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They could poo poo out a game each year where you hunt down four lords and link a fire and I'd happily buy them every time. Oh well, I'm sure whatever they feel like making will be good too.
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# ? Jul 25, 2018 20:06 |
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# ? Jun 6, 2024 10:09 |
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two things: 1) as someone who's only played DS3, how much of the story/areas/etc. are recycled from other games? I've seen a lot of "could it be this place again?" notes 2) any great strategies for the Dancer other than roll and hit?
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# ? Jul 25, 2018 20:18 |
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morallyobjected posted:two things:
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# ? Jul 25, 2018 20:44 |
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morallyobjected posted:two things: All the games have the same basic story. Once there was a kingdom here, people in positions of power hosed it all up through monumental hubris, now you gotta kill four big bad buddies and go jump in a magical super fire/the essence of being to save the world from zombie plague. Farron Keep has the corpses of the mushroom men from DS1. Catacombs is really obviously a callback to DS1 Catacombs with a bit of Sen’s Fortress mixed in. Anor Londo is literally part of the Anor Londo from DS1, just at night and with slime all over everything. Painted World of Ariandel is pretty much the same concept as DS1’s Painted World of Ariamis. Ditto Grand Archives with DS1’s Duke’s Archives. The Earthen Peak section of the Dreg Heap is the outside of the DS2 level of that name, turned on its side. The segue from Demon Prince’s arena to Ringed City is part of the DS1 version of Firelink Shrine. There’s probably other stuff I’m forgetting. There’s a lot of callbacks. e: Dancer is weak to bleed, try Carthus Rouge/katanas/morningstar/Gnaw/whatever your build can use best to get it.
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# ? Jul 25, 2018 20:44 |
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Tuxedo Catfish posted:Six. Patches the Hyena (Demon's Souls) and Patch the Good Luck in Armored Core. Wait I'm only counting five then. Patches the Hyena (Demon's Souls) Patches the Lucky (Dark Souls) Patches the Spider (Bloodborne) Unbreakable Patches (DS3) Patches the Good Luck (Armoured Core)
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# ? Jul 25, 2018 20:47 |
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Arrhythmia posted:Wait I'm only counting five then. Oh, I just assumed people were talking about DS 1 2 3 and then Bloodbourne. I've never actually completed DS2.
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# ? Jul 25, 2018 20:49 |
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Tuxedo Catfish posted:Oh, I just assumed people were talking about DS 1 2 3 and then Bloodbourne. I've never actually completed DS2. Patches is absent in DS2, tragically.
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# ? Jul 25, 2018 20:50 |
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There’s no Patches in DS2. There’s Pate who fills similar role, the wandering NPC who’s a bit of a dick and likes to get you in trouble, but he’s not literally the same guy.
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# ? Jul 25, 2018 20:50 |
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skasion posted:There’s no Patches in DS2. There’s Pate who fills similar role, the wandering NPC who’s a bit of a dick and likes to get you in trouble, but he’s not literally the same guy. Pate doesn't count because there's no moment where he goes "Sorry for betraying you there, will you forgive me?" and if you say "no" he goes "Great here's two humanity thanks for forgiving me!!!"
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# ? Jul 25, 2018 20:52 |
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skasion posted:All the games have the same basic story. Once there was a kingdom here, people in positions of power hosed it all up through monumental hubris, now you gotta kill four big bad buddies and go jump in a magical super fire/the essence of being to save the world from zombie plague. You go through the Demon Ruins and a bit of Ash Lake again as well. Depending on how generous you want to be with it with the Old Chaos and the Ashen Mist Heart in DS2, Lost Izalith/the Ruins and Ash Lake are in all three games, in fact.
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# ? Jul 25, 2018 21:40 |
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morallyobjected posted:two things: 1) Themes or direct cribbing? Area themes in games are sort of inevitable. The inclusion of Anor Londo was loving lame though. When I got to pontiff and looked up from the door, I knew it immediately. The way it was included was so wack and so lazy. I didn't hate it, it was just there, but it was just so silly. 2) No. Watch. Roll. Punish.
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# ? Jul 26, 2018 05:42 |
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RBA Starblade posted:Which boss are you thinking? Midir? I really like that one minus the "you lose" laser but I think he was so easy for me because his movesets are almost identical to Sinh's. Yes midir is the single least fun I have had with anything in this game since it felt like the real boss was the camera
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# ? Jul 26, 2018 05:57 |
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Digirat posted:Yes midir is the single least fun I have had with anything in this game since it felt like the real boss was the camera The trick to Midir is not using the lock-on and fighting him like a Monster Hunter monster. It's a really fun fight once you do that!
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# ? Jul 26, 2018 06:08 |
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Did the luck/bleed build get nerfed? I rushed straight to Anri to get her sword but so far I’m pretty underwhelmed.
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# ? Jul 26, 2018 06:28 |
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Your Computer posted:The trick to Midir is not using the lock-on and fighting him like a Monster Hunter monster. This is correct. Keep yourself in a position where you can stand in front of his nose, lock on to his head, and dodge/sprint around his head to the timings of the attacks. After every attack he lays his head on the ground for a short second so you can hit it. Sometimes you just have to roll a couple of arm swipes and a head butt. If he shoots fire or flies in the air you have to unlock and run to the new position to be ready for his recovery.
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# ? Jul 26, 2018 06:35 |
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Your Computer posted:The trick to Midir is not using the lock-on and fighting him like a Monster Hunter monster. I didn't lock on but if you don't then most of its body that communicates its tells just constantly flies right out of the camera if you're anywhere near it. You can't win with the camera. It did make me wish I was playing monster hunter though. So I did that instead.
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# ? Jul 26, 2018 06:44 |
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I didn't have much trouble with Midir on any of my runs but I do think he's annoying because his HP pool/defenses are very high and he repositions all the time by flying or running across his needlessly huge fuckin arena so you spend a lot of time running after him, and as a result it's a very long fight regardless of strategy. I liked Sinh a lot more.
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# ? Jul 26, 2018 10:56 |
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I love the Midir fight, it's my favorite large boss in the series and almost my favorite fight in general. When you get the spacing and timing down you can pull poo poo like charging an attack and hitting his head just as he finishes lunging at you. Or lightly jogging out of one of his massive attack chains. Dragon Slayer Great Axe special attack timed just as his grab runs out of momentum is My number one complaint with DS3 is that it has the best bosses in the series but decided against bonfire ascetics.
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# ? Jul 26, 2018 14:42 |
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IronicDongz posted:I didn't have much trouble with Midir on any of my runs but I do think he's annoying because his HP pool/defenses are very high and he repositions all the time by flying or running across his needlessly huge fuckin arena so you spend a lot of time running after him, and as a result it's a very long fight regardless of strategy. I liked Sinh a lot more. I feel like the biggest problem with the dlc bosses are that most of them have like 20-30% too much hp. Demon Prince and Gael are good fights but they take forever and by the end you either have the routine down or you don't.
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# ? Jul 26, 2018 14:51 |
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RBA Starblade posted:I feel like the biggest problem with the dlc bosses are that most of them have like 20-30% too much hp. Demon Prince and Gael are good fights but they take forever and by the end you either have the routine down or you don't. Gael's the final boss of the entire franchise, if anything he's a too easy. Demon Prince? Maybe, but I'll take that over the somewhat fragile bosses of the base game.
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# ? Jul 26, 2018 14:54 |
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multijoe posted:Gael's the final boss of the entire franchise, if anything he's a too easy. Midir's that. Gael's second to last. If his third phase varied the fight up a little bit more I wouldn't have an issue with it but as it is I just run in a circle to dodge his lightning then do the same thing I've been doing the last couple minutes. It's still fun all in all but it doesn't really add anything to have it keep going.
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# ? Jul 26, 2018 14:58 |
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Demon Prince and Gael both seem like they’re balanced around burning through all your estus with like a minute or two left in the fight. I think they work well in that light. Midir is just a boring fight though. It’s so reactive and slow, even more so than Kalameet or Sinh. Ive had more fun fighting Guyra.
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# ? Jul 26, 2018 15:20 |
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morallyobjected posted:two things: I'm gonna cut together and publish my SL1 Dancer video tonight if you wanna see how fighting her goes when your stats are very restricted.
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# ? Jul 26, 2018 16:02 |
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Your Gay Uncle posted:Did the luck/bleed build get nerfed? I rushed straight to Anri to get her sword but so far I’m pretty underwhelmed. Use hollow warden twinblades imo, it's solid as hell e: are you hollowed to hell? cus thats important heard u like girls fucked around with this message at 16:50 on Jul 26, 2018 |
# ? Jul 26, 2018 16:47 |
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Your Gay Uncle posted:Did the luck/bleed build get nerfed? I rushed straight to Anri to get her sword but so far I’m pretty underwhelmed. You only use Anri's sword when up against something that can't be bled, like skellymans. Bleeding is still really good and fun. And Anri's sword has very good damage at 40 luck.
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# ? Jul 26, 2018 17:05 |
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Mahlertov Cocktail posted:I'm gonna cut together and publish my SL1 Dancer video tonight if you wanna see how fighting her goes when your stats are very restricted. I did finally take her down through a combination of rolling, whacking, and hiding behind pillars. I can't imagine how long that would take with low stats. I staggered her once by hitting her head enough times, but that seemed like a way riskier strategy to count on when she's so fast and hits so hard
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# ? Jul 26, 2018 17:06 |
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skasion posted:Demon Prince and Gael both seem like they’re balanced around burning through all your estus with like a minute or two left in the fight. I think they work well in that light. Midir is just a boring fight though. It’s so reactive and slow, even more so than Kalameet or Sinh. Ive had more fun fighting Guyra. Demon Prince and Gael share a common weakness, bigass weapons. Beat on them enough, and they'll stagger around the clock.
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# ? Jul 26, 2018 21:27 |
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morallyobjected posted:I did finally take her down through a combination of rolling, whacking, and hiding behind pillars. I can't imagine how long that would take with low stats. I staggered her once by hitting her head enough times, but that seemed like a way riskier strategy to count on when she's so fast and hits so hard Correct, that’s risky. Safest strategy (as usual for Souls) is to stick to her butt and hack away. In this case the right leg is the best location. Here’s the promised video: https://www.youtube.com/watch?v=?m9v6XZo99FM As you can see, my deaths are mostly due to either greed or bad positioning. As for damage, it’s not as good as if you had a proper build but a +9 raw broadsword with Carthus Flame Arc does solid damage.
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# ? Jul 26, 2018 22:39 |
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is there a point at which, like Bloodborne, you just get railroaded into NG+? I just took down Lothric and I want to do the DLC before I get too far and can't get back to it
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# ? Jul 27, 2018 22:36 |
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morallyobjected posted:is there a point at which, like Bloodborne, you just get railroaded into NG+? I just took down Lothric and I want to do the DLC before I get too far and can't get back to it I don't believe so, when you beat the normal final boss it justs asks if you want to do NG+ or continue loving around? If you gently caress around you can move onto NG+ at a bonfire. Obviously there will be sidequest stuff that's unavailable by this point in the game, but I don't think it cuts off actual areas of the game from being accessed.
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# ? Jul 27, 2018 22:40 |
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morallyobjected posted:is there a point at which, like Bloodborne, you just get railroaded into NG+? I just took down Lothric and I want to do the DLC before I get too far and can't get back to it You don't. Like DS2 you actually need to go and press the NG+ option so you're safe to do the DLC after beating the main game.
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# ? Jul 27, 2018 22:42 |
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morallyobjected posted:is there a point at which, like Bloodborne, you just get railroaded into NG+? I just took down Lothric and I want to do the DLC before I get too far and can't get back to it ? What's the problem? Can you not get back to the Cathedral? Is the NPC not there? The decs recommend to do Lothric before Ariandel so I don't think it should actually be a problem.
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# ? Jul 27, 2018 22:42 |
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Arrhythmia posted:? What's the problem? Can you not get back to the Cathedral? Is the NPC not there? The decs recommend to do Lothric before Ariandel so I don't think it should actually be a problem. no problem yet. I just didn't know if it was like Bloodborne where as soon as you beat the final boss you just get automatically launched into NG+ without being asked, and I figure I'm getting close to the end of the main story so I didn't want to get pushed into NG+ without having a chance to get to the DLC places
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# ? Jul 27, 2018 22:58 |
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the Demon Prince fight is bullshit e: for more content that isn't complaining, Aldrich was the giant blob thing in the intro, right? how does he end up as the snake thing in Anor Londo? I was dreading fighting some huge pile of slime all game long morallyobjected fucked around with this message at 05:06 on Jul 28, 2018 |
# ? Jul 28, 2018 04:42 |
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morallyobjected posted:the Demon Prince fight is bullshit The entire floor of the room is supposed to be part of Aldrich I think. The part you fight is just his primary blobby appendage that is also using Gwyndolin as a meat puppet.
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# ? Jul 28, 2018 05:56 |
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morallyobjected posted:the Demon Prince fight is bullshit In what way? I think the total health pool is probably like 15-25% too big but other than that it's a fairly normal boss fight (i.e. very difficult since it's end-game).
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# ? Jul 28, 2018 07:46 |
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Mahlertov Cocktail posted:In what way? I think the total health pool is probably like 15-25% too big but other than that it's a fairly normal boss fight (i.e. very difficult since it's end-game). nothing's mechanically unfair about it--I just hate bosses with fake death mechanics. if you want to switch it up at 50% or 25% or something, fine, but don't let me think I killed the thing then bring in some new, final form
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# ? Jul 28, 2018 07:57 |
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I hate that garbage too but don't worry, it's the last boss in the DLC that does it. The boss at the the end of ringed city is actually really cool.
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# ? Jul 28, 2018 08:09 |
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I get that. I maintain that Friede, Cinder, and Demon Prince would all be better served by a single large health bar rather than multiple bars/bars refilling between phases even if it's just a psychological change with the fights' mechanics staying exactly the same. It can be a cool/cinematic effect but it's fairly demoralizing in these kinds of intense and challenging fights
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# ? Jul 28, 2018 08:13 |
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# ? Jun 6, 2024 10:09 |
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Mahlertov Cocktail posted:I get that. I maintain that Friede, Cinder, and Demon Prince would all be better served by a single large health bar rather than multiple bars/bars refilling between phases even if it's just a psychological change with the fights' mechanics staying exactly the same. Cinder maybe, the other two are just over-long fights, period. Mind you, I like Demon Prince overall, including the phase shift. It's just that like everything else in Ringed City it has too much HP.
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# ? Jul 28, 2018 14:22 |