:31 |
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Silver Falcon posted:The Pokemon Ranger games even do this! Pokemon Ranger is a completely different thing though, there the entire point is to actually get Pokemon to clear obstacles in the overworld and then release them, instead of having Pokemon take a slot in your party because you absolutely need that one HM move to proceed. Man I want a new Ranger, that franchise was good. I guess the Switch wouldn't work quite as well for it as the DS did though.
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# ? Jul 23, 2018 21:32 |
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Funky Valentine posted:HMs wouldn't have been as offensive to me if any of them besides Surf and sometimes Waterfall were worth using in battle. Cut is competitive when you first get it, but it's the inability to replace it easily that makes it crippling long-term. Fly is relatively powerful, but bad in multiplayer. Surf has always been amazing. Strength has the same problems as Cut, just later in the game. Flash is outclassed in its niche by Double Team. Whirlpool has a unique niche among TMs, it's just not a valued niche. Waterfall was an outclassed signature move before becoming an outclassed HM. Now it's different enough to be worth using. Rock Smash went from being an earlygame tm you got too late, to having Cut's problems instead. Dive has the same battle niche as Fly, and so the same problems. Defog was basically the same as Flash - but less useful in battle.. But in the new meta, it's suddenly very valuable. Rock Climb has a cool concept - an easily available Normal move that can cause confusion. Trouble is, they balanced it against Strength instead of Return. Personally, I think they should all become TMs.
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# ? Jul 23, 2018 21:39 |
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I agree with all of that except the meta Defog is useful in is not the one most players have to worry about.
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# ? Jul 23, 2018 22:09 |
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Blaze Dragon posted:Pokemon Ranger is a completely different thing though, there the entire point is to actually get Pokemon to clear obstacles in the overworld and then release them, instead of having Pokemon take a slot in your party because you absolutely need that one HM move to proceed. Well yeah. My point was the concept of Pokemon having field moves already exists.
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# ? Jul 23, 2018 23:23 |
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Silver Falcon posted:It's not the level curve that's important. With the EXP share on in Ultra Moon, I was ahead of the level curve. Yet I still wasn't steamrolling everything and had a fair few difficult encounters. The difference is, in USUSM, opposing trainers don't have poo poo for IVs and actually have any EVs to speak of, so their stats are much higher than their level would indicate. USUM actually has solid EV/IVs on trainers? That explains why some of them are hitting much harder than I'd expect for being a couple levels below me.
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# ? Jul 23, 2018 23:27 |
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For the entirety of the series, trainers had IVs on their Pokemon depending on their class (so Youngsters always had 0IV Pokemon, while Elite Four members had 31IV Pokemon, while only Pokemon in postgame facilities had EVs (usually 255/255 split or 170/170/170). Starting in Gen 7, trainers now have EVs depending on their class, which can be separate from IVs. 31 - Rising Star Ian ====== Pokemon: 1 Psyduck (Lv. 12) (Nature: Modest) (Moves: Water Gun/(None)/(None)/(None)) IVs: 30/15/15/30/15/30 EVs: 0/0/0/252/0/0 Hau's starter, for instance, has 15IVs, but by the end of the game, it'll have 31IVs and proper EVs, so it scales appropriately. As the games have gone on, it's not been strictly dependant on class, it depends on where you are in the game, so early trainers will have lower IVs, but trainers of the same class you'll meet later have higher IVs.
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# ? Jul 23, 2018 23:53 |
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also, wellp. I've been having a reasonably easy time of the game so far. Sometimes a totem pokemon has taken a few tries, such as marowak and araquanid. Until now. I just met ultra necrozuma
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# ? Jul 24, 2018 02:19 |
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Nth Doctor posted:Still doesn't make K-Golem any less awful. I wouldn't mind one, for what it's worth.
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# ? Jul 24, 2018 02:23 |
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SirSamVimes posted:also, wellp. I've been having a reasonably easy time of the game so far. Sometimes a totem pokemon has taken a few tries, such as marowak and araquanid. Until now. Did you get a chance to get any attacks off? If so, you did better than me. If not... don't worry, lots of people met the same fate.
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# ? Jul 24, 2018 02:29 |
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I basically had to spam a few X Sp. Defs until it switched to physical attacks, at which point I moved on to Roto Boosts, and finally was swole enough on one of my teammates to attempt to KO it
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# ? Jul 24, 2018 02:32 |
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BlazetheInferno posted:Did you get a chance to get any attacks off? If so, you did better than me. Not a single attack. My entire team is level 50. I think I'm gonna need to grind.
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# ? Jul 24, 2018 02:47 |
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No need, you can get a Focus Sash for beating all the trainers on Poni Wilds and the Toxic TM on Aether Paradise. Just cheese the bullshit and move on.
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# ? Jul 24, 2018 02:55 |
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SirSamVimes posted:Not a single attack. My entire team is level 50. I ground all the way up to level 60. It still came down to my Primarina in the end, and he wouldn't have survived a second hit
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# ? Jul 24, 2018 02:55 |
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Can I introduce you to our lord and savior Let's Snuggle Forever?
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# ? Jul 24, 2018 02:59 |
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I used toxic then just spammed revives until it was over.
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# ? Jul 24, 2018 03:21 |
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I don't remember having a particular problem with him. I think I just threw Stitch the Sableye at him, burned him, and let Stitch be his surprisingly bulky, Prankster Recover having self.
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# ? Jul 24, 2018 03:39 |
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the first time I fought Ultra Necrozma it OHKOd my first four Pokemon and I was like "maybe this is just one of those boss battles you're SUPPOSED to lose??" but I always way overlevel my starter and was able to go toe to toe with it. still had to revive my darling Primarina once to put the fucker down, though
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# ? Jul 24, 2018 04:24 |
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Charlie Bobson posted:but how do you find out what pokemon you can catch if you have repels on and never find them?? There's this amazing website called Google where you can type in any question and it answers it for you.
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# ? Jul 24, 2018 04:59 |
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SirSamVimes posted:Not a single attack. My entire team is level 50.
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# ? Jul 24, 2018 05:00 |
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hopeandjoy posted:There's this amazing website called Google where you can type in any question and it answers it for you. yeah but stopping playing every time you enter a new area to google all the pokemon there sucks
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# ? Jul 24, 2018 05:04 |
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Solumin posted:I'm playing Platinum for the first time and it reminds me why I don't want HMs to come back. Having to design my team around having a flying and water type of frustrating, especially given the Pokemon selection in that gen. Oh hey, I'm playing Platinum for the first time too, and had a similar sinking feeling when I remembered you can only use TMs once.
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# ? Jul 24, 2018 06:38 |
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MightyPretenders posted:Cut is competitive when you first get it, but it's the inability to replace it easily that makes it crippling long-term. Fly would be as useful and beloved as surf if it took one move instead of two. But instead Gamefreak decided to kneecap it into oblivion.
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# ? Jul 24, 2018 07:00 |
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Jim the Nickel posted:Oh hey, I'm playing Platinum for the first time too, and had a similar sinking feeling when I remembered you can only use TMs once. God, extremely this. I was hoping to find an action replay code or something to make them infinite use. No such luck.
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# ? Jul 24, 2018 07:26 |
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https://www.youtube.com/watch?v=0wZpnCk_Ldw my most misplaced effort ever
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# ? Jul 24, 2018 09:54 |
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Charlie Bobson posted:yeah but stopping playing every time you enter a new area to google all the pokemon there sucks You kind of still want to because good luck guessing there’s a 1% chance for whatever to spawn under the right conditions. That said, I usually just plan out what pokemon I want to use then look up where they become avaliavle in advance.
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# ? Jul 24, 2018 10:13 |
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# ? May 27, 2024 04:40 |
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MightyPretenders posted:Cut is competitive when you first get it, but it's the inability to replace it easily that makes it crippling long-term. Lack of Surf in USUM is actually crippling for some water-types, cause it's locked to the post-game A Surf powered Aquaranid would fuckng obliterate all. BlazetheInferno posted:I ground all the way up to level 60. It still came down to my Primarina in the end, and he wouldn't have survived a second hit Huh, I am entering the Vast Poni Canyon and my team is in the mid-50s, and I've been swapping out a lot. Maybe it's because I've been swapping out a lot, cause I've been feeding everyone beans so they can catch up easier, so they're all on Boosted Exp
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# ? Jul 24, 2018 12:22 |